DjWarmonger f05b398e5c Compile fixes. il y a 13 ans
..
Filesystem 04358ed0c6 multiple changes in config system, breaks existing mods. See upcoming post on forums. il y a 13 ans
Map ffe8b99369 - reorganized hero classes il y a 13 ans
RMG 9d68b9d58d Compile fix. Keep StdInc consistent. il y a 13 ans
AI_Base.h cce814c41b * Final commit il y a 14 ans
BattleAction.cpp 156aa6e4d9 * Updated class - file - handling il y a 14 ans
BattleAction.h 25bdcd3cab - Fixed wrong creature teleported il y a 13 ans
BattleHex.cpp 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. il y a 13 ans
BattleHex.h 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. il y a 13 ans
BattleState.cpp a7cea94247 - Hopefully fixed #1103 il y a 13 ans
BattleState.h 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. il y a 13 ans
CArtHandler.cpp ffe8b99369 - reorganized hero classes il y a 13 ans
CArtHandler.h 62a281a665 Complete parsing for new Artifacts. iconIndex needs to be handled. il y a 13 ans
CBattleCallback.cpp ca9033d0e4 - Support for "Enchanted" WoG ability. il y a 13 ans
CBattleCallback.h 52242692f1 Fixed #1130. il y a 13 ans
CBuildingHandler.cpp 44cc848edc first part of town configuration: il y a 13 ans
CBuildingHandler.h 44cc848edc first part of town configuration: il y a 13 ans
CConfigHandler.cpp c9dd80ea6d - moved json-related functions (e.g. ParseBonus) into JsonUtils namespace il y a 13 ans
CConfigHandler.h a602d7e9da - build system update il y a 13 ans
CConsoleHandler.cpp 369f0ae9c6 [PLATFORM] MinGW support added il y a 13 ans
CConsoleHandler.h f7915d9e61 - removed creature-related code from ModHandler il y a 13 ans
CCreatureHandler.cpp cff758cfba Moved artifact-related text to CArtifact class. il y a 13 ans
CCreatureHandler.h 85a23e298c - generic string ID -> numeric ID resolution system il y a 13 ans
CCreatureSet.cpp ca9033d0e4 - Support for "Enchanted" WoG ability. il y a 13 ans
CCreatureSet.h 6a81c8b1af * campaign against magic numbers il y a 13 ans
CDefObjInfoHandler.cpp 9f0441a0be - adventure map defs are now part of town config. Should be the last part il y a 13 ans
CDefObjInfoHandler.h f7915d9e61 - removed creature-related code from ModHandler il y a 13 ans
CGameInterface.cpp 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) il y a 13 ans
CGameInterface.h f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) il y a 13 ans
CGameState.cpp ffe8b99369 - reorganized hero classes il y a 13 ans
CGameState.h 100dad889a * much better callback function declaration (previous version inspired me to write a new coding guideline) il y a 13 ans
CGeneralTextHandler.cpp cff758cfba Moved artifact-related text to CArtifact class. il y a 13 ans
CGeneralTextHandler.h ffe8b99369 - reorganized hero classes il y a 13 ans
CHeroHandler.cpp f05b398e5c Compile fixes. il y a 13 ans
CHeroHandler.h d2ee602b29 - fix uninitialized cursor il y a 13 ans
CLogger.cpp cce814c41b * Final commit il y a 14 ans
CLogger.h cce814c41b * Final commit il y a 14 ans
CMakeLists.txt ffe8b99369 - reorganized hero classes il y a 13 ans
CModHandler.cpp d2ee602b29 - fix uninitialized cursor il y a 13 ans
CModHandler.h d2ee602b29 - fix uninitialized cursor il y a 13 ans
CObjectHandler.cpp ffe8b99369 - reorganized hero classes il y a 13 ans
CObjectHandler.h 4bacd97497 Quests now handled by pointers again, this time without bugs. il y a 13 ans
CObstacleInstance.cpp e4c88d5088 - moved ParseBonus to JsonNode.cpp (linkage errors) il y a 13 ans
CObstacleInstance.h e4c88d5088 - moved ParseBonus to JsonNode.cpp (linkage errors) il y a 13 ans
CScriptingModule.h 7f04ed990b Major refactoring. First part: BattleInterface il y a 14 ans
CSpellHandler.cpp c9dd80ea6d - moved json-related functions (e.g. ParseBonus) into JsonUtils namespace il y a 13 ans
CSpellHandler.h 74f9c19a7c Implemented spell countering. il y a 13 ans
CStopWatch.h 8040a81eec - fixed save games issues (#1044) il y a 13 ans
CThreadHelper.cpp 2643762f08 Mac OS patch from stopiccot il y a 13 ans
CThreadHelper.h 613172fa45 - fixed #582, #1019 and #1022 il y a 13 ans
CTownHandler.cpp d2ee602b29 - fix uninitialized cursor il y a 13 ans
CTownHandler.h ffe8b99369 - reorganized hero classes il y a 13 ans
CondSh.h e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) il y a 13 ans
Connection.cpp 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) il y a 13 ans
Connection.h 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) il y a 13 ans
ConstTransitivePtr.h 7f04ed990b Major refactoring. First part: BattleInterface il y a 14 ans
GameConstants.h ffe8b99369 - reorganized hero classes il y a 13 ans
HeroBonus.cpp 71cbde7bbc Bonus limiters are now implemented using Decorator design pattern, which allows to chain them. il y a 13 ans
HeroBonus.h ffe8b99369 - reorganized hero classes il y a 13 ans
IGameCallback.cpp 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) il y a 13 ans
IGameCallback.h 100dad889a * much better callback function declaration (previous version inspired me to write a new coding guideline) il y a 13 ans
IGameEventsReceiver.h edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. il y a 13 ans
Interprocess.h 1415f8dbf5 - fix for boost 1.49 il y a 13 ans
JsonNode.cpp 04358ed0c6 multiple changes in config system, breaks existing mods. See upcoming post on forums. il y a 13 ans
JsonNode.h 04358ed0c6 multiple changes in config system, breaks existing mods. See upcoming post on forums. il y a 13 ans
Makefile.am 89196c577e autotools compile fix il y a 13 ans
NetPacks.h c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names il y a 13 ans
NetPacksLib.cpp 105083dd70 * Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods il y a 13 ans
RegisterTypes.h f7915d9e61 - removed creature-related code from ModHandler il y a 13 ans
ResourceSet.cpp ffe8b99369 - reorganized hero classes il y a 13 ans
ResourceSet.h 59fcc15254 * last revision reverted, mysterious bug il y a 13 ans
StartInfo.h 1c5a4c669c - merged minimap.json into terrains.json il y a 13 ans
StdInc.cpp cce814c41b * Final commit il y a 14 ans
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex il y a 14 ans
StringConstants.h d2ee602b29 - fix uninitialized cursor il y a 13 ans
UnlockGuard.h f426a48d09 - fixes for gcc-4.7 il y a 13 ans
VCMIDirs.h 41480a489e Win compile fix (#974) il y a 13 ans
VCMI_Lib.cpp ffe8b99369 - reorganized hero classes il y a 13 ans
VCMI_Lib.h 04358ed0c6 multiple changes in config system, breaks existing mods. See upcoming post on forums. il y a 13 ans
VCMI_lib.vcxproj c5d9110176 Compile fix for last commit. il y a 13 ans
int3.h c54b983663 Some improvements for AI logging. il y a 13 ans
vcmi_endian.h a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream il y a 13 ans