CArtifactsOfHeroBase.cpp 7.4 KB

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  1. /*
  2. * CArtifactsOfHeroBase.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CArtifactsOfHeroBase.h"
  12. #include "../gui/CGuiHandler.h"
  13. #include "../gui/Shortcut.h"
  14. #include "Buttons.h"
  15. #include "../CPlayerInterface.h"
  16. #include "../CGameInfo.h"
  17. #include "../../CCallback.h"
  18. #include "../../lib/ArtifactUtils.h"
  19. #include "../../lib/mapObjects/CGHeroInstance.h"
  20. #include "../../lib/networkPacks/ArtifactLocation.h"
  21. CArtifactsOfHeroBase::CArtifactsOfHeroBase()
  22. : curHero(nullptr)
  23. {
  24. }
  25. void CArtifactsOfHeroBase::putBackPickedArtifact()
  26. {
  27. // Artifact located in artifactsTransitionPos should be returned
  28. if(getPickedArtifact())
  29. {
  30. auto slot = ArtifactUtils::getArtAnyPosition(curHero, curHero->artifactsTransitionPos.begin()->artifact->getTypeId());
  31. if(slot == ArtifactPosition::PRE_FIRST)
  32. {
  33. LOCPLINT->cb->eraseArtifactByClient(ArtifactLocation(curHero->id, ArtifactPosition::TRANSITION_POS));
  34. }
  35. else
  36. {
  37. LOCPLINT->cb->swapArtifacts(ArtifactLocation(curHero->id, ArtifactPosition::TRANSITION_POS), ArtifactLocation(curHero->id, slot));
  38. }
  39. }
  40. }
  41. void CArtifactsOfHeroBase::init(
  42. const CArtPlace::ClickFunctor & onClickPressedCallback,
  43. const CArtPlace::ClickFunctor & onShowPopupCallback,
  44. const Point & position,
  45. const BpackScrollFunctor & scrollCallback)
  46. {
  47. // CArtifactsOfHeroBase::init may be transform to CArtifactsOfHeroBase::CArtifactsOfHeroBase if OBJECT_CONSTRUCTION_CAPTURING is removed
  48. OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
  49. pos += position;
  50. for(int g = 0; g < ArtifactPosition::BACKPACK_START; g++)
  51. {
  52. artWorn[ArtifactPosition(g)] = std::make_shared<CArtPlace>(slotPos[g]);
  53. }
  54. backpack.clear();
  55. for(int s = 0; s < 5; s++)
  56. {
  57. auto artPlace = std::make_shared<CArtPlace>(Point(403 + 46 * s, 365));
  58. backpack.push_back(artPlace);
  59. }
  60. for(auto artPlace : artWorn)
  61. {
  62. artPlace.second->slot = artPlace.first;
  63. artPlace.second->setArtifact(nullptr);
  64. artPlace.second->setClickPressedCallback(onClickPressedCallback);
  65. artPlace.second->setShowPopupCallback(onShowPopupCallback);
  66. }
  67. for(auto artPlace : backpack)
  68. {
  69. artPlace->setArtifact(nullptr);
  70. artPlace->setClickPressedCallback(onClickPressedCallback);
  71. artPlace->setShowPopupCallback(onShowPopupCallback);
  72. }
  73. leftBackpackRoll = std::make_shared<CButton>(Point(379, 364), AnimationPath::builtin("hsbtns3.def"), CButton::tooltip(),
  74. [scrollCallback](){scrollCallback(true);}, EShortcut::MOVE_LEFT);
  75. rightBackpackRoll = std::make_shared<CButton>(Point(632, 364), AnimationPath::builtin("hsbtns5.def"), CButton::tooltip(),
  76. [scrollCallback](){scrollCallback(false);}, EShortcut::MOVE_RIGHT);
  77. leftBackpackRoll->block(true);
  78. rightBackpackRoll->block(true);
  79. backpackScroller = std::make_shared<BackpackScroller>(this, Rect(380, 30, 278, 382));
  80. backpackScroller->setScrollingEnabled(false);
  81. setRedrawParent(true);
  82. }
  83. void CArtifactsOfHeroBase::clickPrassedArtPlace(CArtPlace & artPlace, const Point & cursorPosition)
  84. {
  85. if(clickPressedCallback)
  86. clickPressedCallback(*this, artPlace, cursorPosition);
  87. }
  88. void CArtifactsOfHeroBase::showPopupArtPlace(CArtPlace & artPlace, const Point & cursorPosition)
  89. {
  90. if(showPopupCallback)
  91. showPopupCallback(*this, artPlace, cursorPosition);
  92. }
  93. void CArtifactsOfHeroBase::gestureArtPlace(CArtPlace & artPlace, const Point & cursorPosition)
  94. {
  95. if(gestureCallback)
  96. gestureCallback(*this, artPlace, cursorPosition);
  97. }
  98. void CArtifactsOfHeroBase::setHero(const CGHeroInstance * hero)
  99. {
  100. curHero = hero;
  101. for(auto slot : artWorn)
  102. {
  103. setSlotData(slot.second, slot.first);
  104. }
  105. updateBackpackSlots();
  106. }
  107. const CGHeroInstance * CArtifactsOfHeroBase::getHero() const
  108. {
  109. return curHero;
  110. }
  111. void CArtifactsOfHeroBase::scrollBackpack(bool left)
  112. {
  113. LOCPLINT->cb->scrollBackpackArtifacts(curHero->id, left);
  114. }
  115. void CArtifactsOfHeroBase::markPossibleSlots(const CArtifactInstance * art, bool assumeDestRemoved)
  116. {
  117. for(auto artPlace : artWorn)
  118. artPlace.second->selectSlot(art->canBePutAt(curHero, artPlace.second->slot, assumeDestRemoved));
  119. }
  120. void CArtifactsOfHeroBase::unmarkSlots()
  121. {
  122. for(auto & artPlace : artWorn)
  123. artPlace.second->selectSlot(false);
  124. for(auto & artPlace : backpack)
  125. artPlace->selectSlot(false);
  126. }
  127. CArtifactsOfHeroBase::ArtPlacePtr CArtifactsOfHeroBase::getArtPlace(const ArtifactPosition & slot)
  128. {
  129. if(ArtifactUtils::isSlotEquipment(slot))
  130. {
  131. if(artWorn.find(slot) == artWorn.end())
  132. {
  133. logGlobal->error("CArtifactsOfHero::getArtPlace: invalid slot %d", slot);
  134. return nullptr;
  135. }
  136. return artWorn[slot];
  137. }
  138. if(ArtifactUtils::isSlotBackpack(slot))
  139. {
  140. for(ArtPlacePtr artPlace : backpack)
  141. if(artPlace->slot == slot)
  142. return artPlace;
  143. return nullptr;
  144. }
  145. else
  146. {
  147. return nullptr;
  148. }
  149. }
  150. void CArtifactsOfHeroBase::updateWornSlots()
  151. {
  152. for(auto place : artWorn)
  153. updateSlot(place.first);
  154. }
  155. void CArtifactsOfHeroBase::updateBackpackSlots()
  156. {
  157. ArtifactPosition slot = ArtifactPosition::BACKPACK_START;
  158. for(const auto & artPlace : backpack)
  159. {
  160. setSlotData(artPlace, slot);
  161. slot = slot + 1;
  162. }
  163. auto scrollingPossible = static_cast<int>(curHero->artifactsInBackpack.size()) > backpack.size();
  164. // Blocking scrolling if there is not enough artifacts to scroll
  165. if(leftBackpackRoll)
  166. leftBackpackRoll->block(!scrollingPossible);
  167. if(rightBackpackRoll)
  168. rightBackpackRoll->block(!scrollingPossible);
  169. if (backpackScroller)
  170. backpackScroller->setScrollingEnabled(scrollingPossible);
  171. }
  172. void CArtifactsOfHeroBase::updateSlot(const ArtifactPosition & slot)
  173. {
  174. setSlotData(getArtPlace(slot), slot);
  175. }
  176. const CArtifactInstance * CArtifactsOfHeroBase::getPickedArtifact()
  177. {
  178. // Returns only the picked up artifact. Not just highlighted like in the trading window.
  179. if(!curHero || curHero->artifactsTransitionPos.empty())
  180. return nullptr;
  181. else
  182. return curHero->getArt(ArtifactPosition::TRANSITION_POS);
  183. }
  184. void CArtifactsOfHeroBase::addGestureCallback(CArtPlace::ClickFunctor callback)
  185. {
  186. for(auto & artPlace : artWorn)
  187. {
  188. artPlace.second->setGestureCallback(callback);
  189. artPlace.second->addUsedEvents(GESTURE);
  190. }
  191. }
  192. void CArtifactsOfHeroBase::setSlotData(ArtPlacePtr artPlace, const ArtifactPosition & slot)
  193. {
  194. // Spurious call from artifactMoved in attempt to update hidden backpack slot
  195. if(!artPlace && ArtifactUtils::isSlotBackpack(slot))
  196. {
  197. return;
  198. }
  199. artPlace->slot = slot;
  200. if(auto slotInfo = curHero->getSlot(slot))
  201. {
  202. artPlace->lockSlot(slotInfo->locked);
  203. artPlace->setArtifact(slotInfo->artifact);
  204. if(slotInfo->locked || slotInfo->artifact->isCombined())
  205. return;
  206. // If the artifact is part of at least one combined artifact, add additional information
  207. std::map<const ArtifactID, std::vector<ArtifactID>> arts;
  208. for(const auto combinedArt : slotInfo->artifact->artType->getPartOf())
  209. {
  210. arts.try_emplace(combinedArt->getId(), std::vector<ArtifactID>{});
  211. for(const auto part : combinedArt->getConstituents())
  212. {
  213. if(curHero->hasArt(part->getId(), false, false, false))
  214. arts.at(combinedArt->getId()).emplace_back(part->getId());
  215. }
  216. }
  217. artPlace->addCombinedArtInfo(arts);
  218. }
  219. else
  220. {
  221. artPlace->setArtifact(nullptr);
  222. }
  223. }
  224. BackpackScroller::BackpackScroller(CArtifactsOfHeroBase * owner, const Rect & dimensions)
  225. : Scrollable(0, Point(), Orientation::HORIZONTAL)
  226. , owner(owner)
  227. {
  228. pos = dimensions + pos.topLeft();
  229. setPanningStep(46);
  230. }
  231. void BackpackScroller::scrollBy(int distance)
  232. {
  233. if (distance != 0)
  234. owner->scrollBackpack(distance < 0);
  235. }