Ivan Savenko ed66fc2fb3 Minor optimization of map startup time 2 years ago
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CGameState.cpp ed66fc2fb3 Minor optimization of map startup time 2 years ago
CGameState.h 0691dfef3b Moved stateful artifact randomization logic to gamestate from handler 2 years ago
CGameStateCampaign.cpp 2cc8b5baeb Fix map startup 2 years ago
CGameStateCampaign.h 48ac84110b Replaced hero crossover logic with one that actually matches H3 2 years ago
EVictoryLossCheckResult.h f6e3c6a487 Fix 2 years ago
InfoAboutArmy.cpp 037efdf5fc Improvements to type safety of Identifier class 2 years ago
InfoAboutArmy.h 037efdf5fc Improvements to type safety of Identifier class 2 years ago
QuestInfo.h 85262cf4f5 Moved CGameState files into a separate directory 2 years ago
SThievesGuildInfo.h 0240ee886d Converted (almost) all namespace enum's to enum classes 2 years ago
TavernHeroesPool.cpp 03e1169781 Reduced number of accesses to CGObjectInstance::subID 2 years ago
TavernHeroesPool.h a30e7ba321 Remove bitmasks of PlayerColor's. Add encode/decode methods 2 years ago
TavernSlot.h ee8adbe85f Update tavern on end of 7th turn of player in question 2 years ago