| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507 | /* * BinaryDeserializer.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */#pragma once#include "CSerializer.h"#include "ESerializationVersion.h"#include "SerializerReflection.h"VCMI_LIB_NAMESPACE_BEGIN/// Main class for deserialization of classes from binary form/// Effectively revesed version of BinarySerializerclass BinaryDeserializer{public:	using Version = ESerializationVersion;	static constexpr bool saving = false;	IGameInfoCallback * cb = nullptr;	Version version = Version::NONE;	bool loadingGamestate = false;	bool reverseEndianness = false; //if source has different endianness than us, we reverse bytes	BinaryDeserializer(IBinaryReader * r)		: reader(r)	{	}	template<class T>	BinaryDeserializer & operator&(T & t)	{		this->load(t);		return *this;	}	void clear()	{		loadedPointers.clear();		loadedSharedPointers.clear();		loadedUniquePointers.clear();	}	bool hasFeature(Version v) const	{		return version >= v;	}private:	static constexpr bool trackSerializedPointers = true;	std::vector<std::string> loadedStrings;	std::map<uint32_t, Serializeable *> loadedPointers;	std::set<Serializeable *> loadedUniquePointers;	std::map<const Serializeable *, std::shared_ptr<Serializeable>> loadedSharedPointers;	IBinaryReader * reader;	uint32_t readAndCheckLength()	{		uint32_t length;		load(length);		//NOTE: also used for h3m's embedded in campaigns, so it may be quite large in some cases (e.g. XXL maps with multiple objects)		if(length > 1000000)		{			logGlobal->warn("Warning: very big length: %d", length);		};		return length;	}	void read(void * data, unsigned size)	{		auto bytePtr = reinterpret_cast<std::byte *>(data);		reader->read(bytePtr, size);		if(reverseEndianness)			std::reverse(bytePtr, bytePtr + size);	};	int64_t loadEncodedInteger()	{		uint64_t valueUnsigned = 0;		uint_fast8_t offset = 0;		for(;;)		{			uint8_t byteValue;			load(byteValue);			if((byteValue & 0x80) != 0)			{				valueUnsigned |= static_cast<uint64_t>(byteValue & 0x7f) << offset;				offset += 7;			}			else			{				valueUnsigned |= static_cast<uint64_t>(byteValue & 0x3f) << offset;				bool isNegative = (byteValue & 0x40) != 0;				if(isNegative)					return -static_cast<int64_t>(valueUnsigned);				else					return valueUnsigned;			}		}	}	template<class T, typename std::enable_if_t<std::is_floating_point_v<T>, int> = 0>	void load(T & data)	{		this->read(static_cast<void *>(&data), sizeof(data));	}	template<class T, typename std::enable_if_t<std::is_integral_v<T> && !std::is_same_v<T, bool>, int> = 0>	void load(T & data)	{		if constexpr(sizeof(T) == 1)		{			this->read(static_cast<void *>(&data), sizeof(data));		}		else		{			static_assert(!std::is_same_v<uint64_t, T>, "Serialization of unsigned 64-bit value may not work in some cases");			data = loadEncodedInteger();		}	}	template<typename T, typename std::enable_if_t<is_serializeable<BinaryDeserializer, T>::value, int> = 0>	void load(T & data)	{		////that const cast is evil because it allows to implicitly overwrite const objects when deserializing		typedef typename std::remove_const_t<T> nonConstT;		auto & hlp = const_cast<nonConstT &>(data);		if constexpr(std::is_base_of_v<IGameInfoCallback, std::remove_pointer_t<nonConstT>>)		{			cb = &data;		}		hlp.serialize(*this);	}	template<typename T, typename std::enable_if_t<std::is_array_v<T>, int> = 0>	void load(T & data)	{		uint32_t size = std::size(data);		for(uint32_t i = 0; i < size; i++)			load(data[i]);	}	void load(Version & data)	{		this->read(static_cast<void *>(&data), sizeof(data));	}	template<typename T, typename std::enable_if_t<std::is_enum_v<T>, int> = 0>	void load(T & data)	{		int32_t read;		load(read);		data = static_cast<T>(read);	}	template<typename T, typename std::enable_if_t<std::is_same_v<T, bool>, int> = 0>	void load(T & data)	{		uint8_t read;		load(read);		assert(read == 0 || read == 1);		data = static_cast<bool>(read);	}	template<typename T, typename std::enable_if_t<!std::is_same_v<T, bool>, int> = 0>	void load(std::vector<T> & data)	{		uint32_t length = readAndCheckLength();		if constexpr(std::is_base_of_v<GameCallbackHolder, T>)			data.resize(length, T(cb));		else			data.resize(length);		for(uint32_t i=0;i<length;i++)			load( data[i]);	}	template <typename T, size_t N>	void load(boost::container::small_vector<T, N>& data)	{		uint32_t length = readAndCheckLength();		data.resize(length);		for (uint32_t i = 0; i < length; i++)			load(data[i]);	}	template<typename T, typename std::enable_if_t<!std::is_same_v<T, bool>, int> = 0>	void load(std::deque<T> & data)	{		uint32_t length = readAndCheckLength();		data.resize(length);		for(uint32_t i = 0; i < length; i++)			load(data[i]);	}	template<typename T>	void loadRawPointer(T & data)	{		bool isNull;		load(isNull);		if(isNull)		{			data = nullptr;			return;		}		uint32_t pid = 0xffffffff; //pointer id (or maybe rather pointee id)		if(trackSerializedPointers)		{			load(pid); //get the id			auto i = loadedPointers.find(pid); //lookup			if(i != loadedPointers.end())			{				// We already got this pointer				// Cast it in case we are loading it to a non-first base pointer				data = dynamic_cast<T>(i->second);				if (vstd::contains(loadedUniquePointers, data))					throw std::runtime_error("Attempt to deserialize duplicated unique_ptr!");				return;			}		}		//get type id		uint16_t tid;		load(tid);		typedef typename std::remove_pointer_t<T> npT;		typedef typename std::remove_const_t<npT> ncpT;		if(!tid)		{			data = ClassObjectCreator<ncpT>::invoke(cb);			ptrAllocated(data, pid);			load(*data);		}		else		{			auto * app = CSerializationApplier::getInstance().getApplier(tid);			if(app == nullptr)			{				logGlobal->error("load %d %d - no loader exists", tid, pid);				data = nullptr;				return;			}			auto createdPtr = app->createPtr(*this, cb);			auto dataNonConst = dynamic_cast<ncpT *>(createdPtr);			assert(createdPtr);			assert(dataNonConst);			data = dataNonConst;			ptrAllocated(data, pid);			app->loadPtr(*this, cb, dataNonConst);		}	}	template<typename T>	void ptrAllocated(T * ptr, uint32_t pid)	{		if(trackSerializedPointers && pid != 0xffffffff)			loadedPointers[pid] = const_cast<Serializeable*>(dynamic_cast<const Serializeable*>(ptr)); //add loaded pointer to our lookup map; cast is to avoid errors with const T* pt	}	template<typename T>	void load(std::shared_ptr<T> & data)	{		typedef typename std::remove_const_t<T> NonConstT;		NonConstT * internalPtr;		loadRawPointer(internalPtr);		const auto * internalPtrDerived = static_cast<Serializeable *>(internalPtr);		if(internalPtr)		{			auto itr = loadedSharedPointers.find(internalPtrDerived);			if(itr != loadedSharedPointers.end())			{				// This pointers is already loaded. The "data" needs to be pointed to it,				// so their shared state is actually shared.				data = std::dynamic_pointer_cast<T>(itr->second);			}			else			{				auto hlp = std::shared_ptr<NonConstT>(internalPtr);				data = hlp;				loadedSharedPointers[internalPtrDerived] = std::static_pointer_cast<Serializeable>(hlp);			}		}		else			data.reset();	}	void load(std::monostate & data)	{		// no-op	}	template<typename T>	void load(std::shared_ptr<const T> & data)	{		std::shared_ptr<T> nonConstData;		load(nonConstData);		data = nonConstData;	}	template<typename T>	void load(std::unique_ptr<T> & data)	{		T * internalPtr;		loadRawPointer(internalPtr);		data.reset(internalPtr);		loadedUniquePointers.insert(internalPtr);	}	template<typename T, size_t N>	void load(std::array<T, N> & data)	{		for(uint32_t i = 0; i < N; i++)			load(data[i]);	}	template<typename T>	void load(std::set<T> & data)	{		uint32_t length = readAndCheckLength();		data.clear();		T ins;		for(uint32_t i = 0; i < length; i++)		{			load(ins);			data.insert(ins);		}	}	template <typename T, typename U>	void load(std::unordered_set<T, U> &data)	{		uint32_t length = readAndCheckLength();		data.clear();		T ins;		for(uint32_t i = 0; i < length; i++)		{			load(ins);			data.insert(ins);		}	}	template<typename T>	void load(std::list<T> & data)	{		uint32_t length = readAndCheckLength();		data.clear();		T ins;		for(uint32_t i = 0; i < length; i++)		{			load(ins);			data.push_back(ins);		}	}	template<typename T1, typename T2>	void load(std::pair<T1, T2> & data)	{		load(data.first);		load(data.second);	}	template<typename T1, typename T2>	void load(std::unordered_map<T1, T2> & data)	{		uint32_t length = readAndCheckLength();		data.clear();		T1 key;		for(uint32_t i = 0; i < length; i++)		{			load(key);			load(data[key]);		}	}	template<typename T1, typename T2>	void load(std::map<T1, T2> & data)	{		uint32_t length = readAndCheckLength();		data.clear();		T1 key;		for(uint32_t i = 0; i < length; i++)		{			load(key);			if constexpr(std::is_base_of_v<GameCallbackHolder, T2>)			{				data.try_emplace(key, cb);				load(data.at(key));			}			else				load(data[key]);		}	}	void load(std::string & data)	{		int32_t length;		load(length);		if(length < 0)		{			int32_t stringID = -length - 1; // -1, -2 ... -> 0, 1 ...			data = loadedStrings[stringID];		}		if(length == 0)		{			data = {};		}		if(length > 0)		{			data.resize(length);			this->read(static_cast<void *>(data.data()), length);			loadedStrings.push_back(data);		}	}	template<typename... TN>	void load(std::variant<TN...> & data)	{		int32_t which;		load(which);		assert(which < sizeof...(TN));		// Create array of variants that contains all default-constructed alternatives		const std::variant<TN...> table[] = { TN{ }... };		// use appropriate alternative for result		data = table[which];		// perform actual load via std::visit dispatch		std::visit([&](auto& o) { load(o); }, data);	}	template<typename T>	void load(std::optional<T> & data)	{		uint8_t present;		load(present);		if(present)		{			//TODO: replace with emplace once we start request Boost 1.56+, see PR360			T t;			load(t);			data = std::make_optional(std::move(t));		}		else		{			data = std::optional<T>();		}	}	template<typename T>	void load(boost::multi_array<T, 3> & data)	{		uint32_t length = readAndCheckLength();		uint32_t x;		uint32_t y;		uint32_t z;		load(x);		load(y);		load(z);		data.resize(boost::extents[x][y][z]);		assert(length == data.num_elements()); //x*y*z should be equal to number of elements		for(uint32_t i = 0; i < length; i++)			load(data.data()[i]);	}	template<std::size_t T>	void load(std::bitset<T> & data)	{		static_assert(T <= 64);		if constexpr(T <= 16)		{			uint16_t read;			load(read);			data = read;		}		else if constexpr(T <= 32)		{			uint32_t read;			load(read);			data = read;		}		else if constexpr(T <= 64)		{			uint64_t read;			load(read);			data = read;		}	}};VCMI_LIB_NAMESPACE_END
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