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- /*
- * SDLImageLoader.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "SDLImageLoader.h"
- #include "SDLImage.h"
- #include "../../lib/Point.h"
- #include <SDL_surface.h>
- SDLImageLoader::SDLImageLoader(SDLImageConst * Img):
- image(Img),
- lineStart(nullptr),
- position(nullptr)
- {
- }
- void SDLImageLoader::init(Point SpriteSize, Point Margins, Point FullSize, SDL_Color *pal)
- {
- //Init image
- image->surf = SDL_CreateRGBSurface(0, SpriteSize.x, SpriteSize.y, 8, 0, 0, 0, 0);
- image->margins = Margins;
- image->fullSize = FullSize;
- //Prepare surface
- SDL_Palette * p = SDL_AllocPalette(DEFAULT_PALETTE_COLORS);
- SDL_SetPaletteColors(p, pal, 0, DEFAULT_PALETTE_COLORS);
- SDL_SetSurfacePalette(image->surf, p);
- SDL_FreePalette(p);
- SDL_LockSurface(image->surf);
- lineStart = position = (ui8*)image->surf->pixels;
- }
- inline void SDLImageLoader::load(size_t size, const ui8 * data)
- {
- if (size)
- {
- memcpy((void *)position, data, size);
- position += size;
- }
- }
- inline void SDLImageLoader::load(size_t size, ui8 color)
- {
- if (size)
- {
- memset((void *)position, color, size);
- position += size;
- }
- }
- inline void SDLImageLoader::endLine()
- {
- lineStart += image->surf->pitch;
- position = lineStart;
- }
- SDLImageLoader::~SDLImageLoader()
- {
- SDL_UnlockSurface(image->surf);
- SDL_SetColorKey(image->surf, SDL_TRUE, 0);
- //TODO: RLE if compressed and bpp>1
- }
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