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- /*
- * InputSourceKeyboard.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- struct SDL_KeyboardEvent;
- /// Class that handles keyboard input from SDL events
- class InputSourceKeyboard
- {
- bool wasKeyboardCtrlDown;
- bool wasKeyboardAltDown;
- bool wasKeyboardShiftDown;
- bool handleBackRightMouseButton; // on some android devices right mouse button is "back"
- std::string getKeyNameWithModifiers(const std::string & keyName, bool keyUp);
- public:
- InputSourceKeyboard();
- void handleEventKeyDown(const SDL_KeyboardEvent & current);
- void handleEventKeyUp(const SDL_KeyboardEvent & current);
- bool isKeyboardAltDown() const;
- bool isKeyboardCmdDown() const;
- bool isKeyboardCtrlDown() const;
- bool isKeyboardShiftDown() const;
- };
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