| .. |
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battle
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3bbfee0e1c
Fix usage of std::bitset
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9 ay önce |
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bonuses
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989a437eef
fixes #5346
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8 ay önce |
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campaign
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dea6a02e1c
Fix loading vcmp campaign with specific hero used in scenario bonuses
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9 ay önce |
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constants
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baa9b1e312
Load unknown objects as "Nothing" object
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9 ay önce |
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entities
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085409bea9
Stables in Castle will now check for and give same bonuses as map stable
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8 ay önce |
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events
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02e429e973
Fix typos using https://github.com/crate-ci/typos
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1 yıl önce |
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filesystem
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e7fbe2d387
Fix build
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8 ay önce |
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gameState
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93414eb3bf
Boost::small_vector for UpgradeInfo data, UpgradeInfo minor changes
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9 ay önce |
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json
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0035b2346a
optimized search input
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9 ay önce |
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logging
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ecdd394bb1
Use BattleHex as const ref wherever possible
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9 ay önce |
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mapObjectConstructors
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f04cac4101
Fix format string
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8 ay önce |
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mapObjects
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085409bea9
Stables in Castle will now check for and give same bonuses as map stable
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8 ay önce |
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mapping
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1917fae2c0
Fix loading of HotA maps with Cove town placed on map
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8 ay önce |
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minizip
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02e429e973
Fix typos using https://github.com/crate-ci/typos
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1 yıl önce |
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modding
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d1b13a0fe4
Add check for mod compatibilty
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8 ay önce |
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network
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b1ae36bdff
Use boost::asio::post instead of deprecated io_service::post
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8 ay önce |
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networkPacks
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e829d723b2
Replace global bonus tree change counter with per-node counter
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9 ay önce |
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pathfinder
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7823dd3945
Block pathfinder from allowing to interact with heroes standing on
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8 ay önce |
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rewardable
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291c5e1027
Do not send empty packets changing primary skills by 0 points
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10 ay önce |
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rmg
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09db3e4bef
Reworked resource piles loading to fix wog maps with mithril
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9 ay önce |
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serializer
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0efa39ec79
Fix pack name in logs
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8 ay önce |
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spells
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d8ec69bfaa
Remove non-const iterators to BattleHexArray container
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9 ay önce |
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texts
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07b494632b
optimize textSearchSimilar
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8 ay önce |
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vstd
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25125f96da
Fix: licenses, pragma guards, StdInc
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1 yıl önce |
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AI_Base.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 yıl önce |
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ArtifactUtils.cpp
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ea14760e6c
fix for fused artifacts creation
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11 ay önce |
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ArtifactUtils.h
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30fa2846aa
ArtifactUtils::createArtifact ArtifactUtils::createNewArtifactInstance unified
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1 yıl önce |
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BasicTypes.cpp
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73d1675ae3
Code cleanup, fixes to discovered regressions
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10 ay önce |
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BattleFieldHandler.cpp
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8c3a417527
Cleanup
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9 ay önce |
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BattleFieldHandler.h
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8c3a417527
Cleanup
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9 ay önce |
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CAndroidVMHelper.cpp
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313d479d42
fix using JNI from server in single process build
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2 yıl önce |
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CAndroidVMHelper.h
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313d479d42
fix using JNI from server in single process build
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2 yıl önce |
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CArtHandler.cpp
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e829d723b2
Replace global bonus tree change counter with per-node counter
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9 ay önce |
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CArtHandler.h
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86d5c05ffa
Fused identical artifacts
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1 yıl önce |
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CArtifactInstance.cpp
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b9ff192a91
Fix regressions from previous PR
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1 yıl önce |
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CArtifactInstance.h
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a39469d165
Add save compatibility
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1 yıl önce |
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CBonusTypeHandler.cpp
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8402602e35
Merge pull request #5145 from IvanSavenko/spell_school_descr
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10 ay önce |
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CBonusTypeHandler.h
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0c07384293
Refactoring of serialization versioning handling
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1 yıl önce |
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CConfigHandler.cpp
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54796c7c56
Rename toJson to toString/toCompactString for consistency
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1 yıl önce |
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CConfigHandler.h
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c3957c2c2a
Moved json files to new directory, split on per-class basis
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1 yıl önce |
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CConsoleHandler.cpp
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657b97202b
Clarified ifdef magic in crash handling
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10 ay önce |
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CConsoleHandler.h
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02e429e973
Fix typos using https://github.com/crate-ci/typos
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1 yıl önce |
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CCreatureHandler.cpp
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54f8f2c636
Remove CCreatureHandler::loadBonuses
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11 ay önce |
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CCreatureHandler.h
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54f8f2c636
Remove CCreatureHandler::loadBonuses
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11 ay önce |
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CCreatureSet.cpp
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6c4996ff54
AI will now devalue the usefulness of non-flying units when attacking defensive structures in order to prevent suiciding against castles
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8 ay önce |
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CCreatureSet.h
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6c4996ff54
AI will now devalue the usefulness of non-flying units when attacking defensive structures in order to prevent suiciding against castles
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8 ay önce |
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CGameInfoCallback.cpp
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32391dc7a9
Pathfinder cache is now stored separately per playerBlocked
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9 ay önce |
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CGameInfoCallback.h
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32391dc7a9
Pathfinder cache is now stored separately per playerBlocked
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9 ay önce |
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CGameInterface.cpp
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ac8104d56d
SonarCloud recomendations.
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9 ay önce |
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CGameInterface.h
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32391dc7a9
Pathfinder cache is now stored separately per playerBlocked
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9 ay önce |
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CMakeLists.txt
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70891b0304
portmaster support
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8 ay önce |
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CPlayerState.cpp
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9e2646898b
Add pre-computed vectors of owned objects for faster access
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10 ay önce |
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CPlayerState.h
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9e2646898b
Add pre-computed vectors of owned objects for faster access
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10 ay önce |
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CRandomGenerator.cpp
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34b6eaa25e
Integrating changes from PR #4251 - add logging for rng
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1 yıl önce |
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CRandomGenerator.h
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63bcf7d83c
Replaced most of usages of CRandomGenerator with vstd::RNG in library
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1 yıl önce |
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CScriptingModule.cpp
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4c4498b22a
vcmi: modernize rest of lib
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2 yıl önce |
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CScriptingModule.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 yıl önce |
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CSkillHandler.cpp
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9e6cd9b94d
Add "special" property for secondary skills
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11 ay önce |
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CSkillHandler.h
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9e6cd9b94d
Add "special" property for secondary skills
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11 ay önce |
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CSoundBase.h
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31e1d39f92
Fix issues introduced by fixing typos
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1 yıl önce |
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CStack.cpp
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a1593948b7
Restore LF, use JsonKeys for logging, fix BattleHex description
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9 ay önce |
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CStack.h
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3b35c679ce
Optimize Unit::getHexes method
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9 ay önce |
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CStopWatch.h
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f3277b7953
Define each identifier in a dedicated statement
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1 yıl önce |
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CThreadHelper.cpp
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62c2be160a
Added changing thread name for FreeBSD
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1 yıl önce |
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CThreadHelper.h
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cded8b1999
Show human-readable thread name in log
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1 yıl önce |
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Color.h
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28a8d4f4a1
Implemented bloodlust, clone, and petrify effects for xbrz mode
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8 ay önce |
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ConstTransitivePtr.h
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0c07384293
Refactoring of serialization versioning handling
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1 yıl önce |
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ExceptionsCommon.h
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b50d350747
Show error message on load if mod has broken creature instead of
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1 yıl önce |
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ExtraOptionsInfo.cpp
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cb9c4bbaf0
unlimited replay option
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1 yıl önce |
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ExtraOptionsInfo.h
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0c07384293
Refactoring of serialization versioning handling
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1 yıl önce |
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FunctionList.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 yıl önce |
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GameCallbackHolder.h
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ea1f05d15a
Stabilization
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1 yıl önce |
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GameConstants.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 yıl önce |
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GameSettings.cpp
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1c1af5c04a
Basic creature joining default behavior configuration
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9 ay önce |
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GameSettings.h
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ff8d36c350
It is now possible to define game settings in rmg template
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1 yıl önce |
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IBonusTypeHandler.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 yıl önce |
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IGameCallback.cpp
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ba9e3dca9d
Mod management rework, part 1
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11 ay önce |
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IGameCallback.h
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01d787fb5a
Removed remaining cases of serialization of VLC entities
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1 yıl önce |
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IGameEventsReceiver.h
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ac8104d56d
SonarCloud recomendations.
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9 ay önce |
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IGameSettings.h
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1c1af5c04a
Basic creature joining default behavior configuration
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9 ay önce |
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IHandlerBase.cpp
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7461df161c
lib now uses shared_ptr for entities. Removed manual memory management.
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1 yıl önce |
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IHandlerBase.h
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4f80ccd648
Small micro-optimizations for code that gets called A LOT
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10 ay önce |
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LoadProgress.cpp
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7732f39556
Fix potential uninitialized access - setupSteps depends on not yet
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1 yıl önce |
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LoadProgress.h
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f3277b7953
Define each identifier in a dedicated statement
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1 yıl önce |
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LogicalExpression.cpp
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1aa391fdf8
Split CGeneralTextHandler file into 1 file per class form
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1 yıl önce |
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LogicalExpression.h
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c3957c2c2a
Moved json files to new directory, split on per-class basis
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1 yıl önce |
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ObstacleHandler.cpp
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ecdd394bb1
Use BattleHex as const ref wherever possible
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9 ay önce |
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ObstacleHandler.h
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ecdd394bb1
Use BattleHex as const ref wherever possible
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9 ay önce |
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Point.h
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391986e0ba
Moved image scaling & optimization logic to separate classes
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9 ay önce |
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Rect.cpp
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 yıl önce |
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Rect.h
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4171026035
First iteration of upscaled rendering
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1 yıl önce |
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ResourceSet.cpp
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6b387e5d17
Fix integer overflow when total resource amount is above (int max / 100)
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9 ay önce |
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ResourceSet.h
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20cfe712c9
Update ResourceSet.h
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1 yıl önce |
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RiverHandler.cpp
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b85ccccb37
Minor refactoring of translations:
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1 yıl önce |
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RiverHandler.h
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c34956e912
introduce `getModScope` method to`Entity` class and subclasses
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1 yıl önce |
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RoadHandler.cpp
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b85ccccb37
Minor refactoring of translations:
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1 yıl önce |
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RoadHandler.h
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c34956e912
introduce `getModScope` method to`Entity` class and subclasses
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1 yıl önce |
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ScopeGuard.h
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b796ed8626
Fix undefined behavior
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1 yıl önce |
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ScriptHandler.cpp
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73019c204d
Replace redundant types with `auto` for the lvalues of template factory functions for smart pointers
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1 yıl önce |
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ScriptHandler.h
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c3957c2c2a
Moved json files to new directory, split on per-class basis
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1 yıl önce |
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StartInfo.cpp
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56ee307b3a
Extend AI garrison troop removal logic to all RoE campaigns to emulate
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11 ay önce |
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StartInfo.h
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56ee307b3a
Extend AI garrison troop removal logic to all RoE campaigns to emulate
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11 ay önce |
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StdInc.cpp
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25125f96da
Fix: licenses, pragma guards, StdInc
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1 yıl önce |
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StdInc.h
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25125f96da
Fix: licenses, pragma guards, StdInc
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1 yıl önce |
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TerrainHandler.cpp
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ea368c5176
Inlined methods commonly used by pathfinder for better optimization
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10 ay önce |
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TerrainHandler.h
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dfe8a95f8c
Fix build
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10 ay önce |
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TurnTimerInfo.cpp
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02e429e973
Fix typos using https://github.com/crate-ci/typos
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1 yıl önce |
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TurnTimerInfo.h
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02e429e973
Fix typos using https://github.com/crate-ci/typos
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1 yıl önce |
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UnlockGuard.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 yıl önce |
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VCMIDirs.cpp
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70891b0304
portmaster support
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8 ay önce |
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VCMIDirs.h
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5f4a998435
editorPath -> mapEditorPath
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2 yıl önce |
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VCMI_Lib.cpp
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f8724b9558
Reworked mod handling in Launcher in order to unify code with lib
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11 ay önce |
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VCMI_Lib.h
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8225eb454e
Added GameSettings to gamestate, potentially allowing to define game
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1 yıl önce |
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int3.h
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ea48257100
Fix SonarCloud issues
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1 yıl önce |
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vcmi_endian.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 yıl önce |