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- //#define BOOST_SPIRIT_DEBUG
- #include "CConfigHandler.h"
- #include <boost/bind.hpp>
- #include <boost/function.hpp>
- #include <boost/spirit.hpp>
- #include <fstream>
- using namespace config;
- using namespace boost::spirit;
- using namespace phoenix;
- /*
- * CConfigHandler.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- CConfigHandler conf;
- GUIOptions *current = NULL;
- std::pair<int,int> curRes;
- ButtonInfo *currentButton;
- int gnb=-1;
- struct lerror
- {
- std::string txt;
- lerror(const std::string & TXT):txt(TXT){};
- void operator()() const
- {
- tlog1 << txt << std::endl;
- }
- template<typename IteratorT>
- void operator()(IteratorT t1, IteratorT t2) const
- {
- tlog1 << txt << std::endl;
- }
- };
- struct SetCurButton
- {
- template<typename IteratorT>
- void operator()(IteratorT t1, IteratorT t2) const
- {
- std::string str(t1,t2);
- if(str=="KingdomOv")
- currentButton = ¤t->ac.kingOverview;
- else if(str=="Underground")
- currentButton = ¤t->ac.underground;
- else if(str=="QuestLog")
- currentButton = ¤t->ac.questlog;
- else if(str=="SleepWake")
- currentButton = ¤t->ac.sleepWake;
- else if(str=="MoveHero")
- currentButton = ¤t->ac.moveHero;
- else if(str=="Spellbook")
- currentButton = ¤t->ac.spellbook;
- else if(str=="AdvOptions")
- currentButton = ¤t->ac.advOptions;
- else if(str=="SysOptions")
- currentButton = ¤t->ac.sysOptions;
- else if(str=="NextHero")
- currentButton = ¤t->ac.nextHero;
- else if(str=="EndTurn")
- currentButton = ¤t->ac.endTurn;
- }
- };
- struct lerror2
- {
- std::string txt;
- lerror2(const std::string & TXT):txt(TXT){};
- template<typename IteratorT>
- void operator()(IteratorT t1, IteratorT t2) const
- {
- std::string txt2(t1,t2);
- tlog1 << txt << txt2 << std::endl;
- }
- };
- struct dummy
- {
- boost::function<void()> func;
- dummy(const boost::function<void()> & F)
- :func(F){}
- template<typename IteratorT>
- void operator()(IteratorT t1, IteratorT t2) const
- {
- func();
- }
- };
- template<typename T>struct SetButtonProp
- {
- T point;
- SetButtonProp(T p)
- :point(p){}
- template <typename Z>
- void operator()(const Z & val) const
- {
- currentButton->*point = val;
- }
- };
- template<typename T> SetButtonProp<T> SetButtonProp_a(T p)
- {
- return SetButtonProp<T>(p);
- }
- struct SetButtonStr
- {
- std::string ButtonInfo::*point;
- SetButtonStr(std::string ButtonInfo::* p)
- :point(p){}
- template <typename Z>
- void operator()(const Z first, const Z last) const
- {
- std::string str(first,last);
- currentButton->*point = str;
- }
- };
- template<typename T>struct SetAdventureProp
- {
- T point;
- SetAdventureProp(T p)
- :point(p){}
- template <typename Z>
- void operator()(const Z & val) const
- {
- current->ac.*point = val;
- }
- };
- template<typename T> SetAdventureProp<T> SetAdventureProp_a(T p)
- {
- return SetAdventureProp<T>(p);
- }
- struct SetAdventureStr
- {
- std::string AdventureMapConfig::*point;
- SetAdventureStr(std::string AdventureMapConfig::* p)
- :point(p){}
- template <typename Z>
- void operator()(const Z first, const Z last) const
- {
- std::string str(first,last);
- current->ac.*point = str;
- }
- };
- struct AddDefForButton
- {
- template <typename Z>
- void operator()(const Z first, const Z last) const
- {
- std::string str(first,last);
- currentButton->additionalDefs.push_back(str);
- }
- };
- void addGRes()
- {
- if(current)
- conf.guiOptions[curRes] = *current; //we'll use by default settings from previous resolution
- current = &conf.guiOptions[curRes];
- }
- void setGem(int x, int val)
- {
- if(x)
- current->ac.gemX[gnb] = val;
- else
- current->ac.gemY[gnb] = val;
- }
- struct AddGemName
- {
- template <typename Z>
- void operator()(const Z first, const Z last) const
- {
- current->ac.gemG.push_back(std::string(first,last));
- }
- };
- struct SettingsGrammar : public grammar<SettingsGrammar>
- {
- template <typename ScannerT>
- struct definition
- {
- rule<ScannerT> r, clientOption, clientOptionsSequence, ClientSettings;
- rule<ScannerT> GUISettings, GUIOption, GUIOptionsSequence, AdvMapOptionsSequence, AdvMapOption;
- rule<ScannerT> GUIResolution, fname;
- definition(SettingsGrammar const& self)
- {
- fname = lexeme_d[+(alnum_p | '.')];
- clientOption
- = str_p("resolution=") >> (uint_p[assign_a(conf.cc.resx)] >> 'x' >> uint_p[assign_a(conf.cc.resy)] | eps_p[lerror("Wrong resolution!")])
- | str_p("port=") >> (uint_p[assign_a(conf.cc.port)] | eps_p[lerror("Wrong port!")])
- | str_p("bpp=") >> (uint_p[assign_a(conf.cc.bpp)] | eps_p[lerror("Wrong bpp!")])
- | str_p("localInformation=") >> (uint_p[assign_a(conf.cc.localInformation)] | eps_p[lerror("Wrong localInformation!")])
- | str_p("fullscreen=") >> (uint_p[assign_a(conf.cc.fullscreen)] | eps_p[lerror("Wrong fullscreen!")])
- | str_p("server=") >> ( ( +digit_p >> *('.' >> +digit_p) )[assign_a(conf.cc.server)] | eps_p[lerror("Wrong server!")])
- | str_p("defaultAI=") >> ((+(anychar_p - ';'))[assign_a(conf.cc.defaultAI)] | eps_p[lerror("Wrong defaultAI!")])
- | (+(anychar_p - '}'))[lerror2("Unrecognized client option: ")]
- ;
- clientOptionsSequence = *(clientOption >> (';' | eps_p[lerror("Semicolon lacking after client option!")]));
- ClientSettings = '{' >> clientOptionsSequence >> '}';
- AdvMapOption
- = str_p("Buttons") >> ((ch_p('{') >> '}') | eps_p[lerror("Wrong Buttons!")])
- | str_p("Minimap: ") >>
- *(
- "width=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::minimapW)]//[assign_a(current->ac.minimapW)]
- | "height=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::minimapH)]
- | "x=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::minimapX)]
- | "y=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::minimapY)]
- )
- | str_p("Statusbar:") >>
- *(
- ( "x=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::statusbarX)]
- | "y=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::statusbarY)]
- | "graphic=" >> fname[SetAdventureStr(&AdventureMapConfig::statusbarG)]
- )
- )
- | str_p("ResDataBar:") >>
- *(
- ( "x=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::resdatabarX)]
- | "y=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::resdatabarY)]
- | "offsetX=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::resOffsetX)]
- | "offsetY=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::resOffsetY)]
- | "resSpace=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::resDist)]
- | "resDateSpace=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::resDateDist)]
- | "graphic=" >> fname[SetAdventureStr(&AdventureMapConfig::resdatabarG)]
- )
- )
- | str_p("InfoBox:") >>
- *(
- ( "x=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::infoboxX)]
- | "y=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::infoboxY)]
- )
- )
- | str_p("AdvMap:") >>
- *(
- ( "x=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::advmapX)]
- | "y=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::advmapY)]
- | "trimX=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::advmapTrimX)]
- | "trimY=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::advmapTrimY)]
- | "tilesWidth=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::tilesW)]
- | "tilesHeight=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::tilesH)]
- | "smoothMove=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::smoothMove)]
- )
- )
- | str_p("background=") >> fname[SetAdventureStr(&AdventureMapConfig::mainGraphic)]
- | str_p("Button") >> (+(anychar_p-':'))[SetCurButton()] >> ':' >>
- *(
- ( "x=" >> uint_p[SetButtonProp_a(&ButtonInfo::x)]
- | "y=" >> uint_p[SetButtonProp_a(&ButtonInfo::y)]
- | "playerColoured=" >> uint_p[SetButtonProp_a(&ButtonInfo::playerColoured)]
- | "graphic=" >> fname[SetButtonStr(&ButtonInfo::defName)]
- | "additionalDefs=" >> ch_p('(') >> fname[AddDefForButton()]
- >> *(',' >> fname[AddDefForButton()]) >> ')'
- )
- )
- | str_p("HeroList:") >>
- *(
- ( "x=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::hlistX)]
- | "y=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::hlistY)]
- | "size=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::hlistSize)]
- | "movePoints=" >> fname[SetAdventureStr(&AdventureMapConfig::hlistMB)]
- | "manaPoints=" >> fname[SetAdventureStr(&AdventureMapConfig::hlistMN)]
- | "arrowUp=" >> fname[SetAdventureStr(&AdventureMapConfig::hlistAU)]
- | "arrowDown=" >> fname[SetAdventureStr(&AdventureMapConfig::hlistAD)]
- )
- )
- | str_p("TownList:") >>
- *(
- ( "x=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::tlistX)]
- | "y=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::tlistY)]
- | "size=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::tlistSize)]
- | "arrowUp=" >> fname[SetAdventureStr(&AdventureMapConfig::tlistAU)]
- | "arrowDown=" >> fname[SetAdventureStr(&AdventureMapConfig::tlistAD)]
- )
- )
- | str_p("gem") >> uint_p[var(gnb) = arg1] >> ':' >>
- *(
- ( "x=" >> uint_p[bind(&setGem,1,_1)]
- | "y=" >> uint_p[bind(&setGem,0,_1)]
- | "graphic=" >> fname[AddGemName()]
- )
- )
- ;
- AdvMapOptionsSequence = *(AdvMapOption >> (';' | eps_p[lerror("Semicolon lacking in advmapopt!")]));
- GUIResolution = (uint_p[assign_a(curRes.first)] >> 'x' >> uint_p[assign_a(curRes.second)])
- [dummy(&addGRes)];
- GUIOption = str_p("AdventureMap") >> ('{' >> AdvMapOptionsSequence >> '}' | eps_p[lerror("Wrong AdventureMap!")]);
- GUIOptionsSequence = *(GUIOption >> (';' | eps_p[lerror("Semicolon after GUIOption lacking!")]));
- GUISettings = +(GUIResolution >> '{' >> GUIOptionsSequence >> '}');
- r
- = str_p("clientSettings") >> (ClientSettings | eps_p[lerror("Wrong clientSettings!")])
- >> str_p("GUISettings") >> ('{' >> GUISettings >> '}' | eps_p[lerror("Wrong GUISettings!")]);
- #ifdef BOOST_SPIRIT_DEBUG
- BOOST_SPIRIT_DEBUG_RULE(clientOption);
- BOOST_SPIRIT_DEBUG_RULE(clientOptionsSequence);
- BOOST_SPIRIT_DEBUG_RULE(ClientSettings);
- BOOST_SPIRIT_DEBUG_RULE(AdvMapOption);
- BOOST_SPIRIT_DEBUG_RULE(AdvMapOptionsSequence);
- BOOST_SPIRIT_DEBUG_RULE(GUIOption);
- BOOST_SPIRIT_DEBUG_RULE(GUIOptionsSequence);
- BOOST_SPIRIT_DEBUG_RULE(GUISettings);
- BOOST_SPIRIT_DEBUG_RULE(GUIResolution);
- BOOST_SPIRIT_DEBUG_RULE(r);
- #endif
- }
- rule<ScannerT> const& start() const { return r; }
- };
- };
- struct CommentsGrammar : public grammar<CommentsGrammar>
- {
- template <typename ScannerT>
- struct definition
- {
- rule<ScannerT> comment;
- definition(CommentsGrammar const& self)
- {
- comment = comment_p("//") | comment_p("/*","*/") | space_p;
- BOOST_SPIRIT_DEBUG_RULE(comment);
- }
- rule<ScannerT> const& start() const { return comment; }
- };
- };
- CConfigHandler::CConfigHandler(void)
- {
- }
- CConfigHandler::~CConfigHandler(void)
- {
- }
- void config::CConfigHandler::init()
- {
- std::vector<char> settings;
- std::ifstream ifs("config/settings.txt");
- if(!ifs)
- {
- tlog1 << "Cannot open config/settings.txt !\n";
- return;
- }
- ifs.unsetf(std::ios::skipws); // Turn of white space skipping on the stream
- std::copy(std::istream_iterator<char>(ifs),std::istream_iterator<char>(),std::back_inserter(settings));
- std::vector<char>::const_iterator first = settings.begin(), last = settings.end();
- SettingsGrammar sg;
- BOOST_SPIRIT_DEBUG_NODE(sg);
- CommentsGrammar cg;
- BOOST_SPIRIT_DEBUG_NODE(cg);
- parse_info<std::vector<char>::const_iterator> info = parse(first,last,sg,cg);
- if(!info.hit)
- tlog1 << "Cannot parse config/settings.txt file!\n";
- else if(!info.full)
- tlog2 << "Not entire config/settings.txt parsed!\n";
- }
- GUIOptions * config::CConfigHandler::go()
- {
- return &guiOptions[std::pair<int,int>(cc.resx,cc.resy)];
- }
|