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							- #ifndef __BATTLE_HELPER__
 
- #define __BATTLE_HELPER__
 
- #include "Common.h"
 
- namespace geniusai { namespace BattleAI {
 
- 	class CBattleHelper
 
- {
 
- public:
 
- 	CBattleHelper();
 
- 	~CBattleHelper();
 
- 	int GetBattleFieldPosition(int x, int y);
 
- 	int DecodeXPosition(int battleFieldPosition);
 
- 	int DecodeYPosition(int battleFieldPosition);
 
- 	int GetShortestDistance(int pointA, int pointB);
 
- 	int GetDistanceWithObstacles(int pointA, int pointB);
 
- 	int GetVoteForMaxDamage() const { return m_voteForMaxDamage; }
 
- 	int GetVoteForMinDamage() const { return m_voteForMinDamage; }
 
- 	int GetVoteForMaxSpeed() const { return m_voteForMaxSpeed; }
 
- 	int GetVoteForDistance() const { return m_voteForDistance; }
 
- 	int GetVoteForDistanceFromShooters() const { return m_voteForDistanceFromShooters; }
 
- 	int GetVoteForHitPoints() const { return m_voteForHitPoints; }
 
- 	const int InfiniteDistance;
 
- 	const int BattlefieldWidth;
 
- 	const int BattlefieldHeight;
 
- private:
 
- 	int m_voteForMaxDamage;
 
- 	int m_voteForMinDamage;
 
- 	int m_voteForMaxSpeed;
 
- 	int m_voteForDistance;
 
- 	int m_voteForDistanceFromShooters;
 
- 	int m_voteForHitPoints;
 
- 	CBattleHelper(const CBattleHelper &);
 
- 	CBattleHelper &operator=(const CBattleHelper &);
 
- };
 
- }}
 
- #endif/*__BATTLE_HELPER__*/
 
 
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