CConsoleHandler.cpp 7.4 KB

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  1. /*
  2. * CConsoleHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CConsoleHandler.h"
  12. #include "CConfigHandler.h"
  13. #include "CThreadHelper.h"
  14. VCMI_LIB_NAMESPACE_BEGIN
  15. std::mutex CConsoleHandler::smx;
  16. DLL_LINKAGE CConsoleHandler * console = nullptr;
  17. VCMI_LIB_NAMESPACE_END
  18. #ifndef VCMI_WINDOWS
  19. using TColor = std::string;
  20. #define CONSOLE_GREEN "\x1b[1;32m"
  21. #define CONSOLE_RED "\x1b[1;31m"
  22. #define CONSOLE_MAGENTA "\x1b[1;35m"
  23. #define CONSOLE_YELLOW "\x1b[1;33m"
  24. #define CONSOLE_WHITE "\x1b[1;37m"
  25. #define CONSOLE_GRAY "\x1b[1;30m"
  26. #define CONSOLE_TEAL "\x1b[1;36m"
  27. #else
  28. #include <windows.h>
  29. #include <dbghelp.h>
  30. #ifndef __MINGW32__
  31. #pragma comment(lib, "dbghelp.lib")
  32. #endif
  33. typedef WORD TColor;
  34. HANDLE handleIn;
  35. HANDLE handleOut;
  36. HANDLE handleErr;
  37. #define CONSOLE_GREEN FOREGROUND_GREEN | FOREGROUND_INTENSITY
  38. #define CONSOLE_RED FOREGROUND_RED | FOREGROUND_INTENSITY
  39. #define CONSOLE_MAGENTA FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY
  40. #define CONSOLE_YELLOW FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY
  41. #define CONSOLE_WHITE FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY
  42. #define CONSOLE_GRAY FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE
  43. #define CONSOLE_TEAL FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY
  44. static TColor defErrColor;
  45. #endif
  46. static TColor defColor;
  47. VCMI_LIB_NAMESPACE_BEGIN
  48. #ifdef VCMI_WINDOWS
  49. void printWinError()
  50. {
  51. //Get error code
  52. int error = GetLastError();
  53. if(!error)
  54. {
  55. logGlobal->error("No Win error information set.");
  56. return;
  57. }
  58. logGlobal->error("Error %d encountered:", error);
  59. //Get error description
  60. char* pTemp = nullptr;
  61. FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
  62. nullptr, error, MAKELANGID( LANG_NEUTRAL, SUBLANG_DEFAULT ), (LPSTR)&pTemp, 1, nullptr);
  63. logGlobal->error(pTemp);
  64. LocalFree( pTemp );
  65. }
  66. const char* exceptionName(DWORD exc)
  67. {
  68. #define EXC_CASE(EXC) case EXCEPTION_##EXC : return "EXCEPTION_" #EXC
  69. switch (exc)
  70. {
  71. EXC_CASE(ACCESS_VIOLATION);
  72. EXC_CASE(DATATYPE_MISALIGNMENT);
  73. EXC_CASE(BREAKPOINT);
  74. EXC_CASE(SINGLE_STEP);
  75. EXC_CASE(ARRAY_BOUNDS_EXCEEDED);
  76. EXC_CASE(FLT_DENORMAL_OPERAND);
  77. EXC_CASE(FLT_DIVIDE_BY_ZERO);
  78. EXC_CASE(FLT_INEXACT_RESULT);
  79. EXC_CASE(FLT_INVALID_OPERATION);
  80. EXC_CASE(FLT_OVERFLOW);
  81. EXC_CASE(FLT_STACK_CHECK);
  82. EXC_CASE(FLT_UNDERFLOW);
  83. EXC_CASE(INT_DIVIDE_BY_ZERO);
  84. EXC_CASE(INT_OVERFLOW);
  85. EXC_CASE(PRIV_INSTRUCTION);
  86. EXC_CASE(IN_PAGE_ERROR);
  87. EXC_CASE(ILLEGAL_INSTRUCTION);
  88. EXC_CASE(NONCONTINUABLE_EXCEPTION);
  89. EXC_CASE(STACK_OVERFLOW);
  90. EXC_CASE(INVALID_DISPOSITION);
  91. EXC_CASE(GUARD_PAGE);
  92. EXC_CASE(INVALID_HANDLE);
  93. default:
  94. return "UNKNOWN EXCEPTION";
  95. }
  96. #undef EXC_CASE
  97. }
  98. LONG WINAPI onUnhandledException(EXCEPTION_POINTERS* exception)
  99. {
  100. logGlobal->error("Disaster happened.");
  101. PEXCEPTION_RECORD einfo = exception->ExceptionRecord;
  102. logGlobal->error("Reason: 0x%x - %s at %04x:%x", einfo->ExceptionCode, exceptionName(einfo->ExceptionCode), exception->ContextRecord->SegCs, (void*)einfo->ExceptionAddress);
  103. if (einfo->ExceptionCode == EXCEPTION_ACCESS_VIOLATION)
  104. {
  105. logGlobal->error("Attempt to %s 0x%8x", (einfo->ExceptionInformation[0] == 1 ? "write to" : "read from"), (void*)einfo->ExceptionInformation[1]);
  106. }
  107. const DWORD threadId = ::GetCurrentThreadId();
  108. logGlobal->error("Thread ID: %d", threadId);
  109. //exception info to be placed in the dump
  110. MINIDUMP_EXCEPTION_INFORMATION meinfo = {threadId, exception, TRUE};
  111. //create file where dump will be placed
  112. char *mname = nullptr;
  113. char buffer[MAX_PATH + 1];
  114. HMODULE hModule = nullptr;
  115. GetModuleFileNameA(hModule, buffer, MAX_PATH);
  116. mname = strrchr(buffer, '\\');
  117. if (mname != nullptr)
  118. mname++;
  119. else
  120. mname = buffer;
  121. strcat(mname, "_crashinfo.dmp");
  122. HANDLE dfile = CreateFileA(mname, GENERIC_READ|GENERIC_WRITE, FILE_SHARE_WRITE|FILE_SHARE_READ, 0, CREATE_ALWAYS, 0, 0);
  123. logGlobal->error("Crash info will be put in %s", mname);
  124. // flush loggers
  125. std::string padding(1000, '@');
  126. logGlobal->error(padding);
  127. logAi->error(padding);
  128. logNetwork->error(padding);
  129. auto dumpType = MiniDumpWithDataSegs;
  130. if(settings["general"]["extraDump"].Bool())
  131. {
  132. dumpType = (MINIDUMP_TYPE)(
  133. MiniDumpWithFullMemory
  134. | MiniDumpWithFullMemoryInfo
  135. | MiniDumpWithHandleData
  136. | MiniDumpWithUnloadedModules
  137. | MiniDumpWithThreadInfo);
  138. }
  139. MiniDumpWriteDump(GetCurrentProcess(), GetCurrentProcessId(), dfile, dumpType, &meinfo, 0, 0);
  140. MessageBoxA(0, "VCMI has crashed. We are sorry. File with information about encountered problem has been created.", "VCMI Crashhandler", MB_OK | MB_ICONERROR);
  141. return EXCEPTION_EXECUTE_HANDLER;
  142. }
  143. #endif
  144. void CConsoleHandler::setColor(EConsoleTextColor::EConsoleTextColor color)
  145. {
  146. TColor colorCode;
  147. switch(color)
  148. {
  149. case EConsoleTextColor::DEFAULT:
  150. colorCode = defColor;
  151. break;
  152. case EConsoleTextColor::GREEN:
  153. colorCode = CONSOLE_GREEN;
  154. break;
  155. case EConsoleTextColor::RED:
  156. colorCode = CONSOLE_RED;
  157. break;
  158. case EConsoleTextColor::MAGENTA:
  159. colorCode = CONSOLE_MAGENTA;
  160. break;
  161. case EConsoleTextColor::YELLOW:
  162. colorCode = CONSOLE_YELLOW;
  163. break;
  164. case EConsoleTextColor::WHITE:
  165. colorCode = CONSOLE_WHITE;
  166. break;
  167. case EConsoleTextColor::GRAY:
  168. colorCode = CONSOLE_GRAY;
  169. break;
  170. case EConsoleTextColor::TEAL:
  171. colorCode = CONSOLE_TEAL;
  172. break;
  173. default:
  174. colorCode = defColor;
  175. break;
  176. }
  177. #ifdef VCMI_WINDOWS
  178. SetConsoleTextAttribute(handleOut, colorCode);
  179. if (color == EConsoleTextColor::DEFAULT)
  180. colorCode = defErrColor;
  181. SetConsoleTextAttribute(handleErr, colorCode);
  182. #else
  183. std::cout << colorCode;
  184. #endif
  185. }
  186. int CConsoleHandler::run() const
  187. {
  188. setThreadName("consoleHandler");
  189. //disabling sync to make in_avail() work (othervice always returns 0)
  190. {
  191. TLockGuard _(smx);
  192. std::ios::sync_with_stdio(false);
  193. }
  194. std::string buffer;
  195. while ( std::cin.good() )
  196. {
  197. #ifndef VCMI_WINDOWS
  198. //check if we have some unreaded symbols
  199. if (std::cin.rdbuf()->in_avail())
  200. {
  201. if ( getline(std::cin, buffer).good() )
  202. if ( cb && *cb )
  203. (*cb)(buffer, false);
  204. }
  205. else
  206. boost::this_thread::sleep_for(boost::chrono::milliseconds(100));
  207. boost::this_thread::interruption_point();
  208. #else
  209. std::getline(std::cin, buffer);
  210. if ( cb && *cb )
  211. (*cb)(buffer, false);
  212. #endif
  213. }
  214. return -1;
  215. }
  216. CConsoleHandler::CConsoleHandler():
  217. cb(new std::function<void(const std::string &, bool)>),
  218. thread(nullptr)
  219. {
  220. #ifdef VCMI_WINDOWS
  221. handleIn = GetStdHandle(STD_INPUT_HANDLE);
  222. handleOut = GetStdHandle(STD_OUTPUT_HANDLE);
  223. handleErr = GetStdHandle(STD_ERROR_HANDLE);
  224. CONSOLE_SCREEN_BUFFER_INFO csbi;
  225. GetConsoleScreenBufferInfo(handleOut,&csbi);
  226. defColor = csbi.wAttributes;
  227. GetConsoleScreenBufferInfo(handleErr, &csbi);
  228. defErrColor = csbi.wAttributes;
  229. #ifndef _DEBUG
  230. SetUnhandledExceptionFilter(onUnhandledException);
  231. #endif
  232. #else
  233. defColor = "\x1b[0m";
  234. #endif
  235. }
  236. CConsoleHandler::~CConsoleHandler()
  237. {
  238. logGlobal->info("Killing console...");
  239. end();
  240. delete cb;
  241. logGlobal->info("Killing console... done!");
  242. }
  243. void CConsoleHandler::end()
  244. {
  245. if (thread)
  246. {
  247. #ifndef VCMI_WINDOWS
  248. thread->interrupt();
  249. #else
  250. TerminateThread(thread->native_handle(),0);
  251. #endif
  252. thread->join();
  253. delete thread;
  254. thread = nullptr;
  255. }
  256. }
  257. void CConsoleHandler::start()
  258. {
  259. thread = new boost::thread(std::bind(&CConsoleHandler::run,console));
  260. }
  261. VCMI_LIB_NAMESPACE_END