Ivan Savenko f6d480cbb2 Moved player-specific heroes & towns information to new class 2 years ago
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IMapRendererContext.h 1f06a62219 Do not show visitable for current hero 2 years ago
IMapRendererObserver.h 339bbce7b7 Added more checks to avoid potential nullptr dereference crash 2 years ago
MapRenderer.cpp ea1d177c9b Fixed false error messages on game startup 2 years ago
MapRenderer.h 7e97885e73 Renamed showBlockable to showBlocked 2 years ago
MapRendererContext.cpp f6d480cbb2 Moved player-specific heroes & towns information to new class 2 years ago
MapRendererContext.h 1f06a62219 Do not show visitable for current hero 2 years ago
MapRendererContextState.cpp 4ec32e4dcd Renamed CAdvMapInt to its proper full name 2 years ago
MapRendererContextState.h 58aa5c0427 Formatting 2 years ago
MapView.cpp 4ec32e4dcd Renamed CAdvMapInt to its proper full name 2 years ago
MapView.h 58aa5c0427 Formatting 2 years ago
MapViewActions.cpp 4ec32e4dcd Renamed CAdvMapInt to its proper full name 2 years ago
MapViewActions.h 8af76947cb Do not cache hovered tile and always update state 2 years ago
MapViewCache.cpp b61cae5b37 Fixed minor issues discovered during testing 2 years ago
MapViewCache.h 165f6a0944 Implemented terrain transition animation 2 years ago
MapViewController.cpp 4ec32e4dcd Renamed CAdvMapInt to its proper full name 2 years ago
MapViewController.h 2cca15c2db Fix graphical artifact in hero movement animation 2 years ago
MapViewModel.cpp 225ae2ed46 Renamed directory 2 years ago
MapViewModel.h 225ae2ed46 Renamed directory 2 years ago
mapHandler.cpp bfe7bb11ab Fix crash on winning scenario 2 years ago
mapHandler.h 58aa5c0427 Formatting 2 years ago