CMakeLists.txt 1010 B

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  1. project(battleAI)
  2. cmake_minimum_required(VERSION 2.6)
  3. include_directories(${Boost_INCLUDE_DIRS} ${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_HOME_DIRECTORY}/lib)
  4. set(battleAI_SRCS
  5. StdInc.cpp
  6. AttackPossibility.cpp
  7. BattleAI.cpp
  8. common.cpp
  9. EnemyInfo.cpp
  10. main.cpp
  11. PotentialTargets.cpp
  12. StackWithBonuses.cpp
  13. ThreatMap.cpp
  14. )
  15. set(battleAI_HEADERS
  16. StdInc.h
  17. AttackPossibility.h
  18. BattleAI.h
  19. common.h
  20. EnemyInfo.h
  21. PotentialTargets.h
  22. StackWithBonuses.h
  23. ThreatMap.h
  24. )
  25. if (ANDROID) # android compiles ai libs into main lib directly, so we skip this library and just reuse sources list
  26. return()
  27. endif()
  28. add_library(BattleAI SHARED ${battleAI_SRCS} ${battleAI_HEADERS})
  29. target_link_libraries(BattleAI vcmi)
  30. set_target_properties(BattleAI PROPERTIES ${PCH_PROPERTIES})
  31. cotire(BattleAI)
  32. if (NOT APPLE) # Already inside vcmiclient bundle
  33. install(TARGETS BattleAI RUNTIME DESTINATION ${AI_LIB_DIR} LIBRARY DESTINATION ${AI_LIB_DIR})
  34. endif()