Ivan Savenko 1e9eea30e1 Merge remote-tracking branch 'soundsgood/CArtHandler-rework' into develop 2 years ago
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modificators 1e9eea30e1 Merge remote-tracking branch 'soundsgood/CArtHandler-rework' into develop 2 years ago
threadpool a8b882e5bb Remove another pragma 2 years ago
CMapGenOptions.cpp acac42291e Remove excessive CMap.h includes 2 years ago
CMapGenOptions.h 7bfb37df4d vcmi: modernize lib/rmg 2 years ago
CMapGenerator.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
CMapGenerator.h cd9bd491e0 Add option for single-thread generation. Still doesn't guarantee excactly identical maps :? 2 years ago
CRmgTemplate.cpp acac42291e Remove excessive CMap.h includes 2 years ago
CRmgTemplate.h 7a5775a9f9 vcmi: use std::optional 2 years ago
CRmgTemplateStorage.cpp 383387ef29 Integrated defaultMods into mod system 2 years ago
CRmgTemplateStorage.h 383387ef29 Integrated defaultMods into mod system 2 years ago
CZonePlacer.cpp aa16f57b8a Remove unused variables 2 years ago
CZonePlacer.h 80b5c53815 Place quest artifacts after all the treasures are already created. 2 years ago
Functions.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
Functions.h 71f882d5ba Refactored Functions.cpp, removed unused function. 2 years ago
RmgArea.cpp 7bfb37df4d vcmi: modernize lib/rmg 2 years ago
RmgArea.h 7bfb37df4d vcmi: modernize lib/rmg 2 years ago
RmgMap.cpp 15b254fded Give every Zone its own RNG 2 years ago
RmgMap.h 15b254fded Give every Zone its own RNG 2 years ago
RmgObject.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
RmgObject.h 3c87b3934d Do not place object visible tiles over the top of the map. 2 years ago
RmgPath.cpp 7bfb37df4d vcmi: modernize lib/rmg 2 years ago
RmgPath.h 7bfb37df4d vcmi: modernize lib/rmg 2 years ago
TileInfo.cpp 7bfb37df4d vcmi: modernize lib/rmg 2 years ago
TileInfo.h 8c2b1d74be Removed unused code 2 years ago
Zone.cpp 15b254fded Give every Zone its own RNG 2 years ago
Zone.h 15b254fded Give every Zone its own RNG 2 years ago
float3.h 5366f9190e vcmi: reduce boost::lexical_cast usage 2 years ago