MapView.cpp 6.4 KB

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  1. /*
  2. * MapView.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "MapView.h"
  12. #include "MapViewActions.h"
  13. #include "MapViewCache.h"
  14. #include "MapViewController.h"
  15. #include "MapViewModel.h"
  16. #include "mapHandler.h"
  17. #include "../CGameInfo.h"
  18. #include "../CPlayerInterface.h"
  19. #include "../adventureMap/AdventureMapInterface.h"
  20. #include "../gui/CGuiHandler.h"
  21. #include "../render/CAnimation.h"
  22. #include "../render/Canvas.h"
  23. #include "../render/IImage.h"
  24. #include "../renderSDL/SDL_Extensions.h"
  25. #include "../eventsSDL/InputHandler.h"
  26. #include "../../CCallback.h"
  27. #include "../../lib/CConfigHandler.h"
  28. #include "../../lib/mapObjects/CGHeroInstance.h"
  29. #include "../../lib/logging/VisualLogger.h"
  30. BasicMapView::~BasicMapView() = default;
  31. std::shared_ptr<MapViewModel> BasicMapView::createModel(const Point & dimensions) const
  32. {
  33. auto result = std::make_shared<MapViewModel>();
  34. result->setLevel(0);
  35. result->setTileSize(Point(32, 32));
  36. result->setViewCenter(Point(0, 0));
  37. result->setViewDimensions(dimensions);
  38. return result;
  39. }
  40. BasicMapView::BasicMapView(const Point & offset, const Point & dimensions)
  41. : model(createModel(dimensions))
  42. , tilesCache(new MapViewCache(model))
  43. , controller(new MapViewController(model, tilesCache))
  44. {
  45. OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
  46. pos += offset;
  47. pos.w = dimensions.x;
  48. pos.h = dimensions.y;
  49. }
  50. class VisualLoggerRenderer : public ILogVisualizer
  51. {
  52. private:
  53. Canvas & target;
  54. std::shared_ptr<MapViewModel> model;
  55. public:
  56. VisualLoggerRenderer(Canvas & target, std::shared_ptr<MapViewModel> model) : target(target), model(model)
  57. {
  58. }
  59. virtual void drawLine(int3 start, int3 end) override
  60. {
  61. auto level = model->getLevel();
  62. if(start.z != level || end.z != level)
  63. return;
  64. auto pStart = model->getTargetTileArea(start).topLeft();
  65. auto pEnd = model->getTargetTileArea(end).topLeft();
  66. auto viewPort = target.getRenderArea();
  67. pStart.x += 3;
  68. pEnd.x -= 3;
  69. if(viewPort.isInside(pStart) && viewPort.isInside(pEnd))
  70. {
  71. target.drawLine(pStart, pEnd, ColorRGBA(255, 255, 0), ColorRGBA(255, 0, 0));
  72. }
  73. }
  74. };
  75. void BasicMapView::render(Canvas & target, bool fullUpdate)
  76. {
  77. Canvas targetClipped(target, pos);
  78. tilesCache->update(controller->getContext());
  79. tilesCache->render(controller->getContext(), targetClipped, fullUpdate);
  80. VisualLoggerRenderer r(target, model);
  81. logVisual->visualize(r);
  82. }
  83. void BasicMapView::tick(uint32_t msPassed)
  84. {
  85. controller->tick(msPassed);
  86. }
  87. void BasicMapView::show(Canvas & to)
  88. {
  89. CSDL_Ext::CClipRectGuard guard(to.getInternalSurface(), pos);
  90. render(to, false);
  91. controller->afterRender();
  92. }
  93. void BasicMapView::showAll(Canvas & to)
  94. {
  95. CSDL_Ext::CClipRectGuard guard(to.getInternalSurface(), pos);
  96. render(to, true);
  97. }
  98. void MapView::tick(uint32_t msPassed)
  99. {
  100. if(settings["adventure"]["smoothDragging"].Bool())
  101. postSwipe(msPassed);
  102. BasicMapView::tick(msPassed);
  103. }
  104. void MapView::show(Canvas & to)
  105. {
  106. actions->setContext(controller->getContext());
  107. BasicMapView::show(to);
  108. }
  109. MapView::MapView(const Point & offset, const Point & dimensions)
  110. : BasicMapView(offset, dimensions)
  111. {
  112. OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
  113. actions = std::make_shared<MapViewActions>(*this, model);
  114. actions->setContext(controller->getContext());
  115. // catch min 6 frames
  116. postSwipeCatchIntervalMs = std::max(100, static_cast<int>(6.0 * 1000.0 * (1.0 / settings["video"]["targetfps"].Float())));
  117. }
  118. void MapView::onMapLevelSwitched()
  119. {
  120. if(LOCPLINT->cb->getMapSize().z > 1)
  121. {
  122. if(model->getLevel() == 0)
  123. controller->setViewCenter(model->getMapViewCenter(), 1);
  124. else
  125. controller->setViewCenter(model->getMapViewCenter(), 0);
  126. }
  127. }
  128. void MapView::onMapScrolled(const Point & distance)
  129. {
  130. if(!isGesturing())
  131. {
  132. postSwipeSpeed = 0.0;
  133. controller->setViewCenter(model->getMapViewCenter() + distance, model->getLevel());
  134. }
  135. }
  136. void MapView::onMapSwiped(const Point & viewPosition)
  137. {
  138. if(settings["adventure"]["smoothDragging"].Bool())
  139. swipeHistory.push_back(std::pair<uint32_t, Point>(GH.input().getTicks(), viewPosition));
  140. controller->setViewCenter(model->getMapViewCenter() + viewPosition, model->getLevel());
  141. }
  142. void MapView::postSwipe(uint32_t msPassed)
  143. {
  144. if(!actions->dragActive)
  145. {
  146. if(swipeHistory.size() > 1)
  147. {
  148. Point diff = Point(0, 0);
  149. std::pair<uint32_t, Point> firstAccepted;
  150. uint32_t now = GH.input().getTicks();
  151. for (auto & x : swipeHistory) {
  152. if(now - x.first < postSwipeCatchIntervalMs) { // only the last x ms are catched
  153. if(firstAccepted.first == 0)
  154. firstAccepted = x;
  155. diff += x.second;
  156. }
  157. }
  158. uint32_t timediff = swipeHistory.back().first - firstAccepted.first;
  159. if(diff.length() > 0 && timediff > 0)
  160. {
  161. postSwipeAngle = diff.angle();
  162. postSwipeSpeed = static_cast<double>(diff.length()) / static_cast<double>(timediff); // unit: pixel/millisecond
  163. }
  164. }
  165. swipeHistory.clear();
  166. } else
  167. postSwipeSpeed = 0.0;
  168. if(postSwipeSpeed > postSwipeMinimalSpeed) {
  169. double len = postSwipeSpeed * static_cast<double>(msPassed);
  170. Point delta = Point(len * cos(postSwipeAngle), len * sin(postSwipeAngle));
  171. controller->setViewCenter(model->getMapViewCenter() + delta, model->getLevel());
  172. postSwipeSpeed /= 1 + msPassed * postSwipeSlowdownSpeed;
  173. }
  174. }
  175. void MapView::onCenteredTile(const int3 & tile)
  176. {
  177. controller->setViewCenter(tile);
  178. }
  179. void MapView::onCenteredObject(const CGObjectInstance * target)
  180. {
  181. controller->setViewCenter(target->getSightCenter());
  182. }
  183. void MapView::onViewSpellActivated(uint32_t tileSize, const std::vector<ObjectPosInfo> & objectPositions, bool showTerrain)
  184. {
  185. controller->activateSpellViewContext();
  186. controller->setTileSize(Point(tileSize, tileSize));
  187. controller->setOverlayVisibility(objectPositions);
  188. controller->setTerrainVisibility(showTerrain);
  189. }
  190. void MapView::onViewWorldActivated(uint32_t tileSize)
  191. {
  192. controller->activateWorldViewContext();
  193. controller->setTileSize(Point(tileSize, tileSize));
  194. }
  195. void MapView::onMapZoomLevelChanged(int stepsChange)
  196. {
  197. controller->modifyTileSize(stepsChange);
  198. }
  199. void MapView::onViewMapActivated()
  200. {
  201. controller->activateAdventureContext();
  202. controller->setTileSize(Point(32, 32));
  203. }
  204. PuzzleMapView::PuzzleMapView(const Point & offset, const Point & dimensions, const int3 & tileToCenter)
  205. : BasicMapView(offset, dimensions)
  206. {
  207. controller->activatePuzzleMapContext(tileToCenter);
  208. controller->setViewCenter(tileToCenter);
  209. }