RandomMapTab.cpp 17 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602
  1. /*
  2. * RandomMapTab.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "RandomMapTab.h"
  12. #include "CSelectionBase.h"
  13. #include "../CGameInfo.h"
  14. #include "../CServerHandler.h"
  15. #include "../gui/CGuiHandler.h"
  16. #include "../widgets/CComponent.h"
  17. #include "../widgets/Buttons.h"
  18. #include "../widgets/MiscWidgets.h"
  19. #include "../widgets/ObjectLists.h"
  20. #include "../widgets/TextControls.h"
  21. #include "../windows/GUIClasses.h"
  22. #include "../windows/InfoWindows.h"
  23. #include "../../lib/CGeneralTextHandler.h"
  24. #include "../../lib/mapping/CMapInfo.h"
  25. #include "../../lib/mapping/CMap.h"
  26. #include "../../lib/rmg/CMapGenOptions.h"
  27. #include "../../lib/CModHandler.h"
  28. #include "../../lib/rmg/CRmgTemplateStorage.h"
  29. #include "../../lib/filesystem/Filesystem.h"
  30. #include "../../lib/RoadHandler.h"
  31. RandomMapTab::RandomMapTab():
  32. InterfaceObjectConfigurable()
  33. {
  34. recActions = 0;
  35. mapGenOptions = std::make_shared<CMapGenOptions>();
  36. const JsonNode config(ResourceID("config/widgets/randomMapTab.json"));
  37. addCallback("toggleMapSize", [&](int btnId)
  38. {
  39. auto mapSizeVal = getPossibleMapSizes();
  40. mapGenOptions->setWidth(mapSizeVal[btnId]);
  41. mapGenOptions->setHeight(mapSizeVal[btnId]);
  42. if(mapGenOptions->getMapTemplate())
  43. if(!mapGenOptions->getMapTemplate()->matchesSize(int3{mapGenOptions->getWidth(), mapGenOptions->getHeight(), 1 + mapGenOptions->getHasTwoLevels()}))
  44. setTemplate(nullptr);
  45. updateMapInfoByHost();
  46. });
  47. addCallback("toggleTwoLevels", [&](bool on)
  48. {
  49. mapGenOptions->setHasTwoLevels(on);
  50. if(mapGenOptions->getMapTemplate())
  51. if(!mapGenOptions->getMapTemplate()->matchesSize(int3{mapGenOptions->getWidth(), mapGenOptions->getHeight(), 1 + mapGenOptions->getHasTwoLevels()}))
  52. setTemplate(nullptr);
  53. updateMapInfoByHost();
  54. });
  55. addCallback("setPlayersCount", [&](int btnId)
  56. {
  57. mapGenOptions->setPlayerCount(btnId);
  58. setMapGenOptions(mapGenOptions);
  59. updateMapInfoByHost();
  60. });
  61. addCallback("setTeamsCount", [&](int btnId)
  62. {
  63. mapGenOptions->setTeamCount(btnId);
  64. updateMapInfoByHost();
  65. });
  66. addCallback("setCompOnlyPlayers", [&](int btnId)
  67. {
  68. mapGenOptions->setCompOnlyPlayerCount(btnId);
  69. setMapGenOptions(mapGenOptions);
  70. updateMapInfoByHost();
  71. });
  72. addCallback("setCompOnlyTeams", [&](int btnId)
  73. {
  74. mapGenOptions->setCompOnlyTeamCount(btnId);
  75. updateMapInfoByHost();
  76. });
  77. addCallback("setWaterContent", [&](int btnId)
  78. {
  79. mapGenOptions->setWaterContent(static_cast<EWaterContent::EWaterContent>(btnId));
  80. updateMapInfoByHost();
  81. });
  82. addCallback("setMonsterStrength", [&](int btnId)
  83. {
  84. if(btnId < 0)
  85. mapGenOptions->setMonsterStrength(EMonsterStrength::RANDOM);
  86. else
  87. mapGenOptions->setMonsterStrength(static_cast<EMonsterStrength::EMonsterStrength>(btnId)); //value 2 to 4
  88. updateMapInfoByHost();
  89. });
  90. //new callbacks available only from mod
  91. addCallback("templateSelection", [&](int)
  92. {
  93. GH.pushIntT<TemplatesDropBox>(*this, int3{mapGenOptions->getWidth(), mapGenOptions->getHeight(), 1 + mapGenOptions->getHasTwoLevels()});
  94. });
  95. addCallback("teamAlignments", [&](int)
  96. {
  97. GH.pushIntT<TeamAlignmentsWidget>(*this);
  98. });
  99. for(auto road : VLC->roadTypeHandler->objects)
  100. {
  101. std::string cbRoadType = "selectRoad_" + road->getJsonKey();
  102. addCallback(cbRoadType, [&, road](bool on)
  103. {
  104. mapGenOptions->setRoadEnabled(road->getJsonKey(), on);
  105. updateMapInfoByHost();
  106. });
  107. }
  108. build(config);
  109. updateMapInfoByHost();
  110. }
  111. void RandomMapTab::updateMapInfoByHost()
  112. {
  113. if(CSH->isGuest())
  114. return;
  115. // Generate header info
  116. mapInfo = std::make_shared<CMapInfo>();
  117. mapInfo->isRandomMap = true;
  118. mapInfo->mapHeader = std::make_unique<CMapHeader>();
  119. mapInfo->mapHeader->version = EMapFormat::SOD;
  120. mapInfo->mapHeader->name = CGI->generaltexth->allTexts[740];
  121. mapInfo->mapHeader->description = CGI->generaltexth->allTexts[741];
  122. mapInfo->mapHeader->difficulty = 1; // Normal
  123. mapInfo->mapHeader->height = mapGenOptions->getHeight();
  124. mapInfo->mapHeader->width = mapGenOptions->getWidth();
  125. mapInfo->mapHeader->twoLevel = mapGenOptions->getHasTwoLevels();
  126. // Generate player information
  127. mapInfo->mapHeader->players.clear();
  128. int playersToGen = PlayerColor::PLAYER_LIMIT_I;
  129. if(mapGenOptions->getPlayerCount() != CMapGenOptions::RANDOM_SIZE)
  130. {
  131. if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE)
  132. playersToGen = mapGenOptions->getPlayerCount() + mapGenOptions->getCompOnlyPlayerCount();
  133. else
  134. playersToGen = mapGenOptions->getPlayerCount();
  135. }
  136. mapInfo->mapHeader->howManyTeams = playersToGen;
  137. std::set<TeamID> occupiedTeams;
  138. for(int i = 0; i < playersToGen; ++i)
  139. {
  140. PlayerInfo player;
  141. player.isFactionRandom = true;
  142. player.canComputerPlay = true;
  143. if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE && i >= mapGenOptions->getPlayerCount())
  144. {
  145. player.canHumanPlay = false;
  146. }
  147. else
  148. {
  149. player.canHumanPlay = true;
  150. }
  151. auto team = mapGenOptions->getPlayersSettings().at(PlayerColor(i)).getTeam();
  152. player.team = team;
  153. occupiedTeams.insert(team);
  154. player.hasMainTown = true;
  155. player.generateHeroAtMainTown = true;
  156. mapInfo->mapHeader->players.push_back(player);
  157. }
  158. for(auto & player : mapInfo->mapHeader->players)
  159. {
  160. for(int i = 0; player.team == TeamID::NO_TEAM; ++i)
  161. {
  162. TeamID team(i);
  163. if(!occupiedTeams.count(team))
  164. {
  165. player.team = team;
  166. occupiedTeams.insert(team);
  167. }
  168. }
  169. }
  170. mapInfoChanged(mapInfo, mapGenOptions);
  171. }
  172. void RandomMapTab::setMapGenOptions(std::shared_ptr<CMapGenOptions> opts)
  173. {
  174. mapGenOptions = opts;
  175. //prepare allowed options
  176. for(int i = 0; i <= PlayerColor::PLAYER_LIMIT_I; ++i)
  177. {
  178. playerCountAllowed.insert(i);
  179. compCountAllowed.insert(i);
  180. playerTeamsAllowed.insert(i);
  181. compTeamsAllowed.insert(i);
  182. }
  183. auto * tmpl = mapGenOptions->getMapTemplate();
  184. if(tmpl)
  185. {
  186. playerCountAllowed = tmpl->getPlayers().getNumbers();
  187. compCountAllowed = tmpl->getCpuPlayers().getNumbers();
  188. }
  189. if(mapGenOptions->getPlayerCount() != CMapGenOptions::RANDOM_SIZE)
  190. {
  191. vstd::erase_if(compCountAllowed,
  192. [opts](int el){
  193. return PlayerColor::PLAYER_LIMIT_I - opts->getPlayerCount() < el;
  194. });
  195. vstd::erase_if(playerTeamsAllowed,
  196. [opts](int el){
  197. return opts->getPlayerCount() <= el;
  198. });
  199. if(!playerTeamsAllowed.count(opts->getTeamCount()))
  200. opts->setTeamCount(CMapGenOptions::RANDOM_SIZE);
  201. }
  202. if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE)
  203. {
  204. vstd::erase_if(playerCountAllowed,
  205. [opts](int el){
  206. return PlayerColor::PLAYER_LIMIT_I - opts->getCompOnlyPlayerCount() < el;
  207. });
  208. vstd::erase_if(compTeamsAllowed,
  209. [opts](int el){
  210. return opts->getCompOnlyPlayerCount() <= el;
  211. });
  212. if(!compTeamsAllowed.count(opts->getCompOnlyTeamCount()))
  213. opts->setCompOnlyTeamCount(CMapGenOptions::RANDOM_SIZE);
  214. }
  215. if(auto w = widget<CToggleGroup>("groupMapSize"))
  216. {
  217. for(auto toggle : w->buttons)
  218. {
  219. if(auto button = std::dynamic_pointer_cast<CToggleButton>(toggle.second))
  220. {
  221. const auto & mapSizes = getPossibleMapSizes();
  222. int3 size( mapSizes[toggle.first], mapSizes[toggle.first], 1 + mapGenOptions->getHasTwoLevels());
  223. bool sizeAllowed = !mapGenOptions->getMapTemplate() || mapGenOptions->getMapTemplate()->matchesSize(size);
  224. button->block(!sizeAllowed);
  225. }
  226. }
  227. w->setSelected(vstd::find_pos(getPossibleMapSizes(), opts->getWidth()));
  228. }
  229. if(auto w = widget<CToggleButton>("buttonTwoLevels"))
  230. {
  231. int3 size( opts->getWidth(), opts->getWidth(), 2);
  232. bool undergoundAllowed = !mapGenOptions->getMapTemplate() || mapGenOptions->getMapTemplate()->matchesSize(size);
  233. w->setSelected(opts->getHasTwoLevels());
  234. w->block(!undergoundAllowed);
  235. }
  236. if(auto w = widget<CToggleGroup>("groupMaxPlayers"))
  237. {
  238. w->setSelected(opts->getPlayerCount());
  239. deactivateButtonsFrom(*w, playerCountAllowed);
  240. }
  241. if(auto w = widget<CToggleGroup>("groupMaxTeams"))
  242. {
  243. w->setSelected(opts->getTeamCount());
  244. deactivateButtonsFrom(*w, playerTeamsAllowed);
  245. }
  246. if(auto w = widget<CToggleGroup>("groupCompOnlyPlayers"))
  247. {
  248. w->setSelected(opts->getCompOnlyPlayerCount());
  249. deactivateButtonsFrom(*w, compCountAllowed);
  250. }
  251. if(auto w = widget<CToggleGroup>("groupCompOnlyTeams"))
  252. {
  253. w->setSelected(opts->getCompOnlyTeamCount());
  254. deactivateButtonsFrom(*w, compTeamsAllowed);
  255. }
  256. if(auto w = widget<CToggleGroup>("groupWaterContent"))
  257. {
  258. w->setSelected(opts->getWaterContent());
  259. if(opts->getMapTemplate())
  260. {
  261. std::set<int> allowedWater(opts->getMapTemplate()->getWaterContentAllowed().begin(), opts->getMapTemplate()->getWaterContentAllowed().end());
  262. deactivateButtonsFrom(*w, allowedWater);
  263. }
  264. else
  265. deactivateButtonsFrom(*w, {-1});
  266. }
  267. if(auto w = widget<CToggleGroup>("groupMonsterStrength"))
  268. w->setSelected(opts->getMonsterStrength());
  269. if(auto w = widget<CButton>("templateButton"))
  270. {
  271. if(tmpl)
  272. w->addTextOverlay(tmpl->getName(), EFonts::FONT_SMALL);
  273. else
  274. w->addTextOverlay(readText(variables["defaultTemplate"]), EFonts::FONT_SMALL);
  275. }
  276. for(auto r : VLC->roadTypeHandler->objects)
  277. {
  278. if(auto w = widget<CToggleButton>(r->getJsonKey()))
  279. {
  280. w->setSelected(opts->isRoadEnabled(r->getJsonKey()));
  281. }
  282. }
  283. }
  284. void RandomMapTab::setTemplate(const CRmgTemplate * tmpl)
  285. {
  286. mapGenOptions->setMapTemplate(tmpl);
  287. setMapGenOptions(mapGenOptions);
  288. if(auto w = widget<CButton>("templateButton"))
  289. {
  290. if(tmpl)
  291. w->addTextOverlay(tmpl->getName(), EFonts::FONT_SMALL);
  292. else
  293. w->addTextOverlay(readText(variables["defaultTemplate"]), EFonts::FONT_SMALL);
  294. }
  295. updateMapInfoByHost();
  296. }
  297. void RandomMapTab::deactivateButtonsFrom(CToggleGroup & group, const std::set<int> & allowed)
  298. {
  299. logGlobal->debug("Blocking buttons");
  300. for(auto toggle : group.buttons)
  301. {
  302. if(auto button = std::dynamic_pointer_cast<CToggleButton>(toggle.second))
  303. {
  304. if(allowed.count(CMapGenOptions::RANDOM_SIZE)
  305. || allowed.count(toggle.first)
  306. || toggle.first == CMapGenOptions::RANDOM_SIZE)
  307. {
  308. button->block(false);
  309. }
  310. else
  311. {
  312. button->block(true);
  313. }
  314. }
  315. }
  316. }
  317. std::vector<int> RandomMapTab::getPossibleMapSizes()
  318. {
  319. return {CMapHeader::MAP_SIZE_SMALL, CMapHeader::MAP_SIZE_MIDDLE, CMapHeader::MAP_SIZE_LARGE, CMapHeader::MAP_SIZE_XLARGE, CMapHeader::MAP_SIZE_HUGE, CMapHeader::MAP_SIZE_XHUGE, CMapHeader::MAP_SIZE_GIANT};
  320. }
  321. TemplatesDropBox::ListItem::ListItem(const JsonNode & config, TemplatesDropBox & _dropBox, Point position)
  322. : InterfaceObjectConfigurable(LCLICK | HOVER, position),
  323. dropBox(_dropBox)
  324. {
  325. OBJ_CONSTRUCTION;
  326. build(config);
  327. if(auto w = widget<CPicture>("hoverImage"))
  328. {
  329. pos.w = w->pos.w;
  330. pos.h = w->pos.h;
  331. }
  332. type |= REDRAW_PARENT;
  333. }
  334. void TemplatesDropBox::ListItem::updateItem(int idx, const CRmgTemplate * _item)
  335. {
  336. if(auto w = widget<CLabel>("labelName"))
  337. {
  338. item = _item;
  339. if(item)
  340. {
  341. w->setText(item->getName());
  342. }
  343. else
  344. {
  345. if(idx)
  346. w->setText("");
  347. else
  348. w->setText(readText(dropBox.variables["defaultTemplate"]));
  349. }
  350. }
  351. }
  352. void TemplatesDropBox::ListItem::hover(bool on)
  353. {
  354. auto h = widget<CPicture>("hoverImage");
  355. auto w = widget<CLabel>("labelName");
  356. if(h && w)
  357. {
  358. if(w->getText().empty())
  359. {
  360. hovered = false;
  361. h->visible = false;
  362. }
  363. else
  364. {
  365. h->visible = on;
  366. }
  367. }
  368. redraw();
  369. }
  370. void TemplatesDropBox::ListItem::clickLeft(tribool down, bool previousState)
  371. {
  372. if(down && hovered)
  373. {
  374. dropBox.setTemplate(item);
  375. }
  376. else
  377. {
  378. dropBox.clickLeft(true, true);
  379. }
  380. }
  381. TemplatesDropBox::TemplatesDropBox(RandomMapTab & randomMapTab, int3 size):
  382. InterfaceObjectConfigurable(LCLICK | HOVER),
  383. randomMapTab(randomMapTab)
  384. {
  385. REGISTER_BUILDER("templateListItem", &TemplatesDropBox::buildListItem);
  386. curItems = VLC->tplh->getTemplates();
  387. boost::range::sort(curItems, [](const CRmgTemplate * a, const CRmgTemplate * b){
  388. return a->getName() < b->getName();
  389. });
  390. curItems.insert(curItems.begin(), nullptr); //default template
  391. const JsonNode config(ResourceID("config/widgets/randomMapTemplateWidget.json"));
  392. addCallback("sliderMove", std::bind(&TemplatesDropBox::sliderMove, this, std::placeholders::_1));
  393. OBJ_CONSTRUCTION;
  394. pos = randomMapTab.pos;
  395. build(config);
  396. if(auto w = widget<CSlider>("slider"))
  397. {
  398. w->setAmount(curItems.size());
  399. }
  400. updateListItems();
  401. }
  402. std::shared_ptr<CIntObject> TemplatesDropBox::buildListItem(const JsonNode & config)
  403. {
  404. auto position = readPosition(config["position"]);
  405. listItems.push_back(std::make_shared<ListItem>(config, *this, position));
  406. return listItems.back();
  407. }
  408. void TemplatesDropBox::sliderMove(int slidPos)
  409. {
  410. auto w = widget<CSlider>("slider");
  411. if(!w)
  412. return; // ignore spurious call when slider is being created
  413. updateListItems();
  414. redraw();
  415. }
  416. void TemplatesDropBox::hover(bool on)
  417. {
  418. hovered = on;
  419. }
  420. void TemplatesDropBox::clickLeft(tribool down, bool previousState)
  421. {
  422. if(down && !hovered)
  423. {
  424. auto w = widget<CSlider>("slider");
  425. // pop the interface only if the mouse is not clicking on the slider
  426. if (!w || !w->mouseState(MouseButton::LEFT))
  427. {
  428. assert(GH.topInt().get() == this);
  429. GH.popInt(GH.topInt());
  430. }
  431. }
  432. }
  433. void TemplatesDropBox::updateListItems()
  434. {
  435. if(auto w = widget<CSlider>("slider"))
  436. {
  437. int elemIdx = w->getValue();
  438. for(auto item : listItems)
  439. {
  440. if(elemIdx < curItems.size())
  441. {
  442. item->updateItem(elemIdx, curItems[elemIdx]);
  443. elemIdx++;
  444. }
  445. else
  446. {
  447. item->updateItem(elemIdx);
  448. }
  449. }
  450. }
  451. }
  452. void TemplatesDropBox::setTemplate(const CRmgTemplate * tmpl)
  453. {
  454. randomMapTab.setTemplate(tmpl);
  455. assert(GH.topInt().get() == this);
  456. GH.popInt(GH.topInt());
  457. }
  458. TeamAlignmentsWidget::TeamAlignmentsWidget(RandomMapTab & randomMapTab):
  459. InterfaceObjectConfigurable()
  460. {
  461. const JsonNode config(ResourceID("config/widgets/randomMapTeamsWidget.json"));
  462. variables = config["variables"];
  463. int humanPlayers = randomMapTab.obtainMapGenOptions().getPlayerCount();
  464. int cpuPlayers = randomMapTab.obtainMapGenOptions().getCompOnlyPlayerCount();
  465. int totalPlayers = humanPlayers == CMapGenOptions::RANDOM_SIZE || cpuPlayers == CMapGenOptions::RANDOM_SIZE
  466. ? PlayerColor::PLAYER_LIMIT_I : humanPlayers + cpuPlayers;
  467. assert(totalPlayers <= PlayerColor::PLAYER_LIMIT_I);
  468. auto settings = randomMapTab.obtainMapGenOptions().getPlayersSettings();
  469. variables["totalPlayers"].Integer() = totalPlayers;
  470. pos.w = variables["windowSize"]["x"].Integer() + totalPlayers * variables["cellMargin"]["x"].Integer();
  471. pos.h = variables["windowSize"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer();
  472. variables["backgroundRect"]["x"].Integer() = pos.x;
  473. variables["backgroundRect"]["y"].Integer() = pos.y;
  474. variables["backgroundRect"]["w"].Integer() = pos.w;
  475. variables["backgroundRect"]["h"].Integer() = pos.h;
  476. variables["okButtonPosition"]["x"].Integer() = variables["buttonsOffset"]["ok"]["x"].Integer();
  477. variables["okButtonPosition"]["y"].Integer() = variables["buttonsOffset"]["ok"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer();
  478. variables["cancelButtonPosition"]["x"].Integer() = variables["buttonsOffset"]["cancel"]["x"].Integer();
  479. variables["cancelButtonPosition"]["y"].Integer() = variables["buttonsOffset"]["cancel"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer();
  480. addCallback("ok", [&](int)
  481. {
  482. for(int plId = 0; plId < players.size(); ++plId)
  483. {
  484. randomMapTab.obtainMapGenOptions().setPlayerTeam(PlayerColor(plId), TeamID(players[plId]->getSelected()));
  485. }
  486. randomMapTab.updateMapInfoByHost();
  487. assert(GH.topInt().get() == this);
  488. GH.popInt(GH.topInt());
  489. });
  490. addCallback("cancel", [&](int)
  491. {
  492. assert(GH.topInt().get() == this);
  493. GH.popInt(GH.topInt());
  494. });
  495. build(config);
  496. center(pos);
  497. OBJ_CONSTRUCTION;
  498. for(int plId = 0; plId < totalPlayers; ++plId)
  499. {
  500. players.push_back(std::make_shared<CToggleGroup>([&, totalPlayers, plId](int sel)
  501. {
  502. variables["player_id"].Integer() = plId;
  503. OBJ_CONSTRUCTION_TARGETED(players[plId].get());
  504. for(int teamId = 0; teamId < totalPlayers; ++teamId)
  505. {
  506. auto button = std::dynamic_pointer_cast<CToggleButton>(players[plId]->buttons[teamId]);
  507. assert(button);
  508. if(sel == teamId)
  509. {
  510. button->addOverlay(buildWidget(variables["flagsAnimation"]));
  511. }
  512. else
  513. {
  514. button->addOverlay(nullptr);
  515. }
  516. }
  517. }));
  518. OBJ_CONSTRUCTION_TARGETED(players.back().get());
  519. for(int teamId = 0; teamId < totalPlayers; ++teamId)
  520. {
  521. variables["point"]["x"].Integer() = variables["cellOffset"]["x"].Integer() + plId * variables["cellMargin"]["x"].Integer();
  522. variables["point"]["y"].Integer() = variables["cellOffset"]["y"].Integer() + teamId * variables["cellMargin"]["y"].Integer();
  523. auto button = buildWidget(variables["button"]);
  524. players.back()->addToggle(teamId, std::dynamic_pointer_cast<CToggleBase>(button));
  525. }
  526. auto team = settings.at(PlayerColor(plId)).getTeam();
  527. if(team == TeamID::NO_TEAM)
  528. players.back()->setSelected(plId);
  529. else
  530. players.back()->setSelected(team.getNum());
  531. }
  532. }