Ivan Savenko f4d67fe675 Restore SDL_main in CMT.cpp 2 years ago
..
AdventureMapInterface.cpp 1f513fd280 Extracted event management from GuiHandler and CIntObject 2 years ago
AdventureMapInterface.h 03df274450 Framerate manager is now in a separate file and private member of GH 2 years ago
AdventureMapShortcuts.cpp e2ef136003 Renamed "Int" -> "Window" in WindowHandler API 2 years ago
AdventureMapShortcuts.h c01b74434c Fix cancelling spellcast with escape 2 years ago
AdventureMapWidget.cpp c01b74434c Fix cancelling spellcast with escape 2 years ago
AdventureMapWidget.h 243773b6ef Renamed some adventure map files & classes 2 years ago
AdventureOptions.cpp e2ef136003 Renamed "Int" -> "Window" in WindowHandler API 2 years ago
AdventureOptions.h 243773b6ef Renamed some adventure map files & classes 2 years ago
AdventureState.h 5ae507505a Fixed toggleable buttons (sleep/wake & subterra/surface) 2 years ago
CInGameConsole.cpp 1f513fd280 Extracted event management from GuiHandler and CIntObject 2 years ago
CInGameConsole.h 832e56e005 Implementation of (very basic) shortcuts system 2 years ago
CInfoBar.cpp 1f513fd280 Extracted event management from GuiHandler and CIntObject 2 years ago
CInfoBar.h f8c15f3a4b InfoBar: disable scrollbar 2 years ago
CList.cpp ad3e54e6c0 Reduced usage of topWindow() method 2 years ago
CList.h c5a48a01ce Remove no longer used code 2 years ago
CMinimap.cpp f4d67fe675 Restore SDL_main in CMT.cpp 2 years ago
CMinimap.h 4a169972f0 Further refactoring to cleanup code of advmap and locplint 2 years ago
CResDataBar.cpp a015bf6507 Initial part of dynamically-sized adventure map: 2 years ago
CResDataBar.h 4958190e82 Fixed visibility of corner gems 2 years ago
MapAudioPlayer.cpp 7db67a3101 int3 now has proper hasher function 2 years ago
MapAudioPlayer.h 339bbce7b7 Added more checks to avoid potential nullptr dereference crash 2 years ago