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						EntityIdentifiers.cpp
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					55bd164f1c
					Unified identifiers to entity conversion code
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				1 year ago | 
			
		
			
				
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						EntityIdentifiers.h
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					54480c6209
					Fixed Building ID serialization to use string
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				1 year ago | 
			
		
			
				
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						Enumerations.h
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					6b81012f31
					Use variant identifier in netpacks where applicable
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				2 years ago | 
			
		
			
				
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						IdentifierBase.h
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					cc71651ee4
					Show proper error message if player attempts to load save with missing
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				1 year ago | 
			
		
			
				
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						NumericConstants.h
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					a4d5c4917b
					Limit resources to 1000 000 000 to prevent overflow
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				1 year ago | 
			
		
			
				
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						StringConstants.h
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					cb3bbc6680
					Restructured difficulty config
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				2 years ago | 
			
		
			
				
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						VariantIdentifier.h
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					96c81be68e
					Win/loss conditions now use VariantIdentifier. Removed non-implemented
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				1 year ago |