Alexander Wilms f01ec55d21 Use the "nullptr" literal. il y a 2 ans
..
battles ac925bb786 Renamed new types for consistency with code style il y a 2 ans
processors ac925bb786 Renamed new types for consistency with code style il y a 2 ans
queries a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) il y a 2 ans
CGameHandler.cpp ac925bb786 Renamed new types for consistency with code style il y a 2 ans
CGameHandler.h 3880ea58b9 Merge branch 'josch/dos2unix' into develop il y a 2 ans
CMakeLists.txt c4bc6840ea Moved management of turn order into a new class il y a 2 ans
CVCMIServer.cpp f01ec55d21 Use the "nullptr" literal. il y a 2 ans
CVCMIServer.h 0c6b1ca3c8 possibility to change name il y a 2 ans
LobbyNetPackVisitors.h 0c6b1ca3c8 possibility to change name il y a 2 ans
NetPacksLobbyServer.cpp 0c6b1ca3c8 possibility to change name il y a 2 ans
NetPacksServer.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) il y a 2 ans
ServerNetPackVisitors.h d7d435dcb7 Add game pause il y a 2 ans
ServerSpellCastEnvironment.cpp d257fb37f0 Use optional instead of Json for queries il y a 2 ans
ServerSpellCastEnvironment.h d257fb37f0 Use optional instead of Json for queries il y a 2 ans
StdInc.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) il y a 2 ans
StdInc.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) il y a 2 ans
TurnTimerHandler.cpp 1f1f978328 Fixed battle replay il y a 2 ans
TurnTimerHandler.h fc4dfda00f Added support for concurrent battles to gamestate and server il y a 2 ans
VCMI_server.cbp ecaa9f5d0b Entities redesign and a few ERM features il y a 4 ans
VCMI_server.vcxproj 54550b50de Update VS files to 2019, partially fix test project il y a 6 ans