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							- /*
 
-  * FontChain.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "../render/IFont.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- class JsonNode;
 
- VCMI_LIB_NAMESPACE_END
 
- class FontChain final : public IFont
 
- {
 
- 	struct TextChunk
 
- 	{
 
- 		const IFont * font;
 
- 		std::string text;
 
- 	};
 
- 	std::vector<TextChunk> splitTextToChunks(const std::string & data) const;
 
- 	std::vector<std::unique_ptr<IFont>> chain;
 
- 	void renderText(SDL_Surface * surface, const std::string & data, const ColorRGBA & color, const Point & pos) const override;
 
- 	size_t getFontAscentScaled() const override;
 
- 	bool bitmapFontsPrioritized(const std::string & bitmapFontName) const;
 
- public:
 
- 	FontChain() = default;
 
- 	void addTrueTypeFont(const JsonNode & trueTypeConfig);
 
- 	void addBitmapFont(const std::string & bitmapFilename);
 
- 	size_t getLineHeightScaled() const override;
 
- 	size_t getGlyphWidthScaled(const char * data) const override;
 
- 	size_t getStringWidthScaled(const std::string & data) const override;
 
- 	bool canRepresentCharacter(const char * data) const override;
 
- };
 
 
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