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CGameState.cpp
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f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
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%!s(int64=2) %!d(string=hai) anos |
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CGameState.h
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fc4dfda00f
Added support for concurrent battles to gamestate and server
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%!s(int64=2) %!d(string=hai) anos |
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CGameStateCampaign.cpp
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e54287ea5d
Converted remaining identifier to new system
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%!s(int64=2) %!d(string=hai) anos |
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CGameStateCampaign.h
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48ac84110b
Replaced hero crossover logic with one that actually matches H3
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%!s(int64=2) %!d(string=hai) anos |
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EVictoryLossCheckResult.h
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3d66455cd1
Fix build
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%!s(int64=2) %!d(string=hai) anos |
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InfoAboutArmy.cpp
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62cd8b12d4
Converted several namespace enums to enum class
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%!s(int64=2) %!d(string=hai) anos |
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InfoAboutArmy.h
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85262cf4f5
Moved CGameState files into a separate directory
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%!s(int64=2) %!d(string=hai) anos |
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QuestInfo.h
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85262cf4f5
Moved CGameState files into a separate directory
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%!s(int64=2) %!d(string=hai) anos |
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SThievesGuildInfo.h
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0240ee886d
Converted (almost) all namespace enum's to enum classes
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%!s(int64=2) %!d(string=hai) anos |
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TavernHeroesPool.cpp
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ef0eb8e930
Merge pull request #2772 from wb180/tavernPoolHeroesFix
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%!s(int64=2) %!d(string=hai) anos |
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TavernHeroesPool.h
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a30e7ba321
Remove bitmasks of PlayerColor's. Add encode/decode methods
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%!s(int64=2) %!d(string=hai) anos |
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TavernSlot.h
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ee8adbe85f
Update tavern on end of 7th turn of player in question
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%!s(int64=2) %!d(string=hai) anos |