CArtifactInstance.cpp 7.3 KB

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  1. /*
  2. * CArtifactInstance.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CArtifactInstance.h"
  12. #include "CArtifact.h"
  13. #include "CArtifactSet.h"
  14. #include "../../callback/IGameInfoCallback.h"
  15. #include "../../gameState/CGameState.h"
  16. VCMI_LIB_NAMESPACE_BEGIN
  17. CCombinedArtifactInstance::PartInfo::PartInfo(const CArtifactInstance * artifact, ArtifactPosition slot)
  18. : artifactPtr(artifact)
  19. , artifactID(artifact->getId())
  20. , slot(slot)
  21. {
  22. }
  23. const CArtifactInstance * CCombinedArtifactInstance::PartInfo::getArtifact() const
  24. {
  25. assert(artifactPtr != nullptr || !artifactID.hasValue());
  26. return artifactPtr;
  27. }
  28. ArtifactInstanceID CCombinedArtifactInstance::PartInfo::getArtifactID() const
  29. {
  30. return artifactID;
  31. }
  32. void CCombinedArtifactInstance::addPart(const CArtifactInstance * art, const ArtifactPosition & slot)
  33. {
  34. auto artInst = static_cast<CArtifactInstance*>(this);
  35. assert(vstd::contains_if(artInst->getType()->getConstituents(),
  36. [=](const CArtifact * partType)
  37. {
  38. return partType->getId() == art->getTypeId();
  39. }));
  40. assert(art->getParentNodes().size() == 1 && art->getParentNodes().front() == art->getType());
  41. partsInfo.emplace_back(art, slot);
  42. artInst->attachToSource(*art);
  43. }
  44. bool CCombinedArtifactInstance::isPart(const CArtifactInstance * supposedPart) const
  45. {
  46. if(supposedPart == this)
  47. return true;
  48. for(const PartInfo & constituent : partsInfo)
  49. {
  50. if(constituent.getArtifactID() == supposedPart->getId())
  51. return true;
  52. }
  53. return false;
  54. }
  55. bool CCombinedArtifactInstance::hasParts() const
  56. {
  57. return !partsInfo.empty();
  58. }
  59. const std::vector<CCombinedArtifactInstance::PartInfo> & CCombinedArtifactInstance::getPartsInfo() const
  60. {
  61. return partsInfo;
  62. }
  63. void CCombinedArtifactInstance::addPlacementMap(const CArtifactSet::ArtPlacementMap & placementMap)
  64. {
  65. if(!placementMap.empty())
  66. for(auto & part : partsInfo)
  67. {
  68. if(placementMap.find(part.getArtifact()) != placementMap.end())
  69. part.slot = placementMap.at(part.getArtifact());
  70. }
  71. }
  72. SpellID CScrollArtifactInstance::getScrollSpellID() const
  73. {
  74. auto artInst = static_cast<const CArtifactInstance*>(this);
  75. const auto bonus = artInst->getFirstBonus(Selector::type()(BonusType::SPELL));
  76. if(!bonus)
  77. return SpellID::NONE;
  78. return bonus->subtype.as<SpellID>();
  79. }
  80. void CGrowingArtifactInstance::growingUp()
  81. {
  82. auto artInst = static_cast<CArtifactInstance*>(this);
  83. const auto artType = artInst->getType();
  84. if(artType->isGrowing())
  85. {
  86. const auto growingBonus = artInst->getBonusesOfType(BonusType::ARTIFACT_GROWING);
  87. assert(!growingBonus.empty());
  88. growingBonus->front()->val++;
  89. for(const auto & bonus : artType->getBonusesPerLevel())
  90. {
  91. // Every n levels
  92. if(artInst->valOfBonuses(BonusType::ARTIFACT_GROWING) % bonus.first == 0)
  93. {
  94. artInst->accumulateBonus(std::make_shared<Bonus>(bonus.second));
  95. }
  96. }
  97. for(const auto & bonus : artType->getThresholdBonuses())
  98. {
  99. // At n level
  100. if(artInst->valOfBonuses(BonusType::ARTIFACT_GROWING) == bonus.first)
  101. {
  102. artInst->addNewBonus(std::make_shared<Bonus>(bonus.second));
  103. }
  104. }
  105. if(artType->isCharged())
  106. artInst->onChargesChanged();
  107. }
  108. }
  109. void CChargedArtifactInstance::onChargesChanged()
  110. {
  111. auto artInst = static_cast<CArtifactInstance*>(this);
  112. const auto artType = artInst->getType();
  113. const auto bonusSelector = artType->getDischargeCondition() == DischargeArtifactCondition::SPELLCAST ?
  114. Selector::type()(BonusType::SPELL) : Selector::all;
  115. auto instBonuses = artInst->getAllBonuses(bonusSelector, nullptr);
  116. if(artInst->getCharges() == 0)
  117. {
  118. for(const auto & bonus : *instBonuses)
  119. if(bonus->type != BonusType::ARTIFACT_GROWING && bonus->type != BonusType::ARTIFACT_CHARGE)
  120. artInst->removeBonus(bonus);
  121. }
  122. else
  123. {
  124. for(const auto & refBonus : *artType->getAllBonuses(bonusSelector, nullptr))
  125. {
  126. if(const auto bonusFound = std::find_if(instBonuses->begin(), instBonuses->end(),
  127. [refBonus](const auto & instBonus)
  128. {
  129. return refBonus->type == instBonus->type;
  130. }); bonusFound == instBonuses->end())
  131. {
  132. artInst->accumulateBonus(refBonus);
  133. }
  134. }
  135. }
  136. }
  137. void CChargedArtifactInstance::discharge(const uint16_t charges)
  138. {
  139. auto artInst = static_cast<CArtifactInstance*>(this);
  140. if(const auto chargedBonus = artInst->getBonusesOfType(BonusType::ARTIFACT_CHARGE); !chargedBonus->empty())
  141. {
  142. if(chargedBonus->front()->val > charges)
  143. chargedBonus->front()->val -= charges;
  144. else
  145. chargedBonus->front()->val = 0;
  146. onChargesChanged();
  147. }
  148. }
  149. void CChargedArtifactInstance::addCharges(const uint16_t charges)
  150. {
  151. auto artInst = static_cast<CArtifactInstance*>(this);
  152. if(artInst->getType()->isCharged())
  153. {
  154. const auto chargedBonus = artInst->getBonusesOfType(BonusType::ARTIFACT_CHARGE);
  155. assert(!chargedBonus.empty());
  156. chargedBonus->front()->val += charges;
  157. onChargesChanged();
  158. }
  159. }
  160. uint16_t CChargedArtifactInstance::getCharges() const
  161. {
  162. auto artInst = static_cast<const CArtifactInstance*>(this);
  163. return artInst->valOfBonuses(BonusType::ARTIFACT_CHARGE);
  164. }
  165. void CArtifactInstance::init()
  166. {
  167. const auto art = artTypeID.toArtifact();
  168. assert(art);
  169. if(art->isCharged())
  170. {
  171. // Charged artifacts contain all bonuses inside instance bonus node
  172. if(art->getDischargeCondition() == DischargeArtifactCondition::SPELLCAST)
  173. {
  174. for(const auto & bonus : *art->getAllBonuses(Selector::all, nullptr))
  175. if(bonus->type != BonusType::SPELL)
  176. accumulateBonus(bonus);
  177. }
  178. }
  179. else
  180. {
  181. attachToSource(*art);
  182. }
  183. }
  184. CArtifactInstance::CArtifactInstance(IGameInfoCallback *cb, const CArtifact * art)
  185. :CArtifactInstance(cb)
  186. {
  187. artTypeID = art->getId();
  188. init();
  189. }
  190. CArtifactInstance::CArtifactInstance(IGameInfoCallback *cb)
  191. : CBonusSystemNode(ARTIFACT_INSTANCE)
  192. , CCombinedArtifactInstance(cb)
  193. {
  194. }
  195. std::string CArtifactInstance::nodeName() const
  196. {
  197. return "Artifact instance of " + (getType() ? getType()->getJsonKey() : std::string("uninitialized")) + " type";
  198. }
  199. ArtifactID CArtifactInstance::getTypeId() const
  200. {
  201. return artTypeID;
  202. }
  203. const CArtifact * CArtifactInstance::getType() const
  204. {
  205. return artTypeID.hasValue() ? artTypeID.toArtifact() : nullptr;
  206. }
  207. ArtifactInstanceID CArtifactInstance::getId() const
  208. {
  209. return id;
  210. }
  211. void CArtifactInstance::setId(ArtifactInstanceID id)
  212. {
  213. this->id = id;
  214. }
  215. bool CArtifactInstance::canBePutAt(const CArtifactSet * artSet, ArtifactPosition slot, bool assumeDestRemoved) const
  216. {
  217. return getType()->canBePutAt(artSet, slot, assumeDestRemoved);
  218. }
  219. bool CArtifactInstance::isCombined() const
  220. {
  221. return getType()->isCombined();
  222. }
  223. bool CArtifactInstance::isScroll() const
  224. {
  225. return getType()->isScroll();
  226. }
  227. void CArtifactInstance::attachToBonusSystem(CGameState & gs)
  228. {
  229. for(PartInfo & part : partsInfo)
  230. {
  231. part = PartInfo(gs.getArtInstance(part.getArtifactID()), part.slot);
  232. attachToSource(*gs.getArtInstance(part.getArtifactID()));
  233. }
  234. }
  235. void CArtifactInstance::saveCompatibilityFixArtifactID(std::shared_ptr<CArtifactInstance> self)
  236. {
  237. self->cb->gameState().saveCompatibilityLastAllocatedArtifactID = ArtifactInstanceID(self->cb->gameState().saveCompatibilityLastAllocatedArtifactID.getNum()+1);
  238. self->id = self->cb->gameState().saveCompatibilityLastAllocatedArtifactID;
  239. self->cb->gameState().saveCompatibilityUnregisteredArtifacts.push_back(self);
  240. }
  241. VCMI_LIB_NAMESPACE_END