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- #include "StdInc.h"
- #include "Fonts.h"
- #include <SDL_ttf.h>
- #include "SDL_Pixels.h"
- #include "../../lib/JsonNode.h"
- #include "../../lib/vcmi_endian.h"
- #include "../../lib/filesystem/CResourceLoader.h"
- /*
- * Fonts.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- void IFont::renderTextLeft(SDL_Surface * surface, const std::string & data, const SDL_Color & color, const Point & pos) const
- {
- renderText(surface, data, color, pos);
- }
- void IFont::renderTextRight(SDL_Surface * surface, const std::string & data, const SDL_Color & color, const Point & pos) const
- {
- Point size(getStringWidth(data), getLineHeight());
- renderText(surface, data, color, pos - size);
- }
- void IFont::renderTextCenter(SDL_Surface * surface, const std::string & data, const SDL_Color & color, const Point & pos) const
- {
- Point size(getStringWidth(data), getLineHeight());
- renderText(surface, data, color, pos - size / 2);
- }
- void IFont::renderTextLinesLeft(SDL_Surface * surface, const std::vector<std::string> & data, const SDL_Color & color, const Point & pos) const
- {
- Point currPos = pos;
- BOOST_FOREACH(const std::string & line, data)
- {
- renderTextLeft(surface, line, color, currPos);
- currPos.y += getLineHeight();
- }
- }
- void IFont::renderTextLinesRight(SDL_Surface * surface, const std::vector<std::string> & data, const SDL_Color & color, const Point & pos) const
- {
- Point currPos = pos;
- currPos.y -= data.size() * getLineHeight();
- BOOST_FOREACH(const std::string & line, data)
- {
- renderTextRight(surface, line, color, currPos);
- currPos.y += getLineHeight();
- }
- }
- void IFont::renderTextLinesCenter(SDL_Surface * surface, const std::vector<std::string> & data, const SDL_Color & color, const Point & pos) const
- {
- Point currPos = pos;
- currPos.y -= data.size() * getLineHeight()/2;
- BOOST_FOREACH(const std::string & line, data)
- {
- renderTextCenter(surface, line, color, currPos);
- currPos.y += getLineHeight();
- }
- }
- std::array<CBitmapFont::Char, CBitmapFont::totalChars> CBitmapFont::loadChars() const
- {
- std::array<Char, totalChars> ret;
- size_t offset = 32;
- for (size_t i=0; i< ret.size(); i++)
- {
- ret[i].leftOffset = read_le_u32(data.first.get() + offset); offset+=4;
- ret[i].width = read_le_u32(data.first.get() + offset); offset+=4;
- ret[i].rightOffset = read_le_u32(data.first.get() + offset); offset+=4;
- }
- for (size_t i=0; i< ret.size(); i++)
- {
- int pixelOffset = read_le_u32(data.first.get() + offset); offset+=4;
- ret[i].pixels = data.first.get() + 4128 + pixelOffset;
- assert(pixelOffset + 4128 < data.second);
- }
- return ret;
- }
- CBitmapFont::CBitmapFont(const std::string & filename):
- data(CResourceHandler::get()->loadData(ResourceID("data/" + filename, EResType::BMP_FONT))),
- chars(loadChars()),
- height(data.first.get()[5])
- {}
- size_t CBitmapFont::getLineHeight() const
- {
- return height;
- }
- size_t CBitmapFont::getSymbolWidth(char data) const
- {
- const Char & ch = chars[ui8(data)];
- return ch.leftOffset + ch.width + ch.rightOffset;
- }
- size_t CBitmapFont::getStringWidth(const std::string & data) const
- {
- size_t width = 0;
- BOOST_FOREACH(auto & ch, data)
- {
- width += getSymbolWidth(ch);
- }
- return width;
- }
- void CBitmapFont::renderCharacter(SDL_Surface * surface, const Char & character, const SDL_Color & color, int &posX, int &posY) const
- {
- Rect clipRect;
- SDL_GetClipRect(surface, &clipRect);
- posX += character.leftOffset;
- TColorPutter colorPutter = CSDL_Ext::getPutterFor(surface, 0);
- Uint8 bpp = surface->format->BytesPerPixel;
- // start of line, may differ from 0 due to end of surface or clipped surface
- int lineBegin = std::max<int>(0, clipRect.y - posY);
- int lineEnd = std::min<int>(height, clipRect.y + clipRect.h - posY - 1);
- // start end end of each row, may differ from 0
- int rowBegin = std::max<int>(0, clipRect.x - posX);
- int rowEnd = std::min<int>(character.width, clipRect.x + clipRect.w - posX - 1);
- //for each line in symbol
- for(int dy = lineBegin; dy <lineEnd; dy++)
- {
- Uint8 *dstLine = (Uint8*)surface->pixels;
- Uint8 *srcLine = character.pixels;
- // shift source\destination pixels to current position
- dstLine += (posY+dy) * surface->pitch + posX * bpp;
- srcLine += dy * character.width;
- //for each column in line
- for(int dx = rowBegin; dx < rowEnd; dx++)
- {
- Uint8* dstPixel = dstLine + dx*bpp;
- switch(srcLine[dx])
- {
- case 1: //black "shadow"
- std::fill(dstPixel, dstPixel + bpp, 0);
- break;
- case 255: //text colour
- colorPutter(dstPixel, color.r, color.g, color.b);
- break;
- default :
- break; //transparency
- }
- }
- }
- posX += character.width;
- posX += character.rightOffset;
- }
- void CBitmapFont::renderText(SDL_Surface * surface, const std::string & data, const SDL_Color & color, const Point & pos) const
- {
- if (data.empty())
- return;
- assert(surface);
- int posX = pos.x;
- int posY = pos.y;
- // Should be used to detect incorrect text parsing. Disabled right now due to some old UI code (mostly pregame and battles)
- //assert(data[0] != '{');
- //assert(data[data.size()-1] != '}');
- SDL_LockSurface(surface);
- // for each symbol
- for(size_t index = 0; index < data.size(); index++)
- {
- renderCharacter(surface, chars[ui8(data[index])], color, posX, posY);
- }
- SDL_UnlockSurface(surface);
- }
- std::pair<std::unique_ptr<ui8[]>, ui64> CTrueTypeFont::loadData(const JsonNode & config)
- {
- std::string filename = "Data/" + config["file"].String();
- return CResourceHandler::get()->loadData(ResourceID(filename, EResType::TTF_FONT));
- }
- TTF_Font * CTrueTypeFont::loadFont(const JsonNode &config)
- {
- int pointSize = config["size"].Float();
- if(!TTF_WasInit() && TTF_Init()==-1)
- throw std::runtime_error(std::string("Failed to initialize true type support: ") + TTF_GetError() + "\n");
- return TTF_OpenFontRW(SDL_RWFromConstMem(data.first.get(), data.second), 1, pointSize);
- }
- int CTrueTypeFont::getFontStyle(const JsonNode &config)
- {
- const JsonVector & names = config["style"].Vector();
- int ret = 0;
- BOOST_FOREACH(const JsonNode & node, names)
- {
- if (node.String() == "bold")
- ret |= TTF_STYLE_BOLD;
- else if (node.String() == "italic")
- ret |= TTF_STYLE_ITALIC;
- }
- return ret;
- }
- CTrueTypeFont::CTrueTypeFont(const JsonNode & fontConfig):
- data(loadData(fontConfig)),
- font(loadFont(fontConfig), TTF_CloseFont),
- blended(fontConfig["blend"].Bool())
- {
- assert(font);
- TTF_SetFontStyle(font.get(), getFontStyle(fontConfig));
- }
- size_t CTrueTypeFont::getLineHeight() const
- {
- return TTF_FontHeight(font.get());
- }
- size_t CTrueTypeFont::getSymbolWidth(char data) const
- {
- int advance;
- TTF_GlyphMetrics(font.get(), data, NULL, NULL, NULL, NULL, &advance);
- return advance;
- }
- size_t CTrueTypeFont::getStringWidth(const std::string & data) const
- {
- int width;
- TTF_SizeText(font.get(), data.c_str(), &width, NULL);
- return width;
- }
- void CTrueTypeFont::renderText(SDL_Surface * surface, const std::string & data, const SDL_Color & color, const Point & pos) const
- {
- if (color.r != 0 && color.g != 0 && color.b != 0) // not black - add shadow
- {
- SDL_Color black = { 0, 0, 0, SDL_ALPHA_OPAQUE};
- renderText(surface, data, black, Point(pos.x + 1, pos.y + 1));
- }
- if (!data.empty())
- {
- SDL_Surface * rendered;
- if (blended)
- rendered = TTF_RenderText_Blended(font.get(), data.c_str(), color);
- else
- rendered = TTF_RenderText_Solid(font.get(), data.c_str(), color);
- assert(rendered);
- Rect rect(pos.x, pos.y, rendered->w, rendered->h);
- SDL_BlitSurface(rendered, NULL, surface, &rect);
- SDL_FreeSurface(rendered);
- }
- }
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