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							- /*
 
-  * NetworkHandler.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- /// Base class for connections with other services, either incoming or outgoing
 
- class DLL_LINKAGE INetworkConnection : boost::noncopyable
 
- {
 
- public:
 
- 	virtual ~INetworkConnection() = default;
 
- 	virtual void sendPacket(const std::vector<std::byte> & message) = 0;
 
- 	virtual void close() = 0;
 
- };
 
- using NetworkConnectionPtr = std::shared_ptr<INetworkConnection>;
 
- using NetworkConnectionWeakPtr = std::weak_ptr<INetworkConnection>;
 
- /// Base class for outgoing connections support
 
- class DLL_LINKAGE INetworkClient : boost::noncopyable
 
- {
 
- public:
 
- 	virtual ~INetworkClient() = default;
 
- 	virtual bool isConnected() const = 0;
 
- 	virtual void sendPacket(const std::vector<std::byte> & message) = 0;
 
- };
 
- /// Base class for incoming connections support
 
- class DLL_LINKAGE INetworkServer : boost::noncopyable
 
- {
 
- public:
 
- 	virtual ~INetworkServer() = default;
 
- 	virtual void start(uint16_t port) = 0;
 
- };
 
- /// Base interface that must be implemented by user of networking API to handle any connection callbacks
 
- class DLL_LINKAGE INetworkConnectionListener
 
- {
 
- public:
 
- 	virtual void onDisconnected(const std::shared_ptr<INetworkConnection> & connection, const std::string & errorMessage) = 0;
 
- 	virtual void onPacketReceived(const std::shared_ptr<INetworkConnection> & connection, const std::vector<std::byte> & message) = 0;
 
- 	virtual ~INetworkConnectionListener() = default;
 
- };
 
- /// Interface that must be implemented by user of networking API to handle outgoing connection callbacks
 
- class DLL_LINKAGE INetworkClientListener : public INetworkConnectionListener
 
- {
 
- public:
 
- 	virtual void onConnectionFailed(const std::string & errorMessage) = 0;
 
- 	virtual void onConnectionEstablished(const std::shared_ptr<INetworkConnection> &) = 0;
 
- };
 
- /// Interface that must be implemented by user of networking API to handle incoming connection callbacks
 
- class DLL_LINKAGE INetworkServerListener : public INetworkConnectionListener
 
- {
 
- public:
 
- 	virtual void onNewConnection(const std::shared_ptr<INetworkConnection> &) = 0;
 
- };
 
- /// Interface that must be implemented by user of networking API to handle timers on network thread
 
- class DLL_LINKAGE INetworkTimerListener
 
- {
 
- public:
 
- 	virtual ~INetworkTimerListener() = default;
 
- 	virtual void onTimer() = 0;
 
- };
 
- /// Main class for handling of all network activity
 
- class DLL_LINKAGE INetworkHandler : boost::noncopyable
 
- {
 
- public:
 
- 	virtual ~INetworkHandler() = default;
 
- 	/// Constructs default implementation
 
- 	static std::unique_ptr<INetworkHandler> createHandler();
 
- 	/// Creates an instance of TCP server that allows to receiving connections on a local port
 
- 	virtual std::unique_ptr<INetworkServer> createServerTCP(INetworkServerListener & listener) = 0;
 
- 	/// Creates an instance of TCP client that allows to establish single outgoing connection to a remote port
 
- 	/// On success: INetworkTimerListener::onConnectionEstablished() will be called, established connection provided as parameter
 
- 	/// On failure: INetworkTimerListener::onConnectionFailed will be called with human-readable error message
 
- 	virtual void connectToRemote(INetworkClientListener & listener, const std::string & host, uint16_t port) = 0;
 
- 	/// Creates a timer that will be called once, after specified interval has passed
 
- 	/// On success: INetworkTimerListener::onTimer() will be called
 
- 	/// On failure: no-op
 
- 	virtual void createTimer(INetworkTimerListener & listener, std::chrono::milliseconds duration) = 0;
 
- 	/// Starts network processing on this thread. Does not returns until networking processing has been terminated
 
- 	virtual void run() = 0;
 
- 	virtual void stop() = 0;
 
- };
 
- VCMI_LIB_NAMESPACE_END
 
 
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