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- macro(add_main_lib TARGET_NAME LIBRARY_TYPE)
- if(NOT DEFINED MAIN_LIB_DIR)
- set(MAIN_LIB_DIR "${CMAKE_SOURCE_DIR}/lib")
- endif()
-
- set(lib_SRCS
- ${MAIN_LIB_DIR}/StdInc.cpp
- ${MAIN_LIB_DIR}/battle/AccessibilityInfo.cpp
- ${MAIN_LIB_DIR}/battle/BattleAction.cpp
- ${MAIN_LIB_DIR}/battle/BattleAttackInfo.cpp
- ${MAIN_LIB_DIR}/battle/BattleHex.cpp
- ${MAIN_LIB_DIR}/battle/BattleInfo.cpp
- ${MAIN_LIB_DIR}/battle/BattleProxy.cpp
- ${MAIN_LIB_DIR}/battle/CBattleInfoCallback.cpp
- ${MAIN_LIB_DIR}/battle/CBattleInfoEssentials.cpp
- ${MAIN_LIB_DIR}/battle/CCallbackBase.cpp
- ${MAIN_LIB_DIR}/battle/CObstacleInstance.cpp
- ${MAIN_LIB_DIR}/battle/CPlayerBattleCallback.cpp
- ${MAIN_LIB_DIR}/battle/CUnitState.cpp
- ${MAIN_LIB_DIR}/battle/Destination.cpp
- ${MAIN_LIB_DIR}/battle/IBattleState.cpp
- ${MAIN_LIB_DIR}/battle/ReachabilityInfo.cpp
- ${MAIN_LIB_DIR}/battle/SideInBattle.cpp
- ${MAIN_LIB_DIR}/battle/SiegeInfo.cpp
- ${MAIN_LIB_DIR}/battle/Unit.cpp
- ${MAIN_LIB_DIR}/events/ApplyDamage.cpp
- ${MAIN_LIB_DIR}/events/GameResumed.cpp
- ${MAIN_LIB_DIR}/events/ObjectVisitEnded.cpp
- ${MAIN_LIB_DIR}/events/ObjectVisitStarted.cpp
- ${MAIN_LIB_DIR}/events/PlayerGotTurn.cpp
- ${MAIN_LIB_DIR}/events/TurnStarted.cpp
- ${MAIN_LIB_DIR}/filesystem/AdapterLoaders.cpp
- ${MAIN_LIB_DIR}/filesystem/CArchiveLoader.cpp
- ${MAIN_LIB_DIR}/filesystem/CBinaryReader.cpp
- ${MAIN_LIB_DIR}/filesystem/CCompressedStream.cpp
- ${MAIN_LIB_DIR}/filesystem/CFileInputStream.cpp
- ${MAIN_LIB_DIR}/filesystem/CFilesystemLoader.cpp
- ${MAIN_LIB_DIR}/filesystem/CMemoryBuffer.cpp
- ${MAIN_LIB_DIR}/filesystem/CMemoryStream.cpp
- ${MAIN_LIB_DIR}/filesystem/CZipLoader.cpp
- ${MAIN_LIB_DIR}/filesystem/CZipSaver.cpp
- ${MAIN_LIB_DIR}/filesystem/FileInfo.cpp
- ${MAIN_LIB_DIR}/filesystem/FileStream.cpp
- ${MAIN_LIB_DIR}/filesystem/Filesystem.cpp
- ${MAIN_LIB_DIR}/filesystem/MinizipExtensions.cpp
- ${MAIN_LIB_DIR}/filesystem/ResourceID.cpp
- ${MAIN_LIB_DIR}/logging/CBasicLogConfigurator.cpp
- ${MAIN_LIB_DIR}/logging/CLogger.cpp
- ${MAIN_LIB_DIR}/mapObjects/CArmedInstance.cpp
- ${MAIN_LIB_DIR}/mapObjects/CBank.cpp
- ${MAIN_LIB_DIR}/mapObjects/CGHeroInstance.cpp
- ${MAIN_LIB_DIR}/mapObjects/CGMarket.cpp
- ${MAIN_LIB_DIR}/mapObjects/CGPandoraBox.cpp
- ${MAIN_LIB_DIR}/mapObjects/CGTownInstance.cpp
- ${MAIN_LIB_DIR}/mapObjects/CObjectClassesHandler.cpp
- ${MAIN_LIB_DIR}/mapObjects/CObjectHandler.cpp
- ${MAIN_LIB_DIR}/mapObjects/CommonConstructors.cpp
- ${MAIN_LIB_DIR}/mapObjects/CQuest.cpp
- ${MAIN_LIB_DIR}/mapObjects/CRewardableConstructor.cpp
- ${MAIN_LIB_DIR}/mapObjects/CRewardableObject.cpp
- ${MAIN_LIB_DIR}/mapObjects/JsonRandom.cpp
- ${MAIN_LIB_DIR}/mapObjects/MiscObjects.cpp
- ${MAIN_LIB_DIR}/mapObjects/ObjectTemplate.cpp
- ${MAIN_LIB_DIR}/mapping/CCampaignHandler.cpp
- ${MAIN_LIB_DIR}/mapping/CDrawRoadsOperation.cpp
- ${MAIN_LIB_DIR}/mapping/CMap.cpp
- ${MAIN_LIB_DIR}/mapping/CMapEditManager.cpp
- ${MAIN_LIB_DIR}/mapping/CMapInfo.cpp
- ${MAIN_LIB_DIR}/mapping/CMapOperation.cpp
- ${MAIN_LIB_DIR}/mapping/CMapService.cpp
- ${MAIN_LIB_DIR}/mapping/MapEditUtils.cpp
- ${MAIN_LIB_DIR}/mapping/MapFormatH3M.cpp
- ${MAIN_LIB_DIR}/mapping/MapFormatJson.cpp
- ${MAIN_LIB_DIR}/registerTypes/RegisterTypes.cpp
- ${MAIN_LIB_DIR}/registerTypes/TypesClientPacks1.cpp
- ${MAIN_LIB_DIR}/registerTypes/TypesClientPacks2.cpp
- ${MAIN_LIB_DIR}/registerTypes/TypesMapObjects1.cpp
- ${MAIN_LIB_DIR}/registerTypes/TypesMapObjects2.cpp
- ${MAIN_LIB_DIR}/registerTypes/TypesMapObjects3.cpp
- ${MAIN_LIB_DIR}/registerTypes/TypesLobbyPacks.cpp
- ${MAIN_LIB_DIR}/registerTypes/TypesServerPacks.cpp
- ${MAIN_LIB_DIR}/rmg/RmgArea.cpp
- ${MAIN_LIB_DIR}/rmg/RmgObject.cpp
- ${MAIN_LIB_DIR}/rmg/RmgPath.cpp
- ${MAIN_LIB_DIR}/rmg/CMapGenerator.cpp
- ${MAIN_LIB_DIR}/rmg/CMapGenOptions.cpp
- ${MAIN_LIB_DIR}/rmg/CRmgTemplate.cpp
- ${MAIN_LIB_DIR}/rmg/CRmgTemplateStorage.cpp
- ${MAIN_LIB_DIR}/rmg/CZonePlacer.cpp
- ${MAIN_LIB_DIR}/rmg/TileInfo.cpp
- ${MAIN_LIB_DIR}/rmg/Zone.cpp
- ${MAIN_LIB_DIR}/rmg/Functions.cpp
- ${MAIN_LIB_DIR}/rmg/ObjectManager.cpp
- ${MAIN_LIB_DIR}/rmg/RoadPlacer.cpp
- ${MAIN_LIB_DIR}/rmg/TreasurePlacer.cpp
- ${MAIN_LIB_DIR}/rmg/RmgMap.cpp
- ${MAIN_LIB_DIR}/rmg/ConnectionsPlacer.cpp
- ${MAIN_LIB_DIR}/rmg/WaterAdopter.cpp
- ${MAIN_LIB_DIR}/rmg/TownPlacer.cpp
- ${MAIN_LIB_DIR}/rmg/WaterProxy.cpp
- ${MAIN_LIB_DIR}/rmg/WaterRoutes.cpp
- ${MAIN_LIB_DIR}/rmg/RockPlacer.cpp
- ${MAIN_LIB_DIR}/rmg/ObstaclePlacer.cpp
- ${MAIN_LIB_DIR}/rmg/RiverPlacer.cpp
- ${MAIN_LIB_DIR}/rmg/TerrainPainter.cpp
- ${MAIN_LIB_DIR}/serializer/BinaryDeserializer.cpp
- ${MAIN_LIB_DIR}/serializer/BinarySerializer.cpp
- ${MAIN_LIB_DIR}/serializer/CLoadIntegrityValidator.cpp
- ${MAIN_LIB_DIR}/serializer/CMemorySerializer.cpp
- ${MAIN_LIB_DIR}/serializer/Connection.cpp
- ${MAIN_LIB_DIR}/serializer/CSerializer.cpp
- ${MAIN_LIB_DIR}/serializer/CTypeList.cpp
- ${MAIN_LIB_DIR}/serializer/JsonDeserializer.cpp
- ${MAIN_LIB_DIR}/serializer/JsonSerializeFormat.cpp
- ${MAIN_LIB_DIR}/serializer/JsonSerializer.cpp
- ${MAIN_LIB_DIR}/serializer/JsonUpdater.cpp
- ${MAIN_LIB_DIR}/spells/AbilityCaster.cpp
- ${MAIN_LIB_DIR}/spells/AdventureSpellMechanics.cpp
- ${MAIN_LIB_DIR}/spells/BattleSpellMechanics.cpp
- ${MAIN_LIB_DIR}/spells/BonusCaster.cpp
- ${MAIN_LIB_DIR}/spells/CSpellHandler.cpp
- ${MAIN_LIB_DIR}/spells/ISpellMechanics.cpp
- ${MAIN_LIB_DIR}/spells/Problem.cpp
- ${MAIN_LIB_DIR}/spells/ProxyCaster.cpp
- ${MAIN_LIB_DIR}/spells/TargetCondition.cpp
- ${MAIN_LIB_DIR}/spells/ViewSpellInt.cpp
- ${MAIN_LIB_DIR}/spells/effects/Catapult.cpp
- ${MAIN_LIB_DIR}/spells/effects/Clone.cpp
- ${MAIN_LIB_DIR}/spells/effects/Damage.cpp
- ${MAIN_LIB_DIR}/spells/effects/Dispel.cpp
- ${MAIN_LIB_DIR}/spells/effects/Effect.cpp
- ${MAIN_LIB_DIR}/spells/effects/Effects.cpp
- ${MAIN_LIB_DIR}/spells/effects/Heal.cpp
- ${MAIN_LIB_DIR}/spells/effects/LocationEffect.cpp
- ${MAIN_LIB_DIR}/spells/effects/Obstacle.cpp
- ${MAIN_LIB_DIR}/spells/effects/Registry.cpp
- ${MAIN_LIB_DIR}/spells/effects/UnitEffect.cpp
- ${MAIN_LIB_DIR}/spells/effects/Summon.cpp
- ${MAIN_LIB_DIR}/spells/effects/Teleport.cpp
- ${MAIN_LIB_DIR}/spells/effects/Timed.cpp
- ${MAIN_LIB_DIR}/spells/effects/RemoveObstacle.cpp
- ${MAIN_LIB_DIR}/spells/effects/Sacrifice.cpp
- ${MAIN_LIB_DIR}/vstd/StringUtils.cpp
- ${MAIN_LIB_DIR}/BattleFieldHandler.cpp
- ${MAIN_LIB_DIR}/CAndroidVMHelper.cpp
- ${MAIN_LIB_DIR}/CArtHandler.cpp
- ${MAIN_LIB_DIR}/CBonusTypeHandler.cpp
- ${MAIN_LIB_DIR}/CBuildingHandler.cpp
- ${MAIN_LIB_DIR}/CConfigHandler.cpp
- ${MAIN_LIB_DIR}/CConsoleHandler.cpp
- ${MAIN_LIB_DIR}/CCreatureHandler.cpp
- ${MAIN_LIB_DIR}/CCreatureSet.cpp
- ${MAIN_LIB_DIR}/CGameInfoCallback.cpp
- ${MAIN_LIB_DIR}/CGameInterface.cpp
- ${MAIN_LIB_DIR}/CGameState.cpp
- ${MAIN_LIB_DIR}/CGeneralTextHandler.cpp
- ${MAIN_LIB_DIR}/CHeroHandler.cpp
- ${MAIN_LIB_DIR}/CModHandler.cpp
- ${MAIN_LIB_DIR}/CPathfinder.cpp
- ${MAIN_LIB_DIR}/CPlayerState.cpp
- ${MAIN_LIB_DIR}/CRandomGenerator.cpp
- ${MAIN_LIB_DIR}/CScriptingModule.cpp
- ${MAIN_LIB_DIR}/CSkillHandler.cpp
- ${MAIN_LIB_DIR}/CStack.cpp
- ${MAIN_LIB_DIR}/CThreadHelper.cpp
- ${MAIN_LIB_DIR}/CTownHandler.cpp
- ${MAIN_LIB_DIR}/GameConstants.cpp
- ${MAIN_LIB_DIR}/HeroBonus.cpp
- ${MAIN_LIB_DIR}/IGameCallback.cpp
- ${MAIN_LIB_DIR}/IHandlerBase.cpp
- ${MAIN_LIB_DIR}/JsonDetail.cpp
- ${MAIN_LIB_DIR}/JsonNode.cpp
- ${MAIN_LIB_DIR}/LoadProgress.cpp
- ${MAIN_LIB_DIR}/LogicalExpression.cpp
- ${MAIN_LIB_DIR}/NetPacksLib.cpp
- ${MAIN_LIB_DIR}/ObstacleHandler.cpp
- ${MAIN_LIB_DIR}/StartInfo.cpp
- ${MAIN_LIB_DIR}/ResourceSet.cpp
- ${MAIN_LIB_DIR}/ScriptHandler.cpp
- ${MAIN_LIB_DIR}/Terrain.cpp
- ${MAIN_LIB_DIR}/VCMIDirs.cpp
- ${MAIN_LIB_DIR}/VCMI_Lib.cpp
- ${VCMILIB_ADDITIONAL_SOURCES}
- )
- # Version.cpp is a generated file
- if(ENABLE_GITVERSION)
- list(APPEND lib_SRCS ${CMAKE_BINARY_DIR}/Version.cpp)
- set_source_files_properties(${CMAKE_BINARY_DIR}/Version.cpp
- PROPERTIES GENERATED TRUE
- )
- endif()
- set(lib_HEADERS
- ${MAIN_LIB_DIR}/../include/vstd/CLoggerBase.h
- ${MAIN_LIB_DIR}/../Global.h
- ${MAIN_LIB_DIR}/StdInc.h
- ${MAIN_LIB_DIR}/../include/vstd/ContainerUtils.h
- ${MAIN_LIB_DIR}/../include/vstd/RNG.h
- ${MAIN_LIB_DIR}/../include/vstd/StringUtils.h
- ${MAIN_LIB_DIR}/../include/vcmi/events/ApplyDamage.h
- ${MAIN_LIB_DIR}/../include/vcmi/events/Event.h
- ${MAIN_LIB_DIR}/../include/vcmi/events/EventBus.h
- ${MAIN_LIB_DIR}/../include/vcmi/events/SubscriptionRegistry.h
- ${MAIN_LIB_DIR}/../include/vcmi/scripting/Service.h
- ${MAIN_LIB_DIR}/../include/vcmi/spells/Caster.h
- ${MAIN_LIB_DIR}/../include/vcmi/spells/Magic.h
- ${MAIN_LIB_DIR}/../include/vcmi/spells/Service.h
- ${MAIN_LIB_DIR}/../include/vcmi/spells/Spell.h
- ${MAIN_LIB_DIR}/../include/vcmi/Artifact.h
- ${MAIN_LIB_DIR}/../include/vcmi/ArtifactService.h
- ${MAIN_LIB_DIR}/../include/vcmi/Creature.h
- ${MAIN_LIB_DIR}/../include/vcmi/CreatureService.h
- ${MAIN_LIB_DIR}/../include/vcmi/Entity.h
- ${MAIN_LIB_DIR}/../include/vcmi/Environment.h
- ${MAIN_LIB_DIR}/../include/vcmi/Services.h
- ${MAIN_LIB_DIR}/abilities/Ability.h
- ${MAIN_LIB_DIR}/battle/AccessibilityInfo.h
- ${MAIN_LIB_DIR}/battle/BattleAction.h
- ${MAIN_LIB_DIR}/battle/BattleAttackInfo.h
- ${MAIN_LIB_DIR}/battle/BattleHex.h
- ${MAIN_LIB_DIR}/battle/BattleInfo.h
- ${MAIN_LIB_DIR}/battle/BattleProxy.h
- ${MAIN_LIB_DIR}/battle/CBattleInfoCallback.h
- ${MAIN_LIB_DIR}/battle/CBattleInfoEssentials.h
- ${MAIN_LIB_DIR}/battle/CCallbackBase.h
- ${MAIN_LIB_DIR}/battle/CObstacleInstance.h
- ${MAIN_LIB_DIR}/battle/CPlayerBattleCallback.h
- ${MAIN_LIB_DIR}/battle/CUnitState.h
- ${MAIN_LIB_DIR}/battle/Destination.h
- ${MAIN_LIB_DIR}/battle/IBattleInfoCallback.h
- ${MAIN_LIB_DIR}/battle/IBattleState.h
- ${MAIN_LIB_DIR}/battle/IUnitInfo.h
- ${MAIN_LIB_DIR}/battle/ReachabilityInfo.h
- ${MAIN_LIB_DIR}/battle/SideInBattle.h
- ${MAIN_LIB_DIR}/battle/SiegeInfo.h
- ${MAIN_LIB_DIR}/battle/Unit.h
- ${MAIN_LIB_DIR}/events/ApplyDamage.h
- ${MAIN_LIB_DIR}/events/GameResumed.h
- ${MAIN_LIB_DIR}/events/ObjectVisitEnded.h
- ${MAIN_LIB_DIR}/events/ObjectVisitStarted.h
- ${MAIN_LIB_DIR}/events/PlayerGotTurn.h
- ${MAIN_LIB_DIR}/events/TurnStarted.h
- ${MAIN_LIB_DIR}/filesystem/AdapterLoaders.h
- ${MAIN_LIB_DIR}/filesystem/CArchiveLoader.h
- ${MAIN_LIB_DIR}/filesystem/CBinaryReader.h
- ${MAIN_LIB_DIR}/filesystem/CCompressedStream.h
- ${MAIN_LIB_DIR}/filesystem/CFileInputStream.h
- ${MAIN_LIB_DIR}/filesystem/CFilesystemLoader.h
- ${MAIN_LIB_DIR}/filesystem/CInputOutputStream.h
- ${MAIN_LIB_DIR}/filesystem/CInputStream.h
- ${MAIN_LIB_DIR}/filesystem/CMemoryBuffer.h
- ${MAIN_LIB_DIR}/filesystem/CMemoryStream.h
- ${MAIN_LIB_DIR}/filesystem/COutputStream.h
- ${MAIN_LIB_DIR}/filesystem/CStream.h
- ${MAIN_LIB_DIR}/filesystem/CZipLoader.h
- ${MAIN_LIB_DIR}/filesystem/CZipSaver.h
- ${MAIN_LIB_DIR}/filesystem/FileInfo.h
- ${MAIN_LIB_DIR}/filesystem/FileStream.h
- ${MAIN_LIB_DIR}/filesystem/Filesystem.h
- ${MAIN_LIB_DIR}/filesystem/ISimpleResourceLoader.h
- ${MAIN_LIB_DIR}/filesystem/MinizipExtensions.h
- ${MAIN_LIB_DIR}/filesystem/ResourceID.h
- ${MAIN_LIB_DIR}/logging/CBasicLogConfigurator.h
- ${MAIN_LIB_DIR}/logging/CLogger.h
- ${MAIN_LIB_DIR}/mapObjects/CArmedInstance.h
- ${MAIN_LIB_DIR}/mapObjects/CBank.h
- ${MAIN_LIB_DIR}/mapObjects/CGHeroInstance.h
- ${MAIN_LIB_DIR}/mapObjects/CGMarket.h
- ${MAIN_LIB_DIR}/mapObjects/CGPandoraBox.h
- ${MAIN_LIB_DIR}/mapObjects/CGTownInstance.h
- ${MAIN_LIB_DIR}/mapObjects/CObjectClassesHandler.h
- ${MAIN_LIB_DIR}/mapObjects/CObjectHandler.h
- ${MAIN_LIB_DIR}/mapObjects/CommonConstructors.h
- ${MAIN_LIB_DIR}/mapObjects/CQuest.h
- ${MAIN_LIB_DIR}/mapObjects/CRewardableConstructor.h
- ${MAIN_LIB_DIR}/mapObjects/CRewardableObject.h
- ${MAIN_LIB_DIR}/mapObjects/JsonRandom.h
- ${MAIN_LIB_DIR}/mapObjects/MapObjects.h
- ${MAIN_LIB_DIR}/mapObjects/MiscObjects.h
- ${MAIN_LIB_DIR}/mapObjects/ObjectTemplate.h
- ${MAIN_LIB_DIR}/mapping/CCampaignHandler.h
- ${MAIN_LIB_DIR}/mapping/CDrawRoadsOperation.h
- ${MAIN_LIB_DIR}/mapping/CMapDefines.h
- ${MAIN_LIB_DIR}/mapping/CMapEditManager.h
- ${MAIN_LIB_DIR}/mapping/CMap.h
- ${MAIN_LIB_DIR}/mapping/CMapInfo.h
- ${MAIN_LIB_DIR}/mapping/CMapOperation.h
- ${MAIN_LIB_DIR}/mapping/CMapService.h
- ${MAIN_LIB_DIR}/mapping/MapEditUtils.h
- ${MAIN_LIB_DIR}/mapping/MapFormatH3M.h
- ${MAIN_LIB_DIR}/mapping/MapFormatJson.h
- ${MAIN_LIB_DIR}/registerTypes/RegisterTypes.h
- ${MAIN_LIB_DIR}/rmg/RmgArea.h
- ${MAIN_LIB_DIR}/rmg/RmgObject.h
- ${MAIN_LIB_DIR}/rmg/RmgPath.h
- ${MAIN_LIB_DIR}/rmg/CMapGenerator.h
- ${MAIN_LIB_DIR}/rmg/CMapGenOptions.h
- ${MAIN_LIB_DIR}/rmg/CRmgTemplate.h
- ${MAIN_LIB_DIR}/rmg/CRmgTemplateStorage.h
- ${MAIN_LIB_DIR}/rmg/CZonePlacer.h
- ${MAIN_LIB_DIR}/rmg/TileInfo.h
- ${MAIN_LIB_DIR}/rmg/Zone.h
- ${MAIN_LIB_DIR}/rmg/Functions.h
- ${MAIN_LIB_DIR}/rmg/ObjectManager.h
- ${MAIN_LIB_DIR}/rmg/RoadPlacer.h
- ${MAIN_LIB_DIR}/rmg/TreasurePlacer.h
- ${MAIN_LIB_DIR}/rmg/RmgMap.h
- ${MAIN_LIB_DIR}/rmg/ConnectionsPlacer.h
- ${MAIN_LIB_DIR}/rmg/WaterAdopter.h
- ${MAIN_LIB_DIR}/rmg/TownPlacer.h
- ${MAIN_LIB_DIR}/rmg/WaterProxy.h
- ${MAIN_LIB_DIR}/rmg/WaterRoutes.h
- ${MAIN_LIB_DIR}/rmg/RockPlacer.h
- ${MAIN_LIB_DIR}/rmg/ObstaclePlacer.h
- ${MAIN_LIB_DIR}/rmg/RiverPlacer.h
- ${MAIN_LIB_DIR}/rmg/TerrainPainter.h
- ${MAIN_LIB_DIR}/rmg/float3.h
- ${MAIN_LIB_DIR}/serializer/BinaryDeserializer.h
- ${MAIN_LIB_DIR}/serializer/BinarySerializer.h
- ${MAIN_LIB_DIR}/serializer/CLoadIntegrityValidator.h
- ${MAIN_LIB_DIR}/serializer/CMemorySerializer.h
- ${MAIN_LIB_DIR}/serializer/Connection.h
- ${MAIN_LIB_DIR}/serializer/CSerializer.h
- ${MAIN_LIB_DIR}/serializer/CTypeList.h
- ${MAIN_LIB_DIR}/serializer/JsonDeserializer.h
- ${MAIN_LIB_DIR}/serializer/JsonSerializeFormat.h
- ${MAIN_LIB_DIR}/serializer/JsonSerializer.h
- ${MAIN_LIB_DIR}/serializer/JsonUpdater.h
- ${MAIN_LIB_DIR}/serializer/Cast.h
- ${MAIN_LIB_DIR}/spells/AbilityCaster.h
- ${MAIN_LIB_DIR}/spells/AdventureSpellMechanics.h
- ${MAIN_LIB_DIR}/spells/BattleSpellMechanics.h
- ${MAIN_LIB_DIR}/spells/BonusCaster.h
- ${MAIN_LIB_DIR}/spells/CSpellHandler.h
- ${MAIN_LIB_DIR}/spells/ISpellMechanics.h
- ${MAIN_LIB_DIR}/spells/Problem.h
- ${MAIN_LIB_DIR}/spells/ProxyCaster.h
- ${MAIN_LIB_DIR}/spells/TargetCondition.h
- ${MAIN_LIB_DIR}/spells/ViewSpellInt.h
- ${MAIN_LIB_DIR}/spells/effects/Catapult.h
- ${MAIN_LIB_DIR}/spells/effects/Clone.h
- ${MAIN_LIB_DIR}/spells/effects/Damage.h
- ${MAIN_LIB_DIR}/spells/effects/Dispel.h
- ${MAIN_LIB_DIR}/spells/effects/Effect.h
- ${MAIN_LIB_DIR}/spells/effects/Effects.h
- ${MAIN_LIB_DIR}/spells/effects/EffectsFwd.h
- ${MAIN_LIB_DIR}/spells/effects/Heal.h
- ${MAIN_LIB_DIR}/spells/effects/LocationEffect.h
- ${MAIN_LIB_DIR}/spells/effects/Obstacle.h
- ${MAIN_LIB_DIR}/spells/effects/Registry.h
- ${MAIN_LIB_DIR}/spells/effects/UnitEffect.h
- ${MAIN_LIB_DIR}/spells/effects/Summon.h
- ${MAIN_LIB_DIR}/spells/effects/Teleport.h
- ${MAIN_LIB_DIR}/spells/effects/Timed.h
- ${MAIN_LIB_DIR}/spells/effects/RemoveObstacle.h
- ${MAIN_LIB_DIR}/spells/effects/Sacrifice.h
- ${MAIN_LIB_DIR}/AI_Base.h
- ${MAIN_LIB_DIR}/BattleFieldHandler.h
- ${MAIN_LIB_DIR}/CAndroidVMHelper.h
- ${MAIN_LIB_DIR}/CArtHandler.h
- ${MAIN_LIB_DIR}/CBonusTypeHandler.h
- ${MAIN_LIB_DIR}/CBuildingHandler.h
- ${MAIN_LIB_DIR}/CConfigHandler.h
- ${MAIN_LIB_DIR}/CConsoleHandler.h
- ${MAIN_LIB_DIR}/CCreatureHandler.h
- ${MAIN_LIB_DIR}/CCreatureSet.h
- ${MAIN_LIB_DIR}/CGameInfoCallback.h
- ${MAIN_LIB_DIR}/CGameInterface.h
- ${MAIN_LIB_DIR}/CGameStateFwd.h
- ${MAIN_LIB_DIR}/CGameState.h
- ${MAIN_LIB_DIR}/CGeneralTextHandler.h
- ${MAIN_LIB_DIR}/CHeroHandler.h
- ${MAIN_LIB_DIR}/CModHandler.h
- ${MAIN_LIB_DIR}/CondSh.h
- ${MAIN_LIB_DIR}/ConstTransitivePtr.h
- ${MAIN_LIB_DIR}/CPathfinder.h
- ${MAIN_LIB_DIR}/CPlayerState.h
- ${MAIN_LIB_DIR}/CRandomGenerator.h
- ${MAIN_LIB_DIR}/CScriptingModule.h
- ${MAIN_LIB_DIR}/CSkillHandler.h
- ${MAIN_LIB_DIR}/CSoundBase.h
- ${MAIN_LIB_DIR}/CStack.h
- ${MAIN_LIB_DIR}/CStopWatch.h
- ${MAIN_LIB_DIR}/CThreadHelper.h
- ${MAIN_LIB_DIR}/CTownHandler.h
- ${MAIN_LIB_DIR}/FunctionList.h
- ${MAIN_LIB_DIR}/GameConstants.h
- ${MAIN_LIB_DIR}/HeroBonus.h
- ${MAIN_LIB_DIR}/IBonusTypeHandler.h
- ${MAIN_LIB_DIR}/IGameCallback.h
- ${MAIN_LIB_DIR}/IGameEventsReceiver.h
- ${MAIN_LIB_DIR}/IHandlerBase.h
- ${MAIN_LIB_DIR}/int3.h
- ${MAIN_LIB_DIR}/Interprocess.h
- ${MAIN_LIB_DIR}/JsonDetail.h
- ${MAIN_LIB_DIR}/JsonNode.h
- ${MAIN_LIB_DIR}/LoadProgress.h
- ${MAIN_LIB_DIR}/LogicalExpression.h
- ${MAIN_LIB_DIR}/NetPacksBase.h
- ${MAIN_LIB_DIR}/NetPacks.h
- ${MAIN_LIB_DIR}/NetPacksLobby.h
- ${MAIN_LIB_DIR}/ObstacleHandler.h
- ${MAIN_LIB_DIR}/PathfinderUtil.h
- ${MAIN_LIB_DIR}/ResourceSet.h
- ${MAIN_LIB_DIR}/ScriptHandler.h
- ${MAIN_LIB_DIR}/ScopeGuard.h
- ${MAIN_LIB_DIR}/StartInfo.h
- ${MAIN_LIB_DIR}/StringConstants.h
- ${MAIN_LIB_DIR}/Terrain.h
- ${MAIN_LIB_DIR}/UnlockGuard.h
- ${MAIN_LIB_DIR}/VCMIDirs.h
- ${MAIN_LIB_DIR}/vcmi_endian.h
- ${MAIN_LIB_DIR}/VCMI_Lib.h
- )
- assign_source_group(${lib_SRCS} ${lib_HEADERS})
- add_library(${TARGET_NAME} ${LIBRARY_TYPE} ${lib_SRCS} ${lib_HEADERS})
- set_target_properties(${TARGET_NAME} PROPERTIES COMPILE_DEFINITIONS "VCMI_DLL=1")
- target_link_libraries(${TARGET_NAME} PUBLIC
- minizip::minizip ZLIB::ZLIB
- ${SYSTEM_LIBS} Boost::boost Boost::thread Boost::filesystem Boost::program_options Boost::locale Boost::date_time
- )
- if(APPLE_IOS)
- target_link_libraries(${TARGET_NAME} PUBLIC iOS_utils)
- endif()
- target_include_directories(${TARGET_NAME}
- PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}
- PUBLIC ${MAIN_LIB_DIR}/..
- PUBLIC ${MAIN_LIB_DIR}/../include
- PUBLIC ${MAIN_LIB_DIR}
- PRIVATE ${SDL2_INCLUDE_DIR}
- )
- if(WIN32)
- set_target_properties(${TARGET_NAME}
- PROPERTIES
- OUTPUT_NAME "VCMI_lib"
- PROJECT_LABEL "VCMI_lib"
- )
- endif()
- if(ANDROID)
- return()
- endif()
- vcmi_set_output_dir(${TARGET_NAME} "")
- enable_pch(${TARGET_NAME})
- # We want to deploy assets into build directory for easier debugging without install
- if(NOT APPLE_IOS)
- add_custom_command(TARGET ${TARGET_NAME} POST_BUILD
- COMMAND ${CMAKE_COMMAND} -E remove_directory ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/config
- COMMAND ${CMAKE_COMMAND} -E remove_directory ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/Mods
- COMMAND ${CMAKE_COMMAND} -E copy_directory ${MAIN_LIB_DIR}/../config ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/config
- COMMAND ${CMAKE_COMMAND} -E copy_directory ${MAIN_LIB_DIR}/../Mods ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/Mods
- )
- endif()
- # Update version before vcmi compiling
- if(TARGET update_version)
- add_dependencies(${TARGET_NAME} update_version)
- endif()
- if("${LIBRARY_TYPE}" STREQUAL SHARED)
- install(TARGETS ${TARGET_NAME} RUNTIME DESTINATION ${LIB_DIR} LIBRARY DESTINATION ${LIB_DIR})
- endif()
- if(APPLE_IOS AND NOT USING_CONAN)
- get_target_property(LINKED_LIBS ${TARGET_NAME} LINK_LIBRARIES)
- foreach(LINKED_LIB IN LISTS LINKED_LIBS)
- if(NOT TARGET ${LINKED_LIB})
- if(LINKED_LIB MATCHES "\\${CMAKE_SHARED_LIBRARY_SUFFIX}$")
- install(FILES ${LINKED_LIB} DESTINATION ${LIB_DIR})
- endif()
- continue()
- endif()
- get_target_property(LIB_TYPE ${LINKED_LIB} TYPE)
- if(NOT LIB_TYPE STREQUAL "SHARED_LIBRARY")
- continue()
- endif()
- get_target_property(_aliased ${LINKED_LIB} ALIASED_TARGET)
- if(_aliased)
- set(LINKED_LIB_REAL ${_aliased})
- else()
- set(LINKED_LIB_REAL ${LINKED_LIB})
- endif()
- get_target_property(_imported ${LINKED_LIB_REAL} IMPORTED)
- if(_imported)
- set(INSTALL_TYPE IMPORTED_RUNTIME_ARTIFACTS)
- get_target_property(BOOST_DEPENDENCIES ${LINKED_LIB_REAL} INTERFACE_LINK_LIBRARIES)
- foreach(BOOST_DEPENDENCY IN LISTS BOOST_DEPENDENCIES)
- get_target_property(BOOST_DEPENDENCY_TYPE ${BOOST_DEPENDENCY} TYPE)
- if(BOOST_DEPENDENCY_TYPE STREQUAL "SHARED_LIBRARY")
- install(IMPORTED_RUNTIME_ARTIFACTS ${BOOST_DEPENDENCY} LIBRARY DESTINATION ${LIB_DIR})
- endif()
- endforeach()
- else()
- set(INSTALL_TYPE TARGETS)
- endif()
- install(${INSTALL_TYPE} ${LINKED_LIB_REAL} LIBRARY DESTINATION ${LIB_DIR})
- endforeach()
- endif()
- endmacro()
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