mateuszb aa04a5bcd0 * removed unnecessary include in .h -- they should be avoided 13 年之前
..
CGameHandler.cpp aa04a5bcd0 * removed unnecessary include in .h -- they should be avoided 13 年之前
CGameHandler.h a14f381d48 Fixed #1055 - hang when creature performed automatic (not controleld by player) action. 13 年之前
CMakeLists.txt e4c88d5088 - moved ParseBonus to JsonNode.cpp (linkage errors) 13 年之前
CVCMIServer.cpp 289b7b68d9 Mod Handler class. It is connected with engine, but doesn't do anything yet. 13 年之前
CVCMIServer.h 7f04ed990b Major refactoring. First part: BattleInterface 14 年之前
Makefile.am f7ac873303 Added test for librt, since linux needs it and OSX doesn't have it. 13 年之前
Makefile.in 97aeaa9f28 - moved ColorPutter's to separate SDL_Pixels.h file 13 年之前
NetPacksServer.cpp d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h 13 年之前
StdInc.cpp cce814c41b * Final commit 14 年之前
StdInc.h c698181c4c * simple mechanism for detecting desync after init 13 年之前
VCMI_server.vcxproj d2756e8c88 Partial fix for #961. 13 年之前