| 1234567891011121314151617181920212223242526272829303132333435363738394041 | 
							- /*
 
-  * BattleAttackInfo.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "BattleHex.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- namespace battle
 
- {
 
- 	class Unit;
 
- 	class CUnitState;
 
- }
 
- struct DLL_LINKAGE BattleAttackInfo
 
- {
 
- 	const battle::Unit * attacker;
 
- 	const battle::Unit * defender;
 
- 	BattleHex attackerPos;
 
- 	BattleHex defenderPos;
 
- 	int chargeDistance = 0;
 
- 	bool shooting      = false;
 
- 	bool luckyStrike   = false;
 
- 	bool unluckyStrike = false;
 
- 	bool deathBlow     = false;
 
- 	bool doubleDamage  = false;
 
- 	BattleAttackInfo(const battle::Unit * Attacker, const battle::Unit * Defender, int chargeDistance, bool Shooting);
 
- 	BattleAttackInfo reverse() const;
 
- };
 
- VCMI_LIB_NAMESPACE_END
 
 
  |