英雄无敌3(跨平台含手机)

Ivan Savenko f1ea88ae9a Merge pull request #1505 from dydzio0614/cheats-improvements 2 éve
.github e938a9bb6c Removed non-preset build from CI config 2 éve
AI 4d1c338503 Merge pull request #1498 from rilian-la-te/conan-v2 2 éve
CI a9669578fc Remove MXE action from CI 2 éve
Mods 17b510703e Added german, polish, and ukrainian translations 2 éve
client 34772ef830 Fixed includes 2 éve
cmake_modules 42df5626d9 Added Color class to replace SDL_Color 2 éve
config 0ba74fea73 Merge pull request #1515 from IvanSavenko/time_based_animations 2 éve
debian 3c403bcda3 Debian packaging update (#1468) 2 éve
docs f31ec77e1c docs/conan.md: add Windows instructions 2 éve
include 19925c2c25 VcmiLua builds properly now 2 éve
ios 9addc83a6b generate ipa file with CPack directly 2 éve
launcher 49c94c1498 Merge pull request #1522 from rilian-la-te/russia 2 éve
lib f1ea88ae9a Merge pull request #1505 from dydzio0614/cheats-improvements 2 éve
lib_server fd97b51183 Yet another attempt to fix Windows compile: 2 éve
mapeditor 49c94c1498 Merge pull request #1522 from rilian-la-te/russia 2 éve
osx d1ab611b4f [macOS] don't use macdeployqt together with Conan 3 éve
rpm 3338e4b855 Update RPM spec 5 éve
scripting 19925c2c25 VcmiLua builds properly now 2 éve
scripts 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches 3 éve
server f1ea88ae9a Merge pull request #1505 from dydzio0614/cheats-improvements 2 éve
test 1fece0ce18 Merge pull request #1229 from IvanSavenko/battle_improvements 2 éve
win 735c4f149a Update vcpkg, fix QT paths 3 éve
.gitignore ebe4121327 Add clion related folder to gitignore 2 éve
.gitmodules 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule 8 éve
.travis.yml 0b9f601d2c Squashing editor 3 éve
AUTHORS 3cd8da6a8b Changelog and authors for 1.1 (#1184) 2 éve
CCallback.cpp 34772ef830 Fixed includes 2 éve
CCallback.h 2855606a88 Enabled & fixed -Woverloaded-virtual warning from gcc/cland 2 éve
CMakeLists.txt 8e13ed74d7 CMake version bump to 3.16, removed MXE workarounds 2 éve
CMakePresets.json a24ec53df2 vcmi: enable Conan builds for cross-compiling Win 2 éve
ChangeLog.md 94e7293eec Fix formatting of list inside another list 2 éve
Global.h 5d80457eda Merge with vcmi/develop branch 2 éve
README.md 2f31033dba Fix typo 2 éve
VCMI_VS15.sln 38d836d1a5 Update project files to Visual Studio 2017 7 éve
VCMI_global.props 651f0da9a1 Fix to include vstd/CLoggerBase.h 8 éve
VCMI_global_debug.props ea17b0f458 Major overhaul of VS related files 8 éve
VCMI_global_release.props c3088e293a Workaround linker bug, set higher optimization by default 7 éve
VCMI_global_user.props ea17b0f458 Major overhaul of VS related files 8 éve
Version.cpp.in ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 éve
Version.h 44174da9a2 fix MXE build 3 éve
conanfile.py a24ec53df2 vcmi: enable Conan builds for cross-compiling Win 2 éve
fuzzylite.pc.in 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule 8 éve
license.txt 6d8373a473 Configure github actions 4 éve
vcmi.workspace ecaa9f5d0b Entities redesign and a few ERM features 4 éve
vcmibuilder d3d8a6de1b Fix directory test 2 éve
vcmimanual.tex a9277d0723 documentation: use git repo address instead of SVN 8 éve

README.md

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VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Links

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

Copyright and license

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2023 VCMI Team (check AUTHORS file for the contributors list)