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- /*
- * RenderHandler.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "../render/IRenderHandler.h"
- VCMI_LIB_NAMESPACE_BEGIN
- class EntityService;
- VCMI_LIB_NAMESPACE_END
- class CDefFile;
- class IConstImage;
- class RenderHandler : public IRenderHandler
- {
- using AnimationLayoutMap = std::map<size_t, std::vector<ImageLocator>>;
- std::map<AnimationPath, std::shared_ptr<CDefFile>> animationFiles;
- std::map<AnimationPath, AnimationLayoutMap> animationLayouts;
- std::map<ImageLocator, std::shared_ptr<IConstImage>> imageFiles;
- std::shared_ptr<CDefFile> getAnimationFile(const AnimationPath & path);
- AnimationLayoutMap & getAnimationLayout(const AnimationPath & path);
- void initFromJson(AnimationLayoutMap & layout, const JsonNode & config);
- void addImageListEntry(size_t index, size_t group, const std::string & listName, const std::string & imageName);
- void addImageListEntries(const EntityService * service);
- std::shared_ptr<IConstImage> loadImageFromSingleFile(const ImagePath & path);
- std::shared_ptr<IConstImage> loadImageFromAnimationFileUncached(const AnimationPath & path, int frame, int group);
- std::shared_ptr<IConstImage> loadImageFromAnimationFile(const AnimationPath & path, int frame, int group);
- std::shared_ptr<IConstImage> loadImageImpl(const ImageLocator & config);
- public:
- // IRenderHandler implementation
- void onLibraryLoadingFinished(const Services * services) override;
- std::shared_ptr<IImage> loadImage(const ImageLocator & locator, EImageBlitMode mode) override;
- std::shared_ptr<IImage> loadImage(const ImagePath & path, EImageBlitMode mode) override;
- std::shared_ptr<IImage> loadImage(const AnimationPath & path, int frame, int group, EImageBlitMode mode) override;
- std::shared_ptr<CAnimation> loadAnimation(const AnimationPath & path, EImageBlitMode mode) override;
- std::shared_ptr<IImage> createImage(SDL_Surface * source) override;
- };
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