| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647 | #include "StdInc.h"#include "TextControls.h"#include "Buttons.h"#include "Images.h"#include "../CMessage.h"#include "../gui/CGuiHandler.h"#include "../../lib/CGeneralTextHandler.h" //for Unicode related stuff/* * TextControls.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */std::string CLabel::visibleText(){	return text;}void CLabel::showAll(SDL_Surface * to){	CIntObject::showAll(to);	if(!visibleText().empty())		blitLine(to, pos, visibleText());}CLabel::CLabel(int x, int y, EFonts Font /*= FONT_SMALL*/, EAlignment Align, const SDL_Color &Color /*= Colors::WHITE*/, const std::string &Text /*= ""*/):CTextContainer(Align, Font, Color), text(Text){	type |= REDRAW_PARENT;	autoRedraw = true;	pos.x += x;	pos.y += y;	pos.w = pos.h = 0;	bg = nullptr;	if (alignment == TOPLEFT) // causes issues for MIDDLE	{		pos.w = graphics->fonts[font]->getStringWidth(visibleText().c_str());		pos.h = graphics->fonts[font]->getLineHeight();	}}Point CLabel::getBorderSize(){	return Point(0, 0);}std::string CLabel::getText(){	return text;}void CLabel::setText(const std::string &Txt){	text = Txt;	if(autoRedraw)	{		if(bg || !parent)			redraw();		else			parent->redraw();	}}CMultiLineLabel::CMultiLineLabel(Rect position, EFonts Font, EAlignment Align, const SDL_Color &Color, const std::string &Text):    CLabel(position.x, position.y, Font, Align, Color, Text),    visibleSize(0, 0, position.w, position.h){	pos.w = position.w;	pos.h = position.h;	splitText(Text);}void CMultiLineLabel::setVisibleSize(Rect visibleSize){	this->visibleSize = visibleSize;	redraw();}void CMultiLineLabel::scrollTextBy(int distance){	scrollTextTo(visibleSize.y + distance);}void CMultiLineLabel::scrollTextTo(int distance){	Rect size = visibleSize;	size.y = distance;	setVisibleSize(size);}void CMultiLineLabel::setText(const std::string &Txt){	splitText(Txt);	CLabel::setText(Txt);}void CTextContainer::blitLine(SDL_Surface *to, Rect destRect, std::string what){	const IFont * f = graphics->fonts[font];	Point where = destRect.topLeft();	// input is rect in which given text should be placed	// calculate proper position for top-left corner of the text	if (alignment == TOPLEFT)	{		where.x += getBorderSize().x;		where.y += getBorderSize().y;	}	if (alignment == CENTER)	{		where.x += (int(destRect.w) - int(f->getStringWidth(what))) / 2;		where.y += (int(destRect.h) - int(f->getLineHeight())) / 2;	}	if (alignment == BOTTOMRIGHT)	{		where.x += getBorderSize().x + destRect.w - f->getStringWidth(what);		where.y += getBorderSize().y + destRect.h - f->getLineHeight();	}	size_t begin = 0;	std::string delimeters = "{}";	size_t currDelimeter = 0;	do	{		size_t end = what.find_first_of(delimeters[currDelimeter % 2], begin);		if (begin != end)		{			std::string toPrint = what.substr(begin, end - begin);			if (currDelimeter % 2) // Enclosed in {} text - set to yellow				f->renderTextLeft(to, toPrint, Colors::YELLOW, where);			else // Non-enclosed text, use default color				f->renderTextLeft(to, toPrint, color, where);			begin = end;			where.x += f->getStringWidth(toPrint);		}		currDelimeter++;	}	while (begin++ != std::string::npos);}CTextContainer::CTextContainer(EAlignment alignment, EFonts font, SDL_Color color):	alignment(alignment),	font(font),	color(color){}void CMultiLineLabel::showAll(SDL_Surface * to){	CIntObject::showAll(to);	const IFont * f = graphics->fonts[font];	// calculate which lines should be visible	int totalLines = lines.size();	int beginLine  = visibleSize.y;	int endLine    = getTextLocation().h + visibleSize.y;	if (beginLine < 0)		beginLine = 0;	else		beginLine /= f->getLineHeight();	if (endLine < 0)		endLine = 0;	else		endLine /= f->getLineHeight();	endLine++;	// and where they should be displayed	Point lineStart = getTextLocation().topLeft() - visibleSize + Point(0, beginLine * f->getLineHeight());	Point lineSize  = Point(getTextLocation().w, f->getLineHeight());	CSDL_Ext::CClipRectGuard guard(to, getTextLocation()); // to properly trim text that is too big to fit	for (int i = beginLine; i < std::min(totalLines, endLine); i++)	{		if (!lines[i].empty()) //non-empty line			blitLine(to, Rect(lineStart, lineSize), lines[i]);		lineStart.y += f->getLineHeight();	}}void CMultiLineLabel::splitText(const std::string &Txt){	lines.clear();	const IFont * f = graphics->fonts[font];	int lineHeight =  f->getLineHeight();	lines = CMessage::breakText(Txt, pos.w, font);	 textSize.y = lineHeight * lines.size();	 textSize.x = 0;	for(const std::string &line : lines)		vstd::amax( textSize.x, f->getStringWidth(line.c_str()));	redraw();}Rect CMultiLineLabel::getTextLocation(){	// this method is needed for vertical alignment alignment of text	// when height of available text is smaller than height of widget	// in this case - we should add proper offset to display text at required position	if (pos.h <= textSize.y)		return pos;	Point textSize(pos.w, graphics->fonts[font]->getLineHeight() * lines.size());	Point textOffset(pos.w - textSize.x, pos.h - textSize.y);	switch(alignment)	{	case TOPLEFT:     return Rect(pos.topLeft(), textSize);	case CENTER:      return Rect(pos.topLeft() + textOffset / 2, textSize);	case BOTTOMRIGHT: return Rect(pos.topLeft() + textOffset, textSize);	}	assert(0);	return Rect();}CLabelGroup::CLabelGroup(EFonts Font, EAlignment Align, const SDL_Color &Color):	font(Font), align(Align), color(Color){}void CLabelGroup::add(int x, int y, const std::string &text){	OBJ_CONSTRUCTION_CAPTURING_ALL;	new CLabel(x, y, font, align, color, text);}CTextBox::CTextBox(std::string Text, const Rect &rect, int SliderStyle, EFonts Font /*= FONT_SMALL*/, EAlignment Align /*= TOPLEFT*/, const SDL_Color &Color /*= Colors::WHITE*/):    sliderStyle(SliderStyle),    slider(nullptr){	OBJ_CONSTRUCTION_CAPTURING_ALL;	label = new CMultiLineLabel(rect, Font, Align, Color);	type |= REDRAW_PARENT;	pos.x += rect.x;	pos.y += rect.y;	pos.h = rect.h;	pos.w = rect.w;	assert(pos.w >= 40); //we need some space	setText(Text);}void CTextBox::sliderMoved(int to){	label->scrollTextTo(to);}void CTextBox::resize(Point newSize){	pos.w = newSize.x;	pos.h = newSize.y;	label->pos.w = pos.w;	label->pos.h = pos.h;	if (slider)		vstd::clear_pointer(slider); // will be recreated if needed later	setText(label->getText()); // force refresh}void CTextBox::setText(const std::string &text){	label->pos.w = pos.w; // reset to default before textSize.y check	label->setText(text);	if(label->textSize.y <= label->pos.h && slider)	{		// slider is no longer needed		vstd::clear_pointer(slider);	}	else if(slider)	{		// decrease width again if slider still used		label->pos.w = pos.w - 32;		label->setText(text);	}	else if(label->textSize.y > label->pos.h)	{		// create slider and update widget		label->pos.w = pos.w - 32;		label->setText(text);		OBJ_CONSTRUCTION_CAPTURING_ALL;		slider = new CSlider(Point(pos.w - 32, 0), pos.h, std::bind(&CTextBox::sliderMoved, this, _1),		                     label->pos.h, label->textSize.y, 0, false, CSlider::EStyle(sliderStyle));		slider->setScrollStep(graphics->fonts[label->font]->getLineHeight());	}}void CGStatusBar::setText(const std::string & Text){	if(!textLock)		CLabel::setText(Text);}void CGStatusBar::clear(){	setText("");}CGStatusBar::CGStatusBar(CPicture *BG, EFonts Font /*= FONT_SMALL*/, EAlignment Align /*= CENTER*/, const SDL_Color &Color /*= Colors::WHITE*/): CLabel(BG->pos.x, BG->pos.y, Font, Align, Color, ""){	init();	bg = BG;	addChild(bg);	pos = bg->pos;	getBorderSize();    textLock = false;}CGStatusBar::CGStatusBar(int x, int y, std::string name/*="ADROLLVR.bmp"*/, int maxw/*=-1*/): CLabel(x, y, FONT_SMALL, CENTER){	OBJ_CONSTRUCTION_CAPTURING_ALL;	init();	bg = new CPicture(name);	pos = bg->pos;	if((unsigned int)maxw < pos.w)	{		vstd::amin(pos.w, maxw);		bg->srcRect = new Rect(0, 0, maxw, pos.h);	}    textLock = false;}CGStatusBar::~CGStatusBar(){	GH.statusbar = oldStatusBar;}void CGStatusBar::show(SDL_Surface * to){    showAll(to);}void CGStatusBar::init(){	oldStatusBar = GH.statusbar;	GH.statusbar = this;}Point CGStatusBar::getBorderSize(){	//Width of borders where text should not be printed	static const Point borderSize(5,1);	switch(alignment)	{	case TOPLEFT:     return Point(borderSize.x, borderSize.y);	case CENTER:      return Point(pos.w/2, pos.h/2);	case BOTTOMRIGHT: return Point(pos.w - borderSize.x, pos.h - borderSize.y);	}	assert(0);	return Point();}void CGStatusBar::lock(bool shouldLock){    textLock = shouldLock;}CTextInput::CTextInput(const Rect &Pos, EFonts font, const CFunctionList<void(const std::string &)> &CB):    CLabel(Pos.x, Pos.y, font, CENTER),    cb(CB){	type |= REDRAW_PARENT;	focus = false;	pos.h = Pos.h;	pos.w = Pos.w;	captureAllKeys = true;	bg = nullptr;	addUsedEvents(LCLICK | KEYBOARD | TEXTINPUT);	giveFocus();}CTextInput::CTextInput( const Rect &Pos, const Point &bgOffset, const std::string &bgName, const CFunctionList<void(const std::string &)> &CB ):cb(CB){	focus = false;	pos += Pos;	captureAllKeys = true;	OBJ_CONSTRUCTION;	bg = new CPicture(bgName, bgOffset.x, bgOffset.y);	addUsedEvents(LCLICK | KEYBOARD | TEXTINPUT);	giveFocus();}CTextInput::CTextInput(const Rect &Pos, SDL_Surface *srf){	focus = false;	pos += Pos;	captureAllKeys = true;	OBJ_CONSTRUCTION;	bg = new CPicture(Pos, 0, true);	Rect hlp = Pos;	if(srf)		CSDL_Ext::blitSurface(srf, &hlp, *bg, nullptr);	else		SDL_FillRect(*bg, nullptr, 0);	pos.w = bg->pos.w;	pos.h = bg->pos.h;	bg->pos = pos;	addUsedEvents(LCLICK | KEYBOARD | TEXTINPUT);	giveFocus();}void CTextInput::focusGot(){	CSDL_Ext::startTextInput(&pos);	}void CTextInput::focusLost(){	CSDL_Ext::stopTextInput();}std::string CTextInput::visibleText(){	return focus ? text + newText + "_" : text;}void CTextInput::clickLeft( tribool down, bool previousState ){	if(down && !focus)		giveFocus();}void CTextInput::keyPressed( const SDL_KeyboardEvent & key ){	if(!focus || key.state != SDL_PRESSED)		return;	if(key.keysym.sym == SDLK_TAB)	{		moveFocus();		GH.breakEventHandling();		return;	}	bool redrawNeeded = false;	#ifdef VCMI_SDL1	std::string oldText = text;	#endif // 0		switch(key.keysym.sym)	{	case SDLK_DELETE: // have index > ' ' so it won't be filtered out by default section		return;	case SDLK_BACKSPACE:		if(!newText.empty())		{			Unicode::trimRight(newText);			redrawNeeded = true;		}		else if(!text.empty())		{			Unicode::trimRight(text);			redrawNeeded = true;		}					break;	default:		#ifdef VCMI_SDL1		if (key.keysym.unicode < ' ')			return;		else		{			text += key.keysym.unicode; //TODO 16-/>8			redrawNeeded = true;		}					#endif // 0		break;	}	#ifdef VCMI_SDL1	filters(text, oldText);	#endif // 0	if (redrawNeeded)	{		redraw();		cb(text);	}	}void CTextInput::setText( const std::string &nText, bool callCb ){	CLabel::setText(nText);	if(callCb)		cb(text);}bool CTextInput::captureThisEvent(const SDL_KeyboardEvent & key){	if(key.keysym.sym == SDLK_RETURN || key.keysym.sym == SDLK_KP_ENTER)		return false;		#ifdef VCMI_SDL1	//this should allow all non-printable keys to go through (for example arrows)	if (key.keysym.unicode < ' ')		return false;	return true;	#else	return false;	#endif}#ifndef VCMI_SDL1void CTextInput::textInputed(const SDL_TextInputEvent & event){	if(!focus)		return;	std::string oldText = text;		text += event.text;			filters(text,oldText);	if (text != oldText)	{		redraw();		cb(text);	}		newText = "";}void CTextInput::textEdited(const SDL_TextEditingEvent & event){	if(!focus)		return;			newText = event.text;	redraw();	cb(text+newText);	}#endifvoid CTextInput::filenameFilter(std::string & text, const std::string &){	static const std::string forbiddenChars = "<>:\"/\\|?*\r\n"; //if we are entering a filename, some special characters won't be allowed	size_t pos;	while ((pos = text.find_first_of(forbiddenChars)) != std::string::npos)		text.erase(pos, 1);}void CTextInput::numberFilter(std::string & text, const std::string & oldText, int minValue, int maxValue){	assert(minValue < maxValue);	if (text.empty())		text = "0";	size_t pos = 0;	if (text[0] == '-') //allow '-' sign as first symbol only		pos++;	while (pos < text.size())	{		if (text[pos] < '0' || text[pos] > '9')		{			text = oldText;			return; //new text is not number.		}		pos++;	}	try	{		int value = boost::lexical_cast<int>(text);		if (value < minValue)			text = boost::lexical_cast<std::string>(minValue);		else if (value > maxValue)			text = boost::lexical_cast<std::string>(maxValue);	}	catch(boost::bad_lexical_cast &)	{		//Should never happen. Unless I missed some cases        logGlobal->warnStream() << "Warning: failed to convert "<< text << " to number!";		text = oldText;	}}CFocusable::CFocusable(){	focusables.push_back(this);}CFocusable::~CFocusable(){	if(inputWithFocus == this)	{		focusLost();		inputWithFocus = nullptr;	}		focusables -= this;}void CFocusable::giveFocus(){	if(inputWithFocus)	{		inputWithFocus->focus = false;		inputWithFocus->focusLost();		inputWithFocus->redraw();	}	focus = true;	inputWithFocus = this;	focusGot();	redraw();	}void CFocusable::moveFocus(){	auto i = vstd::find(focusables, this),		ourIt = i;	for(i++; i != ourIt; i++)	{		if(i == focusables.end())			i = focusables.begin();		if((*i)->active)		{			(*i)->giveFocus();			break;;		}	}}
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