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- /*
- * TradePanels.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "../MiscWidgets.h"
- #include "../Images.h"
- #include "../../../lib/networkPacks/TradeItem.h"
- enum class EType
- {
- RESOURCE, PLAYER, ARTIFACT_TYPE, CREATURE, ARTIFACT
- };
- class CTradeableItem : public SelectableSlot, public std::enable_shared_from_this<CTradeableItem>
- {
- public:
- std::shared_ptr<CAnimImage> image;
- AnimationPath getFilename();
- int getIndex();
- using ClickPressedFunctor = std::function<void(const std::shared_ptr<CTradeableItem>&)>;
- EType type;
- int32_t id;
- const int32_t serial;
- std::shared_ptr<CLabel> subtitle;
- ClickPressedFunctor clickPressedCallback;
- void setType(EType newType);
- void setID(int32_t newID);
- void clear();
- void showPopupWindow(const Point & cursorPosition) override;
- void hover(bool on) override;
- void clickPressed(const Point & cursorPosition) override;
- CTradeableItem(const Rect & area, EType Type, int32_t ID, int32_t serial);
- };
- class TradePanelBase : public CIntObject
- {
- public:
- using UpdateSlotsFunctor = std::function<void()>;
- using DeleteSlotsCheck = std::function<bool(const std::shared_ptr<CTradeableItem>&)>;
- std::vector<std::shared_ptr<CTradeableItem>> slots;
- UpdateSlotsFunctor updateSlotsCallback;
- DeleteSlotsCheck deleteSlotsCheck;
- const int selectionWidth = 2;
- std::shared_ptr<CTradeableItem> showcaseSlot; // Separate slot that displays the contents for trading
- std::shared_ptr<CTradeableItem> highlightedSlot; // One of the slots highlighted by a frame
- virtual void update();
- virtual void deselect();
- virtual void clearSubtitles();
- void updateOffer(CTradeableItem & slot, int, int);
- void setShowcaseSubtitle(const std::string & text);
- int32_t getHighlightedItemId() const;
- void onSlotClickPressed(const std::shared_ptr<CTradeableItem> & newSlot);
- bool isHighlighted() const;
- };
- class ResourcesPanel : public TradePanelBase
- {
- const std::vector<GameResID> resourcesForTrade =
- {
- GameResID::WOOD, GameResID::MERCURY, GameResID::ORE,
- GameResID::SULFUR, GameResID::CRYSTAL, GameResID::GEMS,
- GameResID::GOLD
- };
- const std::vector<Point> slotsPos =
- {
- Point(0, 0), Point(83, 0), Point(166, 0),
- Point(0, 79), Point(83, 79), Point(166, 79),
- Point(83, 158)
- };
- const Point slotDimension = Point(69, 66);
- const Point selectedPos = Point(83, 267);
- public:
- ResourcesPanel(const CTradeableItem::ClickPressedFunctor & clickPressedCallback, const UpdateSlotsFunctor & updateSubtitles);
- };
- class ArtifactsPanel : public TradePanelBase
- {
- const std::vector<Point> slotsPos =
- {
- Point(0, 0), Point(83, 0), Point(165, 0),
- Point(0, 79), Point(83, 79), Point(165, 79),
- Point(83, 158)
- };
- const size_t slotsForTrade = 7;
- const Point slotDimension = Point(69, 68);
- const Point selectedPos = Point(83, 266);
- public:
- ArtifactsPanel(const CTradeableItem::ClickPressedFunctor & clickPressedCallback,
- const UpdateSlotsFunctor & updateSubtitles, const std::vector<TradeItemBuy> & arts);
- };
- class PlayersPanel : public TradePanelBase
- {
- const std::vector<Point> slotsPos =
- {
- Point(0, 0), Point(83, 0), Point(166, 0),
- Point(0, 118), Point(83, 118), Point(166, 118),
- Point(83, 236)
- };
- const Point slotDimension = Point(58, 64);
- const Point selectedPos = Point(83, 367);
- public:
- explicit PlayersPanel(const CTradeableItem::ClickPressedFunctor & clickPressedCallback);
- };
- class CreaturesPanel : public TradePanelBase
- {
- const std::vector<Point> slotsPos =
- {
- Point(0, 0), Point(83, 0), Point(166, 0),
- Point(0, 98), Point(83, 98), Point(166, 98),
- Point(83, 196)
- };
- const Point slotDimension = Point(59, 64);
- const Point selectedPos = Point(83, 327);
- public:
- using slotsData = std::vector<std::tuple<CreatureID, SlotID, int>>;
- CreaturesPanel(const CTradeableItem::ClickPressedFunctor & clickPressedCallback, const slotsData & initialSlots);
- CreaturesPanel(const CTradeableItem::ClickPressedFunctor & clickPressedCallback,
- const std::vector<std::shared_ptr<CTradeableItem>> & srcSlots, bool emptySlots = true);
- };
- class ArtifactsAltarPanel : public TradePanelBase
- {
- const std::vector<Point> slotsPos =
- {
- Point(0, 0), Point(54, 0), Point(108, 0),
- Point(162, 0), Point(216, 0), Point(0, 70),
- Point(54, 70), Point(108, 70), Point(162, 70),
- Point(216, 70), Point(0, 140), Point(54, 140),
- Point(108, 140), Point(162, 140), Point(216, 140),
- Point(0, 210), Point(54, 210), Point(108, 210),
- Point(162, 210), Point(216, 210), Point(81, 280),
- Point(135, 280)
- };
- const Point slotDimension = Point(69, 66);
- const Point selectedPos = Point(-48, 389);
- public:
- explicit ArtifactsAltarPanel(const CTradeableItem::ClickPressedFunctor & clickPressedCallback);
- };
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