MichalZr6 a8f9ac41e1 Fix no damage chance for catapult with no ballistics hai 8 meses
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Catapult.cpp a8f9ac41e1 Fix no damage chance for catapult with no ballistics hai 8 meses
Catapult.h 9205ef2c91 vcmi: skill-agnostic ballistics %!s(int64=2) %!d(string=hai) anos
Clone.cpp dbe82b94f6 Changes following review: hai 10 meses
Clone.h e82cc56ddb vcmi: modernize lib/spells/effects %!s(int64=2) %!d(string=hai) anos
Damage.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` hai 9 meses
Damage.h e82cc56ddb vcmi: modernize lib/spells/effects %!s(int64=2) %!d(string=hai) anos
DemonSummon.cpp 30bd975f95 Use unit->getHexes() hai 10 meses
DemonSummon.h 5dcef193a3 Block spellcasting if 0 creatures will be raised hai 1 ano
Dispel.cpp a8a6be7ac1 Fix potential compatibility with C++20 / C++23 mode hai 8 meses
Dispel.h e82cc56ddb vcmi: modernize lib/spells/effects %!s(int64=2) %!d(string=hai) anos
Effect.cpp e82cc56ddb vcmi: modernize lib/spells/effects %!s(int64=2) %!d(string=hai) anos
Effect.h dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. hai 10 meses
Effects.cpp 5419de3468 Fix getCasterUnitId %!s(int64=2) %!d(string=hai) anos
Effects.h bdd976cc1e vcmi: modernize spell effects v2 %!s(int64=2) %!d(string=hai) anos
EffectsFwd.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
Heal.cpp 30bd975f95 Use unit->getHexes() hai 10 meses
Heal.h e82cc56ddb vcmi: modernize lib/spells/effects %!s(int64=2) %!d(string=hai) anos
LocationEffect.cpp dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. hai 10 meses
LocationEffect.h 8c3a417527 Cleanup hai 10 meses
Moat.cpp dbe82b94f6 Changes following review: hai 10 meses
Moat.h 8c3a417527 Cleanup hai 10 meses
Obstacle.cpp d8ec69bfaa Remove non-const iterators to BattleHexArray container hai 9 meses
Obstacle.h 8c3a417527 Cleanup hai 10 meses
Registry.cpp 73019c204d Replace redundant types with `auto` for the lvalues of template factory functions for smart pointers hai 1 ano
Registry.h 84af64ce6b Removed magical initialization of registry via static variables %!s(int64=2) %!d(string=hai) anos
RemoveObstacle.cpp c0f5c7c0ea Replace pointer with reference in pack apply functions hai 1 ano
RemoveObstacle.h e82cc56ddb vcmi: modernize lib/spells/effects %!s(int64=2) %!d(string=hai) anos
Sacrifice.cpp c0f5c7c0ea Replace pointer with reference in pack apply functions hai 1 ano
Sacrifice.h e82cc56ddb vcmi: modernize lib/spells/effects %!s(int64=2) %!d(string=hai) anos
Summon.cpp a99274d72e BattleHexArray - new container for BattleHexes hai 10 meses
Summon.h 8c3a417527 Cleanup hai 10 meses
Teleport.cpp a99274d72e BattleHexArray - new container for BattleHexes hai 10 meses
Teleport.h f11fa8f0c8 Teleport: can trigger obstacles now %!s(int64=2) %!d(string=hai) anos
Timed.cpp c0f5c7c0ea Replace pointer with reference in pack apply functions hai 1 ano
Timed.h 2636a0dcc3 Moved MetaString to a new file %!s(int64=2) %!d(string=hai) anos
UnitEffect.cpp 30bd975f95 Use unit->getHexes() hai 10 meses
UnitEffect.h 8c3a417527 Cleanup hai 10 meses