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							- #pragma once
 
- #include "ERMParser.h"
 
- #include "ERMScriptModule.h"
 
- /*
 
-  * ERMInterpreter.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- namespace VERMInterpreter
 
- {
 
- 	using namespace ERM;
 
- 	//different exceptions that can be thrown during interpreting
 
- 	class EInterpreterProblem : public std::exception
 
- 	{
 
- 		std::string problem;
 
- 	public:
 
- 		const char * what() const throw() override
 
- 		{
 
- 			return problem.c_str();
 
- 		}
 
- 		~EInterpreterProblem() throw()
 
- 		{}
 
- 		EInterpreterProblem(const std::string & problemDesc) : problem(problemDesc)
 
- 		{}
 
- 	};
 
- 	struct ESymbolNotFound : public EInterpreterProblem
 
- 	{
 
- 		ESymbolNotFound(const std::string & sym) :
 
- 		  EInterpreterProblem(std::string("Symbol \"") + sym + std::string("\" not found!"))
 
- 		{}
 
- 	};
 
- 	struct EInvalidTrigger : public EInterpreterProblem
 
- 	{
 
- 		EInvalidTrigger(const std::string & sym) :
 
- 		  EInterpreterProblem(std::string("Trigger \"") + sym + std::string("\" is invalid!"))
 
- 		{}
 
- 	};
 
- 	struct EUsageOfUndefinedMacro : public EInterpreterProblem
 
- 	{
 
- 		EUsageOfUndefinedMacro(const std::string & macro) :
 
- 			EInterpreterProblem(std::string("Macro ") + macro + " is undefined")
 
- 		{}
 
- 	};
 
- 	struct EIexpProblem : public EInterpreterProblem
 
- 	{
 
- 		EIexpProblem(const std::string & desc) :
 
- 			EInterpreterProblem(desc)
 
- 		{}
 
- 	};
 
- 	struct ELineProblem : public EInterpreterProblem
 
- 	{
 
- 		ELineProblem(const std::string & desc) :
 
- 			EInterpreterProblem(desc)
 
- 		{}
 
- 	};
 
- 	struct EExecutionError : public EInterpreterProblem
 
- 	{
 
- 		EExecutionError(const std::string & desc) :
 
- 			EInterpreterProblem(desc)
 
- 		{}
 
- 	};
 
- 	//internal interpreter error related to execution
 
- 	struct EInterpreterError : public EExecutionError
 
- 	{
 
- 		EInterpreterError(const std::string & desc) :
 
- 			EExecutionError(desc)
 
- 		{}
 
- 	};
 
- 	//wrong script
 
- 	struct EScriptExecError : public EExecutionError
 
- 	{
 
- 		EScriptExecError(const std::string & desc) :
 
- 			EExecutionError(desc)
 
- 		{}
 
- 	};
 
- 	//wrong script
 
- 	struct EVermScriptExecError : public EScriptExecError
 
- 	{
 
- 		EVermScriptExecError(const std::string & desc) :
 
- 			EScriptExecError(desc)
 
- 		{}
 
- 	};
 
- 	//		All numeric variables are integer variables and have a range of -2147483647...+2147483647
 
- 	//		c			stores game active day number			//indirect variable
 
- 	//		d			current value							//not an actual variable but a modifier
 
- 	// 		e1..e100 	Function floating point variables		//local
 
- 	// 		e-1..e-100	Trigger local floating point variables	//local
 
- 	// 		'f'..'t'	Standard variables ('quick variables')	//global
 
- 	// 		v1..v1000	Standard variables						//global
 
- 	// 		w1..w100	Hero variables
 
- 	// 		w101..w200	Hero variables
 
- 	// 		x1..x16		Function parameters						//local
 
- 	// 		y1..y100	Function local variables				//local
 
- 	// 		y-1..y-100	Trigger-based local integer variables	//local
 
- 	// 		z1..z1000	String variables						//global
 
- 	// 		z-1..z-10	Function local string variables			//local
 
- 	struct TriggerLocalVars
 
- 	{
 
- 		static const int EVAR_NUM = 100; //number of evar locals
 
- 		static const int YVAR_NUM = 100; //number of yvar locals
 
- 		TriggerLocalVars();
 
- 		double & getEvar(int num);
 
- 		int & getYvar(int num);
 
- 	private:
 
- 		double evar[EVAR_NUM]; //negative indices
 
- 		int yvar[YVAR_NUM];
 
- 	};
 
- 	struct FunctionLocalVars
 
- 	{
 
- 		static const int NUM_PARAMETERS = 16; //number of function parameters
 
- 		static const int NUM_LOCALS = 100;
 
- 		static const int NUM_STRINGS = 10;
 
- 		static const int NUM_FLOATINGS = 100;
 
- 		
 
- 		int & getParam(int num);
 
- 		int & getLocal(int num);
 
- 		std::string & getString(int num);
 
- 		double & getFloat(int num);
 
- 		void reset();
 
- 	private:
 
- 		int params[NUM_PARAMETERS]; //x-vars
 
- 		int locals[NUM_LOCALS]; //y-vars
 
- 		std::string strings[NUM_STRINGS]; //z-vars (negative indices)
 
- 		double floats[NUM_FLOATINGS]; //e-vars (positive indices)
 
- 	};
 
- 	struct ERMEnvironment
 
- 	{
 
- 		ERMEnvironment();
 
- 		static const int NUM_QUICKS = 't' - 'f' + 1; //it should be 15
 
- 		int & getQuickVar(const char letter); //'f' - 't' variables
 
- 		int & getStandardVar(int num); //get v-variable
 
- 		std::string & getZVar(int num);
 
- 		bool & getFlag(int num);
 
- 		static const int NUM_STANDARDS = 10000;
 
- 		static const int NUM_STRINGS = 1000;
 
- 		std::map<std::string, ERM::TVarExpNotMacro> macroBindings;
 
- 		static const int NUM_FLAGS = 1000;
 
- 	private:
 
- 		int quickVars[NUM_QUICKS]; //referenced by letter ('f' to 't' inclusive)
 
- 		int standardVars[NUM_STANDARDS]; //v-vars
 
- 		std::string strings[NUM_STRINGS]; //z-vars (positive indices)
 
- 		bool flags[NUM_FLAGS];
 
- 	};
 
- 	struct TriggerType
 
- 	{
 
- 		//the same order of trigger types in this enum and in validTriggers array is obligatory!
 
- 		enum ETrigType{AE, BA, BF, BG, BR, CM, CO, FU, GE, GM, HE, HL, HM, IP, LE, MF, MG, MM, MR,
 
- 			MW, OB, PI, SN, TH, TM} type;
 
- 		static ETrigType convertTrigger(const std::string & trig)
 
- 		{
 
- 			static const std::string validTriggers[] = {"AE", "BA", "BF", "BG", "BR", "CM", "CO", "FU",
 
- 				"GE", "GM", "HE", "HL", "HM", "IP", "LE", "MF", "MG", "MM", "MR", "MW", "OB", "PI", "SN",
 
- 				"TH", "TM"};
 
- 			for(int i=0; i<ARRAY_COUNT(validTriggers); ++i)
 
- 			{
 
- 				if(validTriggers[i] == trig)
 
- 					return static_cast<ETrigType>(i);
 
- 			}
 
- 			throw EInvalidTrigger(trig);
 
- 		}
 
- 		bool operator<(const TriggerType & t2) const
 
- 		{
 
- 			return type < t2.type;
 
- 		}
 
- 		TriggerType(const std::string & sym)
 
- 		{
 
- 			type = convertTrigger(sym);
 
- 		}
 
- 	};
 
- 	struct FileInfo
 
- 	{
 
- 		std::string filename;
 
- 		int length;
 
- 	};
 
- 	struct LinePointer
 
- 	{
 
- 		const FileInfo * file; //non-owning
 
- 		int lineNum;
 
- 		int realLineNum;
 
- 		LinePointer() : file(nullptr)
 
- 		{}
 
- 		LinePointer(const FileInfo * finfo, int line, int _realLineNum) : file(finfo), lineNum(line),
 
- 			realLineNum(_realLineNum)
 
- 		{}
 
- 		//lexicographical order
 
- 		bool operator<(const LinePointer & rhs) const
 
- 		{
 
- 			if(file->filename != rhs.file->filename)
 
- 				return file->filename < rhs.file->filename;
 
- 			return lineNum < rhs.lineNum;
 
- 		}
 
- 		bool operator!=(const LinePointer & rhs) const
 
- 		{
 
- 			return file->filename != rhs.file->filename || lineNum != rhs.lineNum;
 
- 		}
 
- 		LinePointer & operator++()
 
- 		{
 
- 			++lineNum;
 
- 			return *this;
 
- 		}
 
- 		bool isValid() const
 
- 		{
 
- 			return file && lineNum < file->length;
 
- 		}
 
- 	};
 
- 	struct LexicalPtr
 
- 	{
 
- 		LinePointer line; //where to start
 
- 		std::vector<int> entryPoints; //defines how to pass to current location
 
- 		bool operator<(const LexicalPtr & sec) const
 
- 		{
 
- 			if(line != sec.line)
 
- 				return line < sec.line;
 
- 			if(entryPoints.size() != sec.entryPoints.size())
 
- 				return entryPoints.size() < sec.entryPoints.size();
 
- 			for(int g=0; g<entryPoints.size(); ++g)
 
- 			{
 
- 				if(entryPoints[g] < sec.entryPoints[g])
 
- 					return true;
 
- 			}
 
- 			return false;
 
- 		}
 
- 	};
 
- 	//call stack, represents dynamic range
 
- 	struct Stack
 
- 	{
 
- 		std::vector<LexicalPtr> stack;
 
- 	};
 
- 	struct Trigger
 
- 	{
 
- 		LinePointer line;
 
- 		TriggerLocalVars ermLocalVars;
 
- 		Stack * stack; //where we are stuck at execution
 
- 		Trigger() : stack(nullptr)
 
- 		{}
 
- 	};
 
- 	//verm goodies
 
- 	struct VSymbol
 
- 	{
 
- 		std::string text;
 
- 		VSymbol(const std::string & txt) : text(txt)
 
- 		{}
 
- 	};
 
- 	struct VNode;
 
- 	struct VOptionList;
 
- 	struct VNIL
 
- 	{};
 
- 	typedef boost::variant<char, double, int, std::string> TLiteral;
 
- 	//for operator <, but this one seems to be implemented in boost alerady
 
- 	struct _opLTvis : boost::static_visitor<bool>
 
- 	{
 
- 		const TLiteral & lhs;
 
- 		_opLTvis(const TLiteral & _lhs) : lhs(_lhs)
 
- 		{}
 
- 		template<typename OP>
 
- 		bool operator()(OP const & rhs) const
 
- 		{
 
- 			return boost::get<OP>(lhs) < rhs;
 
- 		}
 
- 	};
 
- // 	bool operator<(const TLiteral & t1, const TLiteral & t2)
 
- // 	{
 
- // 		if(t1.type() == t2.type())
 
- // 		{
 
- // 			return boost::apply_visitor(_opLTvis(t1), t2);
 
- // 		}
 
- // 		throw EVermScriptExecError("These types are incomparable!");
 
- // 	}
 
- 	//for operator <=
 
- 	struct _opLEvis : boost::static_visitor<bool>
 
- 	{
 
- 		const TLiteral & lhs;
 
- 		_opLEvis(const TLiteral & _lhs) : lhs(_lhs)
 
- 		{}
 
- 		template<typename OP>
 
- 		bool operator()(OP const & rhs) const
 
- 		{
 
- 			return boost::get<OP>(lhs) <= rhs;
 
- 		}
 
- 	};
 
- 	bool operator<=(const TLiteral & t1, const TLiteral & t2);
 
- 	//operator >
 
- 	struct _opGTvis : boost::static_visitor<bool>
 
- 	{
 
- 		const TLiteral & lhs;
 
- 		_opGTvis(const TLiteral & _lhs) : lhs(_lhs)
 
- 		{}
 
- 		template<typename OP>
 
- 		bool operator()(OP const & rhs) const
 
- 		{
 
- 			return boost::get<OP>(lhs) > rhs;
 
- 		}
 
- 	};
 
- 	bool operator>(const TLiteral & t1, const TLiteral & t2);
 
- 	//operator >=
 
- 	struct _opGEvis : boost::static_visitor<bool>
 
- 	{
 
- 		const TLiteral & lhs;
 
- 		_opGEvis(const TLiteral & _lhs) : lhs(_lhs)
 
- 		{}
 
- 		template<typename OP>
 
- 		bool operator()(OP const & rhs) const
 
- 		{
 
- 			return boost::get<OP>(lhs) >= rhs;
 
- 		}
 
- 	};
 
- 	bool operator>=(const TLiteral & t1, const TLiteral & t2);
 
- 	//operator =
 
- 	struct _opEQvis : boost::static_visitor<bool>
 
- 	{
 
- 		const TLiteral & lhs;
 
- 		_opEQvis(const TLiteral & _lhs) : lhs(_lhs)
 
- 		{}
 
- 		template<typename OP>
 
- 		bool operator()(OP const & rhs) const
 
- 		{
 
- 			return boost::get<OP>(lhs) == rhs;
 
- 		}
 
- 	};
 
- 	//VFunc
 
- 	struct VFunc;
 
- 	//VOption & stuff
 
- 	typedef boost::variant<VNIL, boost::recursive_wrapper<VNode>, VSymbol, TLiteral, ERM::Tcommand, boost::recursive_wrapper<VFunc> > VOption; //options in v-expression, VNIl should be the default
 
- 	template<typename T, typename SecType>
 
- 	T& getAs(SecType & opt)
 
- 	{
 
- 		if(opt.type() == typeid(T))
 
- 			return boost::get<T>(opt);
 
- 		else
 
- 			throw EVermScriptExecError("Wrong type!");
 
- 	}
 
- 	template<typename T, typename SecType>
 
- 	bool isA(const SecType & opt)
 
- 	{
 
- 		if(opt.type() == typeid(T))
 
- 			return true;
 
- 		else
 
- 			return false;
 
- 	}
 
- 	//why it doesn't work?
 
- // 	template<typename TBasicVariant>
 
- // 	struct IntVarinant : public TBasicVariant
 
- // 	{
 
- // 		template<typename T>
 
- // 		bool isA() const
 
- // 		{
 
- // 			return type() == typeid(T);
 
- // 		}
 
- // 		template<typename T>
 
- // 		T getAs()
 
- // 		{
 
- // 			if(isA<T>())
 
- // 				return boost::get<T>(*this);
 
- // 			else
 
- // 				throw EVermScriptExecError("Getting improved variant with wrongly specified type");
 
- // 		}
 
- // 		
 
- // 		IntVarinant(const VNode & val) : TBasicVariant(val)
 
- // 		{}
 
- // 		IntVarinant(const VNIL & val) : TBasicVariant(val)
 
- // 		{}
 
- // 		IntVarinant(const TLiteral & val) : TBasicVariant(val)
 
- // 		{}
 
- // 		IntVarinant(const VSymbol & val) : TBasicVariant(val)
 
- // 		{}
 
- // 		IntVarinant(const int & val) : TBasicVariant(val)
 
- // 		{}
 
- // 		IntVarinant(const char & val) : TBasicVariant(val)
 
- // 		{}
 
- // 		IntVarinant(const double & val) : TBasicVariant(val)
 
- // 		{}
 
- // 		IntVarinant(const ERM::Tcommand & val) : TBasicVariant(val)
 
- // 		{}
 
- // 		TBasicVariant & getAsPlaintVariant()
 
- // 		{
 
- // 			return *this;
 
- // 		}
 
- // 
 
- // 		IntVarinant()
 
- // 		{}
 
- // 	};
 
- 	
 
- 	///main environment class, manages symbols
 
- 	class Environment
 
- 	{
 
- 	private:
 
- 		std::map<std::string, VOption> symbols;
 
- 		Environment * parent;
 
- 	public:
 
- 		Environment() : parent(nullptr)
 
- 		{}
 
- 		void setPatent(Environment * _parent);
 
- 		Environment * getPatent() const;
 
- 		enum EIsBoundMode {GLOBAL_ONLY, LOCAL_ONLY, ANYWHERE};
 
- 		bool isBound(const std::string & name, EIsBoundMode mode) const;
 
- 		VOption & retrieveValue(const std::string & name);
 
- 		enum EUnbindMode{LOCAL, RECURSIVE_UNTIL_HIT, FULLY_RECURSIVE};
 
- 		///returns true if symbol was really unbound
 
- 		bool unbind(const std::string & name, EUnbindMode mode);
 
- 		void localBind(std::string name, const VOption & sym);
 
- 		void bindAtFirstHit(std::string name, const VOption & sym); //if symbol is locally defines, it gets overwritten; otherwise it is bind globally
 
- 	};
 
- 	//this class just introduces a new dynamic range when instantiated, nothing more
 
- 	class IntroduceDynamicEnv
 
- 	{
 
- 	public:
 
- 		IntroduceDynamicEnv();
 
- 		~IntroduceDynamicEnv();
 
- 	};
 
- 	struct VermTreeIterator
 
- 	{
 
- 	private:
 
- 		friend struct VOptionList;
 
- 		VOptionList * parent;
 
- 		enum Estate {NORM, CAR} state;
 
- 		int basePos; //car/cdr offset
 
- 	public:
 
- 		VermTreeIterator(VOptionList & _parent) : parent(&_parent), state(NORM), basePos(0)
 
- 		{}
 
- 		VermTreeIterator() : parent(nullptr), state(NORM)
 
- 		{}
 
- 		VermTreeIterator & operator=(const VOption & opt);
 
- 		VermTreeIterator & operator=(const std::vector<VOption> & opt);
 
- 		VermTreeIterator & operator=(const VOptionList & opt);
 
- 		VOption & getAsItem();
 
- 		VermTreeIterator getAsCDR();
 
- 		VOptionList getAsList();
 
- 		VOption & getIth(int i);
 
- 		size_t size() const;
 
- 		VermTreeIterator& operator=(const VermTreeIterator & rhs)
 
- 		{
 
- 			if(this == &rhs)
 
- 			{
 
- 				return *this;
 
- 			}
 
- 			parent = rhs.parent;
 
- 			state = rhs.state;
 
- 			basePos = rhs.basePos;
 
- 			return *this;
 
- 		}
 
- 	};
 
- 	struct VOptionList : public std::vector<VOption>
 
- 	{
 
- 	private:
 
- 		friend struct VermTreeIterator;
 
- 	public:
 
- 		VermTreeIterator car();
 
- 		VermTreeIterator cdr();
 
- 		bool isNil() const;
 
- 	};
 
- 	struct VFunc
 
- 	{
 
- 		enum Eopt {DEFAULT, LT, GT, LE, GE, EQ, ADD, SUB, MULT, DIV, MOD} option;
 
- 		std::vector<VSymbol> args;
 
- 		VOptionList body;
 
- 		bool macro; //true - act as macro, false - act as function
 
- 		VFunc(const VOptionList & _body, bool asMacro = false) : option(DEFAULT), body(_body), macro(asMacro)
 
- 		{}
 
- 		VFunc(Eopt func) : option(func), macro(false)
 
- 		{}
 
- 		VFunc& operator=(const VFunc & rhs)
 
- 		{
 
- 			if(this == &rhs)
 
- 			{
 
- 				return *this;
 
- 			}
 
- 			args = rhs.args;
 
- 			body = rhs.body;
 
- 			return *this;
 
- 		}
 
- 		VOption operator()(VermTreeIterator params);
 
- 	};
 
- 	struct OptionConverterVisitor : boost::static_visitor<VOption>
 
- 	{
 
- 		VOption operator()(ERM::TVExp const& cmd) const;
 
- 		VOption operator()(ERM::TSymbol const& cmd) const;
 
- 		VOption operator()(char const& cmd) const;
 
- 		VOption operator()(double const& cmd) const;
 
- 		VOption operator()(int const& cmd) const;
 
- 		VOption operator()(ERM::Tcommand const& cmd) const;
 
- 		VOption operator()(ERM::TStringConstant const& cmd) const;
 
- 	};
 
- 	struct VNode
 
- 	{
 
- 	private:
 
- 		void processModifierList(const std::vector<TVModifier> & modifierList, bool asSymbol);
 
- 	public:
 
- 		VOptionList children;
 
- 		VNode( const ERM::TVExp & exp);
 
- 		VNode( const VOptionList & cdren );
 
- 		VNode( const ERM::TSymbol & sym ); //only in case sym has modifiers!
 
- 		VNode( const VOption & first, const VOptionList & rest); //merges given arguments into [a, rest];
 
- 		void setVnode( const VOption & first, const VOptionList & rest);
 
- 	};
 
- 	//v printer
 
- 	void printVOption(const VOption & opt);
 
- }
 
- class ERMInterpreter;
 
- struct TriggerIdentifierMatch
 
- {
 
- 	bool allowNoIdetifier;
 
- 	std::map< int, std::vector<int> > matchToIt; //match subidentifiers to these numbers
 
- 	static const int MAX_SUBIDENTIFIERS = 16;
 
- 	ERMInterpreter * ermEnv;
 
- 	bool tryMatch(VERMInterpreter::Trigger * interptrig) const;
 
- };
 
- struct IexpValStr
 
- {
 
- private:
 
- 	union
 
- 	{
 
- 		int val;
 
- 		int * integervar;
 
- 		double * flvar;
 
- 		std::string * stringvar;
 
- 	} val;
 
- public:
 
- 	std::string name;
 
- 	std::string getName() const;
 
- 	enum {WRONGVAL, INT, INTVAR, FLOATVAR, STRINGVAR} type;
 
- 	void setTo(const IexpValStr & second);
 
- 	void setTo(int val);
 
- 	void setTo(double val);
 
- 	void setTo(const std::string & val);
 
- 	int getInt() const;
 
- 	double getFloat() const;
 
- 	std::string getString() const;
 
- 	IexpValStr() : type(WRONGVAL)
 
- 	{}
 
- 	IexpValStr(int _val) : type(INT)
 
- 	{
 
- 		val.val = _val;
 
- 	}
 
- 	IexpValStr(int* _val) : type(INTVAR)
 
- 	{
 
- 		val.integervar = _val;
 
- 	}
 
- 	IexpValStr(double * _val) : type(FLOATVAR)
 
- 	{
 
- 		val.flvar = _val;
 
- 	}
 
- 	IexpValStr(std::string * _val) : type(STRINGVAR)
 
- 	{
 
- 		val.stringvar = _val;
 
- 	}
 
- #define OPERATOR_DEFINITION_FULL(OPSIGN) \
 
- 	template<typename T> \
 
- 	IexpValStr operator OPSIGN(const T & sec) const \
 
- 	{ \
 
- 		IexpValStr ret = *this; \
 
- 		switch (type) \
 
- 		{ \
 
- 		case INT: \
 
- 		case INTVAR: \
 
- 			ret.setTo(ret.getInt() OPSIGN sec); \
 
- 			break; \
 
- 		case FLOATVAR: \
 
- 			ret.setTo(ret.getFloat() OPSIGN sec); \
 
- 			break; \
 
- 		case STRINGVAR: \
 
- 			ret.setTo(ret.getString() OPSIGN sec); \
 
- 			break; \
 
- 		} \
 
- 		return ret; \
 
- 	} \
 
- 	IexpValStr operator OPSIGN(const IexpValStr & sec) const \
 
- 	{ \
 
- 		IexpValStr ret = *this; \
 
- 		switch (type) \
 
- 		{ \
 
- 		case INT: \
 
- 		case INTVAR: \
 
- 			ret.setTo(ret.getInt() OPSIGN sec.getInt()); \
 
- 			break; \
 
- 		case FLOATVAR: \
 
- 			ret.setTo(ret.getFloat() OPSIGN sec.getFloat()); \
 
- 			break; \
 
- 		case STRINGVAR: \
 
- 			ret.setTo(ret.getString() OPSIGN sec.getString()); \
 
- 			break; \
 
- 		} \
 
- 		return ret; \
 
- 	} \
 
- 	template<typename T> \
 
- 	IexpValStr & operator OPSIGN ## = (const T & sec) \
 
- 	{ \
 
- 		*this = *this OPSIGN sec; \
 
- 		return *this; \
 
- 	}
 
- #define OPERATOR_DEFINITION(OPSIGN) \
 
- 	template<typename T> \
 
- 	IexpValStr operator OPSIGN(const T & sec) const \
 
- 	{ \
 
- 		IexpValStr ret = *this; \
 
- 		switch (type) \
 
- 		{ \
 
- 		case INT: \
 
- 		case INTVAR: \
 
- 			ret.setTo(ret.getInt() OPSIGN sec); \
 
- 			break; \
 
- 		case FLOATVAR: \
 
- 			ret.setTo(ret.getFloat() OPSIGN sec); \
 
- 			break; \
 
- 		} \
 
- 		return ret; \
 
- 	} \
 
- 	IexpValStr operator OPSIGN(const IexpValStr & sec) const \
 
- 	{ \
 
- 		IexpValStr ret = *this; \
 
- 		switch (type) \
 
- 		{ \
 
- 		case INT: \
 
- 		case INTVAR: \
 
- 			ret.setTo(ret.getInt() OPSIGN sec.getInt()); \
 
- 			break; \
 
- 		case FLOATVAR: \
 
- 			ret.setTo(ret.getFloat() OPSIGN sec.getFloat()); \
 
- 			break; \
 
- 		} \
 
- 		return ret; \
 
- 	} \
 
- 	template<typename T> \
 
- 	IexpValStr & operator OPSIGN ## = (const T & sec) \
 
- 	{ \
 
- 		*this = *this OPSIGN sec; \
 
- 		return *this; \
 
- 	}
 
- #define OPERATOR_DEFINITION_INTEGER(OPSIGN) \
 
- 	template<typename T> \
 
- 	IexpValStr operator OPSIGN(const T & sec) const \
 
- 	{ \
 
- 		IexpValStr ret = *this; \
 
- 		switch (type) \
 
- 		{ \
 
- 		case INT: \
 
- 		case INTVAR: \
 
- 			ret.setTo(ret.getInt() OPSIGN sec); \
 
- 			break; \
 
- 		} \
 
- 		return ret; \
 
- 	} \
 
- 	IexpValStr operator OPSIGN(const IexpValStr & sec) const \
 
- 	{ \
 
- 		IexpValStr ret = *this; \
 
- 		switch (type) \
 
- 		{ \
 
- 		case INT: \
 
- 		case INTVAR: \
 
- 			ret.setTo(ret.getInt() OPSIGN sec.getInt()); \
 
- 			break; \
 
- 		} \
 
- 		return ret; \
 
- 	} \
 
- 	template<typename T> \
 
- 	IexpValStr & operator OPSIGN ## = (const T & sec) \
 
- 	{ \
 
- 		*this = *this OPSIGN sec; \
 
- 		return *this; \
 
- 	}
 
- 	OPERATOR_DEFINITION_FULL(+)
 
- 	OPERATOR_DEFINITION(-)
 
- 	OPERATOR_DEFINITION(*)
 
- 	OPERATOR_DEFINITION(/)
 
- 	OPERATOR_DEFINITION_INTEGER(%)
 
- };
 
- class ERMInterpreter : public CScriptingModule
 
- {
 
- /*not so*/ public:
 
- // 	friend class ScriptScanner;
 
- // 	friend class TriggerIdMatchHelper;
 
- // 	friend class TriggerIdentifierMatch;
 
- // 	friend class ConditionDisemboweler;
 
- // 	friend struct LVL2IexpDisemboweler;
 
- // 	friend struct VR_SPerformer;
 
- // 	friend struct ERMExpDispatch;
 
- // 	friend struct VRPerformer;
 
- 	std::vector<VERMInterpreter::FileInfo*> files;
 
- 	std::vector< VERMInterpreter::FileInfo* > fileInfos;
 
- 	std::map<VERMInterpreter::LinePointer, ERM::TLine> scripts;
 
- 	std::map<VERMInterpreter::LexicalPtr, VERMInterpreter::Environment> lexicalEnvs;
 
- 	ERM::TLine &retrieveLine(VERMInterpreter::LinePointer linePtr);
 
- 	static ERM::TTriggerBase & retrieveTrigger(ERM::TLine &line);
 
- 	VERMInterpreter::Environment * globalEnv;
 
- 	VERMInterpreter::ERMEnvironment * ermGlobalEnv;
 
- 	typedef std::map<VERMInterpreter::TriggerType, std::vector<VERMInterpreter::Trigger> > TtriggerListType;
 
- 	TtriggerListType triggers, postTriggers;
 
- 	VERMInterpreter::Trigger * curTrigger;
 
- 	VERMInterpreter::FunctionLocalVars * curFunc;
 
- 	static const int TRIG_FUNC_NUM = 30000;
 
- 	VERMInterpreter::FunctionLocalVars funcVars[TRIG_FUNC_NUM + 1]; //+1 because we use [0] as a global set of y-vars
 
- 	VERMInterpreter::FunctionLocalVars * getFuncVars(int funNum); //0 is a global func-like set
 
- 	IexpValStr getIexp(const ERM::TIexp & iexp) const;
 
- 	IexpValStr getIexp(const ERM::TMacroUsage & macro) const;
 
- 	IexpValStr getIexp(const ERM::TIdentifierInternal & tid) const;
 
- 	IexpValStr getIexp(const ERM::TVarpExp & tid) const;
 
- 	IexpValStr getIexp(const ERM::TBodyOptionItem & opit) const;
 
- 	static const std::string triggerSymbol, postTriggerSymbol, defunSymbol;
 
- 	void executeLine(const VERMInterpreter::LinePointer & lp);
 
- 	void executeLine(const ERM::TLine &line);
 
- 	void executeTrigger(VERMInterpreter::Trigger & trig, int funNum = -1, std::vector<int> funParams=std::vector<int>());
 
- 	static bool isCMDATrigger(const ERM::Tcommand & cmd);
 
- 	static bool isATrigger(const ERM::TLine & line);
 
- 	static ERM::EVOtions getExpType(const ERM::TVOption & opt);
 
- 	IexpValStr getVar(std::string toFollow, boost::optional<int> initVal) const;
 
- 	std::string processERMString(std::string ermstring);
 
- 	VERMInterpreter::VOption eval( VERMInterpreter::VOption line, VERMInterpreter::Environment * env = nullptr );
 
- 	VERMInterpreter::VOptionList evalEach( VERMInterpreter::VermTreeIterator list, VERMInterpreter::Environment * env = nullptr );
 
- public:
 
- 	typedef std::map< int, std::vector<int> > TIDPattern;
 
- 	void executeInstructions(); //called when starting a new game, before most of the map settings are done
 
- 	void executeTriggerType(VERMInterpreter::TriggerType tt, bool pre, const TIDPattern & identifier, const std::vector<int> &funParams=std::vector<int>()); //use this to run triggers
 
- 	void executeTriggerType(const char *trigger, int id); //convenience version of above, for pre-trigger when there is only one argument
 
- 	void executeTriggerType(const char *trigger); //convenience version of above, for pre-trigger when there are no args
 
- 	void setCurrentlyVisitedObj(int3 pos); //sets v998 - v1000 to given value
 
- 	void scanForScripts();
 
- 	enum EPrintMode{ALL, ERM_ONLY, VERM_ONLY};
 
- 	void printScripts(EPrintMode mode = ALL);
 
- 	void scanScripts(); //scans for functions, triggers etc.
 
- 	ERMInterpreter();
 
- 	bool checkCondition( ERM::Tcondition cond );
 
- 	int getRealLine(const VERMInterpreter::LinePointer &lp);
 
- 	//overload CScriptingModule
 
- 	virtual void heroVisit(const CGHeroInstance *visitor, const CGObjectInstance *visitedObj, bool start) override;
 
- 	virtual void init() override;//sets up environment etc.
 
- 	virtual void executeUserCommand(const std::string &cmd) override;
 
- 	virtual void giveInfoCB(CPrivilagedInfoCallback *cb) override;
 
- 	virtual void giveActionCB(IGameEventRealizer *cb) override;
 
- 	virtual void battleStart(const CCreatureSet *army1, const CCreatureSet *army2, int3 tile, const CGHeroInstance *hero1, const CGHeroInstance *hero2, bool side) override;
 
- 	const CGObjectInstance *getObjFrom(int3 pos);
 
- 	template <typename T>
 
- 	const T *getObjFromAs(int3 pos)
 
- 	{
 
- 		const T* obj =  dynamic_cast<const T*>(getObjFrom(pos));
 
- 		if(obj)
 
- 			return obj;
 
- 		else
 
- 			throw VERMInterpreter::EScriptExecError("Wrong cast attempted, object is not of a desired type!");
 
- 	}
 
- };
 
 
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