RmgObject.cpp 11 KB

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  1. /*
  2. * RmgObject.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "RmgObject.h"
  12. #include "RmgMap.h"
  13. #include "../mapping/CMapEditManager.h"
  14. #include "../mapping/CMap.h"
  15. #include "../VCMI_Lib.h"
  16. #include "../mapObjectConstructors/AObjectTypeHandler.h"
  17. #include "../mapObjectConstructors/CObjectClassesHandler.h"
  18. #include "../mapObjects/ObjectTemplate.h"
  19. #include "Functions.h"
  20. #include "../TerrainHandler.h"
  21. VCMI_LIB_NAMESPACE_BEGIN
  22. using namespace rmg;
  23. Object::Instance::Instance(const Object& parent, CGObjectInstance & object): dParent(parent), dObject(object)
  24. {
  25. setPosition(dPosition);
  26. }
  27. Object::Instance::Instance(const Object& parent, CGObjectInstance & object, const int3 & position): Instance(parent, object)
  28. {
  29. setPosition(position);
  30. }
  31. const Area & Object::Instance::getBlockedArea() const
  32. {
  33. if(dBlockedAreaCache.empty())
  34. {
  35. dBlockedAreaCache.assign(dObject.getBlockedPos());
  36. if(dObject.isVisitable() || dBlockedAreaCache.empty())
  37. if (!dObject.isBlockedVisitable())
  38. // Do no assume blocked tile is accessible
  39. dBlockedAreaCache.add(dObject.visitablePos());
  40. }
  41. return dBlockedAreaCache;
  42. }
  43. int3 Object::Instance::getTopTile() const
  44. {
  45. return object().getTopVisiblePos();
  46. }
  47. int3 Object::Instance::getPosition(bool isAbsolute) const
  48. {
  49. if(isAbsolute)
  50. return dPosition + dParent.getPosition();
  51. else
  52. return dPosition;
  53. }
  54. int3 Object::Instance::getVisitablePosition() const
  55. {
  56. return dObject.visitablePos();
  57. }
  58. const rmg::Area & Object::Instance::getAccessibleArea() const
  59. {
  60. if(dAccessibleAreaCache.empty())
  61. {
  62. auto neighbours = rmg::Area({getVisitablePosition()}).getBorderOutside();
  63. rmg::Area visitable = rmg::Area(neighbours) - getBlockedArea();
  64. for(const auto & from : visitable.getTiles())
  65. {
  66. if(isVisitableFrom(from))
  67. dAccessibleAreaCache.add(from);
  68. }
  69. }
  70. return dAccessibleAreaCache;
  71. }
  72. void Object::Instance::setPosition(const int3 & position)
  73. {
  74. dPosition = position;
  75. dObject.pos = dPosition + dParent.getPosition();
  76. dBlockedAreaCache.clear();
  77. dAccessibleAreaCache.clear();
  78. dParent.clearCachedArea();
  79. }
  80. void Object::Instance::setPositionRaw(const int3 & position)
  81. {
  82. if(!dObject.pos.valid())
  83. {
  84. dObject.pos = dPosition + dParent.getPosition();
  85. dBlockedAreaCache.clear();
  86. dAccessibleAreaCache.clear();
  87. dParent.clearCachedArea();
  88. }
  89. auto shift = position + dParent.getPosition() - dObject.pos;
  90. dAccessibleAreaCache.translate(shift);
  91. dBlockedAreaCache.translate(shift);
  92. dPosition = position;
  93. dObject.pos = dPosition + dParent.getPosition();
  94. }
  95. void Object::Instance::setAnyTemplate(CRandomGenerator & rng)
  96. {
  97. auto templates = dObject.getObjectHandler()->getTemplates();
  98. if(templates.empty())
  99. throw rmgException(boost::str(boost::format("Did not find any graphics for object (%d,%d)") % dObject.ID % dObject.getObjTypeIndex()));
  100. dObject.appearance = *RandomGeneratorUtil::nextItem(templates, rng);
  101. dAccessibleAreaCache.clear();
  102. setPosition(getPosition(false));
  103. }
  104. void Object::Instance::setTemplate(TerrainId terrain, CRandomGenerator & rng)
  105. {
  106. auto templates = dObject.getObjectHandler()->getTemplates(terrain);
  107. if (templates.empty())
  108. {
  109. auto terrainName = VLC->terrainTypeHandler->getById(terrain)->getNameTranslated();
  110. throw rmgException(boost::str(boost::format("Did not find graphics for object (%d,%d) at %s") % dObject.ID % dObject.getObjTypeIndex() % terrainName));
  111. }
  112. //Get terrain-specific template if possible
  113. int leastTerrains = (*boost::min_element(templates, [](const std::shared_ptr<const ObjectTemplate> & tmp1, const std::shared_ptr<const ObjectTemplate> & tmp2)
  114. {
  115. return tmp1->getAllowedTerrains().size() < tmp2->getAllowedTerrains().size();
  116. }))->getAllowedTerrains().size();
  117. vstd::erase_if(templates, [leastTerrains](const std::shared_ptr<const ObjectTemplate> & tmp)
  118. {
  119. return tmp->getAllowedTerrains().size() > leastTerrains;
  120. });
  121. dObject.appearance = *RandomGeneratorUtil::nextItem(templates, rng);
  122. dAccessibleAreaCache.clear();
  123. setPosition(getPosition(false));
  124. }
  125. void Object::Instance::clear()
  126. {
  127. delete &dObject;
  128. dBlockedAreaCache.clear();
  129. dAccessibleAreaCache.clear();
  130. dParent.clearCachedArea();
  131. }
  132. bool Object::Instance::isVisitableFrom(const int3 & position) const
  133. {
  134. auto relPosition = position - getPosition(true);
  135. return dObject.appearance->isVisitableFrom(relPosition.x, relPosition.y);
  136. }
  137. bool Object::Instance::isBlockedVisitable() const
  138. {
  139. return dObject.isBlockedVisitable();
  140. }
  141. bool Object::Instance::isRemovable() const
  142. {
  143. return dObject.isRemovable();
  144. }
  145. CGObjectInstance & Object::Instance::object()
  146. {
  147. return dObject;
  148. }
  149. const CGObjectInstance & Object::Instance::object() const
  150. {
  151. return dObject;
  152. }
  153. Object::Object(CGObjectInstance & object, const int3 & position):
  154. guarded(false)
  155. {
  156. addInstance(object, position);
  157. }
  158. Object::Object(CGObjectInstance & object):
  159. guarded(false)
  160. {
  161. addInstance(object);
  162. }
  163. Object::Object(const Object & object):
  164. dStrength(object.dStrength),
  165. guarded(false)
  166. {
  167. for(const auto & i : object.dInstances)
  168. addInstance(const_cast<CGObjectInstance &>(i.object()), i.getPosition());
  169. setPosition(object.getPosition());
  170. }
  171. std::list<Object::Instance*> Object::instances()
  172. {
  173. std::list<Object::Instance*> result;
  174. for(auto & i : dInstances)
  175. result.push_back(&i);
  176. return result;
  177. }
  178. std::list<const Object::Instance*> Object::instances() const
  179. {
  180. std::list<const Object::Instance*> result;
  181. for(const auto & i : dInstances)
  182. result.push_back(&i);
  183. return result;
  184. }
  185. void Object::addInstance(Instance & object)
  186. {
  187. //assert(object.dParent == *this);
  188. setGuardedIfMonster(object);
  189. dInstances.push_back(object);
  190. clearCachedArea();
  191. }
  192. Object::Instance & Object::addInstance(CGObjectInstance & object)
  193. {
  194. dInstances.emplace_back(*this, object);
  195. setGuardedIfMonster(dInstances.back());
  196. clearCachedArea();
  197. return dInstances.back();
  198. }
  199. Object::Instance & Object::addInstance(CGObjectInstance & object, const int3 & position)
  200. {
  201. dInstances.emplace_back(*this, object, position);
  202. setGuardedIfMonster(dInstances.back());
  203. clearCachedArea();
  204. return dInstances.back();
  205. }
  206. const int3 & Object::getPosition() const
  207. {
  208. return dPosition;
  209. }
  210. int3 Object::getVisitablePosition() const
  211. {
  212. assert(!dInstances.empty());
  213. for(const auto & instance : dInstances)
  214. if(!getArea().contains(instance.getVisitablePosition()))
  215. return instance.getVisitablePosition();
  216. return dInstances.back().getVisitablePosition(); //fallback - return position of last object
  217. }
  218. const rmg::Area & Object::getAccessibleArea(bool exceptLast) const
  219. {
  220. if(dInstances.empty())
  221. return dAccessibleAreaFullCache;
  222. if(exceptLast && !dAccessibleAreaCache.empty())
  223. return dAccessibleAreaCache;
  224. if(!exceptLast && !dAccessibleAreaFullCache.empty())
  225. return dAccessibleAreaFullCache;
  226. for(auto i = dInstances.begin(); i != std::prev(dInstances.end()); ++i)
  227. dAccessibleAreaCache.unite(i->getAccessibleArea());
  228. dAccessibleAreaFullCache = dAccessibleAreaCache;
  229. dAccessibleAreaFullCache.unite(dInstances.back().getAccessibleArea());
  230. dAccessibleAreaCache.subtract(getArea());
  231. dAccessibleAreaFullCache.subtract(getArea());
  232. if(exceptLast)
  233. return dAccessibleAreaCache;
  234. else
  235. return dAccessibleAreaFullCache;
  236. }
  237. const rmg::Area & Object::getBlockVisitableArea() const
  238. {
  239. if(dInstances.empty())
  240. return dBlockVisitableCache;
  241. for(const auto & i : dInstances)
  242. {
  243. // FIXME: Account for blockvis objects with multiple visitable tiles
  244. if (i.isBlockedVisitable())
  245. dBlockVisitableCache.add(i.getVisitablePosition());
  246. }
  247. return dBlockVisitableCache;
  248. }
  249. const rmg::Area & Object::getRemovableArea() const
  250. {
  251. if(dInstances.empty())
  252. return dRemovableAreaCache;
  253. for(const auto & i : dInstances)
  254. {
  255. if (i.isRemovable())
  256. dRemovableAreaCache.unite(i.getBlockedArea());
  257. }
  258. return dRemovableAreaCache;
  259. }
  260. const rmg::Area Object::getEntrableArea() const
  261. {
  262. // Calculate Area that hero can freely pass
  263. // Do not use blockVisitTiles, unless they belong to removable objects (resources etc.)
  264. // area = accessibleArea - (blockVisitableArea - removableArea)
  265. rmg::Area entrableArea = getAccessibleArea();
  266. rmg::Area blockVisitableArea = getBlockVisitableArea();
  267. blockVisitableArea.subtract(getRemovableArea());
  268. entrableArea.subtract(blockVisitableArea);
  269. return entrableArea;
  270. }
  271. void Object::setPosition(const int3 & position)
  272. {
  273. dAccessibleAreaCache.translate(position - dPosition);
  274. dAccessibleAreaFullCache.translate(position - dPosition);
  275. dBlockVisitableCache.translate(position - dPosition);
  276. dRemovableAreaCache.translate(position - dPosition);
  277. dFullAreaCache.translate(position - dPosition);
  278. dPosition = position;
  279. for(auto& i : dInstances)
  280. i.setPositionRaw(i.getPosition());
  281. }
  282. void Object::setTemplate(const TerrainId & terrain, CRandomGenerator & rng)
  283. {
  284. for(auto& i : dInstances)
  285. i.setTemplate(terrain, rng);
  286. }
  287. const Area & Object::getArea() const
  288. {
  289. if(!dFullAreaCache.empty() || dInstances.empty())
  290. return dFullAreaCache;
  291. for(const auto & instance : dInstances)
  292. {
  293. dFullAreaCache.unite(instance.getBlockedArea());
  294. }
  295. return dFullAreaCache;
  296. }
  297. const int3 Object::getVisibleTop() const
  298. {
  299. int3 topTile(-1, 10000, -1); //Start at the bottom
  300. for (const auto& i : dInstances)
  301. {
  302. if (i.getTopTile().y < topTile.y)
  303. {
  304. topTile = i.getTopTile();
  305. }
  306. }
  307. return topTile;
  308. }
  309. bool rmg::Object::isGuarded() const
  310. {
  311. return guarded;
  312. }
  313. void rmg::Object::setGuardedIfMonster(const Instance& object)
  314. {
  315. if (object.object().ID == Obj::MONSTER)
  316. {
  317. guarded = true;
  318. }
  319. }
  320. void Object::Instance::finalize(RmgMap & map, CRandomGenerator & rng)
  321. {
  322. if(!map.isOnMap(getPosition(true)))
  323. throw rmgException(boost::str(boost::format("Position of object %d at %s is outside the map") % dObject.id % getPosition(true).toString()));
  324. //If no specific template was defined for this object, select any matching
  325. if (!dObject.appearance)
  326. {
  327. const auto * terrainType = map.getTile(getPosition(true)).terType;
  328. auto templates = dObject.getObjectHandler()->getTemplates(terrainType->getId());
  329. if (templates.empty())
  330. {
  331. throw rmgException(boost::str(boost::format("Did not find graphics for object (%d,%d) at %s (terrain %d)") % dObject.ID % dObject.getObjTypeIndex() % getPosition(true).toString() % terrainType));
  332. }
  333. else
  334. {
  335. setTemplate(terrainType->getId(), rng);
  336. }
  337. }
  338. if (dObject.isVisitable() && !map.isOnMap(dObject.visitablePos()))
  339. throw rmgException(boost::str(boost::format("Visitable tile %s of object %d at %s is outside the map") % dObject.visitablePos().toString() % dObject.id % dObject.pos.toString()));
  340. for(const auto & tile : dObject.getBlockedPos())
  341. {
  342. if(!map.isOnMap(tile))
  343. throw rmgException(boost::str(boost::format("Tile %s of object %d at %s is outside the map") % tile.toString() % dObject.id % dObject.pos.toString()));
  344. }
  345. for(const auto & tile : getBlockedArea().getTilesVector())
  346. {
  347. map.setOccupied(tile, ETileType::USED);
  348. }
  349. map.getMapProxy()->insertObject(&dObject);
  350. }
  351. void Object::finalize(RmgMap & map, CRandomGenerator & rng)
  352. {
  353. if(dInstances.empty())
  354. throw rmgException("Cannot finalize object without instances");
  355. for(auto & dInstance : dInstances)
  356. {
  357. dInstance.finalize(map, rng);
  358. }
  359. }
  360. void Object::clearCachedArea() const
  361. {
  362. dFullAreaCache.clear();
  363. dAccessibleAreaCache.clear();
  364. dAccessibleAreaFullCache.clear();
  365. dBlockVisitableCache.clear();
  366. dRemovableAreaCache.clear();
  367. }
  368. void Object::clear()
  369. {
  370. for(auto & instance : dInstances)
  371. instance.clear();
  372. dInstances.clear();
  373. clearCachedArea();
  374. }
  375. VCMI_LIB_NAMESPACE_END