Ivan Savenko eebc6fd625 Map object use format mod:object (or mod:object.subobject) vor 2 Jahren
..
CCampaignHandler.cpp cb4f5edae9 All Heroes 3 texts are now passed through translator vor 2 Jahren
CCampaignHandler.h cb4f5edae9 All Heroes 3 texts are now passed through translator vor 2 Jahren
CDrawRoadsOperation.cpp e48bd39b9c Moved road & river handlers into a separate file vor 2 Jahren
CDrawRoadsOperation.h e1799379dd Terrain/Road/River handler are now in compileable state vor 2 Jahren
CMap.cpp 05a1d7c6e3 All text for factions/towns/building are passed through translator vor 2 Jahren
CMap.h b3d60ec418 Add new map sizes vor 2 Jahren
CMapDefines.h c455986a55 Fix regressions in RMG & map editor vor 2 Jahren
CMapEditManager.cpp facf77b3ae vstd::unique -> std::unique vor 2 Jahren
CMapEditManager.h 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp vor 2 Jahren
CMapInfo.cpp 7a35bcc812 Merge pull request #1221 from IvanSavenko/warnings_fix vor 2 Jahren
CMapInfo.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined vor 3 Jahren
CMapOperation.cpp c455986a55 Fix regressions in RMG & map editor vor 2 Jahren
CMapOperation.h 20c102e648 Remove T prefix from new typedefs vor 3 Jahren
CMapService.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined vor 3 Jahren
CMapService.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined vor 3 Jahren
MapEditUtils.cpp 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp vor 2 Jahren
MapEditUtils.h 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp vor 2 Jahren
MapFormatH3M.cpp 05a1d7c6e3 All text for factions/towns/building are passed through translator vor 2 Jahren
MapFormatH3M.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined vor 3 Jahren
MapFormatJson.cpp eebc6fd625 Map object use format mod:object (or mod:object.subobject) vor 2 Jahren
MapFormatJson.h e1799379dd Terrain/Road/River handler are now in compileable state vor 2 Jahren