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| /* * RenderHandler.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */#include "StdInc.h"#include "RenderHandler.h"#include "SDLImage.h"#include "ImageScaled.h"#include "FontChain.h"#include "../gui/CGuiHandler.h"#include "../render/CAnimation.h"#include "../render/CDefFile.h"#include "../render/Colors.h"#include "../render/ColorFilter.h"#include "../render/IScreenHandler.h"#include "../../lib/json/JsonUtils.h"#include "../../lib/filesystem/Filesystem.h"#include "../../lib/VCMIDirs.h"#include <vcmi/ArtifactService.h>#include <vcmi/CreatureService.h>#include <vcmi/Entity.h>#include <vcmi/FactionService.h>#include <vcmi/HeroTypeService.h>#include <vcmi/Services.h>#include <vcmi/SkillService.h>#include <vcmi/spells/Service.h>std::shared_ptr<CDefFile> RenderHandler::getAnimationFile(const AnimationPath & path){	AnimationPath actualPath = boost::starts_with(path.getName(), "SPRITES") ? path : path.addPrefix("SPRITES/");	auto it = animationFiles.find(actualPath);	if (it != animationFiles.end())		return it->second;	if (!CResourceHandler::get()->existsResource(actualPath))	{		animationFiles[actualPath] = nullptr;		return nullptr;	}	auto result = std::make_shared<CDefFile>(actualPath);	animationFiles[actualPath] = result;	return result;}std::optional<ResourcePath> RenderHandler::getPathForScaleFactor(const ResourcePath & path, const std::string & factor){	if(path.getType() == EResType::IMAGE)	{		auto p = ImagePath::builtin(path.getName());		if(CResourceHandler::get()->existsResource(p.addPrefix("SPRITES" + factor + "X/")))			return std::optional<ResourcePath>(p.addPrefix("SPRITES" + factor + "X/"));		if(CResourceHandler::get()->existsResource(p.addPrefix("DATA" + factor + "X/")))			return std::optional<ResourcePath>(p.addPrefix("DATA" + factor + "X/"));	}	else	{		auto p = AnimationPath::builtin(path.getName());		auto pJson = p.toType<EResType::JSON>();		if(CResourceHandler::get()->existsResource(p.addPrefix("SPRITES" + factor + "X/")))			return std::optional<ResourcePath>(p.addPrefix("SPRITES" + factor + "X/"));		if(CResourceHandler::get()->existsResource(pJson))			return std::optional<ResourcePath>(p);		if(CResourceHandler::get()->existsResource(pJson.addPrefix("SPRITES" + factor + "X/")))			return std::optional<ResourcePath>(p.addPrefix("SPRITES" + factor + "X/"));	}	return std::nullopt;}std::pair<ResourcePath, int> RenderHandler::getScalePath(const ResourcePath & p){	auto path = p;	int scaleFactor = 1;	if(getScalingFactor() > 1)	{		std::vector<int> factorsToCheck = {getScalingFactor(), 4, 3, 2};		for(auto factorToCheck : factorsToCheck)		{			std::string name = boost::algorithm::to_upper_copy(p.getName());			boost::replace_all(name, "SPRITES/", std::string("SPRITES") + std::to_string(factorToCheck) + std::string("X/"));			boost::replace_all(name, "DATA/", std::string("DATA") + std::to_string(factorToCheck) + std::string("X/"));			ResourcePath scaledPath = ImagePath::builtin(name);			if(p.getType() != EResType::IMAGE)				scaledPath = AnimationPath::builtin(name);			auto tmpPath = getPathForScaleFactor(scaledPath, std::to_string(factorToCheck));			if(tmpPath)			{				path = *tmpPath;				scaleFactor = factorToCheck;				break;			}		}	}	return std::pair<ResourcePath, int>(path, scaleFactor);};void RenderHandler::initFromJson(AnimationLayoutMap & source, const JsonNode & config){	std::string basepath;	basepath = config["basepath"].String();	JsonNode base;	base["margins"] = config["margins"];	base["width"] = config["width"];	base["height"] = config["height"];	for(const JsonNode & group : config["sequences"].Vector())	{		size_t groupID = group["group"].Integer();//TODO: string-to-value conversion("moving" -> MOVING)		source[groupID].clear();		for(const JsonNode & frame : group["frames"].Vector())		{			JsonNode toAdd = frame;			JsonUtils::inherit(toAdd, base);			toAdd["file"].String() = basepath + frame.String();			source[groupID].emplace_back(toAdd);		}	}	for(const JsonNode & node : config["images"].Vector())	{		size_t group = node["group"].Integer();		size_t frame = node["frame"].Integer();		if (source[group].size() <= frame)			source[group].resize(frame+1);		JsonNode toAdd = node;		JsonUtils::inherit(toAdd, base);		if (toAdd.Struct().count("file"))			toAdd["file"].String() = basepath + node["file"].String();		if (toAdd.Struct().count("defFile"))			toAdd["defFile"].String() = basepath + node["defFile"].String();		source[group][frame] = ImageLocator(toAdd);	}}RenderHandler::AnimationLayoutMap & RenderHandler::getAnimationLayout(const AnimationPath & path){	auto tmp = getScalePath(path);	auto animPath = AnimationPath::builtin(tmp.first.getName());	AnimationPath actualPath = boost::starts_with(animPath.getName(), "SPRITES") ? animPath : animPath.addPrefix("SPRITES/");	auto it = animationLayouts.find(actualPath);	if (it != animationLayouts.end())		return it->second;	AnimationLayoutMap result;	auto defFile = getAnimationFile(actualPath);	if(defFile)	{		const std::map<size_t, size_t> defEntries = defFile->getEntries();		for (const auto & defEntry : defEntries)			result[defEntry.first].resize(defEntry.second);	}	auto jsonResource = actualPath.toType<EResType::JSON>();	auto configList = CResourceHandler::get()->getResourcesWithName(jsonResource);	for(auto & loader : configList)	{		auto stream = loader->load(jsonResource);		std::unique_ptr<ui8[]> textData(new ui8[stream->getSize()]);		stream->read(textData.get(), stream->getSize());		const JsonNode config(reinterpret_cast<const std::byte*>(textData.get()), stream->getSize(), animPath.getOriginalName());		initFromJson(result, config);	}	for(auto & g : result)		for(auto & i : g.second)			i.preScaledFactor = tmp.second;	animationLayouts[actualPath] = result;	return animationLayouts[actualPath];}int RenderHandler::getScalingFactor() const{	return GH.screenHandler().getScalingFactor();}ImageLocator RenderHandler::getLocatorForAnimationFrame(const AnimationPath & path, int frame, int group){	const auto & layout = getAnimationLayout(path);	if (!layout.count(group))		return ImageLocator(ImagePath::builtin("DEFAULT"));	if (frame >= layout.at(group).size())		return ImageLocator(ImagePath::builtin("DEFAULT"));	const auto & locator = layout.at(group).at(frame);	if (locator.image || locator.defFile)		return locator;	return ImageLocator(path, frame, group);}std::shared_ptr<const ISharedImage> RenderHandler::loadImageImpl(const ImageLocator & locator){	auto it = imageFiles.find(locator);	if (it != imageFiles.end())		return it->second;	// TODO: order should be different:	// 1) try to find correctly scaled image	// 2) if fails -> try to find correctly transformed	// 3) if also fails -> try to find image from correct file	// 4) load missing part of the sequence	// TODO: check whether (load -> transform -> scale) or (load -> scale -> transform) order should be used for proper loading of pre-scaled data	auto imageFromFile = loadImageFromFile(locator.copyFile());	auto transformedImage = transformImage(locator.copyFileTransform(), imageFromFile);	auto scaledImage = scaleImage(locator.copyFileTransformScale(), transformedImage);	return scaledImage;}std::shared_ptr<const ISharedImage> RenderHandler::loadImageFromFileUncached(const ImageLocator & locator){	if(locator.image)	{		// TODO: create EmptySharedImage class that will be instantiated if image does not exists or fails to load		return std::make_shared<SDLImageShared>(*locator.image, locator.preScaledFactor);	}	if(locator.defFile)	{		auto defFile = getAnimationFile(*locator.defFile);		int preScaledFactor = locator.preScaledFactor;		if(!defFile) // no prescale for this frame		{			auto tmpPath = (*locator.defFile).getName();			boost::algorithm::replace_all(tmpPath, "SPRITES2X/", "SPRITES/");			boost::algorithm::replace_all(tmpPath, "SPRITES3X/", "SPRITES/");			boost::algorithm::replace_all(tmpPath, "SPRITES4X/", "SPRITES/");			preScaledFactor = 1;			defFile = getAnimationFile(AnimationPath::builtin(tmpPath));		}		if(defFile->hasFrame(locator.defFrame, locator.defGroup))			return std::make_shared<SDLImageShared>(defFile.get(), locator.defFrame, locator.defGroup, preScaledFactor);		else		{			logGlobal->error("Frame %d in group %d not found in file: %s", 				locator.defFrame, locator.defGroup, locator.defFile->getName().c_str());			return std::make_shared<SDLImageShared>(ImagePath::builtin("DEFAULT"), locator.preScaledFactor);		}	}	throw std::runtime_error("Invalid image locator received!");}void RenderHandler::storeCachedImage(const ImageLocator & locator, std::shared_ptr<const ISharedImage> image){	imageFiles[locator] = image;#if 0	const boost::filesystem::path outPath = VCMIDirs::get().userExtractedPath() / "imageCache" / (locator.toString() + ".png");	boost::filesystem::path outDir = outPath;	outDir.remove_filename();	boost::filesystem::create_directories(outDir);	image->exportBitmap(outPath , nullptr);#endif}std::shared_ptr<const ISharedImage> RenderHandler::loadImageFromFile(const ImageLocator & locator){	if (imageFiles.count(locator))		return imageFiles.at(locator);	auto result = loadImageFromFileUncached(locator);	storeCachedImage(locator, result);	return result;}std::shared_ptr<const ISharedImage> RenderHandler::transformImage(const ImageLocator & locator, std::shared_ptr<const ISharedImage> image){	if (imageFiles.count(locator))		return imageFiles.at(locator);	auto result = image;	if (locator.verticalFlip)		result = result->verticalFlip();	if (locator.horizontalFlip)		result = result->horizontalFlip();	storeCachedImage(locator, result);	return result;}std::shared_ptr<const ISharedImage> RenderHandler::scaleImage(const ImageLocator & locator, std::shared_ptr<const ISharedImage> image){	if (imageFiles.count(locator))		return imageFiles.at(locator);	auto handle = image->createImageReference(locator.layer);	assert(locator.scalingFactor != 1); // should be filtered-out before	if (locator.playerColored != PlayerColor::CANNOT_DETERMINE)		handle->playerColored(locator.playerColored);	handle->scaleInteger(locator.scalingFactor);	auto result = handle->getSharedImage();	storeCachedImage(locator, result);	return result;}std::shared_ptr<IImage> RenderHandler::loadImage(const ImageLocator & locator, EImageBlitMode mode){	ImageLocator adjustedLocator = locator;	if(adjustedLocator.image)	{		std::string imgPath = (*adjustedLocator.image).getName();		if(adjustedLocator.layer == EImageBlitMode::ONLY_OVERLAY)			imgPath += "-OVERLAY";		if(adjustedLocator.layer == EImageBlitMode::ONLY_SHADOW)			imgPath += "-SHADOW";		if(CResourceHandler::get()->existsResource(ImagePath::builtin(imgPath)) ||		   CResourceHandler::get()->existsResource(ImagePath::builtin(imgPath).addPrefix("DATA/")) ||		   CResourceHandler::get()->existsResource(ImagePath::builtin(imgPath).addPrefix("SPRITES/")))			adjustedLocator.image = ImagePath::builtin(imgPath);	}	if(adjustedLocator.defFile && adjustedLocator.scalingFactor == 0)	{		auto tmp = getScalePath(*adjustedLocator.defFile);		adjustedLocator.defFile = AnimationPath::builtin(tmp.first.getName());		adjustedLocator.preScaledFactor = tmp.second;	}	if(adjustedLocator.image && adjustedLocator.scalingFactor == 0)	{		auto tmp = getScalePath(*adjustedLocator.image);		adjustedLocator.image = ImagePath::builtin(tmp.first.getName());		adjustedLocator.preScaledFactor = tmp.second;	}	if (adjustedLocator.scalingFactor == 0 && getScalingFactor() != 1 )	{		auto unscaledLocator = adjustedLocator;		auto scaledLocator = adjustedLocator;		unscaledLocator.scalingFactor = 1;		scaledLocator.scalingFactor = getScalingFactor();		auto unscaledImage = loadImageImpl(unscaledLocator);		return std::make_shared<ImageScaled>(scaledLocator, unscaledImage, mode);	}	if (adjustedLocator.scalingFactor == 0)	{		auto scaledLocator = adjustedLocator;		scaledLocator.scalingFactor = getScalingFactor();		return loadImageImpl(scaledLocator)->createImageReference(mode);	}	else		return loadImageImpl(adjustedLocator)->createImageReference(mode);}std::shared_ptr<IImage> RenderHandler::loadImage(const AnimationPath & path, int frame, int group, EImageBlitMode mode){	auto tmp = getScalePath(path);	ImageLocator locator = getLocatorForAnimationFrame(AnimationPath::builtin(tmp.first.getName()), frame, group);	locator.preScaledFactor = tmp.second;	return loadImage(locator, mode);}std::shared_ptr<IImage> RenderHandler::loadImage(const ImagePath & path, EImageBlitMode mode){	ImageLocator locator(path);	return loadImage(locator, mode);}std::shared_ptr<IImage> RenderHandler::createImage(SDL_Surface * source){	return std::make_shared<SDLImageShared>(source)->createImageReference(EImageBlitMode::SIMPLE);}std::shared_ptr<CAnimation> RenderHandler::loadAnimation(const AnimationPath & path, EImageBlitMode mode){	return std::make_shared<CAnimation>(path, getAnimationLayout(path), mode);}void RenderHandler::addImageListEntries(const EntityService * service){	service->forEachBase([this](const Entity * entity, bool & stop)	{		entity->registerIcons([this](size_t index, size_t group, const std::string & listName, const std::string & imageName)		{			if (imageName.empty())				return;			auto & layout = getAnimationLayout(AnimationPath::builtin("SPRITES/" + listName));			JsonNode entry;			entry["file"].String() = imageName;			if (index >= layout[group].size())				layout[group].resize(index + 1);			layout[group][index] = ImageLocator(entry);		});	});}void RenderHandler::onLibraryLoadingFinished(const Services * services){	addImageListEntries(services->creatures());	addImageListEntries(services->heroTypes());	addImageListEntries(services->artifacts());	addImageListEntries(services->factions());	addImageListEntries(services->spells());	addImageListEntries(services->skills());}std::shared_ptr<const IFont> RenderHandler::loadFont(EFonts font){	if (fonts.count(font))		return fonts.at(font);	const int8_t index = static_cast<int8_t>(font);	logGlobal->debug("Loading font %d", static_cast<int>(index));	auto configList = CResourceHandler::get()->getResourcesWithName(JsonPath::builtin("config/fonts.json"));	std::shared_ptr<FontChain> loadedFont = std::make_shared<FontChain>();	std::string bitmapPath;	for(auto & loader : configList)	{		auto stream = loader->load(JsonPath::builtin("config/fonts.json"));		std::unique_ptr<ui8[]> textData(new ui8[stream->getSize()]);		stream->read(textData.get(), stream->getSize());		const JsonNode config(reinterpret_cast<const std::byte*>(textData.get()), stream->getSize(), "config/fonts.json");		const JsonVector & bmpConf = config["bitmap"].Vector();		const JsonNode   & ttfConf = config["trueType"];		bitmapPath = bmpConf[index].String();		if (!ttfConf[bitmapPath].isNull())			loadedFont->addTrueTypeFont(ttfConf[bitmapPath]);	}	loadedFont->addBitmapFont(bitmapPath);	fonts[font] = loadedFont;	return loadedFont;}
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