ObjectLists.cpp 4.3 KB

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  1. /*
  2. * ObjectLists.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "ObjectLists.h"
  12. #include "../gui/CGuiHandler.h"
  13. #include "Buttons.h"
  14. static void intDeleter(CIntObject* object)
  15. {
  16. delete object;
  17. }
  18. CObjectList::CObjectList(CreateFunc create, DestroyFunc destroy):
  19. createObject(create),
  20. destroyObject(destroy)
  21. {
  22. if (!destroyObject)
  23. destroyObject = intDeleter;
  24. }
  25. void CObjectList::deleteItem(CIntObject* item)
  26. {
  27. if (!item)
  28. return;
  29. removeChild(item);
  30. destroyObject(item);
  31. }
  32. CIntObject* CObjectList::createItem(size_t index)
  33. {
  34. OBJ_CONSTRUCTION_CAPTURING_ALL;
  35. CIntObject * item = createObject(index);
  36. if (item == nullptr)
  37. item = new CIntObject();
  38. item->recActions = defActions;
  39. addChild(item);
  40. return item;
  41. }
  42. CTabbedInt::CTabbedInt(CreateFunc create, DestroyFunc destroy, Point position, size_t ActiveID):
  43. CObjectList(create, destroy),
  44. activeTab(nullptr),
  45. activeID(ActiveID)
  46. {
  47. pos += position;
  48. reset();
  49. }
  50. void CTabbedInt::setActive(size_t which)
  51. {
  52. if (which != activeID)
  53. {
  54. activeID = which;
  55. reset();
  56. }
  57. }
  58. void CTabbedInt::reset()
  59. {
  60. deleteItem(activeTab);
  61. activeTab = createItem(activeID);
  62. activeTab->moveTo(pos.topLeft());
  63. if (active)
  64. redraw();
  65. }
  66. CIntObject * CTabbedInt::getItem()
  67. {
  68. return activeTab;
  69. }
  70. CListBox::CListBox(CreateFunc create, DestroyFunc destroy, Point Pos, Point ItemOffset, size_t VisibleSize,
  71. size_t TotalSize, size_t InitialPos, int Slider, Rect SliderPos):
  72. CObjectList(create, destroy),
  73. first(InitialPos),
  74. totalSize(TotalSize),
  75. itemOffset(ItemOffset),
  76. slider(nullptr)
  77. {
  78. pos += Pos;
  79. items.resize(VisibleSize, nullptr);
  80. if (Slider & 1)
  81. {
  82. OBJ_CONSTRUCTION_CAPTURING_ALL;
  83. slider = new CSlider(SliderPos.topLeft(), SliderPos.w, std::bind(&CListBox::moveToPos, this, _1),
  84. VisibleSize, TotalSize, InitialPos, Slider & 2, Slider & 4 ? CSlider::BLUE : CSlider::BROWN);
  85. }
  86. reset();
  87. }
  88. // Used to move active items after changing list position
  89. void CListBox::updatePositions()
  90. {
  91. Point itemPos = pos.topLeft();
  92. for (auto & elem : items)
  93. {
  94. (elem)->moveTo(itemPos);
  95. itemPos += itemOffset;
  96. }
  97. if (active)
  98. {
  99. redraw();
  100. if (slider)
  101. slider->moveTo(first);
  102. }
  103. }
  104. void CListBox::reset()
  105. {
  106. size_t current = first;
  107. for (auto & elem : items)
  108. {
  109. deleteItem(elem);
  110. elem = createItem(current++);
  111. }
  112. updatePositions();
  113. }
  114. void CListBox::resize(size_t newSize)
  115. {
  116. totalSize = newSize;
  117. if (slider)
  118. slider->setAmount(totalSize);
  119. reset();
  120. }
  121. size_t CListBox::size()
  122. {
  123. return totalSize;
  124. }
  125. CIntObject * CListBox::getItem(size_t which)
  126. {
  127. if (which < first || which > first + items.size() || which > totalSize)
  128. return nullptr;
  129. size_t i=first;
  130. for (auto iter = items.begin(); iter != items.end(); iter++, i++)
  131. if( i == which)
  132. return *iter;
  133. return nullptr;
  134. }
  135. size_t CListBox::getIndexOf(CIntObject *item)
  136. {
  137. size_t i=first;
  138. for (auto iter = items.begin(); iter != items.end(); iter++, i++)
  139. if(*iter == item)
  140. return i;
  141. return size_t(-1);
  142. }
  143. void CListBox::scrollTo(size_t which)
  144. {
  145. //scroll up
  146. if (first > which)
  147. moveToPos(which);
  148. //scroll down
  149. else if (first + items.size() <= which && which < totalSize)
  150. moveToPos(which - items.size() + 1);
  151. }
  152. void CListBox::moveToPos(size_t which)
  153. {
  154. //Calculate new position
  155. size_t maxPossible;
  156. if (totalSize > items.size())
  157. maxPossible = totalSize - items.size();
  158. else
  159. maxPossible = 0;
  160. size_t newPos = std::min(which, maxPossible);
  161. //If move distance is 1 (most of calls from Slider) - use faster shifts instead of resetting all items
  162. if (first - newPos == 1)
  163. moveToPrev();
  164. else if (newPos - first == 1)
  165. moveToNext();
  166. else if (newPos != first)
  167. {
  168. first = newPos;
  169. reset();
  170. }
  171. }
  172. void CListBox::moveToNext()
  173. {
  174. //Remove front item and insert new one to end
  175. if (first + items.size() < totalSize)
  176. {
  177. first++;
  178. deleteItem(items.front());
  179. items.pop_front();
  180. items.push_back(createItem(first+items.size()));
  181. updatePositions();
  182. }
  183. }
  184. void CListBox::moveToPrev()
  185. {
  186. //Remove last item and insert new one at start
  187. if (first)
  188. {
  189. first--;
  190. deleteItem(items.back());
  191. items.pop_back();
  192. items.push_front(createItem(first));
  193. updatePositions();
  194. }
  195. }
  196. size_t CListBox::getPos()
  197. {
  198. return first;
  199. }
  200. const std::list<CIntObject *> &CListBox::getItems()
  201. {
  202. return items;
  203. }