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- /*
- * CCursorHandler.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- class CAnimation;
- class IImage;
- struct SDL_Surface;
- struct SDL_Texture;
- struct SDL_Cursor;
- #include "../../lib/Point.h"
- class ICursor
- {
- public:
- virtual ~ICursor() = default;
- virtual void setImage(std::shared_ptr<IImage> image, const Point & pivotOffset) = 0;
- virtual void setCursorPosition( const Point & newPos ) = 0;
- virtual void render() = 0;
- virtual void setVisible( bool on) = 0;
- };
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