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CArmedInstance.cpp
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85262cf4f5
Moved CGameState files into a separate directory
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2 years ago |
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CArmedInstance.h
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d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
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2 years ago |
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CBank.cpp
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e57f8742cd
Rename ambiguos 'clear' to 'clearSlots'
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2 years ago |
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CBank.h
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f7b27da00e
Implemented support for "coast visitable" objects:
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2 years ago |
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CGCreature.cpp
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ed12f20609
Improve neutral creature adventure map popup
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2 years ago |
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CGCreature.h
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6f743916db
Moved CGCreature to a new file
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2 years ago |
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CGDwelling.cpp
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8a92941681
Allow merging stack on recruitment to give place for recruited unit
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2 years ago |
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CGDwelling.h
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421bbab1cc
Split CGTownInstance file
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2 years ago |
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CGHeroInstance.cpp
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2a83f06905
Preserve order of secondary skills during hero serialization/deserialization
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2 years ago |
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CGHeroInstance.h
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f6247164ad
Fix crash, fix invisible boat blocking the tile
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2 years ago |
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CGMarket.cpp
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85262cf4f5
Moved CGameState files into a separate directory
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2 years ago |
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CGMarket.h
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d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
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2 years ago |
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CGObjectInstance.cpp
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85262cf4f5
Moved CGameState files into a separate directory
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2 years ago |
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CGObjectInstance.h
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f7b27da00e
Implemented support for "coast visitable" objects:
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2 years ago |
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CGPandoraBox.cpp
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56d69e790b
Renamed MetaString methods to more logical names
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2 years ago |
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CGPandoraBox.h
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d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
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2 years ago |
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CGTownBuilding.cpp
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be6f6da397
Fix for canRefuse flag in rewardable building
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2 years ago |
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CGTownBuilding.h
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d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
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2 years ago |
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CGTownInstance.cpp
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942f8bbf05
Fix possible access to non-existing building
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2 years ago |
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CGTownInstance.h
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6aedb99117
Cleaned up IShipyard interface
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2 years ago |
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CObjectHandler.cpp
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d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
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2 years ago |
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CObjectHandler.h
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d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
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2 years ago |
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CQuest.cpp
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fd9c7352a0
suggested changes
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2 years ago |
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CQuest.h
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f7b27da00e
Implemented support for "coast visitable" objects:
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2 years ago |
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CRewardableObject.cpp
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85262cf4f5
Moved CGameState files into a separate directory
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2 years ago |
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CRewardableObject.h
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1b4d117790
deeper decoupling
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2 years ago |
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IMarket.cpp
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97b3b2e147
Fix build
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2 years ago |
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IMarket.h
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d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
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2 years ago |
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IObjectInterface.cpp
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ec8898a0e7
#1965 - treat dwelling defenders as neutrals
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2 years ago |
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IObjectInterface.h
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2636a0dcc3
Moved MetaString to a new file
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2 years ago |
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MapObjects.h
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f9767a3179
Initial implementation for rewardable town building
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2 years ago |
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MiscObjects.cpp
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9b5f6ec7cf
CArtifact getters setters
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2 years ago |
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MiscObjects.h
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f7b27da00e
Implemented support for "coast visitable" objects:
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2 years ago |
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ObjectTemplate.cpp
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487f441f47
Implemented boat selection for town shipyards
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2 years ago |
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ObjectTemplate.h
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487f441f47
Implemented boat selection for town shipyards
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2 years ago |