CObjectClassesHandler.cpp 21 KB

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  1. /*
  2. * CObjectClassesHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CConfigHandler.h"
  12. #include "CObjectClassesHandler.h"
  13. #include "../filesystem/Filesystem.h"
  14. #include "../filesystem/CBinaryReader.h"
  15. #include "../json/JsonUtils.h"
  16. #include "../GameLibrary.h"
  17. #include "../GameConstants.h"
  18. #include "../constants/StringConstants.h"
  19. #include "../IGameSettings.h"
  20. #include "../CSoundBase.h"
  21. #include "../mapObjectConstructors/CRewardableConstructor.h"
  22. #include "../mapObjectConstructors/CommonConstructors.h"
  23. #include "../mapObjectConstructors/DwellingInstanceConstructor.h"
  24. #include "../mapObjectConstructors/FlaggableInstanceConstructor.h"
  25. #include "../mapObjectConstructors/HillFortInstanceConstructor.h"
  26. #include "../mapObjectConstructors/ShipyardInstanceConstructor.h"
  27. #include "../mapObjects/CGCreature.h"
  28. #include "../mapObjects/CGHeroInstance.h"
  29. #include "../mapObjects/CGMarket.h"
  30. #include "../mapObjects/CGPandoraBox.h"
  31. #include "../mapObjects/CGTownInstance.h"
  32. #include "../mapObjects/CQuest.h"
  33. #include "../mapObjects/FlaggableMapObject.h"
  34. #include "../mapObjects/MiscObjects.h"
  35. #include "../mapObjects/ObjectTemplate.h"
  36. #include "../mapObjects/ObstacleSetHandler.h"
  37. #include "../modding/IdentifierStorage.h"
  38. #include "../modding/CModHandler.h"
  39. #include "../modding/ModScope.h"
  40. #include "../texts/CGeneralTextHandler.h"
  41. #include "../texts/CLegacyConfigParser.h"
  42. #include <vstd/StringUtils.h>
  43. VCMI_LIB_NAMESPACE_BEGIN
  44. CObjectClassesHandler::CObjectClassesHandler()
  45. {
  46. #define SET_HANDLER_CLASS(STRING, CLASSNAME) handlerConstructors[STRING] = std::make_shared<CLASSNAME>
  47. #define SET_HANDLER(STRING, TYPENAME) handlerConstructors[STRING] = std::make_shared<CDefaultObjectTypeHandler<TYPENAME>>
  48. // list of all known handlers, hardcoded for now since the only way to add new objects is via C++ code
  49. //Note: should be in sync with registerTypesMapObjectTypes function
  50. SET_HANDLER_CLASS("configurable", CRewardableConstructor);
  51. SET_HANDLER_CLASS("dwelling", DwellingInstanceConstructor);
  52. SET_HANDLER_CLASS("hero", CHeroInstanceConstructor);
  53. SET_HANDLER_CLASS("town", CTownInstanceConstructor);
  54. SET_HANDLER_CLASS("boat", BoatInstanceConstructor);
  55. SET_HANDLER_CLASS("flaggable", FlaggableInstanceConstructor);
  56. SET_HANDLER_CLASS("market", MarketInstanceConstructor);
  57. SET_HANDLER_CLASS("hillFort", HillFortInstanceConstructor);
  58. SET_HANDLER_CLASS("shipyard", ShipyardInstanceConstructor);
  59. SET_HANDLER_CLASS("monster", CreatureInstanceConstructor);
  60. SET_HANDLER_CLASS("resource", ResourceInstanceConstructor);
  61. SET_HANDLER_CLASS("static", CObstacleConstructor);
  62. SET_HANDLER_CLASS("", CObstacleConstructor);
  63. SET_HANDLER("randomArtifact", CGArtifact);
  64. SET_HANDLER("randomHero", CGHeroInstance);
  65. SET_HANDLER("randomResource", CGResource);
  66. SET_HANDLER("randomTown", CGTownInstance);
  67. SET_HANDLER("randomMonster", CGCreature);
  68. SET_HANDLER("randomDwelling", CGDwelling);
  69. SET_HANDLER("generic", CGObjectInstance);
  70. SET_HANDLER("artifact", CGArtifact);
  71. SET_HANDLER("borderGate", CGBorderGate);
  72. SET_HANDLER("borderGuard", CGBorderGuard);
  73. SET_HANDLER("denOfThieves", CGDenOfthieves);
  74. SET_HANDLER("event", CGEvent);
  75. SET_HANDLER("garrison", CGGarrison);
  76. SET_HANDLER("heroPlaceholder", CGHeroPlaceholder);
  77. SET_HANDLER("keymaster", CGKeymasterTent);
  78. SET_HANDLER("magi", CGMagi);
  79. SET_HANDLER("mine", CGMine);
  80. SET_HANDLER("obelisk", CGObelisk);
  81. SET_HANDLER("pandora", CGPandoraBox);
  82. SET_HANDLER("prison", CGHeroInstance);
  83. SET_HANDLER("questGuard", CGQuestGuard);
  84. SET_HANDLER("seerHut", CGSeerHut);
  85. SET_HANDLER("sign", CGSignBottle);
  86. SET_HANDLER("siren", CGSirens);
  87. SET_HANDLER("monolith", CGMonolith);
  88. SET_HANDLER("subterraneanGate", CGSubterraneanGate);
  89. SET_HANDLER("whirlpool", CGWhirlpool);
  90. SET_HANDLER("terrain", CGTerrainPatch);
  91. #undef SET_HANDLER_CLASS
  92. #undef SET_HANDLER
  93. }
  94. CObjectClassesHandler::~CObjectClassesHandler() = default;
  95. std::vector<JsonNode> CObjectClassesHandler::loadLegacyData()
  96. {
  97. size_t dataSize = LIBRARY->engineSettings()->getInteger(EGameSettings::TEXTS_OBJECT);
  98. CLegacyConfigParser parser(TextPath::builtin("Data/Objects.txt"));
  99. auto totalNumber = static_cast<size_t>(parser.readNumber()); // first line contains number of objects to read and nothing else
  100. parser.endLine();
  101. for (size_t i = 0; i < totalNumber; i++)
  102. {
  103. auto tmpl = std::make_shared<ObjectTemplate>();
  104. tmpl->readTxt(parser);
  105. parser.endLine();
  106. std::pair key(tmpl->id, tmpl->subid);
  107. legacyTemplates.insert(std::make_pair(key, tmpl));
  108. }
  109. mapObjectTypes.resize(256);
  110. std::vector<JsonNode> ret(dataSize);// create storage for 256 objects
  111. assert(dataSize == 256);
  112. CLegacyConfigParser namesParser(TextPath::builtin("Data/ObjNames.txt"));
  113. for (size_t i=0; i<256; i++)
  114. {
  115. ret[i]["name"].String() = namesParser.readString();
  116. namesParser.endLine();
  117. }
  118. JsonNode cregen1;
  119. JsonNode cregen4;
  120. CLegacyConfigParser cregen1Parser(TextPath::builtin("data/crgen1"));
  121. do
  122. {
  123. JsonNode subObject;
  124. subObject["name"].String() = cregen1Parser.readString();
  125. cregen1.Vector().push_back(subObject);
  126. }
  127. while(cregen1Parser.endLine());
  128. CLegacyConfigParser cregen4Parser(TextPath::builtin("data/crgen4"));
  129. do
  130. {
  131. JsonNode subObject;
  132. subObject["name"].String() = cregen4Parser.readString();
  133. cregen4.Vector().push_back(subObject);
  134. }
  135. while(cregen4Parser.endLine());
  136. ret[Obj::CREATURE_GENERATOR1]["subObjects"] = cregen1;
  137. ret[Obj::CREATURE_GENERATOR4]["subObjects"] = cregen4;
  138. ret[Obj::REFUGEE_CAMP]["subObjects"].Vector().push_back(ret[Obj::REFUGEE_CAMP]);
  139. ret[Obj::WAR_MACHINE_FACTORY]["subObjects"].Vector().push_back(ret[Obj::WAR_MACHINE_FACTORY]);
  140. return ret;
  141. }
  142. void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * baseObject)
  143. {
  144. auto subObject = loadSubObjectFromJson(scope, identifier, entry, baseObject, baseObject->objectTypeHandlers.size());
  145. assert(subObject);
  146. baseObject->objectTypeHandlers.push_back(subObject);
  147. registerObject(scope, baseObject->getJsonKey(), subObject->getSubTypeName(), subObject->subtype);
  148. for(const auto & compatID : entry["compatibilityIdentifiers"].Vector())
  149. {
  150. if (identifier != compatID.String())
  151. registerObject(scope, baseObject->getJsonKey(), compatID.String(), subObject->subtype);
  152. else
  153. logMod->warn("Mod '%s' map object '%s': compatibility identifier has same name as object itself!", scope, identifier);
  154. }
  155. }
  156. void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * baseObject, size_t index)
  157. {
  158. auto subObject = loadSubObjectFromJson(scope, identifier, entry, baseObject, index);
  159. assert(subObject);
  160. if (baseObject->objectTypeHandlers.at(index) != nullptr)
  161. throw std::runtime_error("Attempt to load already loaded object:" + identifier);
  162. baseObject->objectTypeHandlers.at(index) = subObject;
  163. registerObject(scope, baseObject->getJsonKey(), subObject->getSubTypeName(), subObject->subtype);
  164. for(const auto & compatID : entry["compatibilityIdentifiers"].Vector())
  165. {
  166. if (identifier != compatID.String())
  167. registerObject(scope, baseObject->getJsonKey(), compatID.String(), subObject->subtype);
  168. else
  169. logMod->warn("Mod '%s' map object '%s': compatibility identifier has same name as object itself!");
  170. }
  171. }
  172. TObjectTypeHandler CObjectClassesHandler::loadSubObjectFromJson(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * baseObject, size_t index)
  173. {
  174. assert(!scope.empty());
  175. if (settings["mods"]["validation"].String() != "off")
  176. {
  177. size_t separator = identifier.find(':');
  178. if (separator != std::string::npos)
  179. {
  180. std::string modName = identifier.substr(0, separator);
  181. std::string objectName = identifier.substr(separator + 1);
  182. logMod->warn("Mod %s: Map object type with format '%s' will add new map object, not modify it! Please use '%s' form and add dependency on mod '%s' instead!", scope, identifier, modName, identifier );
  183. }
  184. }
  185. std::string handler = baseObject->handlerName;
  186. if(!handlerConstructors.count(handler))
  187. {
  188. logMod->error("Handler with name %s was not found!", handler);
  189. // workaround for potential crash - if handler does not exists, continue with generic handler that is used for objects without any custom logc
  190. handler = "generic";
  191. assert(handlerConstructors.count(handler) != 0);
  192. }
  193. auto createdObject = handlerConstructors.at(handler)();
  194. createdObject->modScope = scope;
  195. createdObject->typeName = baseObject->identifier;
  196. createdObject->subTypeName = identifier;
  197. createdObject->type = baseObject->id;
  198. createdObject->subtype = index;
  199. createdObject->init(entry);
  200. bool staticObject = createdObject->isStaticObject();
  201. if (staticObject)
  202. {
  203. for (auto & templ : createdObject->getTemplates())
  204. {
  205. // Register templates for new objects from mods
  206. LIBRARY->biomeHandler->addTemplate(scope, templ->stringID, templ);
  207. }
  208. }
  209. auto range = legacyTemplates.equal_range(std::make_pair(baseObject->id, index));
  210. for (auto & templ : boost::make_iterator_range(range.first, range.second))
  211. {
  212. if (staticObject)
  213. {
  214. // Register legacy templates as "core"
  215. // FIXME: Why does it clear stringID?
  216. LIBRARY->biomeHandler->addTemplate("core", templ.second->stringID, templ.second);
  217. }
  218. createdObject->addTemplate(templ.second);
  219. }
  220. legacyTemplates.erase(range.first, range.second);
  221. logGlobal->debug("Loaded object %s(%d)::%s(%d)", baseObject->getJsonKey(), baseObject->id, identifier, index);
  222. return createdObject;
  223. }
  224. ObjectClass::ObjectClass() = default;
  225. ObjectClass::~ObjectClass() = default;
  226. std::string ObjectClass::getJsonKey() const
  227. {
  228. return modScope + ':' + identifier;
  229. }
  230. std::string ObjectClass::getNameTextID() const
  231. {
  232. return TextIdentifier("object", modScope, identifier, "name").get();
  233. }
  234. std::string ObjectClass::getNameTranslated() const
  235. {
  236. return LIBRARY->generaltexth->translate(getNameTextID());
  237. }
  238. std::unique_ptr<ObjectClass> CObjectClassesHandler::loadFromJson(const std::string & scope, const JsonNode & json, const std::string & name, size_t index)
  239. {
  240. auto newObject = std::make_unique<ObjectClass>();
  241. newObject->modScope = scope;
  242. newObject->identifier = name;
  243. newObject->handlerName = json["handler"].String();
  244. newObject->base = json["base"];
  245. newObject->id = index;
  246. LIBRARY->generaltexth->registerString(scope, newObject->getNameTextID(), json["name"]);
  247. newObject->objectTypeHandlers.resize(json["lastReservedIndex"].Float() + 1);
  248. for (auto subData : json["types"].Struct())
  249. {
  250. if (!subData.second["index"].isNull())
  251. {
  252. const std::string & subMeta = subData.second["index"].getModScope();
  253. if ( subMeta == "core")
  254. {
  255. size_t subIndex = subData.second["index"].Integer();
  256. loadSubObject(subData.second.getModScope(), subData.first, subData.second, newObject.get(), subIndex);
  257. }
  258. else
  259. {
  260. logMod->error("Object %s:%s.%s - attempt to load object with preset index! This option is reserved for built-in mod", subMeta, name, subData.first );
  261. loadSubObject(subData.second.getModScope(), subData.first, subData.second, newObject.get());
  262. }
  263. }
  264. else
  265. loadSubObject(subData.second.getModScope(), subData.first, subData.second, newObject.get());
  266. }
  267. if (newObject->id == MapObjectID::MONOLITH_TWO_WAY)
  268. generateExtraMonolithsForRMG(newObject.get());
  269. return newObject;
  270. }
  271. void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data)
  272. {
  273. mapObjectTypes.push_back(loadFromJson(scope, data, name, mapObjectTypes.size()));
  274. LIBRARY->identifiersHandler->registerObject(scope, "object", name, mapObjectTypes.back()->id);
  275. }
  276. void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data, size_t index)
  277. {
  278. assert(mapObjectTypes.at(index) == nullptr); // ensure that this id was not loaded before
  279. mapObjectTypes.at(index) = loadFromJson(scope, data, name, index);
  280. LIBRARY->identifiersHandler->registerObject(scope, "object", name, mapObjectTypes.at(index)->id);
  281. }
  282. void CObjectClassesHandler::loadSubObject(const std::string & identifier, JsonNode config, MapObjectID ID, MapObjectSubID subID)
  283. {
  284. config.setType(JsonNode::JsonType::DATA_STRUCT); // ensure that input is not NULL
  285. assert(mapObjectTypes.at(ID.getNum()));
  286. if (subID.getNum() >= mapObjectTypes.at(ID.getNum())->objectTypeHandlers.size())
  287. {
  288. mapObjectTypes.at(ID.getNum())->objectTypeHandlers.resize(subID.getNum() + 1);
  289. }
  290. JsonUtils::inherit(config, mapObjectTypes.at(ID.getNum())->base);
  291. loadSubObject(config.getModScope(), identifier, config, mapObjectTypes.at(ID.getNum()).get(), subID.getNum());
  292. }
  293. void CObjectClassesHandler::removeSubObject(MapObjectID ID, MapObjectSubID subID)
  294. {
  295. assert(mapObjectTypes.at(ID.getNum()));
  296. mapObjectTypes.at(ID.getNum())->objectTypeHandlers.at(subID.getNum()) = nullptr;
  297. }
  298. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(MapObjectID type, MapObjectSubID subtype) const
  299. {
  300. try
  301. {
  302. if (mapObjectTypes.at(type.getNum()) == nullptr)
  303. return mapObjectTypes.front()->objectTypeHandlers.front();
  304. auto subID = subtype.getNum();
  305. if (type == Obj::PRISON || type == Obj::HERO_PLACEHOLDER || type == Obj::SPELL_SCROLL)
  306. subID = 0;
  307. auto result = mapObjectTypes.at(type.getNum())->objectTypeHandlers.at(subID);
  308. if (result != nullptr)
  309. return result;
  310. }
  311. catch (std::out_of_range & e)
  312. {
  313. // Leave catch block silently and handle error in block outside of try ... catch - all valid values should use 'return' in try block
  314. }
  315. std::string errorString = "Failed to find object of type " + std::to_string(type.getNum()) + "::" + std::to_string(subtype.getNum());
  316. logGlobal->error(errorString);
  317. throw std::out_of_range(errorString);
  318. }
  319. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(const std::string & scope, const std::string & type, const std::string & subtype) const
  320. {
  321. std::optional<si32> id = LIBRARY->identifiers()->getIdentifier(scope, "object", type);
  322. if(id)
  323. {
  324. const auto & object = mapObjectTypes.at(id.value());
  325. std::optional<si32> subID = LIBRARY->identifiers()->getIdentifier(scope, object->getJsonKey(), subtype);
  326. if (subID)
  327. return object->objectTypeHandlers.at(subID.value());
  328. }
  329. std::string errorString = "Failed to find object of type " + type + "::" + subtype;
  330. logGlobal->error(errorString);
  331. throw std::runtime_error(errorString);
  332. }
  333. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(CompoundMapObjectID compoundIdentifier) const
  334. {
  335. return getHandlerFor(compoundIdentifier.primaryID, compoundIdentifier.secondaryID);
  336. }
  337. CompoundMapObjectID CObjectClassesHandler::getCompoundIdentifier(const std::string & scope, const std::string & type, const std::string & subtype) const
  338. {
  339. std::optional<si32> id;
  340. if (scope.empty())
  341. {
  342. id = LIBRARY->identifiers()->getIdentifier("object", type);
  343. }
  344. else
  345. {
  346. id = LIBRARY->identifiers()->getIdentifier(scope, "object", type);
  347. }
  348. if(id)
  349. {
  350. if (subtype.empty())
  351. return CompoundMapObjectID(id.value(), 0);
  352. const auto & object = mapObjectTypes.at(id.value());
  353. std::optional<si32> subID = LIBRARY->identifiers()->getIdentifier(scope, object->getJsonKey(), subtype);
  354. if (subID)
  355. return CompoundMapObjectID(id.value(), subID.value());
  356. }
  357. std::string errorString = "Failed to get id for object of type " + type + "." + subtype;
  358. logGlobal->error(errorString);
  359. throw std::runtime_error(errorString);
  360. }
  361. CompoundMapObjectID CObjectClassesHandler::getCompoundIdentifier(const std::string & objectName) const
  362. {
  363. std::string subtype = "object"; //Default for objects with no subIds
  364. std::string type;
  365. auto scopeAndFullName = vstd::splitStringToPair(objectName, ':');
  366. logGlobal->debug("scopeAndFullName: %s, %s", scopeAndFullName.first, scopeAndFullName.second);
  367. auto typeAndName = vstd::splitStringToPair(scopeAndFullName.second, '.');
  368. logGlobal->debug("typeAndName: %s, %s", typeAndName.first, typeAndName.second);
  369. auto nameAndSubtype = vstd::splitStringToPair(typeAndName.second, '.');
  370. logGlobal->debug("nameAndSubtype: %s, %s", nameAndSubtype.first, nameAndSubtype.second);
  371. if (!nameAndSubtype.first.empty())
  372. {
  373. type = nameAndSubtype.first;
  374. subtype = nameAndSubtype.second;
  375. }
  376. else
  377. {
  378. type = typeAndName.second;
  379. }
  380. return getCompoundIdentifier(boost::to_lower_copy(scopeAndFullName.first), type, subtype);
  381. }
  382. std::set<MapObjectID> CObjectClassesHandler::knownObjects() const
  383. {
  384. std::set<MapObjectID> ret;
  385. for(auto & entry : mapObjectTypes)
  386. if (entry)
  387. ret.insert(entry->id);
  388. return ret;
  389. }
  390. std::set<MapObjectSubID> CObjectClassesHandler::knownSubObjects(MapObjectID primaryID) const
  391. {
  392. std::set<MapObjectSubID> ret;
  393. if (!mapObjectTypes.at(primaryID.getNum()))
  394. {
  395. logGlobal->error("Failed to find object %d", primaryID);
  396. return ret;
  397. }
  398. for(const auto & entry : mapObjectTypes.at(primaryID.getNum())->objectTypeHandlers)
  399. if (entry)
  400. ret.insert(entry->subtype);
  401. return ret;
  402. }
  403. void CObjectClassesHandler::beforeValidate(JsonNode & object)
  404. {
  405. for (auto & entry : object["types"].Struct())
  406. {
  407. if (object.Struct().count("subObjects"))
  408. {
  409. const auto & vector = object["subObjects"].Vector();
  410. if (entry.second.Struct().count("index"))
  411. {
  412. size_t index = entry.second["index"].Integer();
  413. if (index < vector.size())
  414. JsonUtils::inherit(entry.second, vector[index]);
  415. }
  416. }
  417. JsonUtils::inherit(entry.second, object["base"]);
  418. for (auto & templ : entry.second["templates"].Struct())
  419. JsonUtils::inherit(templ.second, entry.second["base"]);
  420. }
  421. object.Struct().erase("subObjects");
  422. }
  423. void CObjectClassesHandler::afterLoadFinalization()
  424. {
  425. for(auto & entry : mapObjectTypes)
  426. {
  427. if (!entry)
  428. continue;
  429. for(const auto & obj : entry->objectTypeHandlers)
  430. {
  431. if (!obj)
  432. continue;
  433. obj->afterLoadFinalization();
  434. if(obj->getTemplates().empty())
  435. logMod->debug("No templates found for %s:%s", entry->getJsonKey(), obj->getJsonKey());
  436. }
  437. }
  438. for(auto & entry : objectIdHandlers)
  439. {
  440. // Call function for each object id
  441. entry.second(entry.first);
  442. }
  443. }
  444. void CObjectClassesHandler::resolveObjectCompoundId(const std::string & id, std::function<void(CompoundMapObjectID)> callback)
  445. {
  446. auto compoundId = getCompoundIdentifier(id);
  447. objectIdHandlers.push_back(std::make_pair(compoundId, callback));
  448. }
  449. void CObjectClassesHandler::generateExtraMonolithsForRMG(ObjectClass * container)
  450. {
  451. //duplicate existing two-way portals to make reserve for RMG
  452. auto& portalVec = container->objectTypeHandlers;
  453. //FIXME: Monoliths in this vector can be already not useful for every terrain
  454. const size_t portalCount = portalVec.size();
  455. //Invalid portals will be skipped and portalVec size stays unchanged
  456. for (size_t i = portalCount; portalVec.size() < 100; ++i)
  457. {
  458. auto index = static_cast<si32>(i % portalCount);
  459. auto portal = portalVec[index];
  460. auto templates = portal->getTemplates();
  461. if (templates.empty() || !templates[0]->canBePlacedAtAnyTerrain())
  462. {
  463. continue; //Do not clone HoTA water-only portals or any others we can't use
  464. }
  465. //deep copy of noncopyable object :?
  466. auto newPortal = std::make_shared<CDefaultObjectTypeHandler<CGMonolith>>();
  467. newPortal->rmgInfo = portal->getRMGInfo();
  468. newPortal->templates = portal->getTemplates();
  469. newPortal->sounds = portal->getSounds();
  470. newPortal->aiValue = portal->getAiValue();
  471. newPortal->battlefield = portal->battlefield; //getter is not initialized at this point
  472. newPortal->modScope = portal->modScope; //private
  473. newPortal->typeName = portal->getTypeName();
  474. newPortal->subTypeName = std::string("monolith") + std::to_string(portalVec.size());
  475. newPortal->type = portal->getIndex();
  476. // Inconsintent original indexing: monolith1 has index 0
  477. newPortal->subtype = portalVec.size() - 1; //indexes must be unique, they are returned as a set
  478. newPortal->blockVisit = portal->blockVisit;
  479. newPortal->removable = portal->removable;
  480. portalVec.push_back(newPortal);
  481. registerObject(newPortal->modScope, container->getJsonKey(), newPortal->subTypeName, newPortal->subtype);
  482. }
  483. }
  484. std::string CObjectClassesHandler::getObjectName(MapObjectID type, MapObjectSubID subtype) const
  485. {
  486. const auto handler = getHandlerFor(type, subtype);
  487. if (handler && handler->hasNameTextID())
  488. return handler->getNameTranslated();
  489. if (mapObjectTypes.at(type.getNum()))
  490. return mapObjectTypes.at(type.getNum())->getNameTranslated();
  491. return mapObjectTypes.front()->getNameTranslated();
  492. }
  493. SObjectSounds CObjectClassesHandler::getObjectSounds(MapObjectID type, MapObjectSubID subtype) const
  494. {
  495. // TODO: these objects may have subID's that does not have associated handler:
  496. // Prison: uses hero type as subID
  497. // Hero: uses hero type as subID, but registers hero classes as subtypes
  498. // Spell scroll: uses spell ID as subID
  499. if(type == Obj::PRISON || type == Obj::HERO || type == Obj::SPELL_SCROLL)
  500. subtype = 0;
  501. if(mapObjectTypes.at(type.getNum()))
  502. return getHandlerFor(type, subtype)->getSounds();
  503. else
  504. return mapObjectTypes.front()->objectTypeHandlers.front()->getSounds();
  505. }
  506. std::string CObjectClassesHandler::getObjectHandlerName(MapObjectID type) const
  507. {
  508. if (mapObjectTypes.at(type.getNum()))
  509. return mapObjectTypes.at(type.getNum())->handlerName;
  510. else
  511. return mapObjectTypes.front()->handlerName;
  512. }
  513. std::string CObjectClassesHandler::getJsonKey(MapObjectID type) const
  514. {
  515. if (mapObjectTypes.at(type.getNum()) != nullptr)
  516. return mapObjectTypes.at(type.getNum())->getJsonKey();
  517. logGlobal->warn("Unknown object of type %d!", type);
  518. return mapObjectTypes.front()->getJsonKey();
  519. }
  520. VCMI_LIB_NAMESPACE_END