Ivan Savenko f04cac4101 Fix format string 8 ay önce
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battle 3bbfee0e1c Fix usage of std::bitset 9 ay önce
bonuses 989a437eef fixes #5346 8 ay önce
campaign dea6a02e1c Fix loading vcmp campaign with specific hero used in scenario bonuses 9 ay önce
constants baa9b1e312 Load unknown objects as "Nothing" object 9 ay önce
entities 085409bea9 Stables in Castle will now check for and give same bonuses as map stable 8 ay önce
events 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 yıl önce
filesystem e7fbe2d387 Fix build 8 ay önce
gameState 93414eb3bf Boost::small_vector for UpgradeInfo data, UpgradeInfo minor changes 9 ay önce
json 0035b2346a optimized search input 9 ay önce
logging ecdd394bb1 Use BattleHex as const ref wherever possible 9 ay önce
mapObjectConstructors f04cac4101 Fix format string 8 ay önce
mapObjects 085409bea9 Stables in Castle will now check for and give same bonuses as map stable 8 ay önce
mapping 1917fae2c0 Fix loading of HotA maps with Cove town placed on map 8 ay önce
minizip 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 yıl önce
modding d1b13a0fe4 Add check for mod compatibilty 8 ay önce
network b1ae36bdff Use boost::asio::post instead of deprecated io_service::post 8 ay önce
networkPacks e829d723b2 Replace global bonus tree change counter with per-node counter 9 ay önce
pathfinder 7823dd3945 Block pathfinder from allowing to interact with heroes standing on 8 ay önce
rewardable 291c5e1027 Do not send empty packets changing primary skills by 0 points 10 ay önce
rmg 09db3e4bef Reworked resource piles loading to fix wog maps with mithril 9 ay önce
serializer 0efa39ec79 Fix pack name in logs 8 ay önce
spells d8ec69bfaa Remove non-const iterators to BattleHexArray container 9 ay önce
texts 07b494632b optimize textSearchSimilar 8 ay önce
vstd 25125f96da Fix: licenses, pragma guards, StdInc 1 yıl önce
AI_Base.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 yıl önce
ArtifactUtils.cpp ea14760e6c fix for fused artifacts creation 11 ay önce
ArtifactUtils.h 30fa2846aa ArtifactUtils::createArtifact ArtifactUtils::createNewArtifactInstance unified 1 yıl önce
BasicTypes.cpp 73d1675ae3 Code cleanup, fixes to discovered regressions 10 ay önce
BattleFieldHandler.cpp 8c3a417527 Cleanup 9 ay önce
BattleFieldHandler.h 8c3a417527 Cleanup 9 ay önce
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build 2 yıl önce
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build 2 yıl önce
CArtHandler.cpp e829d723b2 Replace global bonus tree change counter with per-node counter 9 ay önce
CArtHandler.h 86d5c05ffa Fused identical artifacts 1 yıl önce
CArtifactInstance.cpp b9ff192a91 Fix regressions from previous PR 1 yıl önce
CArtifactInstance.h a39469d165 Add save compatibility 1 yıl önce
CBonusTypeHandler.cpp 8402602e35 Merge pull request #5145 from IvanSavenko/spell_school_descr 10 ay önce
CBonusTypeHandler.h 0c07384293 Refactoring of serialization versioning handling 1 yıl önce
CConfigHandler.cpp 54796c7c56 Rename toJson to toString/toCompactString for consistency 1 yıl önce
CConfigHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 yıl önce
CConsoleHandler.cpp 657b97202b Clarified ifdef magic in crash handling 10 ay önce
CConsoleHandler.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 yıl önce
CCreatureHandler.cpp 54f8f2c636 Remove CCreatureHandler::loadBonuses 11 ay önce
CCreatureHandler.h 54f8f2c636 Remove CCreatureHandler::loadBonuses 11 ay önce
CCreatureSet.cpp 6c4996ff54 AI will now devalue the usefulness of non-flying units when attacking defensive structures in order to prevent suiciding against castles 8 ay önce
CCreatureSet.h 6c4996ff54 AI will now devalue the usefulness of non-flying units when attacking defensive structures in order to prevent suiciding against castles 8 ay önce
CGameInfoCallback.cpp 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 9 ay önce
CGameInfoCallback.h 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 9 ay önce
CGameInterface.cpp ac8104d56d SonarCloud recomendations. 9 ay önce
CGameInterface.h 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 9 ay önce
CMakeLists.txt 70891b0304 portmaster support 8 ay önce
CPlayerState.cpp 9e2646898b Add pre-computed vectors of owned objects for faster access 10 ay önce
CPlayerState.h 9e2646898b Add pre-computed vectors of owned objects for faster access 10 ay önce
CRandomGenerator.cpp 34b6eaa25e Integrating changes from PR #4251 - add logging for rng 1 yıl önce
CRandomGenerator.h 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 yıl önce
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib 2 yıl önce
CScriptingModule.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 yıl önce
CSkillHandler.cpp 9e6cd9b94d Add "special" property for secondary skills 11 ay önce
CSkillHandler.h 9e6cd9b94d Add "special" property for secondary skills 11 ay önce
CSoundBase.h 31e1d39f92 Fix issues introduced by fixing typos 1 yıl önce
CStack.cpp a1593948b7 Restore LF, use JsonKeys for logging, fix BattleHex description 9 ay önce
CStack.h 3b35c679ce Optimize Unit::getHexes method 9 ay önce
CStopWatch.h f3277b7953 Define each identifier in a dedicated statement 1 yıl önce
CThreadHelper.cpp 62c2be160a Added changing thread name for FreeBSD 1 yıl önce
CThreadHelper.h cded8b1999 Show human-readable thread name in log 1 yıl önce
Color.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 8 ay önce
ConstTransitivePtr.h 0c07384293 Refactoring of serialization versioning handling 1 yıl önce
ExceptionsCommon.h b50d350747 Show error message on load if mod has broken creature instead of 1 yıl önce
ExtraOptionsInfo.cpp cb9c4bbaf0 unlimited replay option 1 yıl önce
ExtraOptionsInfo.h 0c07384293 Refactoring of serialization versioning handling 1 yıl önce
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 yıl önce
GameCallbackHolder.h ea1f05d15a Stabilization 1 yıl önce
GameConstants.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 yıl önce
GameSettings.cpp 1c1af5c04a Basic creature joining default behavior configuration 9 ay önce
GameSettings.h ff8d36c350 It is now possible to define game settings in rmg template 1 yıl önce
IBonusTypeHandler.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 yıl önce
IGameCallback.cpp ba9e3dca9d Mod management rework, part 1 11 ay önce
IGameCallback.h 01d787fb5a Removed remaining cases of serialization of VLC entities 1 yıl önce
IGameEventsReceiver.h ac8104d56d SonarCloud recomendations. 9 ay önce
IGameSettings.h 1c1af5c04a Basic creature joining default behavior configuration 9 ay önce
IHandlerBase.cpp 7461df161c lib now uses shared_ptr for entities. Removed manual memory management. 1 yıl önce
IHandlerBase.h 4f80ccd648 Small micro-optimizations for code that gets called A LOT 10 ay önce
LoadProgress.cpp 7732f39556 Fix potential uninitialized access - setupSteps depends on not yet 1 yıl önce
LoadProgress.h f3277b7953 Define each identifier in a dedicated statement 1 yıl önce
LogicalExpression.cpp 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 yıl önce
LogicalExpression.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 yıl önce
ObstacleHandler.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 9 ay önce
ObstacleHandler.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 ay önce
Point.h 391986e0ba Moved image scaling & optimization logic to separate classes 9 ay önce
Rect.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 yıl önce
Rect.h 4171026035 First iteration of upscaled rendering 1 yıl önce
ResourceSet.cpp 6b387e5d17 Fix integer overflow when total resource amount is above (int max / 100) 9 ay önce
ResourceSet.h 20cfe712c9 Update ResourceSet.h 1 yıl önce
RiverHandler.cpp b85ccccb37 Minor refactoring of translations: 1 yıl önce
RiverHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 yıl önce
RoadHandler.cpp b85ccccb37 Minor refactoring of translations: 1 yıl önce
RoadHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 yıl önce
ScopeGuard.h b796ed8626 Fix undefined behavior 1 yıl önce
ScriptHandler.cpp 73019c204d Replace redundant types with `auto` for the lvalues of template factory functions for smart pointers 1 yıl önce
ScriptHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 yıl önce
StartInfo.cpp 56ee307b3a Extend AI garrison troop removal logic to all RoE campaigns to emulate 11 ay önce
StartInfo.h 56ee307b3a Extend AI garrison troop removal logic to all RoE campaigns to emulate 11 ay önce
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 yıl önce
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc 1 yıl önce
TerrainHandler.cpp ea368c5176 Inlined methods commonly used by pathfinder for better optimization 10 ay önce
TerrainHandler.h dfe8a95f8c Fix build 10 ay önce
TurnTimerInfo.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 yıl önce
TurnTimerInfo.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 yıl önce
UnlockGuard.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 yıl önce
VCMIDirs.cpp 70891b0304 portmaster support 8 ay önce
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 2 yıl önce
VCMI_Lib.cpp f8724b9558 Reworked mod handling in Launcher in order to unify code with lib 11 ay önce
VCMI_Lib.h 8225eb454e Added GameSettings to gamestate, potentially allowing to define game 1 yıl önce
int3.h ea48257100 Fix SonarCloud issues 1 yıl önce
vcmi_endian.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 yıl önce