Makefile.am 1.2 KB

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  1. pkglib_LTLIBRARIES = libvcmi.la
  2. libvcmi_la_LIBADD = @BOOST_SYSTEM_LIB@ @BOOST_FILESYSTEM_LIB@ @BOOST_THREAD_LIB@ @BOOST_IOSTREAMS_LIB@ -lz -lpthread
  3. libvcmi_la_CXXFLAGS = @SDL_CXXFLAGS@
  4. libvcmi_la_SOURCES = \
  5. BattleAction.cpp \
  6. BattleAction.h \
  7. BattleState.cpp \
  8. BattleState.h \
  9. CArtHandler.cpp \
  10. CArtHandler.h \
  11. CBuildingHandler.cpp \
  12. CBuildingHandler.h \
  13. CCampaignHandler.cpp \
  14. CCampaignHandler.h \
  15. CCreatureHandler.cpp \
  16. CCreatureHandler.h \
  17. CCreatureSet.cpp \
  18. CCreatureSet.h \
  19. CDefObjInfoHandler.cpp \
  20. CDefObjInfoHandler.h \
  21. CFileUtility.cpp \
  22. CFileUtility.h \
  23. CGameState.cpp \
  24. CGameState.h \
  25. CGeneralTextHandler.cpp \
  26. CGeneralTextHandler.h \
  27. CHeroHandler.cpp \
  28. CHeroHandler.h \
  29. CLodHandler.cpp \
  30. CLodHandler.h \
  31. CMapInfo.cpp \
  32. CMapInfo.h \
  33. CObjectHandler.cpp \
  34. CObjectHandler.h \
  35. CObstacleInstance.h \
  36. CSpellHandler.cpp \
  37. CSpellHandler.h \
  38. CScriptingModule.h \
  39. CTownHandler.cpp \
  40. CTownHandler.h \
  41. CondSh.h \
  42. Connection.cpp \
  43. Connection.h \
  44. ConstTransitivePtr.h \
  45. HeroBonus.cpp \
  46. HeroBonus.h \
  47. IGameCallback.cpp \
  48. IGameCallback.h \
  49. IGameEventsReceiver.h \
  50. Interprocess.h \
  51. NetPacks.h \
  52. NetPacksLib.cpp \
  53. RegisterTypes.cpp \
  54. RegisterTypes.h \
  55. VCMIDirs.h \
  56. VCMI_Lib.cpp \
  57. VCMI_Lib.h \
  58. map.cpp \
  59. map.h