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						AdventureSpellMechanics.cpp
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					26a222ac62
					Change JsonType to enum class (#393)
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				8 years ago | 
			
		
			
				
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						AdventureSpellMechanics.h
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					a65befaa08
					Moved town portal logic to mechanics class
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				8 years ago | 
			
		
			
				
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						BattleSpellMechanics.cpp
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					f1a4831813
					[Spells] Get rid of SpellTargetingContext.
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				8 years ago | 
			
		
			
				
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						BattleSpellMechanics.h
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					f1a4831813
					[Spells] Get rid of SpellTargetingContext.
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				8 years ago | 
			
		
			
				
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						CDefaultSpellMechanics.cpp
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					270e1b75ce
					Support for creature 2-hex attack, alternate death and cast animation types
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				8 years ago | 
			
		
			
				
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						CDefaultSpellMechanics.h
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					21c0c95049
					tweak
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				8 years ago | 
			
		
			
				
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						CSpellHandler.cpp
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					c2a0b13332
					Merge pull request #371 from dydzio0614/NewAbilities
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				7 years ago | 
			
		
			
				
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						CSpellHandler.h
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					9d9c026c85
					Code style: serialize everything on own lines for easier debugging (#357)
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				8 years ago | 
			
		
			
				
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						CreatureSpellMechanics.cpp
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					4f14f22d3a
					Unified CStack ammo, casts and counterattacks
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				8 years ago | 
			
		
			
				
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						CreatureSpellMechanics.h
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					3d1a84875e
					Queries refactoring
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				8 years ago | 
			
		
			
				
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						ISpellMechanics.cpp
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					3d1a84875e
					Queries refactoring
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				8 years ago | 
			
		
			
				
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						ISpellMechanics.h
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					f1a4831813
					[Spells] Get rid of SpellTargetingContext.
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				8 years ago | 
			
		
			
				
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						Magic.h
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					53fbf88316
					Spell cast logging refactored.
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				9 years ago | 
			
		
			
				
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						SpellMechanics.h
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					f1e5797834
					Code style: move or add licensing information on top of every file
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				8 years ago | 
			
		
			
				
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						ViewSpellInt.cpp
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					30aa379a9d
					Fixed http://bugs.vcmi.eu/view.php?id=2521
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				9 years ago | 
			
		
			
				
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						ViewSpellInt.h
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					9d9c026c85
					Code style: serialize everything on own lines for easier debugging (#357)
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				8 years ago |