CCreatureHandler.cpp 13 KB

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  1. #define VCMI_DLL
  2. #include "../stdafx.h"
  3. #include "CCreatureHandler.h"
  4. #include "CLodHandler.h"
  5. #include <sstream>
  6. #include <boost/assign/std/set.hpp>
  7. #include <boost/assign/std/vector.hpp>
  8. #include <boost/algorithm/string.hpp>
  9. #include <boost/algorithm/string/find.hpp>
  10. #include <boost/algorithm/string/replace.hpp>
  11. #include "../lib/VCMI_Lib.h"
  12. using namespace boost::assign;
  13. extern CLodHandler * bitmaph;
  14. /*
  15. * CCreatureHandler.cpp, part of VCMI engine
  16. *
  17. * Authors: listed in file AUTHORS in main folder
  18. *
  19. * License: GNU General Public License v2.0 or later
  20. * Full text of license available in license.txt file, in main folder
  21. *
  22. */
  23. CCreatureHandler::CCreatureHandler()
  24. {
  25. VLC->creh = this;
  26. }
  27. int CCreature::getQuantityID(const int & quantity)
  28. {
  29. if (quantity<5)
  30. return 0;
  31. if (quantity<10)
  32. return 1;
  33. if (quantity<20)
  34. return 2;
  35. if (quantity<50)
  36. return 3;
  37. if (quantity<100)
  38. return 4;
  39. if (quantity<250)
  40. return 5;
  41. if (quantity<500)
  42. return 5;
  43. if (quantity<1000)
  44. return 6;
  45. if (quantity<4000)
  46. return 7;
  47. return 8;
  48. }
  49. bool CCreature::isDoubleWide() const
  50. {
  51. return vstd::contains(abilities,DOUBLE_WIDE);
  52. }
  53. bool CCreature::isFlying() const
  54. {
  55. return vstd::contains(abilities,FLYING);
  56. }
  57. bool CCreature::isShooting() const
  58. {
  59. return vstd::contains(abilities,SHOOTER);
  60. }
  61. si32 CCreature::maxAmount(const std::vector<si32> &res) const //how many creatures can be bought
  62. {
  63. int ret = 2147483645;
  64. int resAmnt = std::min(res.size(),cost.size());
  65. for(int i=0;i<resAmnt;i++)
  66. if(cost[i])
  67. ret = std::min(ret,(int)(res[i]/cost[i]));
  68. return ret;
  69. }
  70. void CCreatureHandler::loadCreatures()
  71. {
  72. notUsedMonsters += 122,124,126,128,145,146,147,148,149,160,161,162,163,174,175,176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191;
  73. tlog5 << "\t\tReading ZCRTRAIT.TXT" << std::endl;
  74. std::string buf = bitmaph->getTextFile("ZCRTRAIT.TXT");
  75. int andame = buf.size();
  76. int i=0; //buf iterator
  77. int hmcr=0;
  78. for(i; i<andame; ++i)
  79. {
  80. if(buf[i]=='\r')
  81. ++hmcr;
  82. if(hmcr==2)
  83. break;
  84. }
  85. i+=2;
  86. while(i<buf.size())
  87. {
  88. CCreature ncre;
  89. ncre.cost.resize(RESOURCE_QUANTITY);
  90. ncre.level=0;
  91. int befi=i;
  92. for(i; i<andame; ++i)
  93. {
  94. if(buf[i]=='\t')
  95. break;
  96. }
  97. ncre.nameSing = buf.substr(befi, i-befi);
  98. ++i;
  99. befi=i;
  100. for(i; i<andame; ++i)
  101. {
  102. if(buf[i]=='\t')
  103. break;
  104. }
  105. ncre.namePl = buf.substr(befi, i-befi);
  106. ++i;
  107. befi=i;
  108. for(i; i<andame; ++i)
  109. {
  110. if(buf[i]=='\t')
  111. break;
  112. }
  113. ncre.cost[0] = atoi(buf.substr(befi, i-befi).c_str());
  114. ++i;
  115. befi=i;
  116. for(i; i<andame; ++i)
  117. {
  118. if(buf[i]=='\t')
  119. break;
  120. }
  121. ncre.cost[1] = atoi(buf.substr(befi, i-befi).c_str());
  122. ++i;
  123. befi=i;
  124. for(i; i<andame; ++i)
  125. {
  126. if(buf[i]=='\t')
  127. break;
  128. }
  129. ncre.cost[2] = atoi(buf.substr(befi, i-befi).c_str());
  130. ++i;
  131. befi=i;
  132. for(i; i<andame; ++i)
  133. {
  134. if(buf[i]=='\t')
  135. break;
  136. }
  137. ncre.cost[3] = atoi(buf.substr(befi, i-befi).c_str());
  138. ++i;
  139. befi=i;
  140. for(i; i<andame; ++i)
  141. {
  142. if(buf[i]=='\t')
  143. break;
  144. }
  145. ncre.cost[4] = atoi(buf.substr(befi, i-befi).c_str());
  146. ++i;
  147. befi=i;
  148. for(i; i<andame; ++i)
  149. {
  150. if(buf[i]=='\t')
  151. break;
  152. }
  153. ncre.cost[5] = atoi(buf.substr(befi, i-befi).c_str());
  154. ++i;
  155. befi=i;
  156. for(i; i<andame; ++i)
  157. {
  158. if(buf[i]=='\t')
  159. break;
  160. }
  161. ncre.cost[6] = atoi(buf.substr(befi, i-befi).c_str());
  162. ++i;
  163. befi=i;
  164. for(i; i<andame; ++i)
  165. {
  166. if(buf[i]=='\t')
  167. break;
  168. }
  169. ncre.fightValue = atoi(buf.substr(befi, i-befi).c_str());
  170. ++i;
  171. befi=i;
  172. for(i; i<andame; ++i)
  173. {
  174. if(buf[i]=='\t')
  175. break;
  176. }
  177. ncre.AIValue = atoi(buf.substr(befi, i-befi).c_str());
  178. ++i;
  179. befi=i;
  180. for(i; i<andame; ++i)
  181. {
  182. if(buf[i]=='\t')
  183. break;
  184. }
  185. ncre.growth = atoi(buf.substr(befi, i-befi).c_str());
  186. ++i;
  187. befi=i;
  188. for(i; i<andame; ++i)
  189. {
  190. if(buf[i]=='\t')
  191. break;
  192. }
  193. ncre.hordeGrowth = atoi(buf.substr(befi, i-befi).c_str());
  194. ++i;
  195. befi=i;
  196. for(i; i<andame; ++i)
  197. {
  198. if(buf[i]=='\t')
  199. break;
  200. }
  201. ncre.hitPoints = atoi(buf.substr(befi, i-befi).c_str());
  202. ++i;
  203. befi=i;
  204. for(i; i<andame; ++i)
  205. {
  206. if(buf[i]=='\t')
  207. break;
  208. }
  209. ncre.speed = atoi(buf.substr(befi, i-befi).c_str());
  210. ++i;
  211. befi=i;
  212. for(i; i<andame; ++i)
  213. {
  214. if(buf[i]=='\t')
  215. break;
  216. }
  217. ncre.attack = atoi(buf.substr(befi, i-befi).c_str());
  218. ++i;
  219. befi=i;
  220. for(i; i<andame; ++i)
  221. {
  222. if(buf[i]=='\t')
  223. break;
  224. }
  225. ncre.defence = atoi(buf.substr(befi, i-befi).c_str());
  226. ++i;
  227. befi=i;
  228. for(i; i<andame; ++i)
  229. {
  230. if(buf[i]=='\t')
  231. break;
  232. }
  233. ncre.damageMin = atoi(buf.substr(befi, i-befi).c_str());
  234. ++i;
  235. befi=i;
  236. for(i; i<andame; ++i)
  237. {
  238. if(buf[i]=='\t')
  239. break;
  240. }
  241. ncre.damageMax = atoi(buf.substr(befi, i-befi).c_str());
  242. ++i;
  243. befi=i;
  244. for(i; i<andame; ++i)
  245. {
  246. if(buf[i]=='\t')
  247. break;
  248. }
  249. ncre.shots = atoi(buf.substr(befi, i-befi).c_str());
  250. ++i;
  251. befi=i;
  252. for(i; i<andame; ++i)
  253. {
  254. if(buf[i]=='\t')
  255. break;
  256. }
  257. ncre.spells = atoi(buf.substr(befi, i-befi).c_str());
  258. ++i;
  259. befi=i;
  260. for(i; i<andame; ++i)
  261. {
  262. if(buf[i]=='\t')
  263. break;
  264. }
  265. ncre.ammMin = atoi(buf.substr(befi, i-befi).c_str());
  266. ++i;
  267. befi=i;
  268. for(i; i<andame; ++i)
  269. {
  270. if(buf[i]=='\t')
  271. break;
  272. }
  273. ncre.ammMax = atoi(buf.substr(befi, i-befi).c_str());
  274. ++i;
  275. befi=i;
  276. for(i; i<andame; ++i)
  277. {
  278. if(buf[i]=='\t')
  279. break;
  280. }
  281. ncre.abilityText = buf.substr(befi, i-befi);
  282. ++i;
  283. befi=i;
  284. for(i; i<andame; ++i)
  285. {
  286. if(buf[i]=='\r')
  287. break;
  288. }
  289. ncre.abilityRefs = buf.substr(befi, i-befi);
  290. i+=2;
  291. if(boost::algorithm::find_first(ncre.abilityRefs, "DOUBLE_WIDE"))
  292. ncre.abilities.insert(DOUBLE_WIDE);
  293. if(boost::algorithm::find_first(ncre.abilityRefs, "FLYING_ARMY"))
  294. ncre.abilities.insert(FLYING);
  295. if(boost::algorithm::find_first(ncre.abilityRefs, "SHOOTING_ARMY"))
  296. ncre.abilities.insert(SHOOTER);
  297. if(boost::algorithm::find_first(ncre.abilityRefs, "SIEGE_WEAPON"))
  298. ncre.abilities.insert(SIEGE_WEAPON);
  299. if(boost::algorithm::find_first(ncre.abilityRefs, "const_two_attacks"))
  300. ncre.abilities.insert(TWICE_ATTACK);
  301. if(boost::algorithm::find_first(ncre.abilityRefs, "const_free_attack"))
  302. ncre.abilities.insert(NO_ENEMY_RETALIATION);
  303. if(ncre.nameSing!=std::string("") && ncre.namePl!=std::string(""))
  304. {
  305. ncre.idNumber = creatures.size();
  306. creatures.push_back(ncre);
  307. }
  308. }
  309. tlog5 << "\t\tReading config/crerefnam.txt" << std::endl;
  310. //loading reference names
  311. std::ifstream ifs("config/crerefnam.txt");
  312. int tempi;
  313. std::string temps;
  314. for (;;)
  315. {
  316. ifs >> tempi >> temps;
  317. if (tempi>=creatures.size())
  318. break;
  319. boost::assign::insert(nameToID)(temps,tempi);
  320. creatures[tempi].nameRef=temps;
  321. }
  322. ifs.close();
  323. ifs.clear();
  324. for(int i=1;i<=10;i++)
  325. levelCreatures.insert(std::pair<int,std::vector<CCreature*> >(i,std::vector<CCreature*>()));
  326. tlog5 << "\t\tReading config/monsters.txt" << std::endl;
  327. ifs.open("config/monsters.txt");
  328. {
  329. while(!ifs.eof())
  330. {
  331. int id, lvl;
  332. ifs >> id >> lvl;
  333. if(lvl>0)
  334. {
  335. creatures[id].level = lvl;
  336. levelCreatures[lvl].push_back(&(creatures[id]));
  337. }
  338. }
  339. }
  340. ifs.close();
  341. ifs.clear();
  342. tlog5 << "\t\tReading config/cr_factions.txt" << std::endl;
  343. ifs.open("config/cr_factions.txt");
  344. while(!ifs.eof())
  345. {
  346. int id, fact;
  347. ifs >> id >> fact;
  348. creatures[id].faction = fact;
  349. }
  350. ifs.close();
  351. ifs.clear();
  352. tlog5 << "\t\tReading config/cr_upgrade_list.txt" << std::endl;
  353. ifs.open("config/cr_upgrade_list.txt");
  354. while(!ifs.eof())
  355. {
  356. int id, up;
  357. ifs >> id >> up;
  358. creatures[id].upgrades.insert(up);
  359. }
  360. ifs.close();
  361. ifs.clear();
  362. //loading unit animation def names
  363. tlog5 << "\t\tReading config/CREDEFS.TXT" << std::endl;
  364. std::ifstream inp("config/CREDEFS.TXT", std::ios::in | std::ios::binary); //this file is not in lod
  365. inp.seekg(0,std::ios::end); // na koniec
  366. int andame2 = inp.tellg(); // read length
  367. inp.seekg(0,std::ios::beg); // wracamy na poczatek
  368. char * bufor = new char[andame2+1]; // allocate memory
  369. inp.read((char*)bufor, andame2); // read map file to buffer
  370. inp.close();
  371. bufor[andame2] = 0;
  372. buf = std::string(bufor);
  373. delete [] bufor;
  374. i = 0; //buf iterator
  375. hmcr = 0;
  376. for(i; i<andame2; ++i) //omitting rubbish
  377. {
  378. if(buf[i]=='\r')
  379. break;
  380. }
  381. i+=2;
  382. tlog5 << "We have "<<creatures.size() << " creatures\n";
  383. for(int s=0; s<creatures.size(); ++s)
  384. {
  385. //tlog5 <<"\t\t\t" << s <<". Reading defname. \n";
  386. int befi=i;
  387. std::string rub;
  388. for(i; i<andame2; ++i)
  389. {
  390. if(buf[i]==' ')
  391. break;
  392. }
  393. rub = buf.substr(befi, i-befi);
  394. ++i;
  395. befi=i;
  396. for(i; i<andame2; ++i)
  397. {
  398. if(buf[i]=='\r')
  399. break;
  400. }
  401. std::string defName = buf.substr(befi, i-befi);
  402. creatures[s].animDefName = defName;
  403. }
  404. tlog5 << "\t\tReading CRANIM.TXT.txt" << std::endl;
  405. loadAnimationInfo();
  406. //loading id to projectile mapping
  407. tlog5 << "\t\tReading config/cr_shots.txt" << std::endl;
  408. std::ifstream inp2("config" PATHSEPARATOR "cr_shots.txt", std::ios::in | std::ios::binary); //this file is not in lod
  409. char dump [200];
  410. inp2.getline(dump, 200);
  411. while(true)
  412. {
  413. int id;
  414. std::string name;
  415. bool spin;
  416. inp2>>id;
  417. if(id == -1)
  418. break;
  419. inp2>>name;
  420. idToProjectile[id] = name;
  421. inp2>>spin;
  422. idToProjectileSpin[id] = spin;
  423. }
  424. inp2.close();
  425. //TODO: create a tidy configuration file to control fixing unit abilities
  426. creatures[115].abilities.insert(DOUBLE_WIDE);//water elemental should be treated as double-wide
  427. creatures[123].abilities.insert(DOUBLE_WIDE);//ice elemental should be treated as double-wide
  428. creatures[140].abilities.insert(DOUBLE_WIDE);//boar should be treated as double-wide
  429. creatures[142].abilities.insert(DOUBLE_WIDE);//nomads should be treated as double-wide
  430. creatures[46].abilities -= FLYING; //hell hound
  431. creatures[47].abilities -= FLYING; //cerberus
  432. creatures[52].abilities += FLYING; //Efreeti
  433. creatures[53].abilities += FLYING; //Efreet Sultan
  434. creatures[47].abilities += MULTI_HEAD_ATTACK; //cerberus
  435. creatures[87].abilities += TWICE_ATTACK; //wolf raider
  436. creatures[147].abilities += NOT_ACTIVE; //First Aid Tent //TODO: remove when support is added
  437. creatures[148].abilities += NOT_ACTIVE; //Ammo Cart
  438. }
  439. void CCreatureHandler::loadAnimationInfo()
  440. {
  441. std::string buf = bitmaph->getTextFile("CRANIM.TXT");
  442. int andame = buf.size();
  443. int i=0; //buf iterator
  444. int hmcr=0;
  445. for(i; i<andame; ++i)
  446. {
  447. if(buf[i]=='\r')
  448. ++hmcr;
  449. if(hmcr==2)
  450. break;
  451. }
  452. i+=2;
  453. for(int dd=0; dd<creatures.size(); ++dd)
  454. {
  455. //tlog5 << "\t\t\tReading animation info for creature " << dd << std::endl;
  456. loadUnitAnimInfo(creatures[dd], buf, i);
  457. }
  458. return;
  459. }
  460. void CCreatureHandler::loadUnitAnimInfo(CCreature & unit, std::string & src, int & i)
  461. {
  462. int befi=i;
  463. for(i; i<src.size(); ++i)
  464. {
  465. if(src[i]=='\t')
  466. break;
  467. }
  468. unit.timeBetweenFidgets = atof(src.substr(befi, i-befi).c_str());
  469. ++i;
  470. while(unit.timeBetweenFidgets == 0.0)
  471. {
  472. for(i; i<src.size(); ++i)
  473. {
  474. if(src[i]=='\r')
  475. break;
  476. }
  477. i+=2;
  478. befi=i;
  479. for(i; i<src.size(); ++i)
  480. {
  481. if(src[i]=='\t')
  482. break;
  483. }
  484. unit.timeBetweenFidgets = atof(src.substr(befi, i-befi).c_str());
  485. ++i;
  486. }
  487. befi=i;
  488. for(i; i<src.size(); ++i)
  489. {
  490. if(src[i]=='\t')
  491. break;
  492. }
  493. unit.walkAnimationTime = atof(src.substr(befi, i-befi).c_str());
  494. ++i;
  495. befi=i;
  496. for(i; i<src.size(); ++i)
  497. {
  498. if(src[i]=='\t')
  499. break;
  500. }
  501. unit.attackAnimationTime = atof(src.substr(befi, i-befi).c_str());
  502. ++i;
  503. befi=i;
  504. for(i; i<src.size(); ++i)
  505. {
  506. if(src[i]=='\t')
  507. break;
  508. }
  509. unit.flightAnimationDistance = atof(src.substr(befi, i-befi).c_str());
  510. ++i;
  511. ///////////////////////
  512. befi=i;
  513. for(i; i<src.size(); ++i)
  514. {
  515. if(src[i]=='\t')
  516. break;
  517. }
  518. unit.upperRightMissleOffsetX = atoi(src.substr(befi, i-befi).c_str());
  519. ++i;
  520. befi=i;
  521. for(i; i<src.size(); ++i)
  522. {
  523. if(src[i]=='\t')
  524. break;
  525. }
  526. unit.upperRightMissleOffsetY = atoi(src.substr(befi, i-befi).c_str());
  527. ++i;
  528. befi=i;
  529. for(i; i<src.size(); ++i)
  530. {
  531. if(src[i]=='\t')
  532. break;
  533. }
  534. unit.rightMissleOffsetX = atoi(src.substr(befi, i-befi).c_str());
  535. ++i;
  536. befi=i;
  537. for(i; i<src.size(); ++i)
  538. {
  539. if(src[i]=='\t')
  540. break;
  541. }
  542. unit.rightMissleOffsetY = atoi(src.substr(befi, i-befi).c_str());
  543. ++i;
  544. befi=i;
  545. for(i; i<src.size(); ++i)
  546. {
  547. if(src[i]=='\t')
  548. break;
  549. }
  550. unit.lowerRightMissleOffsetX = atoi(src.substr(befi, i-befi).c_str());
  551. ++i;
  552. befi=i;
  553. for(i; i<src.size(); ++i)
  554. {
  555. if(src[i]=='\t')
  556. break;
  557. }
  558. unit.lowerRightMissleOffsetY = atoi(src.substr(befi, i-befi).c_str());
  559. ++i;
  560. ///////////////////////
  561. for(int jjj=0; jjj<12; ++jjj)
  562. {
  563. befi=i;
  564. for(i; i<src.size(); ++i)
  565. {
  566. if(src[i]=='\t')
  567. break;
  568. }
  569. unit.missleFrameAngles[jjj] = atof(src.substr(befi, i-befi).c_str());
  570. ++i;
  571. }
  572. befi=i;
  573. for(i; i<src.size(); ++i)
  574. {
  575. if(src[i]=='\t')
  576. break;
  577. }
  578. unit.troopCountLocationOffset= atoi(src.substr(befi, i-befi).c_str());
  579. ++i;
  580. befi=i;
  581. for(i; i<src.size(); ++i)
  582. {
  583. if(src[i]=='\t')
  584. break;
  585. }
  586. unit.attackClimaxFrame = atoi(src.substr(befi, i-befi).c_str());
  587. ++i;
  588. for(i; i<src.size(); ++i)
  589. {
  590. if(src[i]=='\r')
  591. break;
  592. }
  593. i+=2;
  594. }
  595. CCreatureHandler::~CCreatureHandler()
  596. {
  597. }