| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123 | /* * CObjectClassesHandler.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */#pragma once#include "../IHandlerBase.h"#include "../JsonNode.h"VCMI_LIB_NAMESPACE_BEGINclass CRandomGenerator;class AObjectTypeHandler;class ObjectTemplate;struct SObjectSounds;struct DLL_LINKAGE CompoundMapObjectID{	si32 primaryID;	si32 secondaryID;	CompoundMapObjectID(si32 primID, si32 secID) : primaryID(primID), secondaryID(secID) {};	bool operator<(const CompoundMapObjectID& other) const	{		if(this->primaryID != other.primaryID)			return this->primaryID < other.primaryID;		else			return this->secondaryID < other.secondaryID;	}	bool operator==(const CompoundMapObjectID& other) const	{		return (this->primaryID == other.primaryID) && (this->secondaryID == other.secondaryID);	}};class CGObjectInstance;using TObjectTypeHandler = std::shared_ptr<AObjectTypeHandler>;/// Class responsible for creation of adventure map objects of specific typeclass DLL_LINKAGE ObjectClass{public:	std::string modScope;	std::string identifier;	si32 id;	std::string handlerName; // ID of handler that controls this object, should be determined using handlerConstructor map	JsonNode base;	std::vector<TObjectTypeHandler> objects;	ObjectClass() = default;	std::string getJsonKey() const;	std::string getNameTextID() const;	std::string getNameTranslated() const;};/// Main class responsible for creation of all adventure map objectsclass DLL_LINKAGE CObjectClassesHandler : public IHandlerBase{	/// list of object handlers, each of them handles only one type	std::vector<ObjectClass * > objects;	/// map that is filled during contruction with all known handlers. Not serializeable due to usage of std::function	std::map<std::string, std::function<TObjectTypeHandler()> > handlerConstructors;	/// container with H3 templates, used only during loading, no need to serialize it	using TTemplatesContainer = std::multimap<std::pair<MapObjectID, MapObjectSubID>, std::shared_ptr<const ObjectTemplate>>;	TTemplatesContainer legacyTemplates;	TObjectTypeHandler loadSubObjectFromJson(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj, size_t index);	void loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj);	void loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj, size_t index);	ObjectClass * loadFromJson(const std::string & scope, const JsonNode & json, const std::string & name, size_t index);	void generateExtraMonolithsForRMG(ObjectClass * container);public:	CObjectClassesHandler();	~CObjectClassesHandler();	std::vector<JsonNode> loadLegacyData() override;	void loadObject(std::string scope, std::string name, const JsonNode & data) override;	void loadObject(std::string scope, std::string name, const JsonNode & data, size_t index) override;	void loadSubObject(const std::string & identifier, JsonNode config, MapObjectID ID, MapObjectSubID subID);	void removeSubObject(MapObjectID ID, MapObjectSubID subID);	void beforeValidate(JsonNode & object) override;	void afterLoadFinalization() override;	/// Queries to detect loaded objects	std::set<MapObjectID> knownObjects() const;	std::set<MapObjectSubID> knownSubObjects(MapObjectID primaryID) const;	/// returns handler for specified object (ID-based). ObjectHandler keeps ownership	TObjectTypeHandler getHandlerFor(MapObjectID type, MapObjectSubID subtype) const;	TObjectTypeHandler getHandlerFor(const std::string & scope, const std::string & type, const std::string & subtype) const;	TObjectTypeHandler getHandlerFor(CompoundMapObjectID compoundIdentifier) const;	std::string getObjectName(MapObjectID type, MapObjectSubID subtype) const;	SObjectSounds getObjectSounds(MapObjectID type, MapObjectSubID subtype) const;	/// Returns handler string describing the handler (for use in client)	std::string getObjectHandlerName(MapObjectID type) const;	std::string getJsonKey(MapObjectID type) const;};VCMI_LIB_NAMESPACE_END
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