Dydzio ed12f20609 Improve neutral creature adventure map popup 2 years ago
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CArmedInstance.cpp 85262cf4f5 Moved CGameState files into a separate directory 2 years ago
CArmedInstance.h d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
CBank.cpp e57f8742cd Rename ambiguos 'clear' to 'clearSlots' 2 years ago
CBank.h f7b27da00e Implemented support for "coast visitable" objects: 2 years ago
CGCreature.cpp ed12f20609 Improve neutral creature adventure map popup 2 years ago
CGCreature.h 6f743916db Moved CGCreature to a new file 2 years ago
CGDwelling.cpp 8a92941681 Allow merging stack on recruitment to give place for recruited unit 2 years ago
CGDwelling.h 421bbab1cc Split CGTownInstance file 2 years ago
CGHeroInstance.cpp 2a83f06905 Preserve order of secondary skills during hero serialization/deserialization 2 years ago
CGHeroInstance.h f6247164ad Fix crash, fix invisible boat blocking the tile 2 years ago
CGMarket.cpp 85262cf4f5 Moved CGameState files into a separate directory 2 years ago
CGMarket.h d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
CGObjectInstance.cpp 85262cf4f5 Moved CGameState files into a separate directory 2 years ago
CGObjectInstance.h f7b27da00e Implemented support for "coast visitable" objects: 2 years ago
CGPandoraBox.cpp 56d69e790b Renamed MetaString methods to more logical names 2 years ago
CGPandoraBox.h d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
CGTownBuilding.cpp be6f6da397 Fix for canRefuse flag in rewardable building 2 years ago
CGTownBuilding.h d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
CGTownInstance.cpp 942f8bbf05 Fix possible access to non-existing building 2 years ago
CGTownInstance.h 6aedb99117 Cleaned up IShipyard interface 2 years ago
CObjectHandler.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
CObjectHandler.h d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
CQuest.cpp fd9c7352a0 suggested changes 2 years ago
CQuest.h f7b27da00e Implemented support for "coast visitable" objects: 2 years ago
CRewardableObject.cpp 85262cf4f5 Moved CGameState files into a separate directory 2 years ago
CRewardableObject.h 1b4d117790 deeper decoupling 2 years ago
IMarket.cpp 97b3b2e147 Fix build 2 years ago
IMarket.h d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
IObjectInterface.cpp ec8898a0e7 #1965 - treat dwelling defenders as neutrals 2 years ago
IObjectInterface.h 2636a0dcc3 Moved MetaString to a new file 2 years ago
MapObjects.h f9767a3179 Initial implementation for rewardable town building 2 years ago
MiscObjects.cpp 9b5f6ec7cf CArtifact getters setters 2 years ago
MiscObjects.h f7b27da00e Implemented support for "coast visitable" objects: 2 years ago
ObjectTemplate.cpp 487f441f47 Implemented boat selection for town shipyards 2 years ago
ObjectTemplate.h 487f441f47 Implemented boat selection for town shipyards 2 years ago