Andrii Danylchenko 9c8d776398 Merge branch 'develop' into handlersAbstraction %!s(int64=4) %!d(string=hai) anos
..
CArmedInstance.cpp ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=4) %!d(string=hai) anos
CArmedInstance.h d782ee39df hacks to optimize a few bonus requests %!s(int64=5) %!d(string=hai) anos
CBank.cpp ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=4) %!d(string=hai) anos
CBank.h 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) %!s(int64=8) %!d(string=hai) anos
CGHeroInstance.cpp ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=4) %!d(string=hai) anos
CGHeroInstance.h ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=4) %!d(string=hai) anos
CGMarket.cpp ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=4) %!d(string=hai) anos
CGMarket.h f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
CGPandoraBox.cpp ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=4) %!d(string=hai) anos
CGPandoraBox.h 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) %!s(int64=8) %!d(string=hai) anos
CGTownInstance.cpp 483a4689ce Fixes for code review issues %!s(int64=4) %!d(string=hai) anos
CGTownInstance.h ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=4) %!d(string=hai) anos
CObjectClassesHandler.cpp 9c8d776398 Merge branch 'develop' into handlersAbstraction %!s(int64=4) %!d(string=hai) anos
CObjectClassesHandler.h 9c8d776398 Merge branch 'develop' into handlersAbstraction %!s(int64=4) %!d(string=hai) anos
CObjectHandler.cpp ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=4) %!d(string=hai) anos
CObjectHandler.h ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=4) %!d(string=hai) anos
CQuest.cpp a59e12ca5f tweaks %!s(int64=4) %!d(string=hai) anos
CQuest.h 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) %!s(int64=8) %!d(string=hai) anos
CRewardableConstructor.cpp a05ae78e67 Fixed lots of warnings. %!s(int64=5) %!d(string=hai) anos
CRewardableConstructor.h f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
CRewardableObject.cpp ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=4) %!d(string=hai) anos
CRewardableObject.h c5ca75bc53 CRewardableObject: remove now unused soundID %!s(int64=7) %!d(string=hai) anos
CommonConstructors.cpp 9c8d776398 Merge branch 'develop' into handlersAbstraction %!s(int64=4) %!d(string=hai) anos
CommonConstructors.h 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) %!s(int64=8) %!d(string=hai) anos
JsonRandom.cpp ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=4) %!d(string=hai) anos
JsonRandom.h f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
MapObjects.h f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
MiscObjects.cpp a59e12ca5f tweaks %!s(int64=4) %!d(string=hai) anos
MiscObjects.h 708705aa96 CGLighthouse: workaround crash on map initialization. Fix issue 3020 %!s(int64=7) %!d(string=hai) anos
ObjectTemplate.cpp a05ae78e67 Fixed lots of warnings. %!s(int64=5) %!d(string=hai) anos
ObjectTemplate.h 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) %!s(int64=8) %!d(string=hai) anos