英雄无敌3(跨平台含手机)

AlexVinS f917ec5254 Revert "Fixed ancient backward compatibility regression" hace 7 años
AI 166c04e2e0 Hack fixed serializer assertion by completely disabling AI goals serialization hace 7 años
CI c1138d9df7 Travis CI: use mirror on Github Releases instead of MXE repository hace 7 años
Mods 0b70baa95e Spells configuration version 2 (effect-based) hace 7 años
client 166c04e2e0 Hack fixed serializer assertion by completely disabling AI goals serialization hace 7 años
cmake_modules 3c1c72319b CMake: update version on each compiling hace 7 años
config e0982ce9a7 Fix mantis bugs: #2884. #2885, #2886 hace 7 años
debian 6c8aa6e938 Linux version bump for 0.99 hace 9 años
include 0b70baa95e Spells configuration version 2 (effect-based) hace 7 años
launcher 968bd4a7da Setting policy CMP0071 for launcher cmake hace 7 años
lib f917ec5254 Revert "Fixed ancient backward compatibility regression" hace 7 años
osx dfe781945b CMake: try to enable automated DS_Store generation for Mac hace 8 años
rpm 99d593172d RPM: Fix date for 0.99 release hace 9 años
scripting 324717acbe Spelling fixes: privilaged -> privileged, retreive -> retrieve hace 7 años
server 3795985de9 Eliminate warnings / errors. Pull request #388 hace 7 años
test 2b49df2cab [Spells] Do not use Unit State in heal effect hace 7 años
.gitignore f5a033c19b Add new recommended path to gitignore hace 8 años
.gitmodules 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule hace 8 años
.travis.yml 6c2d082676 Use Ninja as build system (#399) hace 7 años
AUTHORS bbc087b723 updated authors and changelog hace 8 años
CCallback.cpp 0b70baa95e Spells configuration version 2 (effect-based) hace 7 años
CCallback.h 0b70baa95e Spells configuration version 2 (effect-based) hace 7 años
CMakeLists.txt 734441eb3b CMake: use CMAKE_DL_LIBS on Linux for linking with GNU gold hace 7 años
ChangeLog f15cadc87b Implement configurable object sounds: ambient, visit and removal hace 7 años
Global.h eea50a044c Hide "this statement may fall through" warnings hace 7 años
README.md ccc1639ab9 Update README.md hace 7 años
VCMI_VS15.sln 38d836d1a5 Update project files to Visual Studio 2017 hace 7 años
VCMI_global.props 651f0da9a1 Fix to include vstd/CLoggerBase.h hace 8 años
VCMI_global_debug.props ea17b0f458 Major overhaul of VS related files hace 8 años
VCMI_global_release.props ea17b0f458 Major overhaul of VS related files hace 8 años
VCMI_global_user.props ea17b0f458 Major overhaul of VS related files hace 8 años
Version.cpp.in f1e5797834 Code style: move or add licensing information on top of every file hace 8 años
Version.h da1c9cf249 Fix rebuilding everything on HEAD change hace 9 años
fuzzylite.pc.in 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule hace 8 años
license.txt 645ed84978 * license (GPL v2 or later) hace 17 años
vcmi.workspace 22e1d5d3b1 [c::b] Move FuzzyLite project up one level to be prepared to submodule use hace 8 años
vcmibuilder d1bef9da13 Add vcmibuilder version check for innoextract (#408) hace 7 años
vcmimanual.tex a9277d0723 documentation: use git repo address instead of SVN hace 8 años

README.md

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VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Links

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

Copyright and license

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2018 VCMI Team (check AUTHORS file for the contributors list)