Ivan Savenko f1902ab247 Initial refactoring to encapsulate adventure map 2 years ago
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CAdvMapInt.cpp f1902ab247 Initial refactoring to encapsulate adventure map 2 years ago
CAdvMapInt.h f1902ab247 Initial refactoring to encapsulate adventure map 2 years ago
CAdvMapPanel.cpp 91b17bed79 Partial encapsulation of AdvMapInt 2 years ago
CAdvMapPanel.h 91b17bed79 Partial encapsulation of AdvMapInt 2 years ago
CAdventureOptions.cpp f1902ab247 Initial refactoring to encapsulate adventure map 2 years ago
CAdventureOptions.h 91b17bed79 Partial encapsulation of AdvMapInt 2 years ago
CInGameConsole.cpp f1902ab247 Initial refactoring to encapsulate adventure map 2 years ago
CInGameConsole.h a8fe8c0f3b Converted timer event into tick event that is called every frame 2 years ago
CInfoBar.cpp f1902ab247 Initial refactoring to encapsulate adventure map 2 years ago
CInfoBar.h f8c15f3a4b InfoBar: disable scrollbar 2 years ago
CList.cpp f1902ab247 Initial refactoring to encapsulate adventure map 2 years ago
CList.h 108a42e4ba Reorganized includes for new layout. New class - IImageLoader 2 years ago
CMinimap.cpp c81d57ab8c Remove excessive totalRedraw's 2 years ago
CMinimap.h 45e2875342 Completely removed old TerrainRect class 2 years ago
CResDataBar.cpp 11b237a23c vcmi: massive refactoring v1 2 years ago
CResDataBar.h 91b17bed79 Partial encapsulation of AdvMapInt 2 years ago
MapAudioPlayer.cpp 7a5775a9f9 vcmi: use std::optional 2 years ago
MapAudioPlayer.h 339bbce7b7 Added more checks to avoid potential nullptr dereference crash 2 years ago