Ivan Savenko 4e834db017 Fix relative cursor mode 2 jaren geleden
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BattleActionsController.cpp ec55ec76b6 Show cursor (including attack direction) when swiping in battle 2 jaren geleden
BattleActionsController.h b20109c830 Test version of swipe gesture for in-combat attacks 2 jaren geleden
BattleAnimationClasses.cpp 8a31aeb94b Battle animations use tick() for updates 2 jaren geleden
BattleAnimationClasses.h 8a31aeb94b Battle animations use tick() for updates 2 jaren geleden
BattleConstants.h 688b8db3eb Removed delays due to thread waits from battle animations 2 jaren geleden
BattleEffectsController.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 jaren geleden
BattleEffectsController.h 7543fdf787 vcmi: add reverse effect animation type 2 jaren geleden
BattleFieldController.cpp 4e834db017 Fix relative cursor mode 2 jaren geleden
BattleFieldController.h ec55ec76b6 Show cursor (including attack direction) when swiping in battle 2 jaren geleden
BattleInterface.cpp e2ef136003 Renamed "Int" -> "Window" in WindowHandler API 2 jaren geleden
BattleInterface.h 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 jaren geleden
BattleInterfaceClasses.cpp 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 jaren geleden
BattleInterfaceClasses.h 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 jaren geleden
BattleObstacleController.cpp 8a31aeb94b Battle animations use tick() for updates 2 jaren geleden
BattleObstacleController.h 8a31aeb94b Battle animations use tick() for updates 2 jaren geleden
BattleProjectileController.cpp 8a31aeb94b Battle animations use tick() for updates 2 jaren geleden
BattleProjectileController.h 8a31aeb94b Battle animations use tick() for updates 2 jaren geleden
BattleRenderer.cpp 541d98143b Renamed BattleControlPanel -> BattleWindow 2 jaren geleden
BattleRenderer.h 60a00b450e Multiple fixes & improvements to animation ordering 2 jaren geleden
BattleSiegeController.cpp c4d5a7a2d6 vcmi:towns now can choose if moat render is needed 2 jaren geleden
BattleSiegeController.h 8ed115a628 Fix ios compile 2 jaren geleden
BattleStacksController.cpp 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 jaren geleden
BattleStacksController.h 8a31aeb94b Battle animations use tick() for updates 2 jaren geleden
BattleWindow.cpp 1cec6918a0 Fix spellcast cancelation in battle 2 jaren geleden
BattleWindow.h 1cec6918a0 Fix spellcast cancelation in battle 2 jaren geleden
CreatureAnimation.cpp da3a05bc8b Fix special colors in battle 2 jaren geleden
CreatureAnimation.h 86f5d6de69 vcmi: modernize headers 2 jaren geleden