CConsoleHandler.cpp 6.3 KB

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  1. #define VCMI_DLL
  2. #include "stdafx.h"
  3. #include "CConsoleHandler.h"
  4. #include <boost/function.hpp>
  5. #include <boost/thread.hpp>
  6. #include <iomanip>
  7. /*
  8. * CConsoleHandler.cpp, part of VCMI engine
  9. *
  10. * Authors: listed in file AUTHORS in main folder
  11. *
  12. * License: GNU General Public License v2.0 or later
  13. * Full text of license available in license.txt file, in main folder
  14. *
  15. */
  16. #ifndef _WIN32
  17. typedef std::string TColor;
  18. #define _kill_thread(a) pthread_cancel(a)
  19. typedef pthread_t ThreadHandle;
  20. #define CONSOLE_GREEN "\x1b[1;32m"
  21. #define CONSOLE_RED "\x1b[1;32m"
  22. #define CONSOLE_MAGENTA "\x1b[1;35m"
  23. #define CONSOLE_YELLOW "\x1b[1;32m"
  24. #define CONSOLE_WHITE "\x1b[1;39m"
  25. #define CONSOLE_GRAY "\x1b[1;30m"
  26. #define CONSOLE_TEAL "\x1b[1;36m"
  27. #else
  28. #define WIN32_LEAN_AND_MEAN //excludes rarely used stuff from windows headers - delete this line if something is missing
  29. #include <windows.h>
  30. #include <dbghelp.h>
  31. #pragma comment(lib, "dbghelp.lib")
  32. typedef WORD TColor;
  33. #define _kill_thread(a) TerminateThread(a,0)
  34. HANDLE handleIn;
  35. HANDLE handleOut;
  36. typedef void* ThreadHandle;
  37. #define CONSOLE_GREEN FOREGROUND_GREEN | FOREGROUND_INTENSITY
  38. #define CONSOLE_RED FOREGROUND_RED | FOREGROUND_INTENSITY
  39. #define CONSOLE_MAGENTA FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY
  40. #define CONSOLE_YELLOW FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY
  41. #define CONSOLE_WHITE FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY
  42. #define CONSOLE_GRAY FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE
  43. #define CONSOLE_TEAL FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY
  44. #endif
  45. TColor defColor;
  46. #ifdef _WIN32
  47. void printWinError()
  48. {
  49. //Get error code
  50. int error = GetLastError();
  51. if(!error)
  52. {
  53. tlog0 << "No Win error information set.\n";
  54. return;
  55. }
  56. tlog1 << "Error " << error << " encountered:\n";
  57. //Get error description
  58. char* pTemp = NULL;
  59. FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
  60. NULL, error, MAKELANGID( LANG_NEUTRAL, SUBLANG_DEFAULT ), (LPSTR)&pTemp, 1, NULL);
  61. tlog1 << pTemp << std::endl;
  62. LocalFree( pTemp );
  63. }
  64. const char* exceptionName(DWORD exc)
  65. {
  66. #define EXC_CASE(EXC) case EXCEPTION_##EXC : return "EXCEPTION_" #EXC
  67. switch (exc)
  68. {
  69. EXC_CASE(ACCESS_VIOLATION);
  70. EXC_CASE(DATATYPE_MISALIGNMENT);
  71. EXC_CASE(BREAKPOINT);
  72. EXC_CASE(SINGLE_STEP);
  73. EXC_CASE(ARRAY_BOUNDS_EXCEEDED);
  74. EXC_CASE(FLT_DENORMAL_OPERAND);
  75. EXC_CASE(FLT_DIVIDE_BY_ZERO);
  76. EXC_CASE(FLT_INEXACT_RESULT);
  77. EXC_CASE(FLT_INVALID_OPERATION);
  78. EXC_CASE(FLT_OVERFLOW);
  79. EXC_CASE(FLT_STACK_CHECK);
  80. EXC_CASE(FLT_UNDERFLOW);
  81. EXC_CASE(INT_DIVIDE_BY_ZERO);
  82. EXC_CASE(INT_OVERFLOW);
  83. EXC_CASE(PRIV_INSTRUCTION);
  84. EXC_CASE(IN_PAGE_ERROR);
  85. EXC_CASE(ILLEGAL_INSTRUCTION);
  86. EXC_CASE(NONCONTINUABLE_EXCEPTION);
  87. EXC_CASE(STACK_OVERFLOW);
  88. EXC_CASE(INVALID_DISPOSITION);
  89. EXC_CASE(GUARD_PAGE);
  90. EXC_CASE(INVALID_HANDLE);
  91. default:
  92. return "UNKNOWN EXCEPTION";
  93. }
  94. #undef EXC_CASE
  95. }
  96. LONG WINAPI onUnhandledException(EXCEPTION_POINTERS* exception)
  97. {
  98. tlog1 << "Disaster happened.\n";
  99. PEXCEPTION_RECORD einfo = exception->ExceptionRecord;
  100. tlog1 << "Reason: 0x" << std::hex << einfo->ExceptionCode << " - " << exceptionName(einfo->ExceptionCode);
  101. tlog1 << " at " << std::setfill('0') << std::setw(4) << exception->ContextRecord->SegCs << ":" << (void*)einfo->ExceptionAddress << std::endl;;
  102. if (einfo->ExceptionCode == EXCEPTION_ACCESS_VIOLATION)
  103. {
  104. tlog1 << "Attempt to " << (einfo->ExceptionInformation[0] == 1 ? "write to " : "read from ")
  105. << "0x" << std::setw(8) << (void*)einfo->ExceptionInformation[1] << std::endl;;
  106. }
  107. const DWORD threadId = ::GetCurrentThreadId();
  108. tlog1 << "Thread ID: " << threadId << " [" << std::dec << std::setw(0) << threadId << "]\n";
  109. //exception info to be placed in the dump
  110. MINIDUMP_EXCEPTION_INFORMATION meinfo = {threadId, exception, TRUE};
  111. //create file where dump will be placed
  112. char *mname = NULL;
  113. char buffer[MAX_PATH + 1];
  114. HMODULE hModule = NULL;
  115. GetModuleFileNameA(hModule, buffer, MAX_PATH);
  116. mname = strrchr(buffer, '\\');
  117. if (mname != 0)
  118. mname++;
  119. else
  120. mname = buffer;
  121. strcat(mname, "_crashinfo.dmp");
  122. HANDLE dfile = CreateFileA(mname, GENERIC_READ|GENERIC_WRITE, FILE_SHARE_WRITE|FILE_SHARE_READ, 0, CREATE_ALWAYS, 0, 0);
  123. tlog1 << "Crash info will be put in " << mname << std::endl;
  124. MiniDumpWriteDump(GetCurrentProcess(), GetCurrentProcessId(), dfile, MiniDumpWithDataSegs, &meinfo, 0, 0);
  125. MessageBoxA(0, "VCMI has crashed. We are sorry. File with information about encountered problem has been created.", "VCMI Crashhandler", MB_OK | MB_ICONERROR);
  126. return EXCEPTION_EXECUTE_HANDLER;
  127. }
  128. #endif
  129. void CConsoleHandler::setColor(int level)
  130. {
  131. TColor color;
  132. switch(level)
  133. {
  134. case -1:
  135. color = defColor;
  136. break;
  137. case 0:
  138. color = CONSOLE_GREEN;
  139. break;
  140. case 1:
  141. color = CONSOLE_RED;
  142. break;
  143. case 2:
  144. color = CONSOLE_MAGENTA;
  145. break;
  146. case 3:
  147. color = CONSOLE_YELLOW;
  148. break;
  149. case 4:
  150. color = CONSOLE_WHITE;
  151. break;
  152. case 5:
  153. color = CONSOLE_GRAY;
  154. break;
  155. case -2:
  156. color = CONSOLE_TEAL;
  157. break;
  158. default:
  159. color = defColor;
  160. break;
  161. }
  162. #ifdef _WIN32
  163. SetConsoleTextAttribute(handleOut,color);
  164. #else
  165. std::cout << color;
  166. #endif
  167. }
  168. int CConsoleHandler::run()
  169. {
  170. char buffer[5000];
  171. while(true)
  172. {
  173. std::cin.getline(buffer, 5000);
  174. if(cb && *cb)
  175. (*cb)(buffer);
  176. }
  177. return -1;
  178. }
  179. CConsoleHandler::CConsoleHandler()
  180. {
  181. #ifdef _WIN32
  182. handleIn = GetStdHandle(STD_INPUT_HANDLE);
  183. handleOut = GetStdHandle(STD_OUTPUT_HANDLE);
  184. CONSOLE_SCREEN_BUFFER_INFO csbi;
  185. GetConsoleScreenBufferInfo(handleOut,&csbi);
  186. defColor = csbi.wAttributes;
  187. #ifndef _DEBUG
  188. SetUnhandledExceptionFilter(onUnhandledException);
  189. #endif
  190. #else
  191. defColor = "\x1b[0m";
  192. #endif
  193. cb = new boost::function<void(const std::string &)>;
  194. thread = NULL;
  195. }
  196. CConsoleHandler::~CConsoleHandler()
  197. {
  198. tlog3 << "Killing console... ";
  199. end();
  200. delete cb;
  201. tlog3 << "done!\n";
  202. }
  203. void CConsoleHandler::end()
  204. {
  205. if (thread) {
  206. ThreadHandle th = (ThreadHandle)thread->native_handle();
  207. _kill_thread(th);
  208. thread->join();
  209. delete thread;
  210. thread = NULL;
  211. }
  212. }
  213. void CConsoleHandler::start()
  214. {
  215. thread = new boost::thread(boost::bind(&CConsoleHandler::run,console));
  216. }