IdentifierStorage.cpp 19 KB

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  1. /*
  2. * IdentifierStorage.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "IdentifierStorage.h"
  12. #include "CModHandler.h"
  13. #include "ModScope.h"
  14. #include "../GameLibrary.h"
  15. #include "../constants/StringConstants.h"
  16. #include "../spells/CSpellHandler.h"
  17. #include <vstd/StringUtils.h>
  18. VCMI_LIB_NAMESPACE_BEGIN
  19. CIdentifierStorage::CIdentifierStorage()
  20. {
  21. registerObject(ModScope::scopeBuiltin(), "spellSchool", "any", SpellSchool::ANY.getNum());
  22. for (int i = 0; i < GameConstants::RESOURCE_QUANTITY; ++i)
  23. registerObject(ModScope::scopeBuiltin(), "resource", GameConstants::RESOURCE_NAMES[i], i);
  24. for (int i = 0; i < std::size(GameConstants::PLAYER_COLOR_NAMES); ++i)
  25. registerObject(ModScope::scopeBuiltin(), "playerColor", GameConstants::PLAYER_COLOR_NAMES[i], i);
  26. for(int i=0; i<GameConstants::PRIMARY_SKILLS; ++i)
  27. {
  28. registerObject(ModScope::scopeBuiltin(), "primSkill", NPrimarySkill::names[i], i);
  29. registerObject(ModScope::scopeBuiltin(), "primarySkill", NPrimarySkill::names[i], i);
  30. }
  31. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureDamageBoth", 0);
  32. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureDamageMin", 1);
  33. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureDamageMax", 2);
  34. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "damageTypeAll", -1);
  35. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "damageTypeMelee", 0);
  36. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "damageTypeRanged", 1);
  37. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "heroMovementLand", 1);
  38. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "heroMovementSea", 0);
  39. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareGorgon", 0);
  40. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareCommander", 1);
  41. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareNoRangePenalty", 2);
  42. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareRangePenalty", 3);
  43. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareObstaclePenalty", 4);
  44. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareRangeObstaclePenalty", 5);
  45. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "rebirthRegular", 0);
  46. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "rebirthSpecial", 1);
  47. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "visionsMonsters", 0);
  48. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "visionsHeroes", 1);
  49. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "visionsTowns", 2);
  50. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "immunityBattleWide", 0);
  51. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "immunityEnemyHero", 1);
  52. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "transmutationPerHealth", 0);
  53. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "transmutationPerUnit", 1);
  54. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "destructionKillPercentage", 0);
  55. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "destructionKillAmount", 1);
  56. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "soulStealPermanent", 0);
  57. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "soulStealBattle", 1);
  58. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "movementFlying", 0);
  59. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "movementTeleporting", 1);
  60. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "spellLevel1", 1);
  61. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "spellLevel2", 2);
  62. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "spellLevel3", 3);
  63. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "spellLevel4", 4);
  64. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "spellLevel5", 5);
  65. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel1", 1);
  66. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel2", 2);
  67. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel3", 3);
  68. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel4", 4);
  69. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel5", 5);
  70. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel6", 6);
  71. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel7", 7);
  72. registerObject(ModScope::scopeBuiltin(), "spell", "preset", SpellID::PRESET);
  73. registerObject(ModScope::scopeBuiltin(), "spell", "spellbook_preset", SpellID::SPELLBOOK_PRESET);
  74. }
  75. void CIdentifierStorage::checkIdentifier(const std::string & ID)
  76. {
  77. if (boost::algorithm::ends_with(ID, "."))
  78. logMod->error("BIG WARNING: identifier %s seems to be broken!", ID);
  79. }
  80. void CIdentifierStorage::requestIdentifier(const ObjectCallback & callback) const
  81. {
  82. checkIdentifier(callback.type);
  83. checkIdentifier(callback.name);
  84. assert(!callback.localScope.empty());
  85. if (state != ELoadingState::FINISHED) // enqueue request if loading is still in progress
  86. scheduledRequests.push_back(callback);
  87. else // execute immediately for "late" requests
  88. resolveIdentifier(callback);
  89. }
  90. CIdentifierStorage::ObjectCallback CIdentifierStorage::ObjectCallback::fromNameWithType(const std::string & scope, const std::string & fullName, const std::function<void(si32)> & callback, bool optional)
  91. {
  92. assert(!scope.empty());
  93. auto scopeAndFullName = vstd::splitStringToPair(fullName, ':');
  94. auto typeAndName = vstd::splitStringToPair(scopeAndFullName.second, '.');
  95. if (scope == scopeAndFullName.first)
  96. logMod->debug("Target scope for identifier '%s' is redundant! Identifier already defined in mod '%s'", fullName, scope);
  97. ObjectCallback result;
  98. result.localScope = scope;
  99. result.remoteScope = scopeAndFullName.first;
  100. result.type = typeAndName.first;
  101. result.name = typeAndName.second;
  102. result.callback = callback;
  103. result.optional = optional;
  104. result.dynamicType = true;
  105. return result;
  106. }
  107. CIdentifierStorage::ObjectCallback CIdentifierStorage::ObjectCallback::fromNameAndType(const std::string & scope, const std::string & type, const std::string & fullName, const std::function<void(si32)> & callback, bool optional, bool bypassDependenciesCheck)
  108. {
  109. assert(!scope.empty());
  110. auto scopeAndFullName = vstd::splitStringToPair(fullName, ':');
  111. auto typeAndName = vstd::splitStringToPair(scopeAndFullName.second, '.');
  112. if(!typeAndName.first.empty())
  113. {
  114. if (typeAndName.first != type)
  115. logMod->warn("Identifier '%s' from mod '%s' requested with different type! Type '%s' expected!", fullName, scope, type);
  116. else
  117. logMod->debug("Target type for identifier '%s' defined in mod '%s' is redundant!", fullName, scope);
  118. }
  119. if (scope == scopeAndFullName.first)
  120. logMod->debug("Target scope for identifier '%s' is redundant! Identifier already defined in mod '%s'", fullName, scope);
  121. ObjectCallback result;
  122. result.localScope = scope;
  123. result.remoteScope = scopeAndFullName.first;
  124. result.type = type;
  125. result.name = typeAndName.second;
  126. result.callback = callback;
  127. result.optional = optional;
  128. result.bypassDependenciesCheck = bypassDependenciesCheck;
  129. result.dynamicType = false;
  130. return result;
  131. }
  132. void CIdentifierStorage::requestIdentifier(const std::string & scope, const std::string & type, const std::string & name, const std::function<void(si32)> & callback) const
  133. {
  134. requestIdentifier(ObjectCallback::fromNameAndType(scope, type, name, callback, false, false));
  135. }
  136. void CIdentifierStorage::requestIdentifier(const std::string & scope, const std::string & fullName, const std::function<void(si32)> & callback) const
  137. {
  138. requestIdentifier(ObjectCallback::fromNameWithType(scope, fullName, callback, false));
  139. }
  140. void CIdentifierStorage::requestIdentifier(const std::string & type, const JsonNode & name, const std::function<void(si32)> & callback) const
  141. {
  142. requestIdentifier(ObjectCallback::fromNameAndType(name.getModScope(), type, name.String(), callback, false, false));
  143. }
  144. void CIdentifierStorage::requestIdentifier(const JsonNode & name, const std::function<void(si32)> & callback) const
  145. {
  146. requestIdentifier(ObjectCallback::fromNameWithType(name.getModScope(), name.String(), callback, false));
  147. }
  148. void CIdentifierStorage::requestIdentifierIfNotNull(const std::string & type, const JsonNode & name, const std::function<void(si32)> & callback) const
  149. {
  150. if (!name.isNull())
  151. requestIdentifier(type, name, callback);
  152. }
  153. void CIdentifierStorage::requestIdentifierIfFound(const std::string & type, const JsonNode & name, const std::function<void(si32)> & callback) const
  154. {
  155. requestIdentifier(ObjectCallback::fromNameAndType(name.getModScope(), type, name.String(), callback, false, true));
  156. }
  157. void CIdentifierStorage::requestIdentifierIfFound(const std::string & scope, const std::string & type, const std::string & name, const std::function<void(si32)> & callback) const
  158. {
  159. requestIdentifier(ObjectCallback::fromNameAndType(scope, type, name, callback, false, true));
  160. }
  161. void CIdentifierStorage::tryRequestIdentifier(const std::string & scope, const std::string & type, const std::string & name, const std::function<void(si32)> & callback) const
  162. {
  163. requestIdentifier(ObjectCallback::fromNameAndType(scope, type, name, callback, true, false));
  164. }
  165. void CIdentifierStorage::tryRequestIdentifier(const std::string & type, const JsonNode & name, const std::function<void(si32)> & callback) const
  166. {
  167. requestIdentifier(ObjectCallback::fromNameAndType(name.getModScope(), type, name.String(), callback, true, false));
  168. }
  169. std::optional<si32> CIdentifierStorage::getIdentifier(const std::string & scope, const std::string & type, const std::string & name, bool silent) const
  170. {
  171. //assert(state != ELoadingState::LOADING);
  172. auto options = ObjectCallback::fromNameAndType(scope, type, name, std::function<void(si32)>(), silent, false);
  173. return getIdentifierImpl(options, silent);
  174. }
  175. std::optional<si32> CIdentifierStorage::getIdentifier(const std::string & type, const JsonNode & name, bool silent) const
  176. {
  177. assert(state != ELoadingState::LOADING);
  178. auto options = ObjectCallback::fromNameAndType(name.getModScope(), type, name.String(), std::function<void(si32)>(), silent, false);
  179. return getIdentifierImpl(options, silent);
  180. }
  181. std::optional<si32> CIdentifierStorage::getIdentifier(const JsonNode & name, bool silent) const
  182. {
  183. assert(state != ELoadingState::LOADING);
  184. auto options = ObjectCallback::fromNameWithType(name.getModScope(), name.String(), std::function<void(si32)>(), silent);
  185. return getIdentifierImpl(options, silent);
  186. }
  187. std::optional<si32> CIdentifierStorage::getIdentifier(const std::string & scope, const std::string & fullName, bool silent) const
  188. {
  189. assert(state != ELoadingState::LOADING);
  190. auto options = ObjectCallback::fromNameWithType(scope, fullName, std::function<void(si32)>(), silent);
  191. return getIdentifierImpl(options, silent);
  192. }
  193. std::optional<si32> CIdentifierStorage::getIdentifierImpl(const ObjectCallback & options, bool silent) const
  194. {
  195. auto idList = getPossibleIdentifiers(options);
  196. if (idList.size() == 1)
  197. return idList.front().id;
  198. if (!silent)
  199. showIdentifierResolutionErrorDetails(options);
  200. return std::optional<si32>();
  201. }
  202. void CIdentifierStorage::showIdentifierResolutionErrorDetails(const ObjectCallback & options) const
  203. {
  204. auto idList = getPossibleIdentifiers(options);
  205. logMod->error("Failed to resolve identifier '%s' of type '%s' from mod '%s'", options.name, options.type, options.localScope);
  206. if (options.dynamicType && options.type.empty())
  207. {
  208. bool suggestionFound = false;
  209. for (auto const & entry : registeredObjects)
  210. {
  211. if (!boost::algorithm::ends_with(entry.first, options.name))
  212. continue;
  213. suggestionFound = true;
  214. logMod->error("Perhaps you wanted to use identifier '%s' from mod '%s' instead?", entry.first, entry.second.scope);
  215. }
  216. if (suggestionFound)
  217. return;
  218. }
  219. if (idList.empty())
  220. {
  221. // check whether identifier is unavailable due to a missing dependency on a mod
  222. ObjectCallback testOptions = options;
  223. testOptions.localScope = ModScope::scopeGame();
  224. testOptions.remoteScope = {};
  225. auto testList = getPossibleIdentifiers(testOptions);
  226. if (testList.empty())
  227. {
  228. logMod->error("Identifier '%s' of type '%s' does not exists in any loaded mod!", options.name, options.type);
  229. }
  230. else
  231. {
  232. // such identifier(s) exists, but were not picked for some reason
  233. for (auto const & testOption : testList)
  234. {
  235. // attempt to access identifier from mods that is not dependency
  236. bool isValidScope = true;
  237. const auto & dependencies = LIBRARY->modh->getModDependencies(options.localScope, isValidScope);
  238. if (!vstd::contains(dependencies, testOption.scope))
  239. {
  240. logMod->error("Identifier '%s' exists in mod %s", options.name, testOption.scope);
  241. logMod->error("Please add mod '%s' as dependency of mod '%s' to access this identifier", testOption.scope, options.localScope);
  242. continue;
  243. }
  244. // attempt to access identifier in form 'modName:object', but identifier is only present in different mod
  245. if (options.remoteScope.empty())
  246. {
  247. logMod->error("Identifier '%s' exists in mod '%s' but identifier was explicitly requested from mod '%s'!", options.name, testOption.scope, options.remoteScope);
  248. if (options.dynamicType)
  249. logMod->error("Please use form '%s.%s' or '%s:%s.%s' to access this identifier", options.type, options.name, testOption.scope, options.type, options.name);
  250. else
  251. logMod->error("Please use form '%s' or '%s:%s' to access this identifier", options.name, testOption.scope, options.name);
  252. continue;
  253. }
  254. }
  255. }
  256. }
  257. else
  258. {
  259. logMod->error("Multiple possible candidates:");
  260. for (auto const & testOption : idList)
  261. {
  262. logMod->error("Identifier %s exists in mod %s", options.name, testOption.scope);
  263. if (options.dynamicType)
  264. logMod->error("Please use '%s:%s.%s' to access this identifier", testOption.scope, options.type, options.name);
  265. else
  266. logMod->error("Please use '%s:%s' to access this identifier", testOption.scope, options.name);
  267. }
  268. }
  269. }
  270. void CIdentifierStorage::registerObject(const std::string & scope, const std::string & type, const std::string & name, si32 identifier)
  271. {
  272. assert(state != ELoadingState::FINISHED);
  273. ObjectData data;
  274. data.scope = scope;
  275. data.id = identifier;
  276. std::string fullID = type + '.' + name;
  277. checkIdentifier(fullID);
  278. std::pair<const std::string, ObjectData> mapping = std::make_pair(fullID, data);
  279. if(!vstd::containsMapping(registeredObjects, mapping))
  280. {
  281. logMod->trace("registered '%s' as %s:%s", fullID, scope, identifier);
  282. registeredObjects.insert(mapping);
  283. }
  284. else
  285. {
  286. logMod->trace("Duplicate object '%s' found!", fullID);
  287. }
  288. }
  289. std::vector<CIdentifierStorage::ObjectData> CIdentifierStorage::getPossibleIdentifiers(const ObjectCallback & request) const
  290. {
  291. std::set<std::string> allowedScopes;
  292. bool isValidScope = true;
  293. // called have not specified destination mod explicitly
  294. if (request.remoteScope.empty())
  295. {
  296. // special scope that should have access to all in-game objects
  297. if (request.localScope == ModScope::scopeGame())
  298. {
  299. for(const auto & modName : LIBRARY->modh->getActiveMods())
  300. allowedScopes.insert(modName);
  301. }
  302. // normally ID's from all required mods, own mod and virtual built-in mod are allowed
  303. else if(request.localScope != ModScope::scopeBuiltin() && !request.localScope.empty())
  304. {
  305. allowedScopes = LIBRARY->modh->getModDependencies(request.localScope, isValidScope);
  306. if(!isValidScope)
  307. return std::vector<ObjectData>();
  308. allowedScopes.insert(request.localScope);
  309. }
  310. // all mods can access built-in mod
  311. allowedScopes.insert(ModScope::scopeBuiltin());
  312. }
  313. else
  314. {
  315. //if destination mod was specified explicitly, restrict lookup to this mod
  316. if(request.remoteScope == ModScope::scopeBuiltin() )
  317. {
  318. //built-in mod is an implicit dependency for all mods, allow access into it
  319. allowedScopes.insert(request.remoteScope);
  320. }
  321. else if ( request.localScope == ModScope::scopeGame() )
  322. {
  323. // allow access, this is special scope that should have access to all in-game objects
  324. allowedScopes.insert(request.remoteScope);
  325. }
  326. else if(request.remoteScope == request.localScope )
  327. {
  328. // allow self-access
  329. allowedScopes.insert(request.remoteScope);
  330. }
  331. else if (request.bypassDependenciesCheck)
  332. {
  333. // this is request for an identifier that bypasses mod dependencies check
  334. allowedScopes.insert(request.remoteScope);
  335. }
  336. else
  337. {
  338. // allow access only if mod is in our dependencies
  339. auto myDeps = LIBRARY->modh->getModDependencies(request.localScope, isValidScope);
  340. if(!isValidScope)
  341. return std::vector<ObjectData>();
  342. if(myDeps.count(request.remoteScope))
  343. allowedScopes.insert(request.remoteScope);
  344. }
  345. }
  346. std::string fullID = request.type + '.' + request.name;
  347. auto entries = registeredObjects.equal_range(fullID);
  348. if (entries.first != entries.second)
  349. {
  350. std::vector<ObjectData> locatedIDs;
  351. for (auto it = entries.first; it != entries.second; it++)
  352. {
  353. if (vstd::contains(allowedScopes, it->second.scope))
  354. {
  355. locatedIDs.push_back(it->second);
  356. }
  357. }
  358. return locatedIDs;
  359. }
  360. return std::vector<ObjectData>();
  361. }
  362. bool CIdentifierStorage::resolveIdentifier(const ObjectCallback & request) const
  363. {
  364. auto identifiers = getPossibleIdentifiers(request);
  365. if (identifiers.size() == 1) // normally resolved ID
  366. {
  367. request.callback(identifiers.front().id);
  368. return true;
  369. }
  370. if (request.optional && identifiers.empty()) // failed to resolve optional ID
  371. {
  372. return true;
  373. }
  374. if (request.bypassDependenciesCheck)
  375. {
  376. if (!vstd::contains(LIBRARY->modh->getActiveMods(), request.remoteScope))
  377. {
  378. logMod->debug("Mod '%s' requested identifier '%s' from not loaded mod '%s'. Ignoring.", request.localScope, request.remoteScope, request.name);
  379. return true; // mod was not loaded - ignore
  380. }
  381. }
  382. // error found. Try to generate some debug info
  383. failedRequests.push_back(request);
  384. showIdentifierResolutionErrorDetails(request);
  385. return false;
  386. }
  387. void CIdentifierStorage::finalize()
  388. {
  389. assert(state == ELoadingState::LOADING);
  390. state = ELoadingState::FINALIZING;
  391. while ( !scheduledRequests.empty() )
  392. {
  393. // Use local copy since new requests may appear during resolving, invalidating any iterators
  394. auto request = scheduledRequests.back();
  395. scheduledRequests.pop_back();
  396. resolveIdentifier(request);
  397. }
  398. state = ELoadingState::FINISHED;
  399. }
  400. void CIdentifierStorage::debugDumpIdentifiers()
  401. {
  402. logMod->trace("List of all registered objects:");
  403. std::map<std::string, std::vector<std::string>> objectList;
  404. for(const auto & object : registeredObjects)
  405. {
  406. size_t categoryLength = object.first.find('.');
  407. assert(categoryLength != std::string::npos);
  408. std::string objectCategory = object.first.substr(0, categoryLength);
  409. std::string objectName = object.first.substr(categoryLength + 1);
  410. objectList[objectCategory].push_back("[" + object.second.scope + "] " + objectName);
  411. }
  412. for(auto & category : objectList)
  413. boost::range::sort(category.second);
  414. for(const auto & category : objectList)
  415. {
  416. logMod->trace("");
  417. logMod->trace("### %s", category.first);
  418. logMod->trace("");
  419. for(const auto & entry : category.second)
  420. logMod->trace("- " + entry);
  421. }
  422. }
  423. std::vector<std::string> CIdentifierStorage::getModsWithFailedRequests() const
  424. {
  425. std::vector<std::string> result;
  426. for (const auto & request : failedRequests)
  427. if (!vstd::contains(result, request.localScope) && !ModScope::isScopeReserved(request.localScope))
  428. result.push_back(request.localScope);
  429. return result;
  430. }
  431. VCMI_LIB_NAMESPACE_END