CObjectClassesHandler.cpp 19 KB

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  1. /*
  2. * CObjectClassesHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CObjectClassesHandler.h"
  12. #include "../filesystem/Filesystem.h"
  13. #include "../filesystem/CBinaryReader.h"
  14. #include "../VCMI_Lib.h"
  15. #include "../GameConstants.h"
  16. #include "../StringConstants.h"
  17. #include "../CGeneralTextHandler.h"
  18. #include "../CModHandler.h"
  19. #include "../JsonNode.h"
  20. #include "../CSoundBase.h"
  21. #include "CRewardableConstructor.h"
  22. #include "CommonConstructors.h"
  23. #include "MapObjects.h"
  24. VCMI_LIB_NAMESPACE_BEGIN
  25. CObjectClassesHandler::CObjectClassesHandler()
  26. {
  27. #define SET_HANDLER_CLASS(STRING, CLASSNAME) handlerConstructors[STRING] = std::make_shared<CLASSNAME>;
  28. #define SET_HANDLER(STRING, TYPENAME) handlerConstructors[STRING] = std::make_shared<CDefaultObjectTypeHandler<TYPENAME>>
  29. // list of all known handlers, hardcoded for now since the only way to add new objects is via C++ code
  30. //Note: should be in sync with registerTypesMapObjectTypes function
  31. SET_HANDLER_CLASS("configurable", CRewardableConstructor);
  32. SET_HANDLER_CLASS("dwelling", CDwellingInstanceConstructor);
  33. SET_HANDLER_CLASS("hero", CHeroInstanceConstructor);
  34. SET_HANDLER_CLASS("town", CTownInstanceConstructor);
  35. SET_HANDLER_CLASS("bank", CBankInstanceConstructor);
  36. SET_HANDLER_CLASS("static", CObstacleConstructor);
  37. SET_HANDLER_CLASS("", CObstacleConstructor);
  38. SET_HANDLER("randomArtifact", CGArtifact);
  39. SET_HANDLER("randomHero", CGHeroInstance);
  40. SET_HANDLER("randomResource", CGResource);
  41. SET_HANDLER("randomTown", CGTownInstance);
  42. SET_HANDLER("randomMonster", CGCreature);
  43. SET_HANDLER("randomDwelling", CGDwelling);
  44. SET_HANDLER("generic", CGObjectInstance);
  45. SET_HANDLER("cartographer", CCartographer);
  46. SET_HANDLER("artifact", CGArtifact);
  47. SET_HANDLER("blackMarket", CGBlackMarket);
  48. SET_HANDLER("boat", CGBoat);
  49. SET_HANDLER("borderGate", CGBorderGate);
  50. SET_HANDLER("borderGuard", CGBorderGuard);
  51. SET_HANDLER("monster", CGCreature);
  52. SET_HANDLER("denOfThieves", CGDenOfthieves);
  53. SET_HANDLER("event", CGEvent);
  54. SET_HANDLER("garrison", CGGarrison);
  55. SET_HANDLER("heroPlaceholder", CGHeroPlaceholder);
  56. SET_HANDLER("keymaster", CGKeymasterTent);
  57. SET_HANDLER("lighthouse", CGLighthouse);
  58. SET_HANDLER("magi", CGMagi);
  59. SET_HANDLER("market", CGMarket);
  60. SET_HANDLER("mine", CGMine);
  61. SET_HANDLER("obelisk", CGObelisk);
  62. SET_HANDLER("observatory", CGObservatory);
  63. SET_HANDLER("pandora", CGPandoraBox);
  64. SET_HANDLER("prison", CGHeroInstance);
  65. SET_HANDLER("questGuard", CGQuestGuard);
  66. SET_HANDLER("resource", CGResource);
  67. SET_HANDLER("scholar", CGScholar);
  68. SET_HANDLER("seerHut", CGSeerHut);
  69. SET_HANDLER("shipyard", CGShipyard);
  70. SET_HANDLER("shrine", CGShrine);
  71. SET_HANDLER("sign", CGSignBottle);
  72. SET_HANDLER("siren", CGSirens);
  73. SET_HANDLER("monolith", CGMonolith);
  74. SET_HANDLER("subterraneanGate", CGSubterraneanGate);
  75. SET_HANDLER("whirlpool", CGWhirlpool);
  76. SET_HANDLER("university", CGUniversity);
  77. SET_HANDLER("witch", CGWitchHut);
  78. SET_HANDLER("terrain", CGTerrainPatch);
  79. #undef SET_HANDLER_CLASS
  80. #undef SET_HANDLER
  81. }
  82. CObjectClassesHandler::~CObjectClassesHandler()
  83. {
  84. for(auto p : objects)
  85. delete p.second;
  86. }
  87. std::vector<JsonNode> CObjectClassesHandler::loadLegacyData(size_t dataSize)
  88. {
  89. CLegacyConfigParser parser("Data/Objects.txt");
  90. size_t totalNumber = static_cast<size_t>(parser.readNumber()); // first line contains number of objects to read and nothing else
  91. parser.endLine();
  92. for (size_t i = 0; i < totalNumber; i++)
  93. {
  94. auto tmpl = new ObjectTemplate;
  95. tmpl->readTxt(parser);
  96. parser.endLine();
  97. std::pair<si32, si32> key(tmpl->id.num, tmpl->subid);
  98. legacyTemplates.insert(std::make_pair(key, std::shared_ptr<const ObjectTemplate>(tmpl)));
  99. }
  100. std::vector<JsonNode> ret(dataSize);// create storage for 256 objects
  101. assert(dataSize == 256);
  102. CLegacyConfigParser namesParser("Data/ObjNames.txt");
  103. for (size_t i=0; i<256; i++)
  104. {
  105. ret[i]["name"].String() = namesParser.readString();
  106. namesParser.endLine();
  107. }
  108. CLegacyConfigParser cregen1Parser("data/crgen1");
  109. do
  110. customNames[Obj::CREATURE_GENERATOR1].push_back(cregen1Parser.readString());
  111. while(cregen1Parser.endLine());
  112. CLegacyConfigParser cregen4Parser("data/crgen4");
  113. do
  114. customNames[Obj::CREATURE_GENERATOR4].push_back(cregen4Parser.readString());
  115. while(cregen4Parser.endLine());
  116. return ret;
  117. }
  118. /// selects preferred ID (or subID) for new object
  119. template<typename Map>
  120. si32 selectNextID(const JsonNode & fixedID, const Map & map, si32 fixedObjectsBound)
  121. {
  122. assert(fixedObjectsBound > 0);
  123. if(fixedID.isNull())
  124. {
  125. auto lastID = map.empty() ? 0 : map.rbegin()->first;
  126. return lastID < fixedObjectsBound ? fixedObjectsBound : lastID + 1;
  127. }
  128. auto id = static_cast<si32>(fixedID.Float());
  129. if(id >= fixedObjectsBound)
  130. logGlobal->error("Getting next ID overflowed: %d >= %d", id, fixedObjectsBound);
  131. return id;
  132. }
  133. void CObjectClassesHandler::loadObjectEntry(const std::string & identifier, const JsonNode & entry, ObjectContainter * obj, bool isSubobject)
  134. {
  135. static const si32 fixedObjectsBound = 1000; // legacy value for backward compatibilitty
  136. static const si32 fixedSubobjectsBound = 10000000; // large enough arbitrary value to avoid ID-collisions
  137. si32 usedBound = fixedObjectsBound;
  138. if(!handlerConstructors.count(obj->handlerName))
  139. {
  140. logGlobal->error("Handler with name %s was not found!", obj->handlerName);
  141. return;
  142. }
  143. const auto convertedId = VLC->modh->normalizeIdentifier(entry.meta, CModHandler::scopeBuiltin(), identifier);
  144. const auto & entryIndex = entry["index"];
  145. bool useSelectNextID = !isSubobject || entryIndex.isNull();
  146. if(useSelectNextID && isSubobject)
  147. {
  148. usedBound = fixedSubobjectsBound;
  149. logGlobal->error("Subobject index is Null. convertedId = '%s' obj->id = %d", convertedId, obj->id);
  150. }
  151. si32 id = useSelectNextID ? selectNextID(entryIndex, obj->subObjects, usedBound)
  152. : (si32)entryIndex.Float();
  153. auto handler = handlerConstructors.at(obj->handlerName)();
  154. handler->setType(obj->id, id);
  155. handler->setTypeName(obj->identifier, convertedId);
  156. if (customNames.count(obj->id) && customNames.at(obj->id).size() > id)
  157. handler->init(entry, customNames.at(obj->id).at(id));
  158. else
  159. handler->init(entry);
  160. //if (handler->getTemplates().empty())
  161. {
  162. auto range = legacyTemplates.equal_range(std::make_pair(obj->id, id));
  163. for (auto & templ : boost::make_iterator_range(range.first, range.second))
  164. {
  165. handler->addTemplate(templ.second);
  166. }
  167. legacyTemplates.erase(range.first, range.second);
  168. }
  169. logGlobal->debug("Loaded object %s(%d)::%s(%d)", obj->identifier, obj->id, convertedId, id);
  170. //some mods redefine content handlers in the decoration.json in such way:
  171. //"core:sign" : { "types" : { "forgeSign" : { ...
  172. static const std::vector<std::string> breakersRMG
  173. {
  174. "hota.hota decorations:hotaPandoraBox"
  175. , "hota.hota decorations:hotaSubterreanGate"
  176. };
  177. const bool isExistingKey = obj->subObjects.count(id) > 0;
  178. const bool isBreaker = std::any_of(breakersRMG.begin(), breakersRMG.end(),
  179. [&handler](const std::string & str)
  180. {
  181. return str.compare(handler->subTypeName) == 0;
  182. });
  183. const bool passedHandler = !isExistingKey && !isBreaker;
  184. if(passedHandler)
  185. {
  186. obj->subObjects[id] = handler;
  187. obj->subIds[convertedId] = id;
  188. }
  189. else if(isExistingKey) //It's supposed that fan mods handlers are not overridden by default handlers
  190. {
  191. logGlobal->trace("Handler '%s' has not been overridden with handler '%s' in object %s(%d)::%s(%d)",
  192. obj->subObjects[id]->subTypeName, obj->handlerName, obj->identifier, obj->id, convertedId, id);
  193. }
  194. else
  195. {
  196. logGlobal->warn("Handler '%s' for object %s(%d)::%s(%d) has not been activated as RMG breaker",
  197. obj->handlerName, obj->identifier, obj->id, convertedId, id);
  198. }
  199. }
  200. CObjectClassesHandler::ObjectContainter * CObjectClassesHandler::loadFromJson(const std::string & scope, const JsonNode & json, const std::string & name)
  201. {
  202. auto obj = new ObjectContainter();
  203. static const si32 fixedObjectsBound = 256; //Legacy value for backward compatibility
  204. obj->identifier = name;
  205. obj->name = json["name"].String();
  206. obj->handlerName = json["handler"].String();
  207. obj->base = json["base"];
  208. obj->id = selectNextID(json["index"], objects, fixedObjectsBound);
  209. if(json["defaultAiValue"].isNull())
  210. obj->groupDefaultAiValue = boost::none;
  211. else
  212. obj->groupDefaultAiValue = static_cast<boost::optional<si32>>(json["defaultAiValue"].Integer());
  213. for (auto entry : json["types"].Struct())
  214. loadObjectEntry(entry.first, entry.second, obj);
  215. return obj;
  216. }
  217. void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data)
  218. {
  219. auto object = loadFromJson(scope, data, VLC->modh->normalizeIdentifier(scope, CModHandler::scopeBuiltin(), name));
  220. objects[object->id] = object;
  221. VLC->modh->identifiers.registerObject(scope, "object", name, object->id);
  222. }
  223. void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data, size_t index)
  224. {
  225. auto object = loadFromJson(scope, data, VLC->modh->normalizeIdentifier(scope, CModHandler::scopeBuiltin(), name));
  226. assert(objects[(si32)index] == nullptr); // ensure that this id was not loaded before
  227. objects[(si32)index] = object;
  228. VLC->modh->identifiers.registerObject(scope, "object", name, object->id);
  229. }
  230. void CObjectClassesHandler::loadSubObject(const std::string & identifier, JsonNode config, si32 ID, boost::optional<si32> subID)
  231. {
  232. static const bool isSubObject = true;
  233. config.setType(JsonNode::JsonType::DATA_STRUCT); // ensure that input is not NULL
  234. assert(objects.count(ID));
  235. if (subID)
  236. {
  237. assert(objects.at(ID)->subObjects.count(subID.get()) == 0);
  238. assert(config["index"].isNull());
  239. config["index"].Float() = subID.get();
  240. config["index"].setMeta(config.meta);
  241. }
  242. JsonUtils::inherit(config, objects.at(ID)->base);
  243. loadObjectEntry(identifier, config, objects[ID], isSubObject);
  244. }
  245. void CObjectClassesHandler::removeSubObject(si32 ID, si32 subID)
  246. {
  247. assert(objects.count(ID));
  248. assert(objects.at(ID)->subObjects.count(subID));
  249. objects.at(ID)->subObjects.erase(subID); //TODO: cleanup string id map
  250. }
  251. std::vector<bool> CObjectClassesHandler::getDefaultAllowed() const
  252. {
  253. return std::vector<bool>(); //TODO?
  254. }
  255. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(si32 type, si32 subtype) const
  256. {
  257. if (objects.count(type))
  258. {
  259. if (objects.at(type)->subObjects.count(subtype))
  260. return objects.at(type)->subObjects.at(subtype);
  261. }
  262. std::string errorString = "Failed to find object of type " + std::to_string(type) + "::" + std::to_string(subtype);
  263. logGlobal->error(errorString);
  264. throw std::runtime_error(errorString);
  265. }
  266. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(std::string scope, std::string type, std::string subtype) const
  267. {
  268. boost::optional<si32> id = VLC->modh->identifiers.getIdentifier(scope, "object", type, false);
  269. if(id)
  270. {
  271. auto object = objects.at(id.get());
  272. if(object->subIds.count(subtype))
  273. {
  274. si32 subId = object->subIds.at(subtype);
  275. return object->subObjects.at(subId);
  276. }
  277. }
  278. std::string errorString = "Failed to find object of type " + type + "::" + subtype;
  279. logGlobal->error(errorString);
  280. throw std::runtime_error(errorString);
  281. }
  282. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(CompoundMapObjectID compoundIdentifier) const
  283. {
  284. return getHandlerFor(compoundIdentifier.primaryID, compoundIdentifier.secondaryID);
  285. }
  286. std::set<si32> CObjectClassesHandler::knownObjects() const
  287. {
  288. std::set<si32> ret;
  289. for (auto entry : objects)
  290. ret.insert(entry.first);
  291. return ret;
  292. }
  293. std::set<si32> CObjectClassesHandler::knownSubObjects(si32 primaryID) const
  294. {
  295. std::set<si32> ret;
  296. if (objects.count(primaryID))
  297. {
  298. for (auto entry : objects.at(primaryID)->subObjects)
  299. ret.insert(entry.first);
  300. }
  301. return ret;
  302. }
  303. void CObjectClassesHandler::beforeValidate(JsonNode & object)
  304. {
  305. for (auto & entry : object["types"].Struct())
  306. {
  307. JsonUtils::inherit(entry.second, object["base"]);
  308. for (auto & templ : entry.second["templates"].Struct())
  309. JsonUtils::inherit(templ.second, entry.second["base"]);
  310. }
  311. }
  312. void CObjectClassesHandler::afterLoadFinalization()
  313. {
  314. for(auto entry : objects)
  315. {
  316. for(auto obj : entry.second->subObjects)
  317. {
  318. obj.second->afterLoadFinalization();
  319. if(obj.second->getTemplates().empty())
  320. logGlobal->warn("No templates found for %d:%d", entry.first, obj.first);
  321. }
  322. }
  323. //duplicate existing two-way portals to make reserve for RMG
  324. auto& portalVec = objects[Obj::MONOLITH_TWO_WAY]->subObjects;
  325. size_t portalCount = portalVec.size();
  326. size_t currentIndex = portalCount;
  327. while(portalVec.size() < 100)
  328. {
  329. portalVec[(si32)currentIndex] = portalVec[static_cast<si32>(currentIndex % portalCount)];
  330. currentIndex++;
  331. }
  332. }
  333. std::string CObjectClassesHandler::getObjectName(si32 type) const
  334. {
  335. if (objects.count(type))
  336. return objects.at(type)->name;
  337. logGlobal->error("Access to non existing object of type %d", type);
  338. return "";
  339. }
  340. std::string CObjectClassesHandler::getObjectName(si32 type, si32 subtype) const
  341. {
  342. if (knownSubObjects(type).count(subtype))
  343. {
  344. auto name = getHandlerFor(type, subtype)->getCustomName();
  345. if (name)
  346. return name.get();
  347. }
  348. return getObjectName(type);
  349. }
  350. SObjectSounds CObjectClassesHandler::getObjectSounds(si32 type) const
  351. {
  352. if(objects.count(type))
  353. return objects.at(type)->sounds;
  354. logGlobal->error("Access to non existing object of type %d", type);
  355. return SObjectSounds();
  356. }
  357. SObjectSounds CObjectClassesHandler::getObjectSounds(si32 type, si32 subtype) const
  358. {
  359. if(knownSubObjects(type).count(subtype))
  360. return getHandlerFor(type, subtype)->getSounds();
  361. else
  362. return getObjectSounds(type);
  363. }
  364. std::string CObjectClassesHandler::getObjectHandlerName(si32 type) const
  365. {
  366. return objects.at(type)->handlerName;
  367. }
  368. boost::optional<si32> CObjectClassesHandler::getObjGroupAiValue(si32 primaryID) const
  369. {
  370. return objects.at(primaryID)->groupDefaultAiValue;
  371. }
  372. AObjectTypeHandler::AObjectTypeHandler():
  373. type(-1), subtype(-1)
  374. {
  375. }
  376. AObjectTypeHandler::~AObjectTypeHandler()
  377. {
  378. }
  379. void AObjectTypeHandler::setType(si32 type, si32 subtype)
  380. {
  381. this->type = type;
  382. this->subtype = subtype;
  383. }
  384. void AObjectTypeHandler::setTypeName(std::string type, std::string subtype)
  385. {
  386. this->typeName = type;
  387. this->subTypeName = subtype;
  388. }
  389. static ui32 loadJsonOrMax(const JsonNode & input)
  390. {
  391. if (input.isNull())
  392. return std::numeric_limits<ui32>::max();
  393. else
  394. return static_cast<ui32>(input.Float());
  395. }
  396. void AObjectTypeHandler::init(const JsonNode & input, boost::optional<std::string> name)
  397. {
  398. base = input["base"];
  399. if (!input["rmg"].isNull())
  400. {
  401. rmgInfo.value = static_cast<ui32>(input["rmg"]["value"].Float());
  402. rmgInfo.mapLimit = loadJsonOrMax(input["rmg"]["mapLimit"]);
  403. rmgInfo.zoneLimit = loadJsonOrMax(input["rmg"]["zoneLimit"]);
  404. rmgInfo.rarity = static_cast<ui32>(input["rmg"]["rarity"].Float());
  405. } // else block is not needed - set in constructor
  406. for (auto entry : input["templates"].Struct())
  407. {
  408. entry.second.setType(JsonNode::JsonType::DATA_STRUCT);
  409. JsonUtils::inherit(entry.second, base);
  410. auto tmpl = new ObjectTemplate;
  411. tmpl->id = Obj(type);
  412. tmpl->subid = subtype;
  413. tmpl->stringID = entry.first; // FIXME: create "fullID" - type.object.template?
  414. try
  415. {
  416. tmpl->readJson(entry.second);
  417. templates.push_back(std::shared_ptr<const ObjectTemplate>(tmpl));
  418. }
  419. catch (const std::exception & e)
  420. {
  421. logGlobal->warn("Failed to load terrains for object %s: %s", entry.first, e.what());
  422. }
  423. }
  424. if (input["name"].isNull())
  425. objectName = name;
  426. else
  427. objectName.reset(input["name"].String());
  428. for(const JsonNode & node : input["sounds"]["ambient"].Vector())
  429. sounds.ambient.push_back(node.String());
  430. for(const JsonNode & node : input["sounds"]["visit"].Vector())
  431. sounds.visit.push_back(node.String());
  432. for(const JsonNode & node : input["sounds"]["removal"].Vector())
  433. sounds.removal.push_back(node.String());
  434. if(input["aiValue"].isNull())
  435. aiValue = boost::none;
  436. else
  437. aiValue = static_cast<boost::optional<si32>>(input["aiValue"].Integer());
  438. if(input["battleground"].getType() == JsonNode::JsonType::DATA_STRING)
  439. battlefield = input["battleground"].String();
  440. else
  441. battlefield = boost::none;
  442. initTypeData(input);
  443. }
  444. bool AObjectTypeHandler::objectFilter(const CGObjectInstance *, std::shared_ptr<const ObjectTemplate>) const
  445. {
  446. return false; // by default there are no overrides
  447. }
  448. void AObjectTypeHandler::preInitObject(CGObjectInstance * obj) const
  449. {
  450. obj->ID = Obj(type);
  451. obj->subID = subtype;
  452. obj->typeName = typeName;
  453. obj->subTypeName = subTypeName;
  454. }
  455. void AObjectTypeHandler::initTypeData(const JsonNode & input)
  456. {
  457. // empty implementation for overrides
  458. }
  459. boost::optional<std::string> AObjectTypeHandler::getCustomName() const
  460. {
  461. return objectName;
  462. }
  463. SObjectSounds AObjectTypeHandler::getSounds() const
  464. {
  465. return sounds;
  466. }
  467. void AObjectTypeHandler::addTemplate(std::shared_ptr<const ObjectTemplate> templ)
  468. {
  469. templates.push_back(templ);
  470. }
  471. void AObjectTypeHandler::addTemplate(JsonNode config)
  472. {
  473. config.setType(JsonNode::JsonType::DATA_STRUCT); // ensure that input is not null
  474. JsonUtils::inherit(config, base);
  475. auto tmpl = new ObjectTemplate;
  476. tmpl->id = Obj(type);
  477. tmpl->subid = subtype;
  478. tmpl->stringID.clear(); // TODO?
  479. tmpl->readJson(config);
  480. templates.emplace_back(tmpl);
  481. }
  482. std::vector<std::shared_ptr<const ObjectTemplate>> AObjectTypeHandler::getTemplates() const
  483. {
  484. return templates;
  485. }
  486. BattleField AObjectTypeHandler::getBattlefield() const
  487. {
  488. return battlefield ? BattleField::fromString(battlefield.get()) : BattleField::NONE;
  489. }
  490. std::vector<std::shared_ptr<const ObjectTemplate>>AObjectTypeHandler::getTemplates(TerrainId terrainType) const
  491. {
  492. std::vector<std::shared_ptr<const ObjectTemplate>> templates = getTemplates();
  493. std::vector<std::shared_ptr<const ObjectTemplate>> filtered;
  494. std::copy_if(templates.begin(), templates.end(), std::back_inserter(filtered), [&](std::shared_ptr<const ObjectTemplate> obj)
  495. {
  496. return obj->canBePlacedAt(terrainType);
  497. });
  498. // H3 defines allowed terrains in a weird way - artifacts, monsters and resources have faulty masks here
  499. // Perhaps we should re-define faulty templates and remove this workaround (already done for resources)
  500. if (type == Obj::ARTIFACT || type == Obj::MONSTER)
  501. return templates;
  502. else
  503. return filtered;
  504. }
  505. std::shared_ptr<const ObjectTemplate> AObjectTypeHandler::getOverride(TerrainId terrainType, const CGObjectInstance * object) const
  506. {
  507. std::vector<std::shared_ptr<const ObjectTemplate>> ret = getTemplates(terrainType);
  508. for (const auto & tmpl: ret)
  509. {
  510. if (objectFilter(object, tmpl))
  511. return tmpl;
  512. }
  513. return std::shared_ptr<const ObjectTemplate>(); //empty
  514. }
  515. const RandomMapInfo & AObjectTypeHandler::getRMGInfo()
  516. {
  517. return rmgInfo;
  518. }
  519. boost::optional<si32> AObjectTypeHandler::getAiValue() const
  520. {
  521. return aiValue;
  522. }
  523. bool AObjectTypeHandler::isStaticObject()
  524. {
  525. return false; // most of classes are not static
  526. }
  527. void AObjectTypeHandler::afterLoadFinalization()
  528. {
  529. }
  530. VCMI_LIB_NAMESPACE_END